Well I always say that one of the hardest things about fixing a problem is not knowing what is causing the problem in the first place... ie/ diagnosing the problem. We now know where the problem lies so that's a start I suppose but..... who is clever enough to fix it? That's the big question.
I think thats the size of it really. If a third party can come along and kick this thing into touch then brilliant. I would gladly pay for their time and effort (infact I think as a community we should be chipping in to help those doing the nifskope, max, blender plugins and moving things quicker) so I will keep an eye on things and see how they go. Clearly Bethesda are not going to (willing to) make the effort.
Its a great shame, but I suppose we have merely overcome one hurdle and blind alley in expecting Bethesda to sort this. Perhaps it had limited value for them to fix it anway, so we are at least clearer about things now. Its third party or no party basically. The main question now is, can this be fixed anyway?
I think we owe Gstaff a fair amount of thanks because we got an answer, which is more than many game companies would do. Its now a case of where do we go from here. We could have spent months waiting and waiting and working towards no good end, so its decent to have an answer so soon. I do appreciate that.