Dawnguard Not Worth Twenty

Post » Sat Nov 17, 2012 12:45 am



1st Commandment of DarkZerker: Thou Shalt Not Compare Two Different Genres as the amount of content a DLC gives cannot be accurately compared.

Oh no you don't want me to do that. The Witcher 2 added a [censored] ton of new contents to the game(aka DLC), and at what cost? $0.

The total amount of new contents added is probably equal or more than that in Dawnguard. I'm only comparing Dawnguard to Kings and Gods because they are both recent and priced similarly. This makes Dawnguard/Bethesda looks less "bad".

Really, if you compare Bethesda to CDProjeck, it's just like comparing Activision to Bethesda. And you know how bad Activison looks in that comparison.
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Anthony Diaz
 
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Post » Fri Nov 16, 2012 7:23 pm

Definitely not 20, more like 30 :-D
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Emily Martell
 
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Post » Fri Nov 16, 2012 11:44 pm

also never mind that the game offers 100s of hours in the multiplayer if u can stomach the kids screaming and raging whose balls havent drop yet.

For rpgs from days of old, 60 to 100 hours were minimum. FF3, FF7,, hell pretty much almost all the FF before 7, chrono trigger, earthbound just to name a few.hell those were jrpgs that had u set on a straight path a majority of the times.

So no, to us dinosaurs that time frame is normal time to invest in an rpg, not anything actually special.
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neil slattery
 
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Post » Fri Nov 16, 2012 10:53 pm

Definitely not 20, more like 30 :-D
Priceless :biggrin:
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Tha King o Geekz
 
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Post » Fri Nov 16, 2012 9:05 pm

No they are not. Bethesda makes crap and hypes it up with lies and bs. Those that are familiar with Bethesda know what to expect, but new people come in and give them praise they don't deserve.
See that's the thing, this whole "Bethesda doesn't deserve the praise" is completely subjective. Your opinion differs greatly from the vast majority. There's no reason to insult them (Bethesda, players). Sorry if this came off as rude
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Stephy Beck
 
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Post » Fri Nov 16, 2012 2:06 pm

I tend to disagree. I would have paid $20 for the crossbows alone.
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Alisia Lisha
 
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Post » Fri Nov 16, 2012 10:43 am

Honestly, I think people are way overreacting. A minimum of 8-10 hours if you do one playthrough as fast as possible, and put it down the moment you're done and(HERE'S THE KEY) you never ever use werewolf perk trees or vampire lord form ever again.

The main thing that I don't get is that it completely changes the way vampires play, and significantly improves werewolf gameplay. These are things(especially VL form) which will remain entertaining for long after the MQ ends, and improve gameplay for future characters. How is this not worth $20?

I think a lot of people somehow got it into their minds that this was going to be Shivering Isles 2.0, and that it was going to bring us to brand new lands with "whole new cities to see and slaughter," to quote Kotaku. I really don't know where they got this, because from my vantage point it was pretty clear that the focus is on new features and gameplay mechanics, and things like the Soul Cairn were afterthoughts. So now they're [censored]ing that a $20 DLC isn't lasting for 30+ hours, despite the fact that if you absolutely tear through it the raw gameplay hours are about right on considering $60 games like ME3 only gave about 30 hours. Adjust your over-the-top expectations, and maybe you won't get burned next time.
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Matthew Aaron Evans
 
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Post » Fri Nov 16, 2012 8:30 pm

Ow man Iv bought worse on xbl I enjoyed this story alot more than the dragon born story
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Chloe :)
 
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Post » Fri Nov 16, 2012 9:39 pm

Part of the problem here is that Bethesda just sets the bar too high for itself. I had played about 500 hours of Skyrim before getting Dawnguard, so that game alone was really worth more like $300 to me, yet I saw a lot of people complaining about it in these forums for weeks after launch. People are asking for depth out of all proportion to any other RPG franchise out there, yet they expect it to come at the same ticket price as every other game.

Now, compare Dawnguard with Skyrim and you might feel that it's too short ... but that's because you're hoping that for a third of the price of Skyrim you will be getting a third of the content of Skyrim, which is just insane. They gave us too much first time! Compare Dawnguard with any other DLC out there and it's more than adequate.

Dawnguard is not mind-blowing, and there are things that annoyed me about it: in particular, the heavy use of the Radiant Quest system to pad out its running length. But I actually think that we view some of the other expansions with rose-coloured spectacles as well: The Shivering Isles has been the best, but there's a lot to dislike about that one as well. For me, Dawnguard is probably better than Kot9, Bloodmoon and Tribunal, and the key thing for me is that everything that they did put in it as new content is pretty cool.

Whether it's worth the money varies between consumers, depending on how much they have and how much they enjoy Dawnguard. All I can say is that it was worth $20 of my money, and I'd happily have paid more.
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TWITTER.COM
 
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Post » Fri Nov 16, 2012 5:14 pm



Now, compare Dawnguard with Skyrim and you might feel that it's too short ... but that's because you're hoping that for a third of the price of Skyrim you will be getting a third of the content of Skyrim, which is just insane. They gave us too much first time! Compare Dawnguard with any other DLC out there and it's more than adequate.


Pfff, a third? Haha we Australians shelve out $100-$120 on a new game for a normal edition ( and our dollar is on par, greater than US). So its 1/5. 1/6 for us. :swear:
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Jordan Moreno
 
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Post » Fri Nov 16, 2012 1:43 pm

I only have one response to this.

CROSSBOWS. [censored]ING. CROSSBOWS.

The moment I picked up the familiar item I had used so often in my travels across Vvardenfell, I leaped with joy inside. That joy has yet to be extinguished as I merrily prance through caves putting a bolt between the eyes of everything that draws a sword against me.
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Jessica Phoenix
 
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Post » Fri Nov 16, 2012 8:01 pm

More like 15 in my opinion but it was new and fresh to Skyrim, thats all I ask for. The next DLC better be more like an expansion though.
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Adrian Powers
 
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Post » Fri Nov 16, 2012 1:54 pm

I respectfully disagree. I think it's worth it. I haven't finished it yet and I got it on release. I am only a few quests in (about 3rd quest) the Dawnguard side. I have been doing a lot of side quests that this DLC gives you. Especially loved the Atherium side quest (Lost to the Ages). My file was at 305 hours before starting the DLC and now it's at 323 hours, due to all the content that's in this. I have fun watching the new random encounters that unfold. New dungeons. A lot of new items to collect. 2 faction questlines. 2 new areas (which I haven't even got to yet). According to people, there are wild werewolves too (haven't witnessed this yet). I think it's well worth my money, in my opinion, of course. That's just all I seen, I still got plenty more to see.

I agree. I've just about completed all the new quests and now they're starting to repeat on me, which I'm good with. I have yet to run through the Dawnguard angle but I'm in no hurry since I basically already know where it all leads. All in all I'm really happy with everything it gave me and feel it was well worth the $20.
...now back to feeding on more helpless cattl...I mean noble villagers. *picks teeth*
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Sheeva
 
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Post » Sat Nov 17, 2012 12:12 am

I only have one response to this.

CROSSBOWS. [censored]ING. CROSSBOWS.

The moment I picked up the familiar item I had used so often in my travels across Vvardenfell, I leaped with joy inside. That joy has yet to be extinguished as I merrily prance through caves putting a bolt between the eyes of everything that draws a sword against me.

HAHA! That was roughly my response as well.
=D ****ING CROSSBOWS!!
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Adam Baumgartner
 
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Post » Fri Nov 16, 2012 5:26 pm

I am above the petty squabbles here.
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Spaceman
 
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Post » Fri Nov 16, 2012 11:49 pm

Part of the problem here is that Bethesda just sets the bar too high for itself. I had played about 500 hours of Skyrim before getting Dawnguard, so that game alone was really worth more like $300 to me, yet I saw a lot of people complaining about it in these forums for weeks after launch. People are asking for depth out of all proportion to any other RPG franchise out there, yet they expect it to come at the same ticket price as every other game.

People are asking for more depth out of the game because there had been more depth in past Elder Scrolls games for the same ticket price as Skyrim.
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Roy Harris
 
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Post » Fri Nov 16, 2012 7:49 pm

Honestly, I think people are way overreacting. A minimum of 8-10 hours if you do one playthrough as fast as possible, and put it down the moment you're done and(HERE'S THE KEY) you never ever use werewolf perk trees or vampire lord form ever again.

The main thing that I don't get is that it completely changes the way vampires play, and significantly improves werewolf gameplay. These are things(especially VL form) which will remain entertaining for long after the MQ ends, and improve gameplay for future characters. How is this not worth $20?

I think a lot of people somehow got it into their minds that this was going to be Shivering Isles 2.0, and that it was going to bring us to brand new lands with "whole new cities to see and slaughter," to quote Kotaku. I really don't know where they got this, because from my vantage point it was pretty clear that the focus is on new features and gameplay mechanics, and things like the Soul Cairn were afterthoughts. So now they're [censored]ing that a $20 DLC isn't lasting for 30+ hours, despite the fact that if you absolutely tear through it the raw gameplay hours are about right on considering $60 games like ME3 only gave about 30 hours. Adjust your over-the-top expectations, and maybe you won't get burned next time.

You hit the nail on the head pony-dude, and longknife called it before the DLC even dropped - there were a lot of people setting themselves up for a fall, misleading themselves (like that pathetic excuse for a reviewer), and having entirely unrealistic expectations.

If there is an SI style DLC on it's way (which I think there is) they've probably already started work on it as it's a huge project. It'll be tip top secret though. :P
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BaNK.RoLL
 
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Post » Fri Nov 16, 2012 7:57 pm



People are asking for more depth out of the game because there had been more depth in past Elder Scrolls games for the same ticket price as Skyrim.

But the cost of videogame development (including marketing & advertising) has gone up ... and games in general have got shorter. Even a speedrun of the new material is going to take longer to complete than the entire SP campaign of a contemporary FPS. Much as I think that the ES games are in a league of their own, I think that Bethesda are entitled to play on a the same field as every other developer.
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Juan Cerda
 
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Post » Fri Nov 16, 2012 6:44 pm

I tend to disagree. I would have paid $20 for the crossbows alone.

May I interest you in shinier rock textures via my mod I just made? Only $30.
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Katy Hogben
 
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Post » Fri Nov 16, 2012 12:28 pm

I tend to disagree. I would have paid $20 for the crossbows alone.

Definitely not 20, more like 30 :-D

Quiet you fools! They may be reading this thread! :ahhh:

But based on what i've read, i doubt i'll be paying 20€ for this. That's a lot of money, you know. Unless of course some awesome mod comes along that requires it ^_^

Or how much does 1600 MS points cost in euros?
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Vincent Joe
 
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Post » Fri Nov 16, 2012 1:35 pm

Part of the problem here is that Bethesda just sets the bar too high for itself. I had played about 500 hours of Skyrim before getting Dawnguard, so that game alone was really worth more like $300 to me, yet I saw a lot of people complaining about it in these forums for weeks after launch. People are asking for depth out of all proportion to any other RPG franchise out there, yet they expect it to come at the same ticket price as every other game.

Now, compare Dawnguard with Skyrim and you might feel that it's too short ... but that's because you're hoping that for a third of the price of Skyrim you will be getting a third of the content of Skyrim, which is just insane. They gave us too much first time! Compare Dawnguard with any other DLC out there and it's more than adequate.

Dawnguard is not mind-blowing, and there are things that annoyed me about it: in particular, the heavy use of the Radiant Quest system to pad out its running length. But I actually think that we view some of the other expansions with rose-coloured spectacles as well: The Shivering Isles has been the best, but there's a lot to dislike about that one as well. For me, Dawnguard is probably better than Kot9, Bloodmoon and Tribunal, and the key thing for me is that everything that they did put in it as new content is pretty cool.

Whether it's worth the money varies between consumers, depending on how much they have and how much they enjoy Dawnguard. All I can say is that it was worth $20 of my money, and I'd happily have paid more.

Just like I've mentioned before. You do realize that the money Bethesda receives for each copy of a $20 Dawnguard is almost equal to that of a $60 full game right?

People still don't realize how lucrative these DLCs are. Yes the cost of producing video games has increased(mostly due to those aggressive advertisemants though, just look around and you'll find a lot smaller game developers who don't do too much advertisemants able to go on with a much smaller audience), but the benefits from DLCs have more than negated that.

DLCs are so lucrative that even if only 1/2 of the players who bought the original game buy the DLC, the publisher will still get more(much more) money from the DLC than from the original game. Not to mention that the cost of making a DLCs is much lower than that of a full game.
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Becky Palmer
 
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Post » Fri Nov 16, 2012 11:42 am

I kinda felt like the title until my friend asked me how much time I added to my main character since the DLC droped, turned out to be 15 hours and while I think I'm close to the end I still have not finished it. Made me think $1 an hour isnt too bad, but I do get the over all impression that this DLC could have been $15 given Bethesda's past DLC with the Fallouts.
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Antony Holdsworth
 
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Post » Fri Nov 16, 2012 5:25 pm

Dawnguard was a good DLC, and I like it. I don't regret buying it. It should have been 800 points though, as it wasn't much longer than most of Fallout 3's DLCs (Even with Lost to the Ages and the Dawnguard questline), which were all 800.
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michael danso
 
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Post » Fri Nov 16, 2012 11:43 am

You were promised 10-20 hours of content. You got 10-20 hours of content. Besides, Serana is a pretty deep character and not including the Dragonborn, she's the main character.
4 hours this dlc took me.
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Project
 
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Post » Fri Nov 16, 2012 10:30 pm

Not all are game monsters who finish games within the first few hours. I played for 5-6 hours and am still only in the middle of the vampires side of the quest. The DLC is worth every penny. Simply because they made an add on as big as Shivering isles doesn't mean they are suposed to make another just as big.
Comparing game To Witcher2 is foolish for the simple reason that anyone who has a pc at home along with the xbox would not be interested in the game had it not received extra content. Heck I would have gone with pc version just because it's 3times cheaper.
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Christine
 
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