Sounds to me like Gary believes radiant AI makes infinite amount of spells as you level up so you will deal a good amount of damage with them and won't have to rely on the base 10-15 in the destruction school.
Magicman, which is why even if they don't put in true destruction spell scaling they should at least put in an enchant to increase the %dmg it deals, that way it doesn't interefere with those that don't want to play with destruction being decent at higher levels.
Conveniently, no one mentions alchemy in these debates, but I do agree that no enhancement puts these spells purely on the damage side of melee. Do we ever think maybe mages aren't supposed to be able to have it super easy this time around? I am hearing less magicka is not relevant to the argument. It is. Ok, yes, it will take you longer to kill things than a warrior or assasin. And? You have 2 pets, you have a companion: Let's digress here. So what if companions scale from weapons and all that good stuff. Really now. This game, in higher difficulty and normal, is scaled around companions assisting you. You can have a dog, a companion, and 2 summons with 100 conjuration. That's 5 people. That's 5 targets. That's 5 sources of damage, or healing, or other minions depending on your summons. Are we ignoring the fact mages get these things? Are we ignoring Dremora (?) Lords and the fact they have armor and swords? I'm not. Mages have it good. They can heal, they can manipulate, they can summon, they can deal fairly large amounts of damage without being in the fray. Is this not satisfactory? As a mage, does your flame spell also need to make you feel like you are spitting swords of enchanted 100 smithing warriors at people? If it does, toss down the robes. Being a mage is about having the power, not having the strength.
Whew. Anyway, less magicka=more spells=youareamageyoudomorethandealdamageandblockdealwithitgoplay.
lol poor Bethesda. It seems they can't please everybody with their combat system. In Oblivion, destruction magic was OP as hell, and warrior classes were crap compared to ultra powerful mages. Now from what I read so far, in Skyrim it is the opposite. Mages seem like pansies whose Destruction magic is inferior to a sword, while warriors wreck everything. However, none of this matters to me, my char is an assassin.
^Also, this. People really don't care.