Combat now only consists of trying to dps down you’re opponent before he kills you. Your only combat skill to help you is blocking. This leads to very boring fights with any class you play.
As the first TES game I've played can't really compare it to an earlier version. That said most any fight will be a dps race. For this older non-twitch player will have to find a way to finish opponents thru non-button mashing. Probably will be a lot of Pause, choose Item, Un-pause, Use item, rinse, repeat.
You can only use 2 spells at a time, and have to pause combat every time with the favorite button to reassign spells.
See above. And on a PC myself so can only imagine how jarring it must be on a controller if one can't map favs,
Which segues me into my next point, the AI is lame.
As a long time player going back to the 8-bit days AI has never been good enough. Will take some new kind of code to make games intelligent and adaptive. We're not there yet.
There is no climbing. Why is there no climbing?
Got around the Frost Troll by finding little places but concur with another poster that there should be climber friendly cliff faces, and unfriendly ones as well. Skill: Climber.
Horse back combat (including archery). Since the domestication of the horse up until World War I, troops have fault on horseback. Since riding is already in 3rd person in Skyrim, it’s set up perfectly.
Getting off the horse when I’m being attacked. I can understand if I was wearing 100lb plate armor, the need for slowly dismounting while feral dogs are attacking me, but why can’t I jump off quickly while I’m wearing cloth or leather?
Concur and concur. Got a bow begging to be used, wolves surrounding my horse and all I can do is slooowly climb down into the rauaging pack, ready the melee weapons and start swinging hoping I don't kill my horse or companion.
Lock picks are made of a rare brittle metal and I’ve got a heavy hand. I’m not sure how ancient, or medieval locks worked (I imagine a simpler version of modern locks), but the lock picking in Skyrim is very dated.
It's a bit wonky but using a light touch myself.
All the cool utility spells are gone. They just keep whittling down magic with each new Elder Scrolls.
The dragons (at least the early ones) don’t do cool combat like tail whips, or chasing me down on my horse, or trying to pick me up.
The conversations are lacking, with speech leveling up as I sell things seems like no thought was put into that part except for the perks which are meh.
Can't speak to the first.
Dragons, in 3rd person view, are quite the rage machines.
See AI comment above.
I’ve been waiting for Skyrim for a long time, and now that it’s here, I’m disappointed and I know exactly why. In technical terms, the game lacks, when it comes to your character, a sense of bad-assery. Yes, the environment is badass. The dragons are pretty badass (except for the things mentioned above). How the environment (not the world), lives on without you, animals fighting and people killing each other, thieves stealing and what not is badass. But even though my character is the “chosen one”, first dragon born in centuries, I’m not a badass, I can’t do badass stuff. My interactions in the huge, supposed sandbox environment is stifled and boring. I’m very disappointed in Bethesda for not evolving their game to the quality level I was expecting. All the components are there, and the game should be able to accommodate. As my gripes affect every aspect of the game, except for the crafting (which isn’t great either), I think I’m going to Craig’s list it.
Am I the only one that thinks this?
Prob not but can't agree with it all. A few points are well thought out but many of the concluding opinions seem based on your preconceived notions of what you felt the game was going to be and not on what it is.
Would suggest keeping it around and playing something else for a bit. Come back in a few days and play it again as what it is.