[RELz] Morrowind Overhaul - Sounds & Graphics 2.0

Post » Tue May 08, 2012 11:08 am

Stuart, just uninstall Morrowind and delete everything that is left in the folder. Next time, unrar the installer into a separate directory.
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Jessica Raven
 
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Post » Tue May 08, 2012 10:26 am

Stuart, just uninstall Morrowind and delete everything that is left in the folder. Next time, unrar the installer into a separate directory.

if i delete the morrowind folder, will that not take it off my install list when i run STEAM?
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Rachel Cafferty
 
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Post » Mon May 07, 2012 7:16 pm

I 2 can say the splash screens are written in french.
qwert
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phillip crookes
 
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Post » Tue May 08, 2012 6:40 am

No, Stuart. It won't. Steam has a list of all the games you've paid for on their server.

I have the French splash screens as well, but oddly, I never noticed it until yesterday. My opening video ran perfectly fine, though.
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Matthew Barrows
 
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Post » Tue May 08, 2012 8:55 am

my opening ran fine as well...
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Undisclosed Desires
 
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Post » Tue May 08, 2012 12:29 am

more problems :( so ive finally done it right, got to the end, success! wohoo! i try to run the game and i get a lot of warnings.

Failed to create shader Shaders\TexCoord_4_offset_A.vso (twice)

Failed to create shader Shaders\WC_TexCoordGen.vso

Failed to create shader Shaders\FauxEMBM_Displace_2.pso

Unable to load pixelshader file: FauxEMBM_Displace_2.pso

Failed to create shader Shaders\FauxEMBM_Displace.vso

Unable to load vertexshader file: FauxEMBM_Displace.vso

With all of these it ask's if i still want to keep running the executable. I say yes to all of them, then i hear the music for the main menu, but i need to go through task manager to open morrowind, and i get that theres been a problem and that it has to close, were finding a solution blah blah blah.
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Emmi Coolahan
 
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Post » Tue May 08, 2012 8:32 am

DIsable steam in game community and disable pixel shading from the options in the Morrowind Launcher.
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Josh Dagreat
 
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Post » Tue May 08, 2012 7:27 am

Its working now :biggrin: thanks for this, its taken long enough to get it working but OMG was it worth it.

Though i totally forgot about the better bodies MOD. Man that made me laugh.

EDIT: Although the Crosshair isn't the one i chose. I chose the oblivion style crosshair, and it landed my with the gold star shaped one.
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Chris Duncan
 
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Post » Tue May 08, 2012 2:33 am

Congratulations on getting it working, Stuart!
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Kate Schofield
 
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Post » Tue May 08, 2012 10:30 am

EDIT: Although the Crosshair isn't the one i chose. I chose the oblivion style crosshair, and it landed my with the gold star shaped one.

http://forum.rpgitalia.net/topic/14699-update-auto-update-201/

:wink:
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YO MAma
 
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Post » Tue May 08, 2012 12:39 am

I know the compilation is complete, but it is not - for me :smile:

It just misses these 3 wonders:

- Ayse Skin Pack - as a replacement for the current dark UI (horrible imho). It contains two different texture packs (blue and darkwood), including crosshair + a backup of the original. There are some japanese characters in the journal and "when you press esc menu" textures but I deleted them (from the darkwood - the one I'm using). No read-me so I guess he/she has no problem in re-using, etc. I can upload it if you wanna try it.

- HD Intro Cinematic by Chesko - Can't see why it isn't there?! :smile:

- Darknut's HD splash screen - as an example, I just don't want vanilla ones... EDIT: just noticed NZdawghaus and Alaisiagae in the modlist, still I prefer Darknut's

- EDIT: For banners I prefer Faylynn's Signs and Banners and Korana's Shops and Great House Banners

So, what do you think?
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Kristian Perez
 
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Post » Tue May 08, 2012 1:33 am

http://forum.rpgitalia.net/topic/14699-update-auto-update-201/

:wink:

sorry, i don't want to register with RPG Italia.

But whenever i try open The auto updater, its opening WinRar, and whenever i extract it all it does is give me a folder called META-INF, with something thats useless.
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Sasha Brown
 
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Post » Mon May 07, 2012 8:43 pm

Did you install Java runtime envoriment?
If yes, it's a .jar file and you will have to open it wit Java.
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Dale Johnson
 
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Post » Tue May 08, 2012 8:37 am

I know the compilation is complete, but it is not - for me :smile: It just misses these 3 wonders: . . .

In the MGSO Options program, you can specify custom mods for many of the areas you mention. As with any compilation mod, Kingpix had to make decisions based on personal preference, which mods appear to be the most widely pospular, whether or not the original author would permit their mod(s) to be included and finally the size of the completed mod. Unfortunately, within those limitations, no mod can please every one in every way.

Luckily, even though the mods you mention aren't included, the MGSO does not prevent you from using them in your game.


Stuart, you don't have to register with the forum to read the thread.
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Manuela Ribeiro Pereira
 
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Post » Tue May 08, 2012 12:36 am

My installation seems to go all right throughout most of the auto-installing. However, once I reach the MGE part where it generates the distant terrain, it says there are 23 warnings at the bottom at the very end of the installation. The install guide says it is finished and all of that stuff. Whenever I try to access Morrowind, I will reach the splash screen and then the game will crash after a second and return me to my desktop. Eventually, the game just goes black when I start it up and crashes after a few seconds to the desktop. This problem seems to be related to MGE as when I disable MGE in-game, Morrowind works, but without all of the fancy effects that MGE brings. How do I go about fixing it where MGE can work properly and the game can successfully go on past the title screen without crashing?

In regards to my problem, I weny into MGE abd have also tried to disable the internal MWSE and distant land, both of which did nothing. Pixel shading is already off. I have reinstalled Morrowind and Morrowind Overhaul-Sounds and Graphics several times but to no avail.
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Harry-James Payne
 
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Post » Tue May 08, 2012 8:20 am

Does Morrowind work without mgso installed?
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Trevor Bostwick
 
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Post » Tue May 08, 2012 6:19 am

Yup, it works perfectly vanilla-wise. It also works if I disable MGE in-game.
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Charleigh Anderson
 
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Post » Tue May 08, 2012 1:22 am

So, what's your PC configuration?
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Grace Francis
 
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Post » Tue May 08, 2012 5:34 am

CPU: AMD Phenom II X4 965 Black Edition Deneb 3.4GHz Socket AM3 125W Quad-Core Processor
GPU: NVIDIA GEFPRCE 1GB GFFRS GTX 460
Motherboard: ASUS M4A87TD EVO AM3 AMD 870 SATA 6Gb/s USB 3.0 ATX AMD Motherboard
RAM: G.SKILL Ripjaws Series 4GB
Hard drive: SAMSUNG CD/DVD Burner Black SATA Model SH-S223C

I hope that helps eliminate what could possibly be wrong.
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Rhysa Hughes
 
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Post » Mon May 07, 2012 7:44 pm

Operating system and game version are also helpful.
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Emily Rose
 
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Post » Tue May 08, 2012 9:15 am

My machine runs on Windows 7 64 bit operation system. The version of Morrowind I am running is the Steam Game of the Year Edition, which should automatically have the latest patches as far as I know.
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Andrea Pratt
 
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Post » Tue May 08, 2012 12:07 am

Where is Steam installed?
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Andres Lechuga
 
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Post » Mon May 07, 2012 8:38 pm

I am assuming this is what you need:

C:\Program Files (x86)\Steam
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Lillian Cawfield
 
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Post » Tue May 08, 2012 2:30 am

Yes, that's what I mean. MGE cannot alter game files when the game is installed inside the Program Files directory in Windows 7. Windows doesn't give programs permission to write to other programs within system directories.

Please read through this thread or do a search for Installing Steam outside of Program Files. You won't have to reinstall your games, but you won't be able to use MGE or MWSE as long as they don't have the appropriate permission. Before you ask, yes, everyone who uses MGE on Windows 7 has to do this, whether they install through Steam or not.

(caveat: some people have discovered a way to change the permissions of the Program Files directory. I don't know how to do this, but I do know that if you make a mistake, you may have to reinstall your operating system.)
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Kayla Bee
 
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Post » Mon May 07, 2012 8:11 pm

Or disable uac, then reboot the computer and reinstall mgso.
Once you did that, you can re-enable uac and play.
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Neliel Kudoh
 
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