Magic kill cams got to go!

Post » Wed Jun 13, 2012 5:17 am

It is so funny how people say things like, everyone thinks so. it's 10 to 1 in favor. In real context, 326 people viewed this thread. 26 people posted.
Somehow this is a majority of the millions of people who own this game????
So funny.

I-no-rite? Not to mention the fact that forum posters make up a particular kind of gamer (least people with many posts do). But why not extrapolate based off of a flawed poll? Better add to/explain this- the poll is too narrow to use its results to claim generalities about the skyrim gaming population.

@ blacksmith: yes this thread is about the killcam toggle, but the toggle argument goes beyond that, and it is why it has a low chance of success. I think another hot-button toggle issue about a month ago was health regeneration, should that be a toggle as well? - Some thought so. Can't cater to everyone without a million toggles, and this issue is not necessarily more pressing than any other, it just has a couple of passionate supporters on a forum. (many complaining in this thread are the same ones who hated the melee kill cams before they were expanded to range in 1.5, so no suprise or additional support there).
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elliot mudd
 
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Post » Wed Jun 13, 2012 12:07 am

W-w-w-wait? WHAT?! They added kill cam movies for Archery/Magic?!
I'll take credit for that one. I've been [censored]ing about that, here, since release.
As long as you're using my ideas, Bethesda, how about adding some Dragon Bone weapons, and a "hardcoe" mode?
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Yama Pi
 
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Post » Wed Jun 13, 2012 12:39 am

This has been beaten to death but i must agree they are buggy as hell
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Trent Theriot
 
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Post » Wed Jun 13, 2012 12:07 am

I don't get some of these complaints. Many of the posters in this thread don't seem to realize that the rest of the world DOES move in slow motion during the killcam. Also, during the killcam, you can't take damage even though several people are complaining about getting killed while watching them.

Lastly, I've been playing an archer only character for over 100 hours now since 1.5, and I've only seen three "killshots" miss. All of them were from some strange event like a follower running in front of an arrow (which was funny) or me hitting a rock just in front of the target.

I have never seen the cam itself actually give the target enough time to move out of the way. I've seen dozens and dozens of these killcams, and almost every single one hits exactly where I figured it had hit. I even killed a fox by hitting it in the tail once, I swore I had missed. But the killcam kicked in and showed me that i just barely managed to find a hit.

So I don't buy any of this "killcam gives them time to get away" nonsense. The killcam doesn't give them any extra time to do anything. What it does is slow down the world and track the shot that you made. If you missed, it's probably because you missed. Why the cam kicks in when you miss I don't know. It's probably because the situation has changed in that fraction of a second while the arrow/spell was in flight. Again, see my follower jumping in the way. Had they not done that at exactly that moment, it would have been a kill.

I'm not saying we don't need a toggle. If they add one, sure, it will make some people happier and I'm fine with that.
What I'm saying is that if you want to argue in favor of a toggle using some sort of "facts" or "logic," then make sure you actually have facts, and are using them logically.
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victoria johnstone
 
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Post » Wed Jun 13, 2012 5:40 am

NO. No they don't. I'm so sick of all the crying about a toggle. If they added a toggle for everything single thing that people are wanting Skyrim would have the biggest toggle menu in history. :shakehead:


I can't resist asking you ... 'so what?'

There's nothing wrong with a long list of toggles. Civilization games have had pages of them. Just stuff them all into a popup and call it "advanced options."
Each of them would correspond to existing .ini changes (for the most part) anyway, so it's not like it would add any bulk to the game either.

So I'm not following the reason for your objection.
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Tikarma Vodicka-McPherson
 
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Post » Tue Jun 12, 2012 9:25 pm

I love them. Nicely done Beth.

*sigh*
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Romy Welsch
 
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Post » Tue Jun 12, 2012 6:49 pm

*sigh*

You act as if he's somehow objectively wrong. Liking something is preference, if I recall.
I also happen to like them.
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Kelly James
 
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Post » Tue Jun 12, 2012 9:55 pm

Not sure if this was mentioned earlier, but I've seen a bug where I could no longer see the lightning from my Sparks spell, and enemies would become hostile, but not attack. They just stared at me while I zapped them. It went away eventually tho.

I do agree, they are not very special. 'Oh neat, I get to see the target slump over dead from a slightly different angle!'
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Mr.Broom30
 
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Post » Wed Jun 13, 2012 2:50 am

You act as if he's somehow objectively wrong. Liking something is preference, if I recall.
I also happen to like them.

No, its not that, its just that whenever I see a Main Event post its always "Youre wrong, Beth is right. Thanks Beth". Made me sigh. No offense meant... :happy:
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Manuela Ribeiro Pereira
 
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Post » Tue Jun 12, 2012 5:21 pm

I have stopped using magic because of them.

Holy Massive Overreaction, Batman!?
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Charles Weber
 
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Post » Wed Jun 13, 2012 3:43 am

It is so funny how people say things like, everyone thinks so. it's 10 to 1 in favor. In real context, 326 people viewed this thread. 26 people posted.
Somehow this is a majority of the millions of people who own this game????
So funny.
and this is the winning post on this thread. Nobody who posted actualy did any research regarding the topic, especialy the one who created the post. Im pro toggle just for the fact that i dont want this crap spamming up the forum
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Dylan Markese
 
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Post » Tue Jun 12, 2012 8:59 pm

Holy Massive Overreaction, Batman!?
Another winner!
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KRistina Karlsson
 
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Post » Tue Jun 12, 2012 6:51 pm

They are fun in 1-on-1 battles. But when I'm ganked by 2 or 3 Falmer and I lose control of my character for a finish move then get killed by the other Falmer because I can't block or cast spells or attack again, then I dislike them greatly.

This shouldn't happen, unless you have a mod that changed the kill-cam settings. It won't (or isn't supposed to) do a finishing move unless it's the last enemy around, and only on the killing blow.

It might just be that magic is bugged. Or you're making things up. ;)
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Crystal Clear
 
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Post » Tue Jun 12, 2012 11:48 pm

I-no-rite? Not to mention the fact that forum posters make up a particular kind of gamer (least people with many posts do). But why not extrapolate based off of a flawed poll? Better add to/explain this- the poll is too narrow to use its results to claim generalities about the skyrim gaming population.

@ blacksmith: yes this thread is about the killcam toggle, but the toggle argument goes beyond that, and it is why it has a low chance of success. I think another hot-button toggle issue about a month ago was health regeneration, should that be a toggle as well? - Some thought so. Can't cater to everyone without a million toggles, and this issue is not necessarily more pressing than any other, it just has a couple of passionate supporters on a forum. (many complaining in this thread are the same ones who hated the melee kill cams before they were expanded to range in 1.5, so no suprise or additional support there).
How about this, america works on effort and rewards. Here we are showing effort and there bethesda is giving us no rewards. at least we arent just sitting on the couch saying why didnt they make this game better! Another winner!
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Nick Pryce
 
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Post » Tue Jun 12, 2012 3:06 pm

Oops... got him there.
This. :rofl:
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N3T4
 
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Post » Wed Jun 13, 2012 1:14 am

Gotta agree, same for archery. It's an immersion killer for me. I don't mind melee killcams as they tend to flow with combat, but the magic and archery killcams just ruin the game for me. It's incredibly annoying to get a killcam every five seconds on my mage character. I want to kill that enemy and move on to the rest, but instead I'm forced to kill that enemy, wait five seconds, and then kill the rest. Archery killcams can be cool at long distance, but the only long distance one I had missed the target. The close ranged ones are stupid. A toggle would be a very nice addition to the game. That way I'd be able to enjoy my assassin and mage saves without having the gameplay paused every five seconds by a killcam.
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ImmaTakeYour
 
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Post » Wed Jun 13, 2012 5:50 am

Yay kill cams! Hoping they do cams for shouts next. :biggrin:
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Adam
 
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Post » Wed Jun 13, 2012 4:12 am

While the new melee animations are great, I can see why they left out ranged kill cams. They offer nothing other than slow motion. There are no different animations that play out, no charred corpses, frozen bodies, dramatic arrow kills, nothing. They could have been good if they at least have unique animations.
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Miragel Ginza
 
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Post » Tue Jun 12, 2012 5:24 pm

First off, i agree whole-heartedly about the new kill cams. Magic kill cam is especially screwed up, it will often happen even when im no where close to killing an enemy, makes no sense at all.

Second, would this possibly be something a mod could fix? I know consoles dont have mods but.. if you bought skyrim for console, you done goofed. :D
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Yung Prince
 
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Post » Wed Jun 13, 2012 6:31 am

NO. No they don't. I'm so sick of all the crying about a toggle. If they added a toggle for everything single thing that people are wanting Skyrim would have the biggest toggle menu in history. :shakehead:
How come it was manageable in fallout? Where there kill moves in previous elder scrolls? Hope you are joking about shout cams. You'll be wanting slow mo jumping next... What I really want is for people to stop complaining about people wanting a toggle. Stick to your own game and don't try to ruin others.
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Sammi Jones
 
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Post » Wed Jun 13, 2012 5:22 am

I like 'em but for archery they're screwed up, my arrows miss because the target gets paralyzed BEFORE the arrow even leaves my hand, then they fall over and I miss causing the arrow hits a tree? WTF man, I love the idea but it needs to be fixed.
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Abel Vazquez
 
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Post » Wed Jun 13, 2012 6:06 am

There's a mod that kills magic and archery kill cams. Install it and be happy!
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Joanne Crump
 
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Post » Tue Jun 12, 2012 4:23 pm

There's a mod that kills magic and archery kill cams. Install it and be happy!

Once again something that doesn't help console players.

Magic kill cams have been hit or miss for me so far. Started a new mage character and it's mostly due to the weird camera angles chosen for the kill cams. It's usually such a strange viewing angle that I can't even tell what's going on.
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Your Mum
 
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Post » Wed Jun 13, 2012 4:44 am

Holy Massive Overreaction, Batman!?
Perhaps. Although magic is pretty poor even without the ridiculous slo mo. There is such a lack in the variation of spells in the game. I just wish the cams weren't forced upon us. I just don't get the opposition to a toggle. Why oppose one? I have to say some of these new killcams in 1.5 are ridiculous. This is an elder scrolls game not wwe. All I really want is a slightly more enjoyable game. Instead we have all the cod [censored] claiming skyrim is perfect and will not let anyone point out faults.
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Reven Lord
 
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Post » Wed Jun 13, 2012 1:12 am

How come it was manageable in fallout? Where there kill moves in previous elder scrolls? Hope you are joking about shout cams. You'll be wanting slow mo jumping next... What I really want is for people to stop complaining about people wanting a toggle. Stick to your own game and don't try to ruin others.
No, there were not kill cams in the previous elder scrolls. Which makes about as much sense as saying since there were no dragons in the previous games then Skyrim shouldn't have them either. I initially started out thinking they should put a toggle in for the people who don't like the kill cams but after seeing the same old garbage regurgitated over and over I honestly hope they don't now. And how exactly did I ruin your game? :facepalm: If I remember correctly I didn't add the kill cams, Bethesda did. This subject has been beat to death by the same people until it has passed from a legitimate complaint to outright crying. There are a lot of other things Beth could be working on besides catering to the whims of the minority who don't like a certain aspect of the game. And for all the people on pc complaining about kill cams take 2 minutes and download a mod that disables them. I personally like the kill cams but after all the ridiculousness on here I couldn't care less anymore whether they ever make a toggle for them. My sympathy has run out. :tongue:
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Jonathan Braz
 
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