Disapponted In the Game

Post » Fri May 11, 2012 7:09 am

I thought the same at first. It's better than Oblivion, but nothing really new or groundbreaking.

believe it or not, but not every game need to be groundbreaking :biggrin:
User avatar
Chloe Mayo
 
Posts: 3404
Joined: Wed Jun 21, 2006 11:59 pm

Post » Fri May 11, 2012 12:51 pm

Its just frustrating to see the lack of evolving.
welcome to the world of a morrowind fan. i was pretty much complaining about the same thing, OB was not as good as it could have been and so on. but if you really look at it, alot of people and things that were and are great rarely ever get any better.

examples:

1) pinkfloyd, while many people will have favourite albums and thus would be inclinated to say they improved, but from the members of the band themself, most note worth the original lead vocalist was that after all the years they sounded the same.

2) democracy, basicly the same since ancient greece (granted, there are modern views but the definition and system itself has not changed all that much)

3) the movie industry, you would think that over time film makers would learn from their legendary predecessors that modern movies would be in a golden age of intertainment, yet many people seem jaded and complain about endless remakes and sequels.

morrowind was like an awakening to me for how good a game could be, but it was a mistake to think that bgs would create a revelation for me with each new addition to TES series. unfortunatly i have no advice to compensate for the feeling of disappointment.
User avatar
GEo LIme
 
Posts: 3304
Joined: Wed Oct 03, 2007 7:18 pm

Post » Fri May 11, 2012 7:24 am

Okay


i read DPS and realized he is a WOW idiot who cant distinguish between a single and multi-player.
User avatar
Lizbeth Ruiz
 
Posts: 3358
Joined: Fri Aug 24, 2007 1:35 pm

Post » Fri May 11, 2012 6:44 am

Let me preface what I’m about to say with the following statements. My experience is only on the Xbox 360. I’m a huge Elder Scrolls fan and thoroughly enjoyed Morrowind and Oblivion. The game world Bethesda designed is amazing. It’s huge, detailed, and exists with out the interaction of my character. I love a lot of things about the game world that was created. Even the handful of bugs I’ve encountered do not detract from the game world’s sheer awesomeness.

That being said, there are several game play mechanics that are terrible. The combat is horrible! There is no other way around it. Even with the added perks the combat is seriously lacking. In no particular order I’ll explain my problem with the combat and other issues.

The dodge feature was removed. I’m not sure why Bethesda scraqed this. Combat now only consists of trying to dps down you’re opponent before he kills you. Your only combat skill to help you is blocking. This leads to very boring fights with any class you play. The controls are already set up perfectly for dodging with the sprint button. Just tap your movement direction while pressing sprint and you could dodge, have it take stamina, and have armor and perks affect it and problem solved.

The sword combat doesn’t feel fluid, and it should (and could) be a lot better. The Elder Scrolls: Oblivion was one of the first games to be release with Xbox 360, since then dozens of great games of come out. The boring, straight up combat that we experienced in Oblivion, should have evolved with the release of Skyrim. Simply beating on your enemy while their health bar goes down is outdated. The combat should be something more like Assassin’s Creed, with parries and counter attacks. The only thing Bethesda added was the cool kill animations, but they come off like an after thought because they are triggered randomly and not by the players use of a skillful move. The only things the kill animations show me is that because they sometimes happened in first person view, that is totally possible to have a badass looking fight in Skyrim, if the game developers had put the mechanics in their. I want to be able to side step a weak enemy, like a standard bandit, as he does a power attack and bring my sword across the back of his neck, cleanly removing his head from his shoulders. Or, parry an attack with dual daggers, and find the exposed flesh between armor joints and slice the tendon that holds pectoral muscle to the clavicle, weakening my enemy as I gracefully step away from the encounter. Picture the scene from Game of Thrones when Bronn the sell-sword is fighting in only leathers against the fully plated knight in the Eyrie throne room. Sure, there should still be moments when I bash against someone blow for blow because an opening hasn’t presented itself, but the level system, perks, and enemy level (from basic bandit to knight) allow for a seamless transition.

The magic system (at least on 360) is terrible. You can only use 2 spells at a time, and have to pause combat every time with the favorite button to reassign spells. It was a cool idea, taking a direction from Bioshock and binding spells to your hands. The only problem is even utility spells need to be cast that way. This was a huge mistake. Certain spells should be able to be hot barred to some button on the d-pad (there are still 7 buttons left and for non-casters, potions and scrolls could go there). Without breaking combat I should be able to cast fire spells, summon an undead baddy, and still have my summoned sword out and refresh my armor spell if I need it. Just think of that scene from The Fellowship of the Ring when Gandalf has his sword and staff and is fighting the Balrog. I know Gandalf is a super badass, but you’re the freaking Dovahkiin! There also isn’t a good way to slow enemies down as they are coming at you. I’m talking like trapping their feet in ice and then lighting bolt there [censored]. Some people might say that it would be too easy, but there are usually quite a few enemies to engage at the same time. Sure if you want to kill one guy then run away and hide until the remaining guys stop looking for you, that’s one incredibly boring way to play.

Which segways me into my next point, the AI is lame. On adept difficult (which is normal difficulty), I can sneak into a room full of people, slit one guys throat, run away and hide, and once all the chaos is over, it’s back to business as usual for the remaining bad guys. There friend is still sitting in the chair at the dinner table, neck sliced open and they will sit down across from him and continue there disjointed conversation they are having with themselves. Yes, I know assassin characters need to be able to attack again from sneak or they won’t have a chance, but come on, there are much better ways to do it. Something like jumping down from above onto the dinner table, driving my daggers into the guys neck and then throwing a knife into a dudes face, something. The patrol routes don’t make sense a lot of the time, they walk in circles or are triggered by you entering the room. Why is the bandit leader at the top of the tower walking in circles with one of her guards? The AI in general is unrealistic and all around not great. If I’m beating on a guy at the beginning of a bandit hideout and he turns and runs away yelling, “I yield, please don’t hurt me” I’m thinking he should be running further into the hideout yelling “Help, this crazy cat guy is trying to kill me, get your arses up.”

There is no climbing. Why is there no climbing? Example, I’m sneaking up a mountain camp. The path makes a U-shape as it climbs higher up the peak. I cast a detect life and see a guy standing at the end of that U path. I look to my right and coming out of the mountain are these ruins that make a perfect ramp up the side of the mountain. I think to myself, “Awesome, I can stand on any thing in this game let me use this to my advantage and get behind the sentry and I’ll introduce him to my Dwarven dagger. But to my dismay once I reach the top of the ruins, the ledge to the path, which is only about to my shoulders while crouched, is out of my jump reach. So I get out of crouch, now the ledge is to my stomach and I still can’t jump up high enough and the second I try to the sentry hears me. I want to be an assassin pirate pulling up over the side of ship with a dagger in my teeth. The recent release of Battlefield 3 shows that climbing and vaulting animations can be done really well in the first person and again the game already has controls that can accommodate these features. Hold jump button to climb over obstacles (I’m talking about flat surfaces, not jagged mountains, but I’m pretty sure with current programming abilities other surfaces wouldn’t be a problem to a certain extent).

There are also dozens of other things that should and could have been made better, changed, or added in that bug me, but are not game changers like my major grips above. Here’s a few:
Horse back combat (including archery). Since the domestication of the horse up until World War I, troops have fault on horseback. Since riding is already in 3rd person in Skyrim, it’s set up perfectly.

Getting off the horse when I’m being attacked. I can understand if I was wearing 100lb plate armor, the need for slowly dismounting while feral dogs are attacking me, but why can’t I jump off quickly while I’m wearing cloth or leather?

Lock picks are made of a rare brittle metal and I’ve got a heavy hand. I’m not sure how ancient, or medieval locks worked (I imagine a simpler version of modern locks), but the lock picking in Skyrim is very dated.

All the cool utility spells are gone. They just keep whittling down magic with each new Elder Scrolls.

The dragons (at least the early ones) don’t do cool combat like tail whips, or chasing me down on my horse, or trying to pick me up.

The conversations are lacking, with speech leveling up as I sell things seems like no thought was put into that part except for the perks which are meh.

I’ve been waiting for Skyrim for a long time, and now that it’s here, I’m disappointed and I know exactly why. In technical terms, the game lacks, when it comes to your character, a sense of bad-assery. Yes, the environment is badass. The dragons are pretty badass (except for the things mentioned above). How the environment (not the world), lives on without you, animals fighting and people killing each other, thieves stealing and what not is badass. But even though my character is the “chosen one”, first dragon born in centuries, I’m not a badass, I can’t do badass stuff. My interactions in the huge, supposed sandbox environment is stifled and boring. I’m very disappointed in Bethesda for not evolving their game to the quality level I was expecting. All the components are there, and the game should be able to accommodate. As my gripes affect every aspect of the game, except for the crafting (which isn’t great either), I think I’m going to Craig’s list it.

Am I the only one that thinks this?

And when responding to this post don’t use the lame argument that combat isn’t the main focus of the game. That just isn’t true. Every where you go, every place you explore, and almost every quest that isn’t a fetch quest involves combat. That ends up being at least 70% of the meat of the game.

Bad bad post

yes i agree that weapons dont feel heavy in combat, but this is as good as your ever going to get with a first person RPG, you want counters? theres perks and spells and a shout that staggers an enemy to counter his attack. pinpoint accuracy is never going to happen in a game period.

Magic is fine, if not better. you have 2 hands, 2 spells. thats more than oblivion or morrowind ever had, favorite menu for quick switching of spells? awesome, be gratfull it freezes combat for you. Spells are amazing this time around, each spell is unique and feels like somthing you would actually use in the real world. It gives mage players a chance to overthrow a warrior enemy with ease, instead of switching spells every 2 seconds.

Ai is believe it or not more realistic than it ever was. Do you get found after actually killing their friend? do they not search rather than know your location right off the bat? At least you can actually play a decent assasin rather than heading in balls out with a sword and can stand back and shoot with a bow or sneak and stealth kill with a dagger.

climbing? really? cmon cant wish for everything the fact this game has realistic jumping and no moon jumping acrobatics is good.

as for the horse stuff i can see that. thats the kind of stuff that will be improved as the series goes on.

And what utility spells? name actual usefull ones that you would use 100% of the time.

Dragons are fine play on Expert then come see me.

speech is realstic if i had to say so, NPCs have stuff to talk about, you just go up to someone and say "hey what do i do for this quest" no it leads into it through speech. Yes it was changed to the fallout ways but i like it, it feels like what i say has weight if i cant complete an intimidate he may attack, or refuse my offer and tell me to get out, Well done bethesda.

I have been waiting a long time for this game too, and i have no gripes about it. i can make my own journy. i find new things everytime i play, theres always a quest to do, or a dungeon to crawl.

What you want is a movie, things like that wont happen, i love seeing the animations pop up randomly having something static is wears out too quickly. You cant get what you want. im having lots of fun, and in no way shape or form will ever touch oblivion or morrowind while skyrim is on my shelf
User avatar
sara OMAR
 
Posts: 3451
Joined: Wed Jul 05, 2006 11:18 pm

Post » Fri May 11, 2012 9:54 am

I can't say I am disappointed with this game but also not satisfied. It feels like this game is meant to be a quick snack in between Oblivion and The elderscrolls VI. This game makes the impression that Beth decided to improve on what bothered people the most in OB but forget or ignore what people actually wanted to evolve. The world feels huge and is combat improved, but in the end, it is all cut from the same cloth.

This is the game what OB was supposed to be.
User avatar
Fluffer
 
Posts: 3489
Joined: Thu Jul 05, 2007 6:29 am

Post » Fri May 11, 2012 1:15 pm

Sorry to hear you aren't enjoying the game. I've played ES games since Morrowind in 2002, but didn't care for Oblivion -- and although Bethesda could never replicate how good Morrowind was, Skyrim comes very close for me.

The combat is definitely more challenging than in Oblivion, less hack-and-slash but I feel it is much more balanced. The difference is you know have to utilize -everything- you have (blocks, power attacks, shouts, potions, etc.) and if you lack these things it should be your priority, especially with perks. This is where the fun lies, it never occurs to people that Bethesda has given them the abilities to "balance" the combat ourselves with what has been offered in the game.

After leaving a dungeon earlier today I came across 3 armed guys walking on the road towards me, once they got close I realized they were "Hired Thugs" and were about to attack me. The combat verses them (two of them with shields) felt like it should be -- overwhelming. One of them I could've taken on, but after a trying a few things I just decided I'd better run from this one. So I sprinted up a hill, but they were eventually going to catch up to me, as I had run out of stamina, but once one of the guys got closer he happened to run into a bear I had avoided and was now in a fight with it. The 2nd thug, now seeing his friend in trouble ignored me and attacked the bear. With this going on I had no trouble shooting down all 3 of them with my bow and eventually the bear. It was great.
User avatar
Meghan Terry
 
Posts: 3414
Joined: Sun Aug 12, 2007 11:53 am

Post » Fri May 11, 2012 3:50 pm

did anyone actually read this?
Nope
User avatar
Emmanuel Morales
 
Posts: 3433
Joined: Sat Oct 06, 2007 2:03 pm

Post » Fri May 11, 2012 9:34 am

First off let me say; I am a lvl29 Wood Elf Archer, and short of a few minor bugs (and a major one involving a quest that wont trigger) I think this game is wonderful. 9/10.

On the topic of archery..
Having used almost exclusively the bow I can definitely say there IS an arc in the arrows. Though its a bit.. user friendly. The game auto compensates for 80% of the arc (less than 50 yards is almost guaranteed if your standing still.) However there are new mechanics at work that are easy to miss or blame on poor archery.

Try Aiming at any still target an arrow would stick to, now fire at it while strafing left or right. If your aiming directly at the target when you fire, (and your more than arms length away) you WILL miss. You have to adjust for the sideways arc of the arrow from the archers movement manually. Also, use the zoom/slow time perk with the bows whenever possible. Doing so will dramatically reduce the arcs in the arrows.

Is the bow easier to use in Skyrim than Oblivion? Sure. Does that make it less fun to use? Not really. Is it a reason to complain? Not a chance in hell. I took pride in being skilled with a bow in Oblivion, and still do in Skyrim. True, up close there is almost no adjustment needed, but why don't you go out there and try to eyeball something that is 200+ meters away with that "no skill" bow. :wink:
User avatar
Sophie Louise Edge
 
Posts: 3461
Joined: Sat Oct 21, 2006 7:09 pm

Post » Fri May 11, 2012 10:23 am

100% agree with everything you said. The game is dated, the quests are boring, looting is predictable and boring (burial urns - 7 gold and a ruby; dresser - a tankard, 2 gold, and a clothes iron), the textures are junk, the leveling system is horrid, horses in general are terrible and I don't even use mine, trying to move items around in your house is a nightmare, dragons are not fun to fight and if you're melee, have fun killing one when they fly around and land at the same spot 100 times, magic is dumbed down to nothing, crafting is a joke and the potions you make are garbage, the whole "wearing this makes locks 25% easier to pick" is lazy as hell.

Morrowind is still better and if Oblivion didn't have Oblivion gates, I'd say it was better, too. Horribly disappointed.
User avatar
Kelly John
 
Posts: 3413
Joined: Tue Jun 13, 2006 6:40 am

Post » Fri May 11, 2012 1:19 pm

did anyone actually read this?

And all the similar replies just prove that the people who like this the game most, have the least intelligence.

I like the game, I think it's a step up from Oblivion, which was frankly, terrible in comparison to it's predecessors. I think Bethesda had a chance to make a phenomenal game, and made a great one instead. The only reason it's more popular is exposure, and the only reason it has exposure because for years, fans played games like Arena, Daggerfall, and Morrowind. Games so great, that even 1/2 of their greatness would be considered a masterpiece, if they had enough of an audience. And that's what Skyrim, and Oblivion before it, were. 1/2 of Morrowind or Daggerfall with 2x the audience.

The game is just unimaginative. Sure, compared to 99% of the games out there, the game is huge in terms of potential paths. Compared to previous games in the series, however, we are given less and less options in almost every category.
User avatar
lydia nekongo
 
Posts: 3403
Joined: Wed Jul 19, 2006 1:04 pm

Post » Fri May 11, 2012 2:13 pm

I think Bethesda had a chance to make a phenomenal game, and made a great one instead.
You hit the nail on the head.
User avatar
Naughty not Nice
 
Posts: 3527
Joined: Sat Nov 04, 2006 6:14 am

Post » Fri May 11, 2012 11:53 am

25 hours so far... and I've barely begun... I'm slowly meandering about on my horse... with my jaw constantly on the ground.

Maxed out on my PC, at 2560x1440, Skyrim is simply incredible.

Totally blown away. Totally.
User avatar
Reven Lord
 
Posts: 3452
Joined: Mon May 21, 2007 9:56 pm

Post » Fri May 11, 2012 11:40 am

And all the similar replies just prove that the people who like this the game most, have the least intelligence.

I like the game, I think it's a step up from Oblivion, which was frankly, terrible in comparison to it's predecessors. I think Bethesda had a chance to make a phenomenal game, and made a great one instead. The only reason it's more popular is exposure, and the only reason it has exposure because for years, fans played games like Arena, Daggerfall, and Morrowind. Games so great, that even 1/2 of their greatness would be considered a masterpiece, if they had enough of an audience. And that's what Skyrim, and Oblivion before it, were. 1/2 of Morrowind or Daggerfall with 2x the audience.

The game is just unimaginative. Sure, compared to 99% of the games out there, the game is huge in terms of potential paths. Compared to previous games in the series, however, we are given less and less options in almost every category.

Uh... what?
User avatar
His Bella
 
Posts: 3428
Joined: Wed Apr 25, 2007 5:57 am

Post » Fri May 11, 2012 1:23 pm

argh... i too want to actually turn into a dragon hunter and experience games as a fully realized perfect reality.
that being said op.. your playing on a [censored] xbox.

why do i keep coming to this forum and reading posts? [censored]. if you want a perfect game that is exactly how you want it... go ahead and make it.
then you can deal with the millions of a holes like your self who will sit and complain about how its not exactly what they want.
can people not think in broader terms?
honestly have you ever created something that is perfect? to the extent of every human being alive would consider it to be perfect?
i guess you have the right to complain, but [censored], tell me that doesnt make you a little [censored]. where i come from people who complain about good things are considered little [censored]es.
"umm, i asked for extra extra onions... this is clearly only extra onions on my burger..."
....thats you, ...your the 400 lbs [censored] holding up the line at mcdonalds.
consider for a second you live in haiti.... skyrims combat system isnt that bad now is it. i mean if your gonna complain, complain about something that is worth complaining about.

i love this game, i love the elder scrolls. but im pretty sure ive become a full on troll. and should no longer visit forums.
im not one hundred percent on what a troll is, but im assuming a troll is someone who has realized that forums are as a generall rule complete [censored].
User avatar
Penny Flame
 
Posts: 3336
Joined: Sat Aug 12, 2006 1:53 am

Post » Fri May 11, 2012 8:47 am

Uh... what?
If you didn't understand, I can't imagine why you'd broadcast it. It's that kind of prideful ignorance that just makes me shake my head. If you disagree and can articulate a response, that's one thing. If you have nothing to add but you're own confusion, than please refrain from commenting.
User avatar
Emma-Jane Merrin
 
Posts: 3477
Joined: Fri Aug 08, 2008 1:52 am

Post » Fri May 11, 2012 8:15 am

that being said op.. your playing on a [censored] xbox.

it runs perfectly fine on Xbox
User avatar
Vicki Gunn
 
Posts: 3397
Joined: Thu Nov 23, 2006 9:59 am

Post » Fri May 11, 2012 5:57 am

it runs perfectly fine on Xbox


dont let the pc freaks know that
User avatar
alyssa ALYSSA
 
Posts: 3382
Joined: Mon Sep 25, 2006 8:36 pm

Post » Fri May 11, 2012 11:06 am

And all the similar replies just prove that the people who like this the game most, have the least intelligence.

A quite frankly laughable and arrogant statement.
User avatar
amhain
 
Posts: 3506
Joined: Sun Jan 07, 2007 12:31 pm

Post » Fri May 11, 2012 11:12 am

Time to end this.
User avatar
Blaine
 
Posts: 3456
Joined: Wed May 16, 2007 4:24 pm

Previous

Return to V - Skyrim