POLL: Fast-travel: Taxi or Instant?

Post » Tue May 14, 2013 10:11 am


If it's done similar to WoW you won't fall asleep, trust me Looking down at what's happening below you and seeing the world from a different perspective is really enjoyable and relaxing. Not that I expect flying taxi in TESO but it can be done on horse as well. And the rides usually took between 1-5 minutes depending on how far you needed to go.
User avatar
Blaine
 
Posts: 3456
Joined: Wed May 16, 2007 4:24 pm

Post » Tue May 14, 2013 12:23 pm

they want to make money .. when oblivion was being created they listened to the forrums compliants that were mostly working moms and dads that wanted to only spend 1 - 2 hrs a day or weekends only a few hrs of gameplay and not have to travel from point A to point B and have it take 4 hrs to do so .. also .. there was alot of younger players that are only aloowed 2 hrs a day in thier game so they also complained that they wanted "instant" or "extreme fast travel" ... imo this is where they went wrong was to think that WE ALL wanted this fast travel method .. big no no imo
should have the option to travel as many ways as possible .. and yes its true if the option is there for me to insta travel i will be tempted and almost allways click n go .. ruins the game and makes me bored .. in morrowind you couldnt just open the map and BAM go to where you wanted .. so it was alot better.
its what seperates elderscrolls from the linear games like "Neverwinter" its a staple in elderscrolls that cannot and should not and better never be removed from elderscrolls titles including its mmo TESO.
User avatar
Sweets Sweets
 
Posts: 3339
Joined: Tue Jun 13, 2006 3:26 am

Post » Tue May 14, 2013 12:44 pm

Instant fast-travel is just hand-holding.
Taxi or no fast-travel should be fine.
User avatar
Cagla Cali
 
Posts: 3431
Joined: Tue Apr 10, 2007 8:36 am

Post » Tue May 14, 2013 9:18 am


Just to add, DayZ is another great example of this. 1.6 million players on a hard-to-install mod for a buggy game from 2008 (don't get me wrong I am one of the very few who adore ArmA and OFP) that was never very popular to begin with.

The trick to success is not giving people what they say they want, but what they don't even know they want. It takes a lot of guts and a lot of faith but if it can be pulled off it is a major coup for any industry.
User avatar
Nick Swan
 
Posts: 3511
Joined: Sat Dec 01, 2007 1:34 pm

Post » Tue May 14, 2013 11:53 am


Way too much information "Milady" hehe!

Uhm on to the bussiness at hand i guess! I would like the option to actually walk or ride to my destination and in some cases "hire" a carriage or somesuch...
User avatar
Natasha Callaghan
 
Posts: 3523
Joined: Sat Dec 09, 2006 7:44 pm

Post » Tue May 14, 2013 12:39 pm

Instant travel will make the world so much smaller and rather insignificant imo. With a taxi you might actually see something worth back tracking to investigate, rather than instantly skipping all of the map and seeing nothing of interest except maybe a load screen with a tool tip on it.
User avatar
Kim Kay
 
Posts: 3427
Joined: Fri Oct 13, 2006 10:45 am

Post » Tue May 14, 2013 7:52 am

I don't see how it makes the world smaller in the fact that you don't know how many will be in each zone. Also they said you have to discover where they are at first before you can use them. So, yeah you have to do a bit of exploring and you won't miss out on anything.
User avatar
JeSsy ArEllano
 
Posts: 3369
Joined: Fri Oct 20, 2006 10:51 am

Post » Tue May 14, 2013 1:57 pm


This happened to me all the time in WoW in the beginning. I was always see stuff I didn't know was there and was like "woah, i gotta go find that place later!"
User avatar
Lady Shocka
 
Posts: 3452
Joined: Mon Aug 21, 2006 10:59 pm

Post » Tue May 14, 2013 8:32 am


One of the prime examples of that was the little camp in the hills east of Stormwind above a waterfall which you couldn't reach at all. Then they got flying mounts in Azeroth- no idea if they still had that camp there though since I didnt play the game then. But there were many examples like that, god I miss the glory days of exploring WoW before TBC.
User avatar
sarah simon-rogaume
 
Posts: 3383
Joined: Thu Mar 15, 2007 4:41 am

Post » Tue May 14, 2013 7:33 am

I think taxi travel was very cool in SWTOR, but not in WoW. I think it'd be similar with ESO, meaning I'd prefer fast travel. This is completely subjective, but here's my reasoning:

pure fantasy:
Creatures have a realistic speed limit, meaning taxi's generally take their time, and do stupid loopy detours at the same time. Perhaps this is simply me shaking my fist at WoW, but I honestly dislike it. Before flying mounts, it wasn't as bad.

Sci-fi:
Rocket propelled taxi's don't have an assumed speed limit, and are more realistically seen as a 'rental'. Now, don't get me wrong, I don't think all taxi services need to be 'realistic', but for some reason this is moderately important to me.

Either way, I won't make a big deal about it. I'll be traveling on foot most of the time.
User avatar
Jodie Bardgett
 
Posts: 3491
Joined: Sat Jul 29, 2006 9:38 pm

Post » Tue May 14, 2013 1:26 am

I'd like: siltstrider/carriages that don't teleport but transport you to your location, teleporting instant travel wayshrines, and traveling by boat. The latter would be very cool if it could be non-fast travel style.
User avatar
Kara Payne
 
Posts: 3415
Joined: Thu Oct 26, 2006 12:47 am

Post » Tue May 14, 2013 1:31 am



Land carriages which can be attacked would be so awesome. Sure, they'd move fast, but...jeez, I'd just camp the roads with my mage friends, fireblasting every traveler I see. >:{D

Well, I should know better than to get my hopes up for something I just made up... ;(
User avatar
Matt Bee
 
Posts: 3441
Joined: Tue Jul 10, 2007 5:32 am

Post » Tue May 14, 2013 11:17 am

Friendly reminder that Morrowind was the only game in the series that didn't have "instant" fast travel.

Anyway, the way the system is described to work seems fine. Infinite travel between wayshrines, restrictions on instant travel to a wayshrine from anywhere else on a map. Seems fine. Though I suppose removing the fast travel from anywhere altogether and keeping just leaving wayshrine travel wouldn't be so bad.
User avatar
Dorian Cozens
 
Posts: 3398
Joined: Sat May 26, 2007 9:47 am

Post » Tue May 14, 2013 10:08 am

Well Morrowind did actually have instant travel. But in the second way that I mentioned in the OP, you need to get to a station and from there you instant-travel to another set station. But I know what you mean, Morrowind did not have the "click on the map to travel to a location you've found" which was good, I hated that.
User avatar
Janine Rose
 
Posts: 3428
Joined: Wed Feb 14, 2007 6:59 pm

Post » Mon May 13, 2013 11:58 pm

If you are going to have fast travel you may as well have it instant from wayshrine to wayshrine. But really like all ES games there should be lots of ways to travel, and coaches and taxi's should always be available in an ES game.
User avatar
Leilene Nessel
 
Posts: 3428
Joined: Sun Apr 15, 2007 2:11 am

Post » Tue May 14, 2013 4:50 am

IMO it is a mistake to look at fast travel from the viewpoint of making people "see the world". You can see the world just as well whether there is fast travel or not.

You need to decide how much fast travel is required based on how long groups should have to wait for the replacement to arrive after someone leaves. I dont want the group to fall apart because the tank left and no one wants to wait a half hour for the replacement to arrive. This is all that matters.
User avatar
R.I.P
 
Posts: 3370
Joined: Sat Dec 01, 2007 8:11 pm

Post » Tue May 14, 2013 9:57 am


No. It isn't all that matters. Not at all. It's all that matters to you.

People waited in WoW I'm sure they can manage in ESO.
User avatar
Marilú
 
Posts: 3449
Joined: Sat Oct 07, 2006 7:17 am

Post » Tue May 14, 2013 1:18 pm

I vote other, for a combination of both. It would be good if they made the carriages and stilt striders as a taxi.
But also have instant travel as well. Such as the wayshrines or mages teleporting at the guild.
User avatar
joannARRGH
 
Posts: 3431
Joined: Mon Mar 05, 2007 6:09 am

Post » Tue May 14, 2013 5:37 am

I'm more inclined to enjoy Taxi travel as it gets me to my destination and allows me to take a break while still remaining in game.
I'm not a fan of instant travel as seen in recent titles and no fast travel at all can be too cumbersome.
User avatar
IsAiah AkA figgy
 
Posts: 3398
Joined: Tue Oct 09, 2007 7:43 am

Post » Tue May 14, 2013 8:12 am

don't get me wrong, but how could taxi travel ever work and look properly?

in Aion and in WoW taxi travel was made by flying, looked a bit weird if 4-5 guys used this flying transport at the same time but at least it would be possible that there are 5 birds to use.

now imagine carriages - so there would be 5 carriages, rolling in single file through the middle of nowhere, only one person in each...

imagine 2 players starting there travel at the same time - the two carriages would stick in each other...

a carriage would simply drive through any moving obstacle...
User avatar
Spaceman
 
Posts: 3429
Joined: Wed May 23, 2007 10:09 am

Post » Tue May 14, 2013 1:27 pm

Taxi all the way
User avatar
Flutterby
 
Posts: 3379
Joined: Mon Sep 25, 2006 11:28 am

Post » Tue May 14, 2013 8:59 am

Taxi all the way

Edit: please delete it. My phone"s fault
User avatar
Fiori Pra
 
Posts: 3446
Joined: Thu Mar 15, 2007 12:30 pm

Post » Tue May 14, 2013 3:11 am

I like Vanguards system, you can hire a fully controllable mount with a ten minute timer.
User avatar
Nitol Ahmed
 
Posts: 3321
Joined: Thu May 03, 2007 7:35 am

Post » Tue May 14, 2013 11:29 am

I would like something similar to WoW's system, which had the best travel system I've yet encountered in a MMO. A taxi service could use the region specific transport systems that were implemented in Morrowind and Skyrim, but should not make them instant like in the single player games but real time like WoW's windriders.

In addition there should be Teleports to and from certain bigger towns in every region to get to regions that are farther away more quickly. I think the mage's guild usually offered these services in the TES games, so that could be done here too.

Every player could also have something like WoW's hearthstone (e.g. Scroll of Teleportation) that could be bound to one city and has a longer CD (~30min/1h)

I think this would create a more immersive travel experience than just having teleports via Waystones. Also, to me, it never gets old to look at a beautifully designed landscape passing by.
User avatar
Rachael
 
Posts: 3412
Joined: Sat Feb 17, 2007 2:10 pm

Post » Tue May 14, 2013 4:40 am

Think i'll walk or rather ride almost all the time, i shall however use a carriage at some point methinks...
User avatar
Lucky Girl
 
Posts: 3486
Joined: Wed Jun 06, 2007 4:14 pm

PreviousNext

Return to Othor Games