For those who don't get it

Post » Sat May 12, 2012 2:03 pm

Take your difficulty off novice and get back to us.

My difficulty is on normal.
User avatar
Vincent Joe
 
Posts: 3370
Joined: Wed Sep 26, 2007 1:13 pm

Post » Sat May 12, 2012 3:25 am

I don't play as a spell caster but would like to eventually. Is this something Bethesda can fix in a patch or is it due to the way the skill/perk system is designed?
I only know very basic programming so I'm probably dead wrong here.

but I would think it's relatively simple to set some degree of scaling here.

"when PC reaches lvl # all variables marked 'Destruction Spells' increase in damage variable by five points"

OR, I THINK I JUST THUNK

what if they made it so that whatever element perk you chose in the Destruction tree would level with you? For example:
if I put points into that perk that increases frost damage, then from then on all frost spells would level with me.

or something to that effect.
User avatar
IM NOT EASY
 
Posts: 3419
Joined: Mon Aug 13, 2007 10:48 pm

Post » Sat May 12, 2012 11:25 am

No, which is what these threads are all about.

wow that svcks, if they had some enchants it would balance out wouldnt it? Mod community will handle it for PC, hope bethesda makes an official update though
User avatar
Kevin S
 
Posts: 3457
Joined: Sat Aug 11, 2007 12:50 pm

Post » Sat May 12, 2012 1:18 pm

surely this subject shouldnt be one for debate , i don't see how anyone cannot understand that if spells dont scale and you stop getting better spells then theres obviously a problem . Gaining 30 levels without your spell damage going up is without a shadow of a doubt a problem.

I'm baffled why there's people saying otherwise .

I've seen so many idiots at level 4 saying they kicik butt , people at level 15 saying there mage is fine , WE KNOW THAT , it's at high levels the obvious problem will kick in.

And the classic was the guy saying mages are fine as NPC mage killed him :)
User avatar
Laura
 
Posts: 3456
Joined: Sun Sep 10, 2006 7:11 am

Post » Sat May 12, 2012 1:09 pm

surely this subject shouldnt be one for debate , i don't see how anyone cannot understand that if spells dont scale and you stop getting better spells then theres obviously a problem . Gaining 30 levels without your spell damage going up is without a shadow of a doubt a problem.

I'm baffled why there's people saying otherwise .

I've seen so many idiots at level 4 saying they kicik butt , people at level 15 saying there mage is fine , WE KNOW THAT , it's at high levels the obvious problem will kick in.

And the classic was the guy saying mages are fine as NPC mage killed him :)

For the fourth time I believe. (I seem to be the highest level mage around?) I have a level 50 mage. And, once again, do just fine. Read my posts.

The damage does not scale, no, but you learn new spells all the time. If you are still using novice level spells you seriously should not have the authority to ever speak on the subject.

By level 50 I have a ton of magic. Expert spells don't cost [censored] to cast. Literally one blizzard combined with just my companion and me shooting off some smaller spells takes down many of the enemies. Or thunderstorm. They don't scale because they don't have to. Use your stronger spells and you will be fine.

Also learn something else other then destruction magic. As a mage I have an interest in all forms of magic. It's served me well but i'm also not [censored]. I won't neglect picking up a blade just because i'm a "mage". Like soldiers on the battlefield have archtypes and won't pick up an assault rifle if they are in danger. Get real.

I'm tired of all of these topics because I fear that bethesda will listen to this small minority while there are thousands of other mages out there having a fine time and enjoying the system as it stands. It will be too powerful if it scales. Its already borderline too powerful. Calling a blizzard and a thunderstorm back to back while my 2 summons and companion fight while chucking smaller level spells is hectic but makes every fight so far a cake walk. In fact its rare that any enemy even makes it through my army of friends before they get to me. If they do they are usually weak and I just cast a few protective spells and stab them in the face.
User avatar
Lilit Ager
 
Posts: 3444
Joined: Thu Nov 23, 2006 9:06 pm

Post » Fri May 11, 2012 10:09 pm

Not at all,
A: you're not even talking about destruction anymore
B: no combination of spells and summons can ever surpass those 2000+ damage swords you can forge multiplied by warrior perks
C: mage would need to take warrior perks to have comparable damage but is then you're just a warrior using a summon sword.
D: Illusion spells have a strict level limit
Sorry, I was replying to Holemole's comment that was specifically conjuration related.

I'd say something about range and AoE but, again, I don't have any practical experience so it's all mute. Daggers FTW!
User avatar
Breautiful
 
Posts: 3539
Joined: Tue Jan 16, 2007 6:51 am

Post » Sat May 12, 2012 8:21 am

nightshade you make me smile, apparently you fail to realize how some people RP. If I wish to RP as a loner who doesn't need a companion and who is also very afraid of summoning something for fear it will take his soul away, I should have the right and the ability to be able to play a pure destruction mage. There are such things as pure characters ESPECIALLY IN A ROLE PLAYING GAME. Spells not casting [censored] for mana doesnt mean anything when it takes either A. 5 minutes to kill something with spells and barely having your mana dented. I shouldn't be forced to dual cast spells from the DESTRUCTION category 30-50 times to kill something that just becomes repetitive and boring. You learn new spells all the time? Really? What new spells are you learning past lvl 50 with 100 in the skill? This is a roleplaying game Sir, and I believe it is you that needs to "get real"
User avatar
Scott
 
Posts: 3385
Joined: Fri Nov 30, 2007 2:59 am

Post » Sat May 12, 2012 10:08 am

nightshade you make me smile, apparently you fail to realize how some people RP. If I wish to RP as a loner who doesn't need a companion and who is also very afraid of summoning something for fear it will take his soul away, I should have the right and the ability to be able to play a pure destruction mage. There are such things as pure characters ESPECIALLY IN A ROLE PLAYING GAME. Spells not casting [censored] for mana doesnt mean anything when it takes either A. 5 minutes to kill something with spells and barely having your mana dented. I shouldn't be forced to dual cast spells from the DESTRUCTION category 30-50 times to kill something that just becomes repetitive and boring. You learn new spells all the time? Really? What new spells are you learning past lvl 50 with 100 in the skill? This is a roleplaying game Sir, and I believe it is you that needs to "get real"

So they should have made it just as easy for you who puts restrictions on yourself as for me? again I will now roleplay a warrior who is afraid a shield will break his arm and who fears armor will trap his mind. He also doesn't use swords but pillows because he is a non violant person at heart.

Then I'll be right back to complain how its harder for me then a warrior who dons full heavy armor and fights with a weapon.

If you are going to roleplay then you are placing restrictions on yourself. You have the freedom to do so in this game but by placing those restrictions you are making it harder on yourself. The game isn't hard on you. YOU are hard on YOU.

You are using novice level spells. I havn't learned a new spell in a while true. However I don't need any more at this point. I just sit back, cast blizzard and thunderstorm and everything dies.

Oh wait, my mage now has a fear of fire, frost, and lightning. My character now suddenly dislikes all forms of combat actually and only believes in punching.

I should be able to punch everything to death right?
User avatar
Charlie Sarson
 
Posts: 3445
Joined: Thu May 17, 2007 12:38 pm

Post » Sat May 12, 2012 11:54 am

I should be able to punch everything to death right?
Last straw guys, officially ignoring you. Stupidly insulting degradations of the discussion like this are just plain offensive and unneeded.
User avatar
StunnaLiike FiiFii
 
Posts: 3373
Joined: Tue Oct 31, 2006 2:30 am

Post » Sat May 12, 2012 5:56 am

I am using novice spells? Where exactly did I say that? Please don't make assumptions like you have continually in this thread about apparently everybody using novice level spells and yes, you should be able to punch everything to death but Beth decided to take out what was a very fun way to roleplay with the unarmored monk.
User avatar
CYCO JO-NATE
 
Posts: 3431
Joined: Fri Sep 21, 2007 12:41 pm

Post » Sat May 12, 2012 3:26 am

I have a level 47 mage (93 destruction, 100 conjuration, 100 enchanting).

My Thunderbolt (expert) spell costs THREE mana (thank you enchanting) and does NINETY (single cast) damage. I don't know how to check dual cast damage or I would say what it is since i pretty much dual cast exclusively. I only use lightning spells for damage and have only put damage perk points in lightning.

My Thunderbolt spell mangles enemies of ALL types and since it only costs a couple mana I can spam cast it all day long. With the impact perk this means that most enemies spend more time being staggered than they do attacking. I don't have any issues whatsoever, except versus high level mages, which just require a little smart play because they can dish out some damage.

If you're playing on Master and finding the game too difficult, why not drop the difficulty? It's a single player game after all....

EDIT: For the record, I can do just as well without summoning anything or using a companion.
User avatar
Lucky Boy
 
Posts: 3378
Joined: Wed Jun 06, 2007 6:26 pm

Post » Sat May 12, 2012 2:57 am

So exploits and/or conjuration? Hmm... No thanks.

How about just make direct damage spells scale to be as damaging as the other skills?
User avatar
Beast Attire
 
Posts: 3456
Joined: Tue Oct 09, 2007 5:33 am

Post » Fri May 11, 2012 11:30 pm

Mages use staffs.

If your only using the magic in your hand that's like if a warrior only used his fists. It's obviously going to be harder. Use the equipment that's presented to you. Staves get better as you increase in level.
User avatar
trisha punch
 
Posts: 3410
Joined: Thu Jul 13, 2006 5:38 am

Post » Sat May 12, 2012 3:31 am

So they should have made it just as easy for you who puts restrictions on yourself as for me? again I will now roleplay a warrior who is afraid a shield will break his arm and who fears armor will trap his mind. He also doesn't use swords but pillows because he is a non violant person at heart.

Then I'll be right back to complain how its harder for me then a warrior who dons full heavy armor and fights with a weapon.

If you are going to roleplay then you are placing restrictions on yourself. You have the freedom to do so in this game but by placing those restrictions you are making it harder on yourself. The game isn't hard on you. YOU are hard on YOU.

You are using novice level spells. I havn't learned a new spell in a while true. However I don't need any more at this point. I just sit back, cast blizzard and thunderstorm and everything dies.

Oh wait, my mage now has a fear of fire, frost, and lightning. My character now suddenly dislikes all forms of combat actually and only believes in punching.

I should be able to punch everything to death right?

Look.

Lets say weapon skills didnt increase damage, and there were no enchants for dmg increase.

All the warriors wander on here and cry, wtf my melee attacks do no damage anymore, i cant kill anyone.

Then someone comes on and says, noob use destruction magic.

The warrior says, but im a warrior i dont want to use magic, i want to use weapons.

But they say, youre doing it wrong, you have to utilize different abilities to be able to kill things.

Thats how destruction mages are, its useless past a certain level which you cant grasp.

You say conjuration is good i summon all the time, THATS BECAUSE SUMMONS SCALE. DESTRO DOES NOT SCALE.

if conjuration was like destro is you also would never use it as the summons would be useless.

YOU CANT HAVE A LEVEL SCALING SYSTEM IN A GAME AND HAVE AN ENTIRE SKILL TREE NOT SCALE.

jesus christ this is not hard to understand.
User avatar
FITTAS
 
Posts: 3381
Joined: Sat Jan 13, 2007 4:53 pm

Post » Sat May 12, 2012 9:34 am

Mages use staffs.

If your only using the magic in your hand that's like if a warrior only used his fists. It's obviously going to be harder. Use the equipment that's presented to you. Staves get better as you increase in level.

You sure about that? :laugh: really, really sure ?
User avatar
Krystal Wilson
 
Posts: 3450
Joined: Wed Jan 17, 2007 9:40 am

Post » Sat May 12, 2012 12:20 am

obviously he's not, since he's incorrect
User avatar
Benjamin Holz
 
Posts: 3408
Joined: Fri Oct 19, 2007 9:34 pm

Post » Fri May 11, 2012 11:09 pm

I was wondering why my mage was starting to struggle. I went to see what my brother was doing, and he was just smashing through everything with a 2hd weapon. He never stopped to recover his stamina, or his health.

My mana recovery doesn't even work that well in combat either, its at 150%. I can only shoot off a few lighting bolts before needing to recover my mana, and dodging or trying to hide behind things.

So Im a pure mage, my damage output does not scale, and my mana regeneration does not recover at "150%" (edit: recover at 150% during battle when most needed).

I am a sad mage.
User avatar
Elina
 
Posts: 3411
Joined: Wed Jun 21, 2006 10:09 pm

Post » Sat May 12, 2012 9:45 am

Look.

Lets say weapon skills didnt increase damage, and there were no enchants for dmg increase.

All the warriors wander on here and cry, wtf my melee attacks do no damage anymore, i cant kill anyone.

Then someone comes on and says, noob use destruction magic.

The warrior says, but im a warrior i dont want to use magic, i want to use weapons.

But they say, youre doing it wrong, you have to utilize different abilities to be able to kill things.

Thats how destruction mages are, its useless past a certain level which you cant grasp.

You say conjuration is good i summon all the time, THATS BECAUSE SUMMONS SCALE. DESTRO DOES NOT SCALE.

if conjuration was like destro is you also would never use it as the summons would be useless.

YOU CANT HAVE A LEVEL SCALING SYSTEM IN A GAME AND HAVE AN ENTIRE SKILL TREE NOT SCALE.

jesus christ this is not hard to understand.

this made me lol but it's so true but in the warriior's case they don't even need damage. Just charge in there with legendary armor and use your fists to win fights. Mages have to run with their little armor and hp
User avatar
Dylan Markese
 
Posts: 3513
Joined: Sat Dec 01, 2007 11:58 am

Post » Fri May 11, 2012 10:29 pm

Because you can't roll a PURE anything in this game.
That's a load of bull. I've been a pure thief the whole time and have only ever used a bow. Ever.
User avatar
Tamika Jett
 
Posts: 3301
Joined: Wed Jun 06, 2007 3:44 am

Post » Sat May 12, 2012 12:34 pm

obviously he's not, since he's incorrect

You could enlighten me rather than make me look stupid. I assumed that you could find better staves. Apparently I'm wrong, sue me.
User avatar
Lizs
 
Posts: 3497
Joined: Mon Jul 17, 2006 11:45 pm

Post » Sat May 12, 2012 12:33 pm

Mages use staffs.

If your only using the magic in your hand that's like if a warrior only used his fists. It's obviously going to be harder. Use the equipment that's presented to you. Staves get better as you increase in level.

Actually staves just require less charge per cast as your skill with that school of magic increases.
User avatar
Nick Tyler
 
Posts: 3437
Joined: Thu Aug 30, 2007 8:57 am

Post » Sat May 12, 2012 10:19 am

It does recover at 150%, just not in battle....when you need it but since there's omg so awesome mage enchant to make magics cost less instead of doing more you shouldn't have that problem when your enchanting skill gets semi high.
Logan, you could know something before you post it, not post it like you know something and lead to others believing in something that is incorrect and then spreading it in the future.
User avatar
megan gleeson
 
Posts: 3493
Joined: Wed Feb 07, 2007 2:01 pm

Post » Sat May 12, 2012 12:18 pm

Last straw guys, officially ignoring you. Stupidly insulting degradations of the discussion like this are just plain offensive and unneeded.

Its not a stupid discussion. And I'm not insulting anyone. I didnt say anyone in particular is only using novice level spells but if you aren't causing damage then I can tell you are not using the expert level ones.

Pure destruction mages are not built into the game. There is no such a thing as a pure one school of magic mage. The very definition of being a mage is to be interested in all things magical.
User avatar
Britney Lopez
 
Posts: 3469
Joined: Fri Feb 09, 2007 5:22 pm

Post » Sat May 12, 2012 2:59 am

While I DO wish that magic damage scaled to at least level the playing field (meleers have it easy peasy), I also think that pure mages as they are are just fine candidates for finishing the game. Yeah it won't be as stupidly easy at high levels as a high-level meleer, but therein lies the fun. I get bored really easily of just smacking things a couple times and they die. A tough opponent for a mage requires quick thinking and versatile spellcasting. Summoned creatures, maybe summoned weapons, judicious use of buff spells, well-placed and chosen destruction and illusion spells. Got a mob of meleers coming at you? Use fury on one of them and observe the chaos. Got a dwemer centurion coming at you? Call up a summoned creature to distract it while you pummel it with lightning. Fighting another mage or a dragon? Again, conjure a beast, put up a ward spell while you blast with the other hand. It's all about strategy. And always make sure you have some spare potions and maybe scrolls. Every good wizard is cautious and is prepared for anything...
User avatar
leigh stewart
 
Posts: 3415
Joined: Mon Oct 23, 2006 8:59 am

Post » Sat May 12, 2012 10:25 am

You didn't say anyone in particular was using novice spells? Perhaps you would like to re-read what you said to me? Also, the "very definition" of a mage is what the gameplayer has in mind for the person, My current mage has an interest in having destruction spells scale, which I believe yours should too if he is interested in all things magical and having destruction scale would be a new type of magic for him.
User avatar
Juliet
 
Posts: 3440
Joined: Fri Jun 23, 2006 12:49 pm

PreviousNext

Return to V - Skyrim