imo - this is a huge mistake...

Post » Fri Jul 06, 2012 2:05 am

"Players can’t master every discipline or own every mansion, though you absolutely can join every guild and build a pool of skills far broader than ever before."

Just wanted to throw that in.

I wonder what their claim of 'broader than ever before' applies to. If it's combat skills, a-la Dungeons and Dragons 4th Edition, the claim sounds a bit lopsided. If it's character skills, then they should have something over 30. That's the highest skill count to date, set by Daggerfall.
User avatar
Marie
 
Posts: 3405
Joined: Thu Jun 29, 2006 12:05 am

Post » Thu Jul 05, 2012 10:16 am

Believe me pal it wasn't or hasn't been that amazing. The ONLY --and I repeat ONLY-- thing that has or had kept me playing for that length of time were the mods and nothing more.


That still makes it amazing none the less pal.
User avatar
Jeffrey Lawson
 
Posts: 3485
Joined: Tue Oct 16, 2007 5:36 pm

Post » Thu Jul 05, 2012 3:55 pm

Believe me pal it wasn't or hasn't been that amazing. The ONLY --and I repeat ONLY-- thing that has or had kept me playing for that length of time were the mods and nothing more.

I'm in the same boat as you, jallard. The mods I've been finding like Mjolnir, Proper Length Arrows, True First-Person, ect. have all brought me back to the game more than the content in the vanilla game, or even the werewolves. Which is saying something since I'm a diehard werewolf fan...usually.
User avatar
Spaceman
 
Posts: 3429
Joined: Wed May 23, 2007 10:09 am

Post » Thu Jul 05, 2012 6:43 pm

This is a spinoff not a real TES Game. It's being made by a different game studio, with the only resources from Bethesda is that someone is fact-checking their lore. The game is set 1000 years in the past and we've never heard of any of the events; so either they'll be declared non-canon or all occur in a Dragon Break (which means they're effectively non-canon). The game admits to using neither the mechanics, nor art style, of regular TES games.

This is a spinoff game for TES, the equivalent of Zenimax commissioning a Total War style Strategy game for The Elder Scrolls. This will impact nothing canonically, draw away no resources from Bethesda, and will not effect the mechanics for the next TES game. If you can't understand that after reading the articles, you should work on your ability to read between the lines.
User avatar
Taylor Bakos
 
Posts: 3408
Joined: Mon Jan 15, 2007 12:05 am

Post » Thu Jul 05, 2012 5:59 pm

Gamers seem to have this disease in which they despise everything new. We also seem to be incredibly nostalgic, to the point where we cannot enjoy present games, nor can we return to the old games, for fear we might see them as dated and then hate them, making us hypocrites, and also not gamers at all.

IMO, this game will neither kill TES, nor be a flop. As many have said, it is distinct from other elder scrolls games, and nearly unrelated. Secondly, Bethesda are only silent helpers in this game, their time will still be primarily focused on the production of the next elder scrolls game which, given the commercial success of Skyrim, and the proximity to oblivion's release in which work began on it, has already begun. Secondly, people are saying that what they have seen so far is crap...what have you seen so far? At the moment we know it is a toned down, similar to Diablo 3 or Guild Wars departure from Hard Core MMOs, which fans of the single player games will ove. Secondly, we know it fits well with the lore. Thirdly, we know it will be an entirely new experience in which we may play in the universe we have all come to love with our friends. The success of this game will not effect the main franchise, and if it is good, it will only enhance the credibility.

I share many people's concerns, but this unbridled hatred directed at the game, being developed by a new, hoping-to-prove-themselves studio I might add, is unproductive and immature. Surely we should save the hate, (and the love, for all you 'this will kill WoW' people) until we know more, or even when it is released. Purely because it is an TES MMO, doesn't mean it will necessarily be bad, and you certainly should refuse to buy it on those premise 18 months before release.

I await your flames...maybe I'll keep a tally of the insults I'll get...

User avatar
Strawberry
 
Posts: 3446
Joined: Thu Jul 05, 2007 11:08 am

Post » Thu Jul 05, 2012 10:15 pm

Gamers seem to have this disease in which they despise everything new. We also seem to be incredibly nostalgic, to the point where we cannot enjoy present games, nor can we return to the old games, for fear we might see them as dated and then hate them, making us hypocrites, and also not gamers at all.

IMO, this game will neither kill TES, nor be a flop. As many have said, it is distinct from other elder scrolls games, and nearly unrelated. Secondly, Bethesda are only silent helpers in this game, their time will still be primarily focused on the production of the next elder scrolls game which, given the commercial success of Skyrim, and the proximity to oblivion's release in which work began on it, has already begun. Secondly, people are saying that what they have seen so far is crap...what have you seen so far? At the moment we know it is a toned down, similar to Diablo 3 or Guild Wars departure from Hard Core MMOs, which fans of the single player games will ove. Secondly, we know it fits well with the lore. Thirdly, we know it will be an entirely new experience in which we may play in the universe we have all come to love with our friends. The success of this game will not effect the main franchise, and if it is good, it will only enhance the credibility.

I share many people's concerns, but this unbridled hatred directed at the game, being developed by a new, hoping-to-prove-themselves studio I might add, is unproductive and immature. Surely we should save the hate, (and the love, for all you 'this will kill WoW' people) until we know more, or even when it is released. Purely because it is an TES MMO, doesn't mean it will necessarily be bad, and you certainly should refuse to buy it on those premise 18 months before release.

I await your flames...maybe I'll keep a tally of the insults I'll get...

Yea gamers have damaged brain cells or something. >_< However, no, they haven't started on the next Elder Scrolls if you're going by when they started Skyrim in comparison to Oblivion's release. They made Skyrim in 3 years, so they started in 2008. That's 2 years after Oblivion's release. It's more likely that they're working on Fallout 4. Again, I hope they've hired some better writers.
User avatar
mike
 
Posts: 3432
Joined: Fri Jul 27, 2007 6:51 pm

Post » Fri Jul 06, 2012 12:09 am



Yea gamers have damaged brain cells or something. >_< However, no, they haven't started on the next Elder Scrolls if you're going by when they started Skyrim in comparison to Oblivion's release. They made Skyrim in 3 years, so they started in 2008. That's 2 years after Oblivion's release. It's more likely that they're working on Fallout 4. Again, I hope they've hired some better writers.

They began the technical work and programming in 2008, but they began planning, writing and designing in 2006...

Also, what's wrong with the writing. I agree some parts of it are lacking, but I find that the dialogue is generally solid when it comes to the central 4 quest lines.

I guess we all have different tastes, exactly the philosophy we should adopt approaching this TESO game...
User avatar
Lucy
 
Posts: 3362
Joined: Sun Sep 10, 2006 4:55 am

Post » Thu Jul 05, 2012 2:50 pm

They began the technical work and programming in 2008, but they began planning, writing and designing in 2006...

Also, what's wrong with the writing. I agree some parts of it are lacking, but I find that the dialogue is generally solid when it comes to the central 4 quest lines.

I guess we all have different tastes, exactly the philosophy we should adopt approaching this TESO game...

The writing is pretty bad, especially the dialogue. Not to mention how few options you have in dialogue.
User avatar
Batricia Alele
 
Posts: 3360
Joined: Mon Jan 22, 2007 8:12 am

Post » Thu Jul 05, 2012 1:41 pm

The writing is pretty bad, especially the dialogue. Not to mention how few options you have in dialogue.

Opinions opinions , i think it was great.
User avatar
Charles Mckinna
 
Posts: 3511
Joined: Mon Nov 12, 2007 6:51 am

Post » Thu Jul 05, 2012 11:21 am

4 central questlines.
User avatar
Michelle Chau
 
Posts: 3308
Joined: Sat Aug 26, 2006 4:24 am

Post » Thu Jul 05, 2012 12:44 pm

Opinions opinions , i think it was great.

Meh, the dragonborn thing was so incredibly cliche and idiotic that I wish they would've just done away with that entirely.

http://www.popmatters.com/pm/post/152323-storyline-in-skyrim-no-thanks/

An interesting read.
User avatar
Georgine Lee
 
Posts: 3353
Joined: Wed Oct 04, 2006 11:50 am

Post » Thu Jul 05, 2012 10:41 am

The story is the best I've ever seen.
User avatar
Tina Tupou
 
Posts: 3487
Joined: Fri Mar 09, 2007 4:37 pm

Post » Thu Jul 05, 2012 9:27 pm

That still makes it amazing none the less pal.

To you perhaps, but not me?!? Incidentally, the only other ES game I ever played was Oblivion: But, we won't go there.
User avatar
Isabella X
 
Posts: 3373
Joined: Sat Dec 02, 2006 3:44 am

Post » Thu Jul 05, 2012 12:11 pm

To you perhaps, but not me?!?


I have never met a person who would play a non awesome game for 900 hours ... mods or not, even if it was the mods that made it awesome, its still awesome none the less.
User avatar
latrina
 
Posts: 3440
Joined: Mon Aug 20, 2007 4:31 pm

Post » Fri Jul 06, 2012 12:16 am



Meh, the dragonborn thing was so incredibly cliche and idiotic that I wish they would've just done away with that entirely.

http://www.popmatters.com/pm/post/152323-storyline-in-skyrim-no-thanks/

An interesting read.

It wasn't really cliché. They explained the Dragonborn thing with reference to the Gods, Akatosh and Kynareth. Admittedly, characters such as Delphine were boring, but you didn't have to tag along with them for long. Arngeir, Paarthurnax and Alduin were all fairly well written, and I particularly liked the past between Alduin and Paarthurnax, it added depth. And I'm pretty sure the Th'um and dragon language haven't been done before. It was so well imbedded into Nord belief and culture, I would counter your statement, Skyrim's main quest was quite unique, aside from the 'your chosen' thing, and engaging. And even if you hated it, the Thieves Guils and DB were well written, and had good characters, no?
User avatar
Olga Xx
 
Posts: 3437
Joined: Tue Jul 11, 2006 8:31 pm

Post » Thu Jul 05, 2012 8:20 pm

It wasn't really cliché. They explained the Dragonborn thing with reference to the Gods, Akatosh and Kynareth. Admittedly, characters such as Delphine were boring, but you didn't have to tag along with them for long. Arngeir, Paarthurnax and Alduin were all fairly well written, and I particularly liked the past between Alduin and Paarthurnax, it added depth. And I'm pretty sure the Th'um and dragon language haven't been done before. It was so well imbedded into Nord belief and culture, I would counter your statement, Skyrim's main quest was quite unique, aside from the 'your chosen' thing, and engaging. And even if you hated it, the Thieves Guils and DB were well written, and had good characters, no?

It's cliche because the whole chosen one, etc. etc. is what permeates fantasy writing. The exact details of how they are the chosen one and what exact form it takes aren't exactly what I'm talking about.
User avatar
Andrea P
 
Posts: 3400
Joined: Mon Feb 12, 2007 7:45 am

Post » Fri Jul 06, 2012 12:20 am

I have never met a person who would play a non awesome game for 900 hours ... mods or not, even if it was the mods that made it awesome, its still awesome none the less.

It's all about the eye candy my friend and little else.
User avatar
Catharine Krupinski
 
Posts: 3377
Joined: Sun Aug 12, 2007 3:39 pm

Post » Thu Jul 05, 2012 3:17 pm

I'm just hoping that TESO will be less watered down. The idea that it may have stricter class roles already makes it less watered down imo. The writing can't be worse than Skyrim can it? I mean maybe that's where all the decent writers are over at Zenimax.
User avatar
kyle pinchen
 
Posts: 3475
Joined: Thu May 17, 2007 9:01 pm

Post » Thu Jul 05, 2012 1:43 pm



It's cliche because the whole chosen one, etc. etc. is what permeates fantasy writing. The exact details of how they are the chosen one and what exact form it takes aren't exactly what I'm talking about.

Just one question...do you like Morrowind?

Morrowind was even more 'the chosen one' than Skyrim...yet that receives universal acclaim. A main criticism of Oblivion, there was nothing special about the PC...

The chosen one permeates Fantasy because people find it interesting, and in games, gratifying, and as long as it continues to develop such that it is distinct from other versions, it will always be acceptable to most fans...
User avatar
Louise
 
Posts: 3407
Joined: Wed Nov 01, 2006 1:06 pm

Post » Thu Jul 05, 2012 5:17 pm

From my stand point, this is a huge mistake, agree with that. But if Zenimax rakes in profits, it won't be an mistake to them, but I'm just hoping that TES and it's lore are treated with gentle hands.
User avatar
Becky Palmer
 
Posts: 3387
Joined: Wed Oct 04, 2006 4:43 am

Post » Thu Jul 05, 2012 9:51 pm

Alright guys, let's keep the snarky potshots and personal attacks out of this forum before we have to start handing out some vacation time. This thread was a discussion on why some people believe TESO is a mistake and why people believe they feel as such. It was not meant as an open invitation to demean other members of this community with pointless remarks simply because their opinion does not coincide with yours or attacking people for what they liked or did not like about Skyrim (which was delevoped by Bethesda Game Studios; not ZeniMax Online).

Thanks,

Milt
User avatar
FITTAS
 
Posts: 3381
Joined: Sat Jan 13, 2007 4:53 pm

Post » Thu Jul 05, 2012 2:01 pm

That what is offered to gamers these days is just eye candy and gamers accept that with praises. That's what I guess he meant, but I'm not talking for Eno, just guessing.

Eye-Candy, as you call it, is only present due to the technological advances of today's developers. They are hardly going to use dated tech to make their games when they can use modern engines. This does not necessarily influence someone's desicion to buy - often the best games graphically are poor in the gameplay and integrity front, seeing as the spent all of their money developing graphics - take Crisis 2.

User avatar
K J S
 
Posts: 3326
Joined: Thu Apr 05, 2007 11:50 am

Post » Thu Jul 05, 2012 8:19 pm

Just one question...do you like Morrowind?

Morrowind was even more 'the chosen one' than Skyrim...yet that receives universal acclaim. A main criticism of Oblivion, there was nothing special about the PC...

The chosen one permeates Fantasy because people find it interesting, and in games, gratifying, and as long as it continues to develop such that it is distinct from other versions, it will always be acceptable to most fans...

I don't like that aspect of Morrowind actually. The PC in Oblivion does plenty of important things like closing Oblivion gates single handedly or breaking the siege of Kvatch, etc. People who criticize Oblivion for that are....special to say the least. This is part of the reason I'm looking forward to the MMO. I hope that it will give you more of a chance just to be a rogue or a thief or an adventurer without having to be the chosen one as well.
User avatar
Strawberry
 
Posts: 3446
Joined: Thu Jul 05, 2007 11:08 am

Post » Thu Jul 05, 2012 7:58 pm



I don't like that aspect of Morrowind actually. The PC in Oblivion does plenty of important things like closing Oblivion gates single handedly or breaking the siege of Kvatch, etc. People who criticize Oblivion for that are....special to say the least. This is part of the reason I'm looking forward to the MMO. I hope that it will give you more of a chance just to be a rogue or a thief or an adventurer without having to be the chosen one as well.

Fair enough, although it's still unfair to say those people are 'special' purely because they see it differently to you. What meant was that those people (though not me) see the player character as not being a prophesised God-send, rather a person in the right place at the right time. That doesn't ruin it for me, but gamers can be a prideful bunch, and I can see where they're coming from...

I do like the aspect of being able to just fit into the world in the MMO, not be a hero or otherwise unassailable figure to a people you do not yet know. I think that is one of the many reasons we should reserve hatred for the game until release

:)
User avatar
Star Dunkels Macmillan
 
Posts: 3421
Joined: Thu Aug 31, 2006 4:00 pm

Post » Thu Jul 05, 2012 9:54 pm

Eye-Candy, as you call it, is only present due to the technological advances of today's developers. They are hardly going to use dated tech to make their games when they can use modern engines. This does not necessarily influence someone's desicion to buy - often the best games graphically are poor in the gameplay and integrity front, seeing as the spent all of their money developing graphics - take Crisis 2.
But when the beatufication of an game is what I get instead of an suberb story, I'm not pleased. Skyrim was a move to this direction, it look magnificent all right, but I'll play Morrowind any day for it's(IMO) better story. Opinions and the question of preferance I guess.
User avatar
Multi Multi
 
Posts: 3382
Joined: Mon Sep 18, 2006 4:07 pm

PreviousNext

Return to Othor Games