Ganking?

Post » Thu Feb 14, 2013 3:05 am

lolwut?

In their http://elderscrollsonline.com/en/media/videos/411 most of what is shown is PvE, a player fighting mobs and groups fighting bosses. They even talk about at lvl cap there being Raids and adventure zones.

That is exsactly my point. They do show a mob being fought. So we know that there is at least one actual mob in the game. Kidding aside, yeah they do talk about raids and adventure zones. However, there is no information outside of the fact that some developers said the word raid. Nothing nada, zero, zilch.

What they say is that there is going to be PvE content and leave it at that. Like I said coming from someone who primary developed a game devoted to PvP call me cautious when they seem to highlight the PvP aspects of the game and only pay lip service to the PvE aspects of the game.
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Sophh
 
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Post » Wed Feb 13, 2013 6:37 pm

Hopefully there are bounties in this game, i want to have a huge bounty on my head and be outlawed :tongue:

They won't have bounties in this game lol. It's a themepark mmo not a sandbox FFA MMO, in Age Of Wushu bounty's are the least of your worries if you go red.
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jessica Villacis
 
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Post » Thu Feb 14, 2013 2:52 am

Whoaaa awesome!! :D
This really made my day! Thanks for the info dude...
Time to ambush some people :D
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Kayla Oatney
 
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Post » Wed Feb 13, 2013 9:15 pm

Whoaaa awesome!! :D
This really made my day! Thanks for the info dude...
Time to ambush some people :D

Ambushing is fun!
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stacy hamilton
 
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Post » Wed Feb 13, 2013 8:36 pm

There is pve quests in the pvp zone. There are also end game and leveling pve quests in non-pvp zones. You still cant go into the pve zones and gank people. Get over it.
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Ron
 
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Post » Wed Feb 13, 2013 7:51 pm

Its a perfect compromise.

The main PvE zones are free of PvP.

The main PvP zone allows PvE.

People who like open-world games can quest in Cyrodil. People who like to be safe and have their hands held can play everywhere else.
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Taylah Haines
 
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Post » Thu Feb 14, 2013 6:59 am

the avarage ganker will have a hard time in this game. People keep forgetting that levels are boosted in Cyrodiil, and that this game will feature combat mechanics where skill is more important, reducing the advantage gear provides, so you might wanna think twice before jumping an emperor as he plays on his lower level alt.
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Maya Maya
 
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Post » Wed Feb 13, 2013 7:17 pm

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Maybe a bit old information I got from http://tamrielfoundry.com/2012/10/interview-brian-wheeler/ back in October but I just wanted to highlight this part.

This means we can ambush people!

Thanks for that, however I dont think its going to shut up these guys. I think it is relatively well known that cyrodil will be more than just a PvP zerg area.
The people that cry about faction locking are two types.

1. Elder scrolls fans who love to explore and hate to hit that wall that bounds the map. Those I can understand, TES was always about fre roaming and exploration
and I get why locking people out of opposing alliance areas feels like a constraint. That region is there, its finished, why cant I go there and explore it? Why do
I have to level a character just for that. I dont care so much for that though, I think the areas we have are big enough and as much as I like to feel like I live in an
explorable world, I wouldnt actually explore it. I prefer to get from A to B as fast and completionist as possible.

2. Gankers. Simply people that cant hack it in normal game play and get kicks out of blocking peoples access to quest areas or chain killing them until they log out.
People that have fun by ruining other peoples fun. They will have significantly less ways to indulge in this because people in cyrodil will be buffed to max level (well not
fully but they wont be one shots) and because, knowing that its a PvP area, they will be on their toes. So no camping an unsuspecting lvl3 in his starting area who just
wanted to get a few crocodile skins from the nearby river wont happen.

I support the faction lock to keep the second category of people from urinating me off.
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Curveballs On Phoenix
 
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Post » Thu Feb 14, 2013 1:04 am

I support the faction lock to keep the second category of people from urinating me off.

:blink:
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Alisha Clarke
 
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Post » Thu Feb 14, 2013 4:28 am

I don't really see the point in ganking. In all the games I've played it was a fair fight maybe..10% of the time.

90% was me being murdered by someone hopelessly higher level than me. That's all it's going to be still here; even if the level is boosted people still won't gank unless they have end gear and their target is obviously weaker.

One of my favorite memories from WoW was when a level 60 Nigh-Elf rogue was murdering NPCs and players questing in X-roads, and like 25 level 20-30s (no one was 40+ in our swarm) totally swarmed him and overwhelmed him. He could not get away, too many DoTs and snares. Sure we were doing tiny damage but 25 of us were attacking, and in the confusion he was sometimes attacking tanks who could actually survive for a small while and healers were doing their best to keep people up. It was like a player-controlled raid boss... When we killed him, he was obviously flustered because more 60s started showing up and started owning us. In desperation we made a call to arms, and X-roads was suddenly a warzone of ALL levels. its like both sides mustered EVERYTHING they could. Ultimately we drove the alliance out, as this was pre-BC and for every Paladin they had we had 3 shamans, and those classes were OP as [censored]. good times...
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Kim Bradley
 
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Post » Thu Feb 14, 2013 7:22 am

Ganking is just bothering other people really. Why would you want to do that.
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Shae Munro
 
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Post » Wed Feb 13, 2013 10:20 pm

True but for some it won't be good enough unless there is a 10+ lvl difference and their targets don't stand much of a chance. In Cyrodiil you get lvl boosted so gankees stand a better chance.

There will be plenty of people kvetching that they can't gank people 20 levels lower than them in poor gear.

More even of a match, and they run like pansies.
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Jonathan Braz
 
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Post » Thu Feb 14, 2013 5:54 am

Ganking is just bothering other people really. Why would you want to do that.

Because they have no self esteem and need to pick on people, just like they're picked on irl.
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Breanna Van Dijk
 
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Post » Wed Feb 13, 2013 4:45 pm

In my opinion, ganking is not in the game. By this I mean, yes you can kill enemy players within Cyrodil when they don't expect it, but they can still play in their own territories where they know for a 100% fact that they will NOT be ganked. However, within Cyrodil, they know that there is a chance for them to be ganked. In a game like WoW or something similar, where everything is entirely open world, you never know when you can ganked, even at level 1, and this is a huge distinct difference that completely changes perspectives. If we should find that Cyrodil provides in-game leveling from 1-50 (similar to GW2's WvW, how you can level 1-80 within it), then, and only then, can you look at the game as a "get ganked at any time" hardcoe mmorpg sort of game, but even then, you'll restrict players seeking this perspective to one single instanced continent of the game.
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Bigze Stacks
 
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Post » Thu Feb 14, 2013 12:09 am

True but for some it won't be good enough unless there is a 10+ lvl difference and their targets don't stand much of a chance. In Cyrodiil you get lvl boosted so gankees stand a better chance.

Nice blanket. I love when people hear "Open world 'ganking'/PVP" and attribute it to griefing. When I "gank", I go and find singles higher level than me or multiple targets questing together to kill, for the challenge.
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Laura Tempel
 
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Post » Thu Feb 14, 2013 8:24 am

Informed people have been saying this for months and being ignored... oh well.

I even made a thread about it and the whole interview and people just ignore it to post there own quote's... Pretty funny.

Holy moley, you are telling me that Cyrodiil is a PvP zone, I've only know that for the last 6 months. People DAoC (wait scratch I mean ESO) leveling is a PvP free. The game starts at max level in which the game is 99% PvP.

I wouldn't really call it DAoC, or DAoC 2 for that matter. Brian will be the PvP lead so of course he will bring a lot of the successful things DAoC did in to this game, but the combat will be totally different from DAoC, and CC for that matter. If you want to call anything a DAoC clone.. I would look at Mark Jacobs new game called "DAoC Unchained". It's basically DAoC 2.0.
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Trista Jim
 
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Post » Wed Feb 13, 2013 5:27 pm

By ganking i meant killing other players who are busy doing their PVE quests and stuff, who arent prepared for PvP combat or dont have the time for it. I enjoy making other peoples game play experience really miserable lol
You probably never have any friends to play with.
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Sammygirl500
 
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Post » Thu Feb 14, 2013 5:24 am

The areas where there might be enemy can and will be clearly understoon by all. You go into them....anything can and will happen.
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Gemma Archer
 
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Post » Wed Feb 13, 2013 8:07 pm

Old news, Cyrodil is indeed HUGE zone, theres quest, dungeons etc. It might be so big you dont get much PVP from it. When they add Imperial City its PVE content.

Ganking is just bothering other people really. Why would you want to do that.

WEll, you bother me when you write crap like that. You must be so lonely and alone.
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Mizz.Jayy
 
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Post » Wed Feb 13, 2013 7:45 pm

Its not really called ganking when people expect it to happen in the pvp area? All you did was make a well sorted attack against another pvp player.
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Big mike
 
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Post » Thu Feb 14, 2013 4:16 am

Its not really called ganking when people expect it to happen in the pvp area? All you did was make a well sorted attack against another pvp player.

If theres group of people who intentionally stand in the middle of dungeon entrance its. Its actually quite easy if theres dailies for Cyrodil and people know where people go. You know some monster is the daily quest of the day, just go there and camp/gank.
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Aliish Sheldonn
 
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Post » Thu Feb 14, 2013 1:06 am



One of my favorite memories from WoW was when a level 60 Nigh-Elf rogue was murdering NPCs and players questing in X-roads, and like 25 level 20-30s (no one was 40+ in our swarm) totally swarmed him and overwhelmed him. He could not get away, too many DoTs and snares. Sure we were doing tiny damage but 25 of us were attacking, and in the confusion he was sometimes attacking tanks who could actually survive for a small while and healers were doing their best to keep people up. It was like a player-controlled raid boss... When we killed him, he was obviously flustered because more 60s started showing up and started owning us. In desperation we made a call to arms, and X-roads was suddenly a warzone of ALL levels. its like both sides mustered EVERYTHING they could. Ultimately we drove the alliance out, as this was pre-BC and for every Paladin they had we had 3 shamans, and those classes were OP as [censored]. good times...
That doesn't happen often anymore, if at all. Wouldn't be so bad if it did. 90% of the time as I said it's set up in severely unfair circumstances only when someone knows they will win, otherwise they just run quickly.

On another point: I don't buy it when a person on the forums tells me they look for higher level characters for the challenge, to me that's one of two things: someone that just wants to discredit and make this argument not sound as bad as it is and is lying (which I favor heavily as the reason), or just arrogance. In my decade of online games, the only time I've ever seen that happen was if a low level was with a higher level and they thought they could wipe them out before they're noticed and run away. People are extremely predictable.
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Jesus Lopez
 
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Post » Wed Feb 13, 2013 5:20 pm

Right, I completely forgot about this. I just hope those quests are meningful enough to incentivize people to do them regardless of the fact they will be exposed to ganking. If this works out properly I will have one reason less to moan about Zenimax!
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Lovingly
 
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Post » Thu Feb 14, 2013 4:03 am

a lot of you are confusing ganking with griefing.
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Sarah MacLeod
 
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Post » Thu Feb 14, 2013 8:38 am

a lot of you are confusing ganking with griefing.
Some people would think the two are connected :teehee:
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Petr Jordy Zugar
 
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