imo - this is a huge mistake...

Post » Thu Jul 05, 2012 7:19 pm

I really don't think it could ruin TES for good.

SWTOR didn't ruin the future of Star Wars games.
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Nathan Barker
 
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Post » Thu Jul 05, 2012 5:49 pm

Did SWTOR kill Bioware? No. Just relax, this game sells and people play it 1-3 month, depends on the success maybe even longer. Elder Scroll dies when Bethesda dies IMHO.

I have two friends who were avid SWTOR fans, who have now quit and are now playing Skyrim.
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Jessica Colville
 
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Post » Thu Jul 05, 2012 12:45 pm

In order to create a successful AAA MMO you need some kind of successful IP with a built-in fanbase. There was no realistic way that Zenimax's shareholders would ever let them use a new IP on such a massive gamble as an MMO. Not now and especially not in 2007. Some IPs are self-built like Guild Wars. Guild Wars 1 was not a top-tier MMO but Guild Wars 2 could be due to its building of a fanbase, and due to the first game's modest success, more investment was given to develop GW2.

As to the overall question of, "why make an MMO from TES in the first place?"

Well, BEFORE the details of the MMO came out I would have answered with this: "TES is the only AAA RPG franchise that has the potential to truly break the AAA MMORPG mold by adding the amazing TES gameplay, from the combat, to the freedom, to the interaction, which has been proven possible by numerous smaller companies in MMOs in the past, backed by a massive budget and fan-base and truly give us an MMO worthy of such a storied and epic saga."

Now that we know a lot more about the game, my answer is: "Money."

In the end --or upon release-- the proof will be in the pudding.
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Lexy Dick
 
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Post » Thu Jul 05, 2012 5:20 pm

They'll be playing TESO to.
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Chris Guerin
 
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Post » Thu Jul 05, 2012 2:55 pm

I created an account just to reply to this. This is something I normally couldn't be assed to do.

First off, you're being silly. ZeniMax is catering to what PART of the playerbase wants. You'd do well to keep from typing any further, as it's detrimental to your cause.

Second, The Elder Scrolls is not going to stop being single player. Bethesda has stated that the Elder Scrolls series is a single player series. This does not mean that an Elder Scrolls MMO is out of the question. Take a look around, kid, and realize that a great many people have been asking for this for a very, very, long time.

Just because you disagree with a sound economic move, does not mean that it is going to be the end of The Elder Scrolls series that we all know and love. This is just giving a large portion of the playerbase what they want.

I'm even guilty of wanting multiplayer in these games, but my idea was add support for it the way that Dead Island had, you know, with the whole drop in and out as you please thing. I was going to take it a step further and say that only people on your friends list could join you and vice versa.

And yeah, this is going to be... different. They've stated that they are taking directly from the single player series for this new product. Think of it as recycling, but not in the same fashion that those morons at Nintendo do every time they publish a new Pokemon game. They're going to add to, and take from, this new game, using previous titles.

Bottomline, calm yourself. If you don't like the idea of an Elder Scrolls MMO, then your options are simple.

You can either get down off of your chair where you're unnecessarily beating your chest, and hush up until you see the supposed aftermath. Or, feel free to never play the game. That sounds easy enough to me. Enjoy.
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Luis Reyma
 
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Post » Thu Jul 05, 2012 7:32 pm

Truest words ever spoken.
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Taylor Bakos
 
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Post » Fri Jul 06, 2012 2:18 am

Bethesda, Zenimax, Zenimax Online - whatever, it really does not matter. The point is I think they are probably going to ruin TES franchise - at least in the end.

They won't. There's no reason to think otherwise.
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Alba Casas
 
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Post » Thu Jul 05, 2012 10:28 am

Yeah, Skyrim already did that, it can't be ruined further.

:banana:
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Zosia Cetnar
 
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Post » Thu Jul 05, 2012 6:06 pm

Bottomline, calm yourself. If you don't like the idea of an Elder Scrolls MMO, then your options are simple.

You can either get down off of your chair where you're unnecessarily beating your chest, and hush up until you see the supposed aftermath. Or, feel free to never play the game. That sounds easy enough to me. Enjoy.
Wait why can't people voice their concern and displeasure again?
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Hussnein Amin
 
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Post » Thu Jul 05, 2012 10:39 pm

Skyrim is amazing.
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Cartoon
 
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Post » Thu Jul 05, 2012 5:17 pm

There is several real time combat MMO's out there that work, and could only be improved on with the money Zenimax can put behind it. The only real reason to not make it real time combat to keep in line with the rest of the TES series is mostly cost. Buying the Hero engine, or building their own engine from scratch. They probably got a good deal on the Hero Engine which probably doesn't support real time combat. Just to clarify those Real time MMO's are not lagged to hell and back as most MMO players have high speed cable internet now and generally running around 200 to 20ms pings is workable in an FPS enviroment.

The Tab-Targeting is what will kill the feel of TES in this game and remind players that they are in fact playing a bland generic MMO. Well that and the cartoonish Everquest graphics, as opposed to even the dirtier midevil graphics of even the older TES games. It's not about polygon count, its about the art design. It can't be sharp bright colors against sharp black contrasts with perfectly green grass and bright blue skys with song birds and fluffy level 1 bunny rabbits. That is not the world of Elder Scrolls, that is like making a Disney MMO but making the world and characters super realistic, where Mickey Mouse is an Actual mouse, little furry animal that runs around on all fours and suddenly gets its head ripped off by a cat and eaten.

TESO is a good idea but like almost every MMO out there it will probably be poorly implemented. Poor implementation has ruined pretty much every MMO out there.
Warhammer - too many servers, server merging hystaria. Rift - horrible implementation of world bosses, +max level bosses and minions in level 30 areas, slaughtering level 30's on a timed event in which you have to kill so many bosses in a time that 2 raid parties can't do it if they had all day, just about one of the worst implementations. Everquest 2 - Monster level changes, simple tough elite monster of equal level now 5 times stronger and single handedly wiping out entire groups like its the boss. SW Galaxies - Sony annihalated this game with one of the worst implementations ever. All these MMO's and more had one thing in common, some guy had a good idea but it didn't translate at all and turned into a train wreck, and that is what so many people see happening here with TESO with Zenimax Online as the conductor driving a train that's full of something they love so dearly.
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Rob Smith
 
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Post » Thu Jul 05, 2012 10:22 pm

Skyrim is amazing.

I have got over 900 hundred hours in and I "personally" don't think that Skyrim is all that it is cracked up to be. There are still an excessive amount of PC glitches that have yet to be fixed, in how many patches thus far!?! Why do I have so many hours in the game then? Quite simply, the modded Eye Candy is the only reason. But this is just my opinion after 900 hundred hours of play time. I think that qualifies, don't you agree? (I am retired with a lot of time on my hands.)

I just wanted to add that as of today even with the awesome eye candy Skyrim has become monotonous and boring: So, I have quit playing as of today.
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aisha jamil
 
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Post » Thu Jul 05, 2012 1:55 pm

I have got over 900 hundred hours in and I "personally" don't think that Skyrim is all that it is cracked up to be. There are still an excessive amount of PC glitches that have yet to be fixed, in how many patches thus far!?! Why do I have so many hours in the game then? Quite simply, the modded Eye Candy is the only reason. But this is just my opinion after 900 hundred hours of play time. I think that qualifies, don't you agree? (I am retired with a lot of time on my hands.)

I just wanted to add that as of today even with the awesome eye candy Skyrim has become monotonous and boring: So, I have quit playing as of today.

If you played 900 hours then yes, the game is indeed Amazing, no doubt about it, end of story. Done.
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Mike Plumley
 
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Post » Fri Jul 06, 2012 12:18 am

You're bored after 900 hours lol?
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Symone Velez
 
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Post » Thu Jul 05, 2012 10:34 pm

Yeah, Skyrim already did that, it can't be ruined further.

:banana:

:facepalm:
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Maria Leon
 
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Post » Thu Jul 05, 2012 1:18 pm

Was anyone else here completely crushed that they forsake the Fallout MMO for this? Dont get me wrong, I'm semi interested in this idea but I will never give up any ground on the fact that Fallout would have made a much better MMO.....thats all....
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Rob
 
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Post » Thu Jul 05, 2012 7:52 pm

We have in-game books based on the second era, with specific events... I'm just wondering if they'll make the game with those events incorporated, showing consistency.

2E 431
Civil wars and insurrection dissolve the Tamrielic Empire.

http://www.imperial-library.info/content/second-era

There is also a long brech of time with no specified succeses. I think this breach is the perfect time.
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{Richies Mommy}
 
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Post » Thu Jul 05, 2012 10:36 pm

Dear Darkside Eric,

The same is the case with WoW and the Warcraft franchise. Ever since they've mutated Warcraft into WoW, there hasn't been any news about Warcraft IV. In other words, by plunging into the online market succesfully they've discovered a gold mine, so naturally now they haven't any intention to go back to the commercially inferior sphere of single player. Blizzards next project is also a MMO. Diablo III is an online game with no single player.

Diablo III has single player. Also, correct me if I'm wrong (and I'm not), Blizzard is quite well known for releasing its franchise games 8+ years apart, not to mention that they have three major brands to work with. But of course, just because it hasn't been announced yet then they aren't working on a Warcraft IV or even thinking about doing one.

"There hasn't been any news" is such a shallow angle.
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Ladymorphine
 
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Post » Thu Jul 05, 2012 6:55 pm

It would be an entirely possible approach and would give people some sense of being able to create their own class by choosing their 'Major and Minor Skills' from a list of skills and make their own character. :smile:

example
Combat: Archery ? Block ? Heavy Armor ? One-handed ? Smithing ? Two-handed
Magic: Alteration ? Conjuration ? Destruction ? Enchanting ? Illusion ? Restoration
Stealth: Alchemy ? Light Armor ? Lockpicking ? Pickpocket ? Sneak ? Speech

And then each skill would grant you access to its 'Star Sign/Talent Tree' where you can select stars/talents as you level up (+5% Damage with Bows etc.). Major skills granting access to the full tree, Minor skills granting access only to the first few tiers. Just an example ofcourse, but say someone would want to make a heavily armed warrior with some minor Restoration and Destruction spells and access to Alchemy and Smithing:

Major Skills: Heavy Armor, Block, Archery, One-Handed (access up to Tier 6)
Minor Skills: Restoration, Destruction, Alchemy, Smithing (access up to Tier 3)

If I had a choice, I'd drop the Skill Trees system entirely, or at least thin them out so they have less stars; 10-12 at most. Some at present have to support what Attributes no longer can with certain perks. And, on the skills, I wonder if anyone has ever considered a fourth skill set for Crafts or Social skills. I believe enough of them exist to warrant it, and in an MMO, people can make good money being a merchant/smith. And as my own version of your example...

Combat: Heavy Armor - Long Blade - Axe - Blunt - Spear - Block
Magic: Illusion - Mysticism - Restoration - Conjuration - Alteration - Destruction
Stealth: Marksman - Sneak - Light Armor - Short Blade - Pickpocket - Security
Crafts: Mercantile - Speechcraft - Smithing/Repair - Alchemy - Enchanting - Spellcrafting
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Lauren Graves
 
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Post » Thu Jul 05, 2012 2:02 pm

If you played 900 hours then yes, the game is indeed Amazing, no doubt about it, end of story. Done.
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Gisela Amaya
 
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Post » Thu Jul 05, 2012 11:41 am

Yeah, Skyrim already did that, it can't be ruined further.

:banana:

True though I'd rather have dumbed down TES than an improperly done MMO. The former is at least good for a single playthrough.


Skyrim is amazing.

You mean that hiking simulator with streamlined RPG elements?
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Thema
 
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Post » Thu Jul 05, 2012 1:14 pm

If you played 900 hours then yes, the game is indeed Amazing, no doubt about it, end of story. Done.

Believe me pal it wasn't or hasn't been that amazing. The ONLY --and I repeat ONLY-- thing that has or had kept me playing for that length of time were the mods and nothing more.
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lexy
 
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Post » Thu Jul 05, 2012 10:21 am

If I had a choice, I'd drop the Skill Trees system entirely, or at least thin them out so they have less stars; 10-12 at most. Some at present have to support what Attributes no longer can with certain perks. And, on the skills, I wonder if anyone has ever considered a fourth skill set for Crafts or Social skills. I believe enough of them exist to warrant it, and in an MMO, people can make good money being a merchant/smith.

"Players can’t master every discipline or own every mansion, though you absolutely can join every guild and build a pool of skills far broader than ever before."

Just wanted to throw that in.
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Shelby McDonald
 
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Post » Thu Jul 05, 2012 2:16 pm

We have in-game books based on the second era, with specific events... I'm just wondering if they'll make the game with those events incorporated, showing consistency.
Yeah i just wonder why we havent heard of these events before D: I mean the events of TES:O
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Nick Swan
 
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Post » Thu Jul 05, 2012 1:48 pm

Believe me pal it wasn't or hasn't been that amazing. The ONLY --and I repeat ONLY-- thing that has or had kept me playing for that length of time were the mods and nothing more.
Okay,I have been playing skyrim for over 500 hours now :) And i play on xbox,cant mod. And i think the game is amazing,Sure mods make the game even better,But so did mods for morrowind and oblivion too. But still morrowind is my favourite game..
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GEo LIme
 
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