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Exactly. No problems then on losing powers from feeding since theres no reason to, except fire damage, but thats been decreased, so theres not much reason to complain about it. I was explaining my opinion on the normal vamp strand as far as why they made it this way.
I completely disagree with this view (big shocker, I made a whole laundry list of changes to the system). Vampires and Werewolves should have penalties levied against them, but also great advantages to make those weaknesses more appealing. I don't see why you'd want to play as either of them if it wasn't really going to feel different. That's one of the major problems with all the races: There's very little differentiation between them. I don't think you should be completely hobbled if you want to be an Orc Mage or an Altmer wielding a war hammer, but it shouldn't just feel like a reskin.
As it stands, playing as vampires or werewolves doesn't really feel that different, when really they should. You don't feel like you're losing your humanity the more you feed with either creature, because you don't really change at all by indulging in these newfound powers and abilities. That's not how it should be. You should feel different the longer you've been a non-human. Whether that's because you consider yourself to be more monstrous, or something more than a human is up to you, but you shouldn't feel exactly the same as you do when you're a normal human being.