Keybinding Issues #2 (Hotkeys, Favorites, NumPad, Drop Item,

Post » Fri May 18, 2012 5:37 am

There is a mod to fix this since beth cant handle it:

http://www.skyrimnexus.com/downloads/file.php?id=88

Well, except

a) most of those fixes are already on this thread, and
B) that link is already on this thread.

Thanks for linking it anyway, looks like the author has made some updates. Will go through it to see.
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Annick Charron
 
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Post » Fri May 18, 2012 3:32 pm

It seems that the engine sometimes seems to recognize the keys/buttons properly, and sometimes it does not. It all seems to be intermittent actually. Sometimes I may equip something to my left and and it either doesn't equip at all, or equips in the opposite hand. A majority of the time it seems to work fine?

However... Curious if this issue is also related to a CTD problem I seem to be experiencing, more often than not, in the Inventory/Search menu?
http://www.gamesas.com/index.php?/topic/1271270-inventory-take-all-bug/
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Beth Belcher
 
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Post » Fri May 18, 2012 1:48 am

I want to be able to map custom keybindings to any key on the keyboard. Especially the numpad as I will not even buy games that dont allow it.
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Hope Greenhaw
 
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Post » Fri May 18, 2012 5:49 am

Is there any sort of Dev Tracker available? I'd like not to miss any comment they come forth to make.
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Sammie LM
 
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Post » Fri May 18, 2012 8:09 am

Does anybody have issues with keys being unresponsive?

For example. Most of the time my shout key does not work. I'll be trying to shout at something, usually to push it away from me, and nothing happens...other than my death. Other times it works, usually when I don't need it but just want to make sure it works, seems to be only during combat that it doesn't work, but who wants to use the shouts in combat anyway.

Same thing with the combat keys. I usually do the dual wield power attack with both weapons, which does a nice series of slices. And you can chain them together and pretty much just keep slicing and someone. Which is good as I'm playing as a very fragile Assassin. One or two hits usually kills me. So I need to either not be seen, or deliver a continuous stream of attacks which normally knock the person off balance to prevent them from attacking until they die. However Often when I try this, one of the attack keys doesn't work, so I just do a single handed little stab...stab...stab....dead....swear....reload.

I've had it happen with a bow, I'll be hitting the "Right Hand" to draw back an arrow, but nothing will happen. Usually if I hit the "Left Hand", in the case of the bow to make it do its bash, THEN I can use the "Right Hand" key again. Similar with dual wielding swords, If I hit the left attack key I can then do the right., but by then I'm usually almost or entirely dead.

But when I'm dual wielding daggers and standing right being someone/something ready to do a double power attack which would kill the enemy and instead to a single handed little slice, then I'm forced to either run, or try and stand my ground and use maybe a shout to put the odds back in my favor... or right, my shouts only work if I stand on one leg while rubbing cheetah blood on my chest...

I spend so much time reloading a game because the game is unresponsive to my commands. I don't mind getting killed, as long as its due to my incompetence and not flawed controls.

--------End Rant----

Anyone else experiencing this? I am using the controlmap.txt but pretty sure it was doing it before that anyway, so I don't think its related to that.
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Flash
 
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Post » Fri May 18, 2012 7:59 am

Yes, Moribilus, I am having response issues as well.

It can be hard to tell whether it's a problem with the interface or responding to the keys/mouse. It seems to happen more often with the mouse but does happen with command keys.

The most common one is drawing an arrow - sometimes it just doesn't happen, I have to let go and press the mouse button again.

I have had intermittent issues picking up items and confirmation (activate / E key) in conversations or confirmation popups.

Also using hacked controlmap.txt, was using AHK but no longer.
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Christine Pane
 
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Post » Fri May 18, 2012 3:17 pm

The most common one is drawing an arrow - sometimes it just doesn't happen, I have to let go and press the mouse button again.

Yes, the bow lag is annoying.

Sorry if I missed it, but was there any update on the marking favorites issue?
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Quick Draw III
 
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Post » Fri May 18, 2012 8:45 am

I'm just going to register my experience, as well.
There are fixes to issues, but this is the most amateur keybinding I have ever seen.
It must have been programmed by Todd Howard's intern, and everyone was too afraid to say something.

I'm left handed, and cannot play this game without AHK (thank god for that program). Here is my
experience with Skyrim (latest version):

* can't rebind numpad keys, which basically means I can't play the game.
* can't assign a different key like the down arrow as my left hand, because you can only equip items on your left hand to a mouse button.
* some keys are still hard bound, so even if you remap keys, you can't use the ones you remapped (like moving left or right in GUIs)
* the activate key doesn't get you out of things, like it did in Oblivion, so you have to use a different key to close the GUI??

So I tried a controller.

* Can't use a controller unless it is an xbox contorller (logitech controllers no good)
* Can't configure the xbox contorller like I would like?

If this game wasn't so good otherwise, I would just throw it out. Seriously need to to think twice about the next one.
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louise tagg
 
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Post » Fri May 18, 2012 3:17 pm

Is there any sort of Dev Tracker available? I'd like not to miss any comment they come forth to make.

No, Bethesda's relation ship with this board and the issues that demand attention remains entirely one-sided. There's absolutely no guarantee that these issues will be addressed in the patch and we'll have to wait until it's published to find out. I'm not sure what Bethesda's definition of "community manager" means, but for Gstaff, it apparently stops at making announcements. And socrates200X has been MIA since revealing the (ridiculous) decisions behind why this UI is so broken on the PC. Either he/she is hard at work (I guess they're done drinking mead now that the weekend's over) or has been urged not to reveal any more braindead decisions that took place during development.

Skyrim looks to be the best game I've ever played, but it becomes UNPLAYABLE as soon as I remap a couple of keys because, like most PC users, I DON'T WANT TO USE A FREAKING GAMEPAD.
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Abel Vazquez
 
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Post » Fri May 18, 2012 6:44 am

I posted this in the general section, but it looks like it would be more appropriate to insert it into this thread.
I'm trying to play a traditional battle mage - heavy armor, 1 handed weapon in my right hand, offensive spell in my left hand.

In my quick menu, I have #1 mapped to the mace, #2 mapped to the destruction spell and #3 mapped to a healing spell.

Without pausing the game, what keys do I have to click on so I can un-equip the spell in my left hand so I can free up my left hand for blocking an attacking with my weapon? I think the in-game term for weapon blocking is "Riposte."

If I click on the #2 key again, then it un-equips my weapon and puts the same destruction spell in both hands.

So far, I've only figured out two ways around this flaw in the UI and neither of them are really adequate:
1) click on Q to pause the game, and then manually right and left click on the weapon and spell so that it frees up my left hand. This is very tedious and immersion breaking. Because I only need to block with my weapon for a few seconds, it ends up taking me longer to un-equip the spell in my left hand than the window of time I need to be able to riposte. In other words, it takes me more than a couple of seconds to bring up the Q man, scroll through my really long list of items to my weapon and spell, and then manually right and left click the items I want in my right and left hands. I need to be able to get ready to riposte in one click; as it is, I end up dragging the fight on much longer than it has to be because I'm constantly pausing the game.
2) carry a shield and assign it to the #4 favorite key. Battle mages generally don't carry shields and I want to maximize my carrying capacity for the time being.

Why can't I define an item set on the PC version?

I should be able to play the game in the way I want to play it without structuring my equipment and abilities around the limitations of the UI.
This is just one more ridiculous example of Bethesda giving us a PC port of a console game. I bought the PC version instead of the PS3 so that I could get mods and play with keyboard/mouse, and I definitely feel screwed.

Bethesda, please, we need to be able to :
- assign an ability hotkey to a specific hand (eg, put sword in left hand, put flame spell in right hand, etc)
- use a hotkey to remove the ability from a hand (eg, remove flame spell from right hand so that I can block with my sword)

Well, at least, now we know why Bethesda didn't send PC versions of the game to reviewers. It's unsurprising, really, since it's just taking what they did with Oblivion a step further, but I guess I was willing to give them another chance. I've bought each and every installment of the game since the original Elder Scrolls:Arena, but one thing's for sure, this is my last preorder for a Bethesda game.
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kyle pinchen
 
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Post » Fri May 18, 2012 1:47 pm

I'm just going to register my experience, as well.
There are fixes to issues, but this is the most amateur keybinding I have ever seen.
It must have been programmed by Todd Howard's intern, and everyone was too afraid to say something.

I'm left handed, and cannot play this game without AHK (thank god for that program). Here is my
experience with Skyrim (latest version):

* can't rebind numpad keys, which basically means I can't play the game.
* can't assign a different key like the down arrow as my left hand, because you can only equip items on your left hand to a mouse button.
* some keys are still hard bound, so even if you remap keys, you can't use the ones you remapped (like moving left or right in GUIs)
* the activate key doesn't get you out of things, like it did in Oblivion, so you have to use a different key to close the GUI??

So I tried a controller.

* Can't use a controller unless it is an xbox contorller (logitech controllers no good)
* Can't configure the xbox contorller like I would like?

If this game wasn't so good otherwise, I would just throw it out. Seriously need to to think twice about the next one.
Try editing the controlmap.txt file. You should be able to change all of this quite easily.
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Jani Eayon
 
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Post » Fri May 18, 2012 1:57 pm

Post limit.

New thread here: http://www.gamesas.com/index.php?/topic/1273103-keybinding-issues-3-ui-numpad-drop-item-take-book-spend-dragon-soul-etc/
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Rachel Cafferty
 
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