I have ALWAYS hated most of the Armor in TES for GOOD reason

Post » Fri Jun 08, 2012 5:09 pm

High end TES gear hasn't looked decent since Daggerfall. Bethesda lacks artistic taste in several areas.
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Lexy Corpsey
 
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Post » Fri Jun 08, 2012 10:12 am

Where'd you get this information? (Not bashing just curious)

From Ruins of Kemel-Ze:

As we stepped forward, our boots crunched on piles of broken metal, as common in Dwarven ruins as potsherds in other ancient sites. This was obviously where the looters brought their finds from deeper levels, stripping off the valuable outer casings of the Dwarven mechanisms and leaving their innards here - easier than lugging the intact mechanisms back up to the top of the cliff. I laughed to myself, thinking of the many warriors unwittingly walking around Tamriel with pieces of Dwarven mechanisms on their backs. For that, of course, is what most "Dwarven armor" really is - just the armored shells of ancient mechanical men. (..)
Most Dwarven armor is made of mismatched pieces from various devices, hence its reputation for being bulky and unwieldy. But a matched set from an intact mechanism is worth more than its weight in gold, for the pieces all fit together smoothly and the wearer hardly notices the bulk.

However, this doesn't necessarily mean all dwarven armor was stripped of centurions. It's perfectly possible that the Dwemer produced human armor as well.
From Dwarves - The Lost Race of Tamriel, Volume II: Weapons, Armor and Machines:

Every piece of war crafts I have examined show a remarkable amount of unnecessary detailing and personalization that is just as evident today among the most ardent blacksimths.

It's unlikely that they put so much effort to make centurions look pretty. I'd say most of the dwarven armor people can find on the surface is really centurion, but what we find in bedchambers and such might have been made for humans. It makes no difference in-game, anyway.
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Cool Man Sam
 
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Post » Fri Jun 08, 2012 11:29 am

Very easy solution... collect your own ingots... smith your own armour and make sure it fits you. Dwemer armour crisis averted, same goes for other armours that by your rational aren't supposed to fit for some arbitrary reason like a nickname.
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Roddy
 
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Post » Fri Jun 08, 2012 10:04 pm

Wow.

I knew that at some point, all topics, both original and redundant, would be exhausted on this board. I just didn't know it would come so soon. And so stupidly. *facepalm*
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Rhiannon Jones
 
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Post » Fri Jun 08, 2012 9:56 pm

You know, I find myself wondering about the lore behind the dwarves/dwemer. Dwarves are much older than Tolkien, going all the way back to Norse mythology.Why did they decide to completely change what a dwarf was and make them tall elves?

Dwarves and Elves are pretty much the same thing in Norse Mythology. They came in various forms though, much like the J?tter (Giants) which was both giant and small, ugly and beautiful, and everything in between.
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Bonnie Clyde
 
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Post » Fri Jun 08, 2012 1:04 pm

You also said Tolkien invented dwarves...WTF is wrong with you...dwarves have been around for ever. Tolkien just depicted the dwarves as they are now, adding some more possible standard dwarf characteristics.
LOL. I didn't even notice this part:


Everything from the first invention of Dwarves by Tolkien, to the English Dictionary definition of dwarves defines them as SHORT in stature.
You think Tolkien invented dwarves? Even after reading the English Dictionary? There must be something seriously wrong with this dictionary...
FYI, dwarves are found in Germanic mythology. Most of (if not all) Tolkien's worlds and creatures are inspired by Germanic, especially Norse, myths. He didn't invent anything; he just digged up what was buried, expanded on it and bound it together in a beautiful tale.
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mimi_lys
 
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Post » Fri Jun 08, 2012 9:37 pm

Another example, Daedric armor. I never wear it no matter what.

Why? Because I have no interest in looking like satan.


LOL. That one made me laugh. But it`s very true, I am exactly the same. I won`t wear many armours because of how they look... Unless I`m absolutely desperate at that moment.



Glass I find way too girly.BUT... I don`t believe armour should lokk like how you want it to unless you`re either

a, Rich enough to have a custom armour built.

b, Royalty.

I mean the Daedra are basically evil, so even if their armour looked really nice and `not evil` wouldn`t the act of wearing such armour still point to supporting evil? I think Daedric should stay `evil` looking. Also, someone else, somewhere else were smart enough to figure out glass armour- maybe its properties are what make it so weird.

As for the rest of the armours, it`s all down to culture and styles, once again, it`s not up to one individual to tell everyone else what`s aesthetically pleasing and what`s not..

Unless you`re King or Royalty and even then that`s only of one province.

To sum up.

It should stay as it is, but maybe Bethesda could next time allow us to make custom armour to our own design taste? Obviously you`d need superior crafting skills and plenty of cash.
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amhain
 
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Post » Fri Jun 08, 2012 2:48 pm

You're basically saying that Bethseda can't make their own orcs? And must conform to the precedent that was set by Tolkien? Why? The last time I checked this was set in Tameriel, not Middle Earth. I'm a massive Tolkien fan, but I don't expect Dwarves to be Tolkienesque. You don't have this problem with Elves however? Elves which before tolkien were also short little fairy like creatures that lived in woods. I think you're just being very fickle. Though on other accounts, I am not a fan of Deadric or Glass Armor, Like you I agree they stick out like a sore thumb, more so than ever in Skryim, where almost all the other armours are more gritty than before.
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Agnieszka Bak
 
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Post » Fri Jun 08, 2012 3:03 pm

Armor looks great in my opinion, especially daedric.
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Austin Suggs
 
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Post » Fri Jun 08, 2012 8:10 pm

I mean the Daedra are basically evil, so even if their armour looked really nice and `not evil` wouldn`t the act of wearing such armour still point to supporting evil? I think Daedric should stay `evil` looking.

Very few of the daedra, if any, are what you'd call Evil.
Even Mehrunes Dagon in Oblivion was not actually evil.
His invasion of Nirn was in order to preserve part of the world before Alduin swallowed it all. As it always has been.
The Aedra/Daedra are not unlike the Norse Pantheon. They are not inherently good or evil, like you'd see in Christian Mythology, but rather just go about their own business, rarely giving much thought to humans.
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Nicole Elocin
 
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Post » Fri Jun 08, 2012 9:28 pm

For myself... I think a silly looking suit of enchanted armor (or robes) is something that a native warrior, merchant, or mage would actually welcome (or tolerate) due to its benefits; this would even explain certain outlandish (and over the top) garb... and even mark them as 'probobly enchanted'.

Its fitting [to me] that a fighter would be uncomfortable in some obnoxious 'get up' rather than a sturdy suit of good (functional) plate & chain or a hauberk; yet be forced to accept it (ie. some dainty wizard's robe, armor) as simply better to use for its better protection and benefits ~for the time being.
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Devils Cheek
 
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Post » Fri Jun 08, 2012 3:10 pm

OP's logic is flawed regarding the size of the armors.

Not even going to explain why...
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Chris Cross Cabaret Man
 
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Post » Fri Jun 08, 2012 10:00 am

Not every fantasy world needs to abide by precedents set by other authors/developers/etc.

It's nice to have some variety. And it's also nice that I can look at a piece of armor and know immediately where it came from.

I'm very glad that Bethesda didn't design all the armors to look like what other people think is attractive or cool or whatever. Had they done that, we would probably have ninety different versions of either black spiky plate or black friggin ninja outfits.
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zoe
 
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Post » Fri Jun 08, 2012 2:17 pm

My answer to that is: Bethesda has always done an absolutely outstanding job with the way that their leather, iron, steel, and ebony armors look. And with the addition of beautiful dragon armor, the good outweighs the bad in my opinion even more!

Oddly, I liked the Elven and Glass armors in Skyrim, while I find both of the dragon armors (light and heavy) to be hideous. (None are as good as the Steel, of course)


----

Honestly, the only issue I have is with Daedric. And only because of the fact that we can smith it this time (instead of looting it). Yeah, if you're finding Daedric armor that was made by Daedra, it should be covered in spikes. But if you're crafting your own suit.... why not make it look more like regular plate but with a nasty black/red material?

Of course, that's an issue with any game that has stylized armor and a crafting system - there's really little excuse for armor to look different, outside of specific materials and construction techniques (scale, vs overlapping plates, vs articulated plates, etc) It's a limitation of the fact it's a game - allowing that much freedom would either end up with a very complex system, or an even stupider/simpler system (when people complained about how every armor uses just a couple models but with different colored textures).
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Heather Stewart
 
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Post » Fri Jun 08, 2012 3:18 pm




This actually makes total, complete sense! Wow I have never heard it explained this way, and I thought I knew a great deal of lore, but I am not adept in it.

No offense, but is this accurate? If so, then I am looking at Dwarven gear in a better light from here on out!


I still need to get over Daedric making me feel like some guy wearing a demon possessed porcupine suit.


And what is the deal with orcs being tall in TES lore???

Some advice. Stick to tolkeinian video games. Your small brain will hurt less. Also. Get over it. It a video game not real life.
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Nancy RIP
 
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Post » Sat Jun 09, 2012 1:01 am

a perk on the smith tree allowing for customization would have been great
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Bee Baby
 
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Post » Fri Jun 08, 2012 3:34 pm

From Ruins of Kemel-Ze:

As we stepped forward, our boots crunched on piles of broken metal, as common in Dwarven ruins as potsherds in other ancient sites. This was obviously where the looters brought their finds from deeper levels, stripping off the valuable outer casings of the Dwarven mechanisms and leaving their innards here - easier than lugging the intact mechanisms back up to the top of the cliff. I laughed to myself, thinking of the many warriors unwittingly walking around Tamriel with pieces of Dwarven mechanisms on their backs. For that, of course, is what most "Dwarven armor" really is - just the armored shells of ancient mechanical men. (..)
Most Dwarven armor is made of mismatched pieces from various devices, hence its reputation for being bulky and unwieldy. But a matched set from an intact mechanism is worth more than its weight in gold, for the pieces all fit together smoothly and the wearer hardly notices the bulk.

However, this doesn't necessarily mean all dwarven armor was stripped of centurions. It's perfectly possible that the Dwemer produced human armor as well.
From Dwarves - The Lost Race of Tamriel, Volume II: Weapons, Armor and Machines:

Every piece of war crafts I have examined show a remarkable amount of unnecessary detailing and personalization that is just as evident today among the most ardent blacksimths.

It's unlikely that they put so much effort to make centurions look pretty. I'd say most of the dwarven armor people can find on the surface is really centurion, but what we find in bedchambers and such might have been made for humans. It makes no difference in-game, anyway.

So do the dwemer have more humanoid type and size machines for this to make sense or would the centurions just come in different sizes, because i cant really imagine the spheres being worn as armor.



Very few of the daedra, if any, are what you'd call Evil.
Even Mehrunes Dagon in Oblivion was not actually evil.
His invasion of Nirn was in order to preserve part of the world before Alduin swallowed it all. As it always has been.
The Aedra/Daedra are not unlike the Norse Pantheon. They are not inherently good or evil, like you'd see in Christian Mythology, but rather just go about their own business, rarely giving much thought to humans.

Also where did this info come from?
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Louise Lowe
 
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Post » Fri Jun 08, 2012 4:00 pm

And what is the deal with orcs being tall in TES lore???

"Orc" is just a short form of "Orsimer"... which is just another elven race...

Do not try to use LotR lore here, it doesn't work that way. Middle Earth is Middle Earth, Tamriel is Tamriel... and even in middle earth, orcs came in various forms and sizes, from the tiny goblins to the tall Uruk-hai...
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Inol Wakhid
 
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Post » Fri Jun 08, 2012 1:43 pm

*edit* if you understand the lore on the orcs and the dwemer i dont see why you have a problem with there armor.
i myself only wear dwemer armor and use dwemer weapons except i dont wear dwemer armor when im playing as my argonian. why? because i dont want my argonian to deface such an armor by cutting a tail hole in it just so he can wear it and plus with horns like what my argonian has wearing helmets is impossible. also here is a little bit of a quirk i have i will only make or improve dwemer weapons and armor with ingots i find in dwemer ruins because i simply refuse to melt down dwemer artifacts to make them myself or buy them from vendors who probably melted down artifacts to make there ingots.
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Spaceman
 
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Post » Fri Jun 08, 2012 11:36 pm

So do the dwemer have more humanoid type and size machines for this to make sense or would the centurions just come in different sizes, because i cant really imagine the spheres being worn as armor.
thats because those "archeologists" (really just a prettier term for grave robber or looter) scrap them and make them into armor
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Samantha Wood
 
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Post » Fri Jun 08, 2012 10:04 am

While i love the way that all the armor looks, i cant simply be a nord (i just cant get into being anything other than human : will always be nord, breton, imperial etc.) and wear glass or elven armor. I think bethesda did a fantastic job with how the armor looks (all of it) but i had daedric armor and smithed it to grant me over 1500 armor rating using enchanting and alchemy to grant additional bonuses to smithing. however, i found myself going back to the iron armor because i loved the raw simplicity of it. True - it wasnt as good, but i still improved it to grant i think 700 armor rating which is more than i need for a good challenge because i dont want the game to be too easy.

In that respect:

i disagree - i think all the armor looks great, but each armor doesnt suit each type of race. Which when i think of it, i like it more that way. Somehow it makes my character feel more realistic. But i agree that i probly will never use glass armor or elven armor.

weapons:

Im less picky with how weapons look. I love all the looks from the sick daedric to the steel war axe ( i found that steel when smithed and improved can be improved to be nearly as good as deadric) which i love. So my character (warrior) bears iron armor (not banded iron armor) with steel weapons and i love the combat even at level 65.

I do wish there was a "show helmet" feature like in WoW where you are wearing and getting the benefit of a helmet but without seeing it on you - the faces in skyrim look great and i want to admire it more.
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Ross Zombie
 
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Post » Fri Jun 08, 2012 9:40 pm

So do the dwemer have more humanoid type and size machines for this to make sense or would the centurions just come in different sizes, because i cant really imagine the spheres being worn as armor.





Also where did this info come from?

http://www.imperial-library.info/content/seven-fights-aldudagga

He just wants to jump again.

Recently released, a fragment of http://www.gamesas.com/topic/1327350-the-aldudagga-fight-four-a-fragment/, interesting because it sheds light on the difference between Alduin and Akatosh.
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elliot mudd
 
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Post » Fri Jun 08, 2012 10:44 am

I agree on everything except I like Elven and glass, daedric does really make one look like satan.
Oh and dwemer were not short, just what they were called (for reasons I don't remember). UESP.. Nuff said.
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Lucie H
 
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Post » Fri Jun 08, 2012 1:45 pm

Daedric armor looks evil because..it is evil. Derp?

Daedric armor is Ebony infused with the very soul of a Dremora. The crafting system in Skyrim doesn't do Daedric justice IMO, as the lore has already established the rituals/conditions needed in order to craft Daedric armor. Essentially, you couldn't craft it at a forge in Whiterun lol.

But yeah, it's evil. The entire OP is nothing but the result of a pompous poster who has high regard for his own opinion who actually has no clue of the lore of TES.

/thread
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Ludivine Dupuy
 
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Post » Fri Jun 08, 2012 9:35 pm

So do the dwemer have more humanoid type and size machines for this to make sense or would the centurions just come in different sizes, because i cant really imagine the spheres being worn as armor.
Probably. We haven't seen all of Dwemer machinery, after all. It's also possible that the looters cut and formed the scraps to get the desired shape.

Also where did this info come from?
Info on Mehrunes Dagon? Or on Daedra not being evil? Either way, you should consult the TES Lore forums.
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Brooke Turner
 
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