Disapponted In the Game

Post » Fri May 11, 2012 1:50 pm

Let me preface what I’m about to say with the following statements. My experience is only on the Xbox 360. I’m a huge Elder Scrolls fan and thoroughly enjoyed Morrowind and Oblivion. The game world Bethesda designed is amazing. It’s huge, detailed, and exists with out the interaction of my character. I love a lot of things about the game world that was created. Even the handful of bugs I’ve encountered do not detract from the game world’s sheer awesomeness.

That being said, there are several game play mechanics that are terrible. The combat is horrible! There is no other way around it. Even with the added perks the combat is seriously lacking. In no particular order I’ll explain my problem with the combat and other issues.

The dodge feature was removed. I’m not sure why Bethesda scraqed this. Combat now only consists of trying to dps down you’re opponent before he kills you. Your only combat skill to help you is blocking. This leads to very boring fights with any class you play. The controls are already set up perfectly for dodging with the sprint button. Just tap your movement direction while pressing sprint and you could dodge, have it take stamina, and have armor and perks affect it and problem solved.

The sword combat doesn’t feel fluid, and it should (and could) be a lot better. The Elder Scrolls: Oblivion was one of the first games to be release with Xbox 360, since then dozens of great games of come out. The boring, straight up combat that we experienced in Oblivion, should have evolved with the release of Skyrim. Simply beating on your enemy while their health bar goes down is outdated. The combat should be something more like Assassin’s Creed, with parries and counter attacks. The only thing Bethesda added was the cool kill animations, but they come off like an after thought because they are triggered randomly and not by the players use of a skillful move. The only things the kill animations show me is that because they sometimes happened in first person view, that is totally possible to have a badass looking fight in Skyrim, if the game developers had put the mechanics in their. I want to be able to side step a weak enemy, like a standard bandit, as he does a power attack and bring my sword across the back of his neck, cleanly removing his head from his shoulders. Or, parry an attack with dual daggers, and find the exposed flesh between armor joints and slice the tendon that holds pectoral muscle to the clavicle, weakening my enemy as I gracefully step away from the encounter. Picture the scene from Game of Thrones when Bronn the sell-sword is fighting in only leathers against the fully plated knight in the Eyrie throne room. Sure, there should still be moments when I bash against someone blow for blow because an opening hasn’t presented itself, but the level system, perks, and enemy level (from basic bandit to knight) allow for a seamless transition.

The magic system (at least on 360) is terrible. You can only use 2 spells at a time, and have to pause combat every time with the favorite button to reassign spells. It was a cool idea, taking a direction from Bioshock and binding spells to your hands. The only problem is even utility spells need to be cast that way. This was a huge mistake. Certain spells should be able to be hot barred to some button on the d-pad (there are still 7 buttons left and for non-casters, potions and scrolls could go there). Without breaking combat I should be able to cast fire spells, summon an undead baddy, and still have my summoned sword out and refresh my armor spell if I need it. Just think of that scene from The Fellowship of the Ring when Gandalf has his sword and staff and is fighting the Balrog. I know Gandalf is a super badass, but you’re the freaking Dovahkiin! There also isn’t a good way to slow enemies down as they are coming at you. I’m talking like trapping their feet in ice and then lighting bolt there [censored]. Some people might say that it would be too easy, but there are usually quite a few enemies to engage at the same time. Sure if you want to kill one guy then run away and hide until the remaining guys stop looking for you, that’s one incredibly boring way to play.

Which segways me into my next point, the AI is lame. On adept difficult (which is normal difficulty), I can sneak into a room full of people, slit one guys throat, run away and hide, and once all the chaos is over, it’s back to business as usual for the remaining bad guys. There friend is still sitting in the chair at the dinner table, neck sliced open and they will sit down across from him and continue there disjointed conversation they are having with themselves. Yes, I know assassin characters need to be able to attack again from sneak or they won’t have a chance, but come on, there are much better ways to do it. Something like jumping down from above onto the dinner table, driving my daggers into the guys neck and then throwing a knife into a dudes face, something. The patrol routes don’t make sense a lot of the time, they walk in circles or are triggered by you entering the room. Why is the bandit leader at the top of the tower walking in circles with one of her guards? The AI in general is unrealistic and all around not great. If I’m beating on a guy at the beginning of a bandit hideout and he turns and runs away yelling, “I yield, please don’t hurt me” I’m thinking he should be running further into the hideout yelling “Help, this crazy cat guy is trying to kill me, get your arses up.”

There is no climbing. Why is there no climbing? Example, I’m sneaking up a mountain camp. The path makes a U-shape as it climbs higher up the peak. I cast a detect life and see a guy standing at the end of that U path. I look to my right and coming out of the mountain are these ruins that make a perfect ramp up the side of the mountain. I think to myself, “Awesome, I can stand on any thing in this game let me use this to my advantage and get behind the sentry and I’ll introduce him to my Dwarven dagger. But to my dismay once I reach the top of the ruins, the ledge to the path, which is only about to my shoulders while crouched, is out of my jump reach. So I get out of crouch, now the ledge is to my stomach and I still can’t jump up high enough and the second I try to the sentry hears me. I want to be an assassin pirate pulling up over the side of ship with a dagger in my teeth. The recent release of Battlefield 3 shows that climbing and vaulting animations can be done really well in the first person and again the game already has controls that can accommodate these features. Hold jump button to climb over obstacles (I’m talking about flat surfaces, not jagged mountains, but I’m pretty sure with current programming abilities other surfaces wouldn’t be a problem to a certain extent).

There are also dozens of other things that should and could have been made better, changed, or added in that bug me, but are not game changers like my major grips above. Here’s a few:
Horse back combat (including archery). Since the domestication of the horse up until World War I, troops have fault on horseback. Since riding is already in 3rd person in Skyrim, it’s set up perfectly.

Getting off the horse when I’m being attacked. I can understand if I was wearing 100lb plate armor, the need for slowly dismounting while feral dogs are attacking me, but why can’t I jump off quickly while I’m wearing cloth or leather?

Lock picks are made of a rare brittle metal and I’ve got a heavy hand. I’m not sure how ancient, or medieval locks worked (I imagine a simpler version of modern locks), but the lock picking in Skyrim is very dated.

All the cool utility spells are gone. They just keep whittling down magic with each new Elder Scrolls.

The dragons (at least the early ones) don’t do cool combat like tail whips, or chasing me down on my horse, or trying to pick me up.

The conversations are lacking, with speech leveling up as I sell things seems like no thought was put into that part except for the perks which are meh.

I’ve been waiting for Skyrim for a long time, and now that it’s here, I’m disappointed and I know exactly why. In technical terms, the game lacks, when it comes to your character, a sense of bad-assery. Yes, the environment is badass. The dragons are pretty badass (except for the things mentioned above). How the environment (not the world), lives on without you, animals fighting and people killing each other, thieves stealing and what not is badass. But even though my character is the “chosen one”, first dragon born in centuries, I’m not a badass, I can’t do badass stuff. My interactions in the huge, supposed sandbox environment is stifled and boring. I’m very disappointed in Bethesda for not evolving their game to the quality level I was expecting. All the components are there, and the game should be able to accommodate. As my gripes affect every aspect of the game, except for the crafting (which isn’t great either), I think I’m going to Craig’s list it.

Am I the only one that thinks this?

And when responding to this post don’t use the lame argument that combat isn’t the main focus of the game. That just isn’t true. Every where you go, every place you explore, and almost every quest that isn’t a fetch quest involves combat. That ends up being at least 70% of the meat of the game.
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Tasha Clifford
 
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Post » Fri May 11, 2012 12:12 pm

Okay
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Laura Shipley
 
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Post » Fri May 11, 2012 4:24 am

did anyone actually read this?
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Paul Rice
 
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Post » Fri May 11, 2012 10:47 am

Depressingly I'm starting to agree with the poster, there's really nothing special about this game other than the landscape. It's a bit better than Gothic IV. Having said that the PC mod community will transform it in time as they always do. Where are the dense forests I was expecting, just a scattering of poxy pine trees. That's not a forest.
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Skivs
 
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Post » Fri May 11, 2012 7:24 am

1) Combat system: I mostly disagree with you here. The primary reason why I like this game's combat system is that it's totally up to your own individual skill how you choose to dodge or plot an attack against an enemy. There doesn't need to be a parry or jump out of the way skill because you can time it and do it yourself. This also lets the player get creative in attacking from different areas, or creating a distraction. Much more intelligent combat in this game than I've experienced in any other game, ever.


2) Magic: I haven't played a magic user yet, but you can hotkey two items (better than none, though!). From your favorites list, highlight an item and hold the left or right arrow key down. It will mark is a 1 or a 2, and you can instantly swap between those two favorited items without pausing... but we do need more (diagonals).

3) Climbing: Yea this bites. Something between Morrowind's leaping god mode and this would be appreciated... at least pulling yourself up and over ledges would be helpful heh. Could make its way into a light armor perk, or unarmored ability.

4) Dragon battles for me have been pretty epic actually, but they could do more. And they're definitely way too easy.

5) Horses: They need to take a lesson from Red Dead Redemption. Best horse system in any game ever.

6) Badassedness: How are shouts not badass?? lol
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joseluis perez
 
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Post » Fri May 11, 2012 1:31 pm

I started to read it, found a few bits of opinion construed as fact, flicked down to see how long it is, now waiting for cliffs.

Cool story bro.
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Adrian Morales
 
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Post » Fri May 11, 2012 9:58 am

folks, be respectful, he was not flaming or anything,

OP - For me, this game is nothing short of amazing. I am finding the combat nicely challenging as well.
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electro_fantics
 
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Post » Fri May 11, 2012 2:57 am

I agree that combat needs an overhaul. Trust me, it's a common complaint and I'm sure they'll address it for TES VI. They worked their asses off to give you what they got and if they make a killing with Skyrim, they'll hire new talent to patch up the holes. These guys are making an entirely new world and you want everything in that world to be perfect?

In 5 years, we'll see another huge amazing game with new staff dedicated to improving combat and AI and all that. They'll see all these complaints and they want to make good games. . . I bet they'll come up with something.
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quinnnn
 
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Post » Fri May 11, 2012 3:15 pm

did anyone actually read this?

Yes, I did. It basically boils down to "He doesn't like the design decisions Bethesda made".
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Gavin boyce
 
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Post » Fri May 11, 2012 12:16 pm

I myself just take the game for what it does do. (even though I have had some frame rate issues)

But I can understand the frustration and disappointment in a way since we all had huge expectations.

(btw anyone want to tell me how to drag bodies on the ps3 version? lol)
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Cedric Pearson
 
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Post » Fri May 11, 2012 11:19 am

did anyone actually read this?
this
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Chavala
 
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Post » Fri May 11, 2012 4:36 pm

folks, be respectful, he was not flaming or anything,

OP - For me, this game is nothing short of amazing. I am finding the combat nicely challenging as well.


I thought the same at first. It's better than Oblivion, but nothing really new or groundbreaking.
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biiibi
 
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Post » Fri May 11, 2012 11:22 am

I myself just take the game for what it does do. (even though I have had some frame rate issues)

But I can understand the frustration and disappointment in a way since we all had huge expectations.

(btw anyone want to tell me how to drag bodies on the ps3 version? lol)

On Xbox, pressing A opens inventory, and holding A drags.

So whatever button it is for PS3, there it is :D
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Carlitos Avila
 
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Post » Fri May 11, 2012 10:15 am

I disagree and really feel like you're nitpicking here.

Speech leveling as you sold things operated this exact same way in oblivion except you could manipulate it a little more but to little effect.
Dragons do do a tail whip, play in 3rd person to see the animation, otherwise i guarantee you've been staggered fighting a dragon from its side and not put even the slightest bit of thought in to what might have happened.
Cool utility spells are gone? Such as? All the practical utility spells are still there, and they even added a lot in the way of necromancy/conjuration, and more "action" oriented spell casting. Magic is better now then ever.
I have no problem with lock picking even master locks with not a single perk invested in lockpicking, oh noes you might break a few of the 90 lock picks you've stashed away.

And my favorite, most ridiculous request of all. Mounted combat! Ahhh yes, it could be done like soo easily brah! Given the terrain, and you and your horses propensity to hang up on rocks, fallen trees, and whatever else. I don't really feel at all like it would have been a practical implementation, never mind that even if it were in how endless you people would cry about its difficulty and/or that you can't do it all the time.

Your complaints, certainly to me, rank among the most ridiculous any one can levy at this game. You're essentially disappointed in the game because its... wait for it... not the perfect game with anything and everything we could possibly want.

I really kind of feel like i got trolled by your post, i mean how the [censored] can you [censored] and say you want mounted archery in this game when you play using a xbox 360 controller???!?`1`132414

Yea, i got trolled.
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Gill Mackin
 
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Post » Fri May 11, 2012 8:54 am

On Xbox, pressing A opens inventory, and holding A drags.

So whatever button it is for PS3, there it is :D
Thanks, ill try that. My friend did it by accident and we havent been able to figure it out ever since
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LijLuva
 
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Post » Fri May 11, 2012 5:24 am

I think horses should be removed altogether.
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Raymond J. Ramirez
 
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Post » Fri May 11, 2012 2:52 pm

I mostly am disappointed in the quests. I made a post on it here: http://www.gamesas.com/index.php?/topic/1268606-uninspiring-quests/ Check it out if you want
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Tom
 
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Post » Fri May 11, 2012 6:53 am

Archery is far worse than Oblivion. You now target long range targets by aiming straight at them, when you should aim higher to cover for the arc. There is no longer an arc of flight. Totally dumbed down.
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sally coker
 
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Post » Fri May 11, 2012 2:58 am

folks, be respectful, he was not flaming or anything,

OP - For me, this game is nothing short of amazing. I am finding the combat nicely challenging as well.
no disrespect to OP lol
jus i looked at it and decided to get back to playing lol
he does have points though from reading other posts
climbing....is [censored] ridiculously stupid :P
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+++CAZZY
 
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Post » Fri May 11, 2012 5:11 pm

Dude your asking for like Elder Scrolls 7 or something.
The devs tried as hard as they could to overhaul these experiences from the last games and did it with a lot of success

The combat cant be Assassins Creed fighting because ITS NOT ASSASSINS CREED. They just cant do everything you suggested
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Britta Gronkowski
 
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Post » Fri May 11, 2012 1:43 am

no disrespect to OP lol
jus i looked at it and decided to get back to playing lol
he does have points though from reading other posts
climbing....is [censored] ridiculously stupid :P


Six years later and all Bethesda have done is make a beautiful world with dumb downed console game mechanics with archery for dummies.
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WYatt REed
 
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Post » Fri May 11, 2012 11:24 am

Archery is far worse than Oblivion. You now target long range targets by aiming straight at them, when you should aim higher to cover for the arc. There is no longer an arc of flight. Totally dumbed down.

Uh yes there is ballistic arrow drop, why do you people so blatantly lie? Go find the chick Agni near Falkreath, do her little archery challenges and tell me theres no longer arrow drop... :facepalm:
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Marine x
 
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Post » Fri May 11, 2012 8:49 am

no disrespect to OP lol
jus i looked at it and decided to get back to playing lol
he does have points though from reading other posts
climbing....is [censored] ridiculously stupid :P

Climbing could be done within reason. They'd have to make a few custom textures that are "climb friendly" and place them strategically in the world for stealth-chars.
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Laura-Jayne Lee
 
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Post » Fri May 11, 2012 3:31 pm

This game is like a beautiful wedding cake, but once you break through the icing and marzapan it's just another Tesco value cake.
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Dewayne Quattlebaum
 
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Post » Fri May 11, 2012 3:06 am

OK for all those that are upset with the game please go away and play whatever it is you like and stop clogging the forums with useless stories. Geeze not even a week in. Frggin Trolls
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Lynette Wilson
 
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