Dawnguard = Knights of the Nine

Post » Fri Nov 16, 2012 7:13 am

Point Lookout is an appropriate metric for what a ten dollar DLC should look like. A twenty dollar DLC should be the equivalent of two Point Lookouts. Having not played Dawnguard yet, I can only ask: is it?
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Kayla Keizer
 
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Post » Fri Nov 16, 2012 2:41 pm

Um, no. Knight of the Night is not the same as Dawnguard.

1. Dawnguard affects your whole game. Werewolf, vampire, encounters, new falmer, smithing. You can not even touch Dawnguard and its changing your game. Hours and hours in oblivion, I only heard about Knight of the Nine. It did not affect the game at all. It offers a totally different way to play the whole game if you go VL. Gameplay is changed.

2. NPCs, much more interesting in Dawnguard. Much more than Knights of the Nine.

3. New areas. Alot more in Dawnguard.

4. More interesting story.

I can't even see how people can compare them. Sure Dawnguard isnt SI and it was never meant to be. But, to compare it to Knight of the Nine is knocking it down too far.

It was worth 20$.

This is a positive step in Bethseda dlc.

Almost all of Fallout dlc doesnt effect the main game (not including weapon packs.). It's its own area, in what might as well be its own world. It changes nothing in the main game. Broken Steel did. Lonesome Road, kind of. But, more the main game affected that dlc.

SI spoiled you guys and I doubt any Skyrim DLC will come close to it.

:facepalm: read the thread.

It's not directly comparing the two DLCs, it's comparing the style - KotN took place in the vanilla oblivion world, whereas shivering isles didn't. So therefore DG is the KotN of skyrim. See?
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Neliel Kudoh
 
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Post » Fri Nov 16, 2012 10:45 pm

:facepalm: read the thread.

It's not directly comparing the two DLCs, it's comparing the style - KotN took place in the vanilla oblivion world, whereas shivering isles didn't. So therefore DG is the KotN of skyrim. See?
NO, KOTN did not add new mechanics (While dawnguard added a bunch), it added a faction quest line, everything thing in dawnguard has more then KOTN (Example, dawnguard has like 10 new armor sets while knights of the 9 has 2), if we compare it to anything, we compare it to f3 Broken steel, albeit way larger.
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Sophie Payne
 
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Post » Fri Nov 16, 2012 8:28 pm

:facepalm: read the thread.

It's not directly comparing the two DLCs, it's comparing the style - KotN took place in the vanilla oblivion world, whereas shivering isles didn't. So therefore DG is the KotN of skyrim. See?

I have read the thread, and some are comparing the two dlcs in more than that way.

Knights of the Nine took place in the vanilla game and Dawnguard did, okay. Knights of Nine may have took place in the vanilla game, but it did not change the game in any way. It did not add to the vanilla game. You missing my point. Dawnguard did something Knights of the Nine didn't, in many different ways.

They can not be comparable. Knights of the Nine is smaller than Dawnguard and did less. I'm not comparing Dawnguard falsely to SI either. Dawnguard was never going to be SI, and I doubt any Skyrim dlc will be.

Dawnguard did something new, on it's own, that's not comparable to Knights of the Nine nor SI.

As the above said, it's more comparable to Broken Steel which affects the vanilla game.

Dawnguard is not the Knights of the Nine of Skyrim.
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Your Mum
 
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Post » Fri Nov 16, 2012 12:17 pm


NO, KOTN did not add new mechanics (While dawnguard added a bunch), it added a faction quest line, everything thing in dawnguard has more then KOTN (Example, dawnguard has like 10 new armor sets while knights of the 9 has 2), if we compare it to anything, we compare it to f3 Broken steel, albeit way larger.

FOR THE UMPTEENTH TIME, IT IS NOT A DIRECT COMPARISON OF THE CONTENT OF THE TWO DLCS

It is merely generalisation of how the DLC fits into skyrim. DG takes part (mostly) on the vanilla map, whereas shivering isles didn't. We are going no deeper than that. Is that clear enough?

EDIT: on the other hand, if someone is directly comparing the two and calling them equal, then by all means carry on you are quite right. Just please quote what they said so i know what it is you are responding to, before I start to froth at the mouth :P
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Isaac Saetern
 
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Post » Fri Nov 16, 2012 9:52 am

Even going with what you are saying. (Which is looking at it very basic.)

Knights of the Nine = Dawnguard. Reason: Both take part on vanilla map.

You're ignoring that - Knights of the Nine basically only did that. While Dawnguard does many things, which happen to include being on the vanilla map.

And yes some people have said it's not worth 20$, because it's basically Knights of the Nine. Ignoring, again, all the things it does is far above what Knights of the Nine did.

It's an unfair statement. Just pass off how the title reads, you are asking people to see Dawnguard on the same level as Knights of the Nine.

That was the only point I was trying to make.
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(G-yen)
 
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Post » Fri Nov 16, 2012 12:51 pm

It's not directly comparing the two DLCs, it's comparing the style - KotN took place in the vanilla oblivion world, whereas shivering isles didn't. So therefore DG is the KotN of skyrim. See?
Horse armor also took place in the vanilla world, so is Dawnguard the Horse Armor of Skyrim?

:P
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Peetay
 
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Post » Fri Nov 16, 2012 10:15 am

Horse armor also took place in the vanilla world, so is Dawnguard the Horse Armor of Skyrim?

:tongue:

I hope so. After all, from horse armor the only direction future Oblivion DLC could go was up.
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Abi Emily
 
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Post » Fri Nov 16, 2012 9:20 am

Even going with what you are saying. (Which is looking at it very basic.)

Knights of the Nine = Dawnguard. Reason: Both take part on vanilla map.

You're ignoring that - Knights of the Nine basically only did that. While Dawnguard does many things, which happen to include being on the vanilla map.

And yes some people have said it's not worth 20$, because it's basically Knights of the Nine. Ignoring, again, all the things it does is far above what Knights of the Nine did.

It's an unfair statement. Just pass off how the title reads, you are asking people to see Dawnguard on the same level as Knights of the Nine.

That was the only point I was trying to make.

And it's one I fully share. It's just the OP was using the comparison in the very loose sense I stated (if my brain serves me well...). If you were setting some misguided individual straight, I apologise for my snarkiness.
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Vickey Martinez
 
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Post » Fri Nov 16, 2012 7:49 pm

And it's one I fully share. It's just the OP was using the comparison in the very loose sense I stated (if my brain serves me well...). If you were setting some misguided individual straight, I apologise for my snarkiness.

No problem. =)
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Anna S
 
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Post » Fri Nov 16, 2012 9:44 am

We'll just chalk this up along the lines of duels, affectable economies and complex NPC relationships amiright?

[censored] economies. Just [censored] lol.
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Taylrea Teodor
 
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Post » Fri Nov 16, 2012 2:59 pm

this. and even then dawnguard feels just as big, if not bigger
dawnguard is not even big, it is way too small
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Phillip Brunyee
 
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Post » Fri Nov 16, 2012 9:25 pm

I can't understand where the **** some of you guys are coming from, regarding dlc-content and price comparison!?!?!

Look at it this way: the $60 i spent on the game itself has; so far given me 250+ hours of AWESOME gaming time.
Every other $60 game out there gives me aprox. 10% of that in total, meagre game time.

I would gladly pay another 60 bucks for horsearmor, and double of that for Dawnguard!

There is NO OTHER game out there, which gives you even close to the same amount of value for money, so stop your incensible nagging!

Please Bethesda; I would donate almost all of my money; just keep making content, and don't listen to these morons!
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Angela Woods
 
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Post » Fri Nov 16, 2012 10:41 pm

I can't understand where the **** some of you guys are coming from, regarding dlc-content and price comparison!?!?!

Look at it this way: the $60 i spent on the game itself has; so far given me 250+ hours of AWESOME gaming time.
Every other $60 game out there gives me aprox. 10% of that in total, meagre game time.

I would gladly pay another 60 bucks for horsearmor, and double of that for Dawnguard!

There is NO OTHER game out there, which gives you even close to the same amount of value for money, so stop your incensible nagging!

Please Bethesda; I would donate almost all of my money; just keep making content, and don't listen to these morons!

You'd pay $60 for horse armor and $120 for Dawnguard? wow... :facepalm:
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Khamaji Taylor
 
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Post » Fri Nov 16, 2012 5:48 pm

You'd pay $60 for horse armor and $120 for Dawnguard? wow... :facepalm:

Yeah, because they deserve it!

Skyrim in itself is worth at least 4 regular AAA-games, and if they launched it at 4 times the price, I would have still pre-ordered it, and gladly payed the money.
Even if I had to forgo dinner the next 3 months...
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Grace Francis
 
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Post » Fri Nov 16, 2012 3:40 pm



Yeah, because they deserve it!

Skyrim in itself is worth at least 4 regular AAA-games, and if they launched it at 4 times the price, I would have still pre-ordered it, and gladly payed the money.
Even if I had to forgo dinner the next 3 months...

Please don't give the publishers any ideas >.< the devs deserve to be minted yeah, but the publishers will see more of the profit than the devs :(
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Sian Ennis
 
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