media reaction to fallout bugs

Post » Sat Dec 18, 2010 9:43 pm

That is really going to hurt Bethesda's/Obsidian's reputation whether they like it or not. Expect every single review about a game either company has done from this point onwards to mention them creating/publishing "The buggiest game of the decade"


They had to do something to carry the torch from Daggerfall.

Which I also loved playing.
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CArlos BArrera
 
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Post » Sun Dec 19, 2010 12:22 pm

They had to do something to carry the torch from Daggerfall.

Which I also loved playing.


Daggerfall is sweet, sweet love.

It's so good that I really (and this isn't sarcasm) don't mind sometimes falling through dungeon floors into nothingness.
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Jeffrey Lawson
 
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Post » Sun Dec 19, 2010 4:49 am

This game crashed less and had less bugs than Alpha Protocol for me, and I'd call that an improvement.
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Inol Wakhid
 
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Post » Sun Dec 19, 2010 12:06 pm

It's Obsidian and Bethesda... i don't understand why people are so surprised by this lol. Majority of the people that play FNV enjoy it even with the minor/major bugs... and this isn't gonna hurt Obsidian/Bethesda cuz they already have a pretty shady history involving issues with games :intergalactic:
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Sun of Sammy
 
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Post » Sun Dec 19, 2010 12:50 pm

If only you could just smash the media's heads with a super-sledge, we would be good. but anyway, there is a MAJOR improvement over FO3 , and that is that the game doesn't crash in my face or sometimes even freeze and i have to restart my computer, i'd rather have a bunch of funky bugs than having the game crash every so often.
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ladyflames
 
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Post » Sun Dec 19, 2010 10:40 am

Just the same level of issues as F3 as far as I can see.
Had a couple of freezes during hectic moments..
the loading screen has locked a couple of times..
been stuck in the landscape afew times but was able to speed travel out of it..

its been ok.
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Kelvin Diaz
 
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Post » Sun Dec 19, 2010 12:55 am

[quote name='Switch296' date='26 October 2010 - 11:45 PM' timestamp='1288151110' post='16575535']

But back on topic, to the people saying there are no glitches/bugs and people are just hopping on a band wagon I'm sorry but just because you have been lucky and have not experienced these game breaking bugs does not mean they don't exist. Far more people are experiencing game breaking bugs/corrupted saves than those who are not.



Ever thought about the fact that most users who are having problems seem to populate forums and keep mentioning these bugs where ever their internet travels take them? I dare to say there is a bigger precentage of people just playing and enjoying the game with minor bugs then the vocal mayority on these boards.

I had one freeze and I blame my xbox for that.
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Arrogant SId
 
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Post » Sun Dec 19, 2010 3:54 am

Okay, just to be clear, its the buggiest game of which decade? The 2000s or the 2010s? For the sake of posterity, we must know!

So if its this decade they could say 'of the year' and mean the same thing..... :wink_smile:
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Austin England
 
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Post » Sat Dec 18, 2010 10:15 pm

Sorry media clowns, but the glitchiest game of the decade for ME was "The Witcher" -- a game that I still highly rate (despite it's sixist collector cards).

Fallout has some glitches, but nothing that has made me go "U*(#&@_*#!!!!!!!!!!!!!!!!!!" because it really killed the fun-factor of the game. The load times for me are extremely fast (and I'm on a laptop) and fixes HAVE been rolling out.

Comparatively, I had to stop playing the Witcher 2 hours in because every single time I'd die to some barghest or something, the game would respond by spawning double what spawned last time. (2, 4, 8, 16, 32...) There were also the 10-minute load screens. <.<


I recognize that Fallout is unpolished. If you really want to [censored] and moan about why that is, point the finger at the guy holding the release schedule and bullwhip, and get ready to blame the hoards of players who moan and boycott because a game got pushed back.
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jessica robson
 
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Post » Sun Dec 19, 2010 4:18 am

Although the criticism is an exaggeration it does ask the question. How do they let a Single Player game into the market without sufficient playtesting?
Bethesda games always get patched to a playable standard but surely this is what the QA team is paid for. It isn't a big issue but negative media doesn't help them and more worringly for them is that it could have been easily preventable with better time management and proper QA testing.
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Manuela Ribeiro Pereira
 
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Post » Sun Dec 19, 2010 12:40 am

Sadly I blame the internet for the releases these days. 15 years ago when it was uber hard to get updates for games and such, devs had to make sure that they were releasing a fully pollished title.
Now days its too easy to release it, and then patch as you go along. Consoles were saved for a while, but now days they too work online and so patches are becoming a big part of them too.

Ive been "mostly" lucky and haven't had too many issues.
- Fallen into rocks twice
- A few bugged quests

Nothing game breaking or that you cant work around. But the thing that really pisses me off is that devs dont polish the games before release. I would FAR rather have a blizzard approach and be told "You'll get it when its ready" over getting it and feeling like you got ripped off because half of the features dont work.

Full list of issues Ive got:
- Bad memory handling
- Companion AI is TERRIBLE
- Companions getting stuck or disapearing
- Broken quest lines
- Frame rate drops
- Blocky land/ Invisible walls
- Broken scripts/animations with weapons (un)holstering
and obviously the 2 above.

But this said Ive got 40 hours under the belt of game play and Im loving playing. But the game most certainly needs so patches. What worries me, is that modders seem to be getting the fixes out faster than the devs. Maybe this is a new trend - devs give you the basics and something like the GECK, you fix it.
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Monika Fiolek
 
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Post » Sun Dec 19, 2010 7:41 am

The game needs many quest/script fixes and engine/performance tweaks, sure, but what Bethesda game does not? Fallout 3 and Oblivion were no different in that regard yet many sing praises about them today. Give it time and New Vegas will be fixed up, no doubt when Fallout 4 comes around New Vegas will be the standard that players will hold it to.

As for reviews, they are useless, as for reviewers, they are worthless. Everyone should be competent enough to form their own opinions in life.
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FoReVeR_Me_N
 
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Post » Sun Dec 19, 2010 3:59 am

It's funny..
this statement made me laugh : "I think when you create a game as large as Fallout 3 or New Vegas you are going to run into issues that even a testing team of 300 won't spot" - Chris Avellone

Were all 300 of those testers sleeping during their playtime?
You'd think 300! testers would find at least one of the instances of corrupt savegames, right... RIGHT?!

Plenty of those game-breaking buggs, apperantly 2 vaults and 1 quest which is a branch of the mainquest (come fly with me) has it.
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Darren
 
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Post » Sun Dec 19, 2010 9:53 am

OBJECTION!
I believe Sonic the Hedgehog 2006 was worse.
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carley moss
 
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Post » Sun Dec 19, 2010 4:03 am

Obviously these critics have never played, or tried to play that is, World of Warcraft on patch days.
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He got the
 
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Post » Sun Dec 19, 2010 6:47 am

Wow, just wow. I am shocked. For people to say "I didn't encounter any bugs" or "I only found 2 or 3" is making light of the situation. There is no excuse at all. While you maybe lucky you haven't encountered any bugs, other people have. To spend hours and hours like 10 or 20 hours to play a game to be all wasted for not because of a bug is very frustrating.

Also these comments is bascially giving developers and distributors a get out of jail free card. That is like saying, "Well I didn't see him kill anyone, so he must be innocent" while other eye witnesses say other wise and it was proven he did kill him. Just because you don't see any bugs, doesn't mean they are not there. The 1000s of posts that are talking about bugs, are they wrong just because you don't see them?

I guess Bethesda has really solidified themselves now. Look in the dictionary for "video game bugs" and you will have Bethesda right beside it. Also when new games come out, will we be asking if the game, is "Buggy as Bethesda?" now?

I would be really ashamed and embarresed if I was Bethesda right now. It's one thing to make an excuse for PC games because everyone has differnet specs, but for the 360 and PS3, where it's one console with all the same specs, there is no excuse now is there?

Hopefully this will motivate Bethesda to make and produce non buggy games. Other wise they will be like 2K now, and be games that should never be bought on game day release but wait 6 months down the road and then buy. My last game will be TES V after that I buy on game day release. After this, this could be the last game I buy from Bethesda on Day One release. 2K blew it with Civilization V. New Vegas also tainted it with the 360 glitches, so now my last hope is TES V.
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Ross Thomas
 
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Post » Sun Dec 19, 2010 1:22 pm

Davor: The real point is this, no game can be tested on every possible combination of hardware, software, driver, codec combination that exists, for PC anyway. Most companies outsource the console version to developers with more console experience. Unfortunately this tends to mean the console versions are released months after the PC version.

I really don't think that for people to say "I didn't encounter any bugs" or "I only found 2 or 3" is making light of the situation. For every person with a bug or glitch there are likely 10 or more who don't have these serious issues. If the majority of people had these serious issues the forums would be down with database issues more often than not due to the volume of posts. No matter how stringent QA is, not every issue can be caught in a game this complex.
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Angela
 
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Post » Sun Dec 19, 2010 10:49 am

Wow Davor, I think you need to chill a little...

Bug will happen and even if they had 5000 testers there would still be at least 1 bug. Thats just the nature of programming. If you cant handle that, best you start playing board games again.
Remember when you talk PC's in particular everyone runs a dif rig, but its one set of code... Surprize! your bound to have a few problems.

Ranting while it might make you feel better for a split second doesnt help the mods when they pass the info over to the devs, in fact all you are doing is making them bypass these threads.
So how about rather giving a list of the bugs that your experiencing, when, how they happen and start contributing towards fixes to the game rather than being a whiney 8 y/o.
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Genocidal Cry
 
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Post » Sun Dec 19, 2010 11:05 am

Until the patch yesterday I had no problems except a freeze every once and a while. I must have got the Mk.2 upgrade software from the platinum chip. Fallout 3 was waaayyy worse so I dont see the big deal.
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Nina Mccormick
 
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Post » Sun Dec 19, 2010 1:11 am

I am chilled. I guess I am just old. I remeber when I played games, and the only time we had "patches" was for hardward compatibility issues as said, everyone has different hard ware configurations. What I will not let the industry get away with is, realease now, patch later. Just because it's impossible to find glitches or bugs in a game is no excuse. You buy a car, it has 10 000 or more parts in it. What about an airplane? If one of them crashes are we going to say, "It's ok, because there is over 10 000 parts we can't find all the bugs in there."? Of coarse not.

It's todays generation who accepts this new practice and lets companies get away with it. While it may seem I am "ranting", how will that not help? Yes it makes me feel better, but the only way the companies will really listen is with $$$. We keep still buying games on release day all the time. But it can only last for so long. Just look at the car industry. It happened there, it very well can happen in the computer gaming industry as well. People stopped buying American cars because of their "bugs" or poor quality. It took what 30, 40 years to happen before people started buying Japanese cars like crazy, but it will happen one day here as well.

Will I be still here when this happens? Most likely not, since it's only 30 years in the gaming industry roughly give or take a few years. An industry cannot sustain it's self when everything is released with poor quality, it will suffer one day, sooner or later. It happened in the 80's, it can shurely happen again. But right now, compies want money now, and think they can keep this up forever. EA has change because a few years ago, for many the name EA was a name not to be bought. Any game with the EA name wasn't touched. Now they are becoming good again.

Yes I am chilled. Just because millions find it acceptable, I will not. While I my voice or $$$ will not make a difference, I will not be quiet just because the millions say it's ok.

Once again, it's bad buisness to release now and patch later. If games are more "complicate now" then that would mean more time needs to be done for testing. If that means that more people are needed for "beta testing" then so be it. Hire them. I believe 1000s of people will do this for free, so there is no excuse for not having 1000s of people beta testing then.
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Brian LeHury
 
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Post » Sun Dec 19, 2010 9:43 am

Obviously they never played the first two Stalker games lol. Those two were utter crap without patches. It took like 7 patches to get Clear Sky working without game killing bugs, and corrupt saves.

Save! It's the Stalker way.;)

Oh, I just. Encountered another bug. When I mod my repeater and I shoot all bullets and do a full reload, the gun locks up and doesn't fire and I can't click on dead bodies or pull up my pip boy. Perhaps it's a scripting issue. Also, I don't view crashes as a bad thing, it just means I've played enough fallout!
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Brandon Bernardi
 
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Post » Sun Dec 19, 2010 7:02 am

Hey Davor, I'm 41 and remember quite well in the 80s that when buggy games were released you were screwed. It happened more often than you might remember and there were no patches, you accepted your loss and moved on. Remember Karateka? Adventure Construction Set? Asylum? First release of Karateka was buggier than a cave full of radroaches. The only way to "fix" it was to buy it again 6 months later when a new version came out. And the money you spent in those days was equivalent to what you pay for games today. The past as I remember it, wasn't quite as rose tinted.
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Naughty not Nice
 
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Post » Sun Dec 19, 2010 5:07 am

Don't forget about ET for the 2600 :rofl:
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emily grieve
 
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Post » Sun Dec 19, 2010 7:34 am

Davor much like you, ive been gaming for over 20 years now. And its not a generation thing. As technology advances and there are more and more products out there we will find more and more bugs. That is just the nature. My point is ranting will do nothing but get your blood pressure up.
Old timers like you and I need to realise that the days of quake 1 or doom where it was virtually impossible to get patches and therefore they had to make sure that they release a solid game are gone. But I dont believe its because the programmers have gotten worse. Its about the breaks in tech, what the gamers expect and so on. Most open world games land up being buggy just simply cause of how much data they have to process. As the programs become more and more advanced and have to fit so many dif rigs, these problems will become greater.
At the same time, these are companies and they are driven by bottom line, and sometimes the bottom line needs to be pushed to allow for further development and patching. Thats just a principal of business. The same way we have seen recalls on Toyota for faulty breaks, nissans for electronic windows and so on, you can expect it with PC/software/consoles too.
Rather focus on helping solve the issues rather than ranting will help us all get further in this though.
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Shaylee Shaw
 
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Post » Sun Dec 19, 2010 9:44 am

Don't forget about ET for the 2600 :rofl:


Did you have to remind me? They actually took thousands of those unsold cartridges, smashed them and buried them under concrete in the desert. Good thing they did because those particular cartridges are collectors items today. Wish I still had mine :P
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Arrogant SId
 
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