POLL: Fast-travel: Taxi or Instant?

Post » Tue May 14, 2013 3:33 am

i want summoning like in wow, where stones are set in the World Close to dungeon zones/areas and Towns, there is 2 spells available one is only usable every 2hours of gameplay, wich is instant summon requirements a stone and one player only 2hour cd(basicly what you do is walk up to a stone use the spell and you summon your Group m8)

Other spell is Group summon.

can be used in raids, no cooldown requiers atleast 2 players in a Group and atleast 5 players if its a raid, this is to avoid RvR regrouping and stuff.


Reason for cd on normal spell is becuse the game would want you to travel around not summon or skip content crazy fast like, ok quest needs to be delivered there, you tp there i tp you back here(since Another quest or followup is there)


Question system might not be like this thou.

I dunno but i really dislike when players port around but i also hate to travel "to far" but meh its hard to balance games in mmo just becomes bigger and bigger, so it depends how the questing is also and stuff.

Also i dont see the Point in games where you gotta pay for the mount or dont get mount early there is no Point in it! i get that getting faster or cooler looking should cost gold! but normal one should be for free and obtained in early level imo! Tera did this really good.
User avatar
Naomi Lastname
 
Posts: 3390
Joined: Mon Sep 25, 2006 9:21 am

Post » Tue May 14, 2013 8:12 am

The answer to the question "what is the best fast-travelling way?" is: There is no best way, but there are different best options:
- Instant fast-travel at high gold cost (depends on distance), long cool down and fixed locations.
- Taxi-travelling (bird, lion, dragon, depends on your faction) at mid gold cost (depends on distance), no cool down, but a decent travelling time (max. 10 minutes) and fixed locations.
- Train-travelling (siltstriders, boats, etc. depends on location) at low gold cost (depends on distance), no cool down, but a decent travelling time (max. 10 minutes) and fixed locations (only the capital of each race and Cyrodiil).
- Mount-travelling, you have to buy a dragon/horse, the price of the mount depends on his speed. Easy accessible slow horses for lower levels.
- Home travelling, instant, long (1h) cool down, only 1 location at a time.
- Group-travelling for Group-PvE, two options: 1) A cheaper, slower option using a carriage following the roads no cool down. 2) A more expensive, instant option using teleporting, long cool down (30 minutes).
User avatar
courtnay
 
Posts: 3412
Joined: Sun Nov 05, 2006 8:49 pm

Post » Tue May 14, 2013 12:17 am


It's a valid concern. But I don't think there's any reason to fear that it could -never- work. In the case that you pictured it'd definitely look a bit weird, but it doesn't have to be like that.

First of all I don't think carriages are the best idea- they aren't very fast (irl) so it should be quicker to ride on your mount. So I'd support hiring single horses instead that are trained to ride much faster than ordinary mounts.

Or maybe they could make some mixed version where you hire a carriage and then you see glimpses of the travel of like 10 seconds or so each. As in you see you riding away -fades black- you see you riding next to a fort -fades black- you see you riding across a small bridge over a pond - fades to black - you arrive at your destination. So it would still give you the feel of travelling but it wouldn't take as long and it could be done as an instance/phase thingy. This probably rules out any jumping off the carriage midway but my point is that it can be designed in different ways and saying it couldn't possibly look properly is judging ahead.

I personally didn't have a problem with WoW's system. Occasionally when I played with a friend I could see one of our carriages fly a few seconds ahead of mine but there was never a crowd up there.
User avatar
SUck MYdIck
 
Posts: 3378
Joined: Fri Nov 30, 2007 6:43 am

Post » Tue May 14, 2013 2:44 pm


Agreed, but another way to handle it would be with the robust phasing system, like you can only see one or two carriages and they have to be a certain distance apart if you're not in a carriage. If you are you should only see your carriage.

Fast horses are cool but should be more expensive, since you could, ostensibly, just steal the horse. But carriages are not for speed they are for leisure. I mean, as long as they are just faster than run speed, they are fine especially if you let people "sleep through" the journey.
User avatar
Amanda Leis
 
Posts: 3518
Joined: Sun Dec 24, 2006 1:57 am

Post » Tue May 14, 2013 8:51 am

carriages, silt striders, boats, horses etc. realtime travel with option to dismout at any time.
User avatar
Nauty
 
Posts: 3410
Joined: Wed Jan 24, 2007 6:58 pm

Post » Tue May 14, 2013 1:13 pm

Fast traveling like in Old School RuneScape (2007 RS. Not the current piece of crap it is). Basicly, you can't fast travel via map but via teleportation spells and enchanted items. That what I want.

~Edit~

Oh and transportation as well. Like boats.
User avatar
Mrs shelly Sugarplum
 
Posts: 3440
Joined: Thu Jun 15, 2006 2:16 am

Post » Tue May 14, 2013 5:33 am


These options are all thats needed tbh not the point and click option on the map to fast travel.

- fast travel by Boat -You pay for it so acceptible.
- fast travel by Silt Strider (or what ever they were called)-same as above.
- fast travel by Almsivi Intervention-you have to buy/aquire/steal/rewarded these so they're finite and have to be replaced if they make them into scrolls which is fine.
- fast travel by Divine Intervention-same as above.
- fast travel by Mark and Recall-This could be end game spells you need to aquire from a hard boss fight or from studying from top end mages guild or maybe even the psjics that way you earn it lol.
- fast travel by Mage Guild Transporters -could make it you have to spend faction points to use or somthing this way they're all convenient transport options that require somthing to use and arn't just point and click travel skyrim has.
User avatar
James Hate
 
Posts: 3531
Joined: Sun Jun 24, 2007 5:55 am

Post » Tue May 14, 2013 3:45 pm


Wonder how they'd work with Silt Striders- we've never actually see one travel. But since they're so massive maybe they could make a system like WoW's zeppelins or ships ( public transportation ) that go every minutes for long distances.
User avatar
sarah simon-rogaume
 
Posts: 3383
Joined: Thu Mar 15, 2007 4:41 am

Post » Tue May 14, 2013 7:27 am

Both and neither.

Instant travel from certain "key points" should be available. Not too many of them though - this to tackle the scale of the continent.
Semi-Fast travel / taxi between other points.
Near-instant taxi travel to off-map locations (proposed: guild villages!)
Slow travel - quest based and other
User avatar
roxxii lenaghan
 
Posts: 3388
Joined: Wed Jul 05, 2006 11:53 am

Post » Tue May 14, 2013 7:26 am

WoW style was good. "Taxis" between shorter areas where you get to watch the world go by, so long as it doesn't take too long. I can imagine cart trips taking ages in The Elder Scrolls... but then teleporters for some frequently travelled routes.
User avatar
Katy Hogben
 
Posts: 3457
Joined: Mon Oct 30, 2006 12:20 am

Post » Tue May 14, 2013 11:47 am

Games like wow are so unrealistic. Letting you travel between continents should not be accomplished in 10 seconds! It should take you at least a week to sail between the eastern kingdom and kalimdor.

:-0)
User avatar
Nicole Kraus
 
Posts: 3432
Joined: Sat Apr 14, 2007 11:34 pm

Post » Tue May 14, 2013 12:41 am

I chose taxi system. Though I don't have the mind of using a taxi system in the sense that there is a magical cliff racer in every city that will take me everywhere. I refer to a taxi system in the sense of Star Wars Galaxies. In that game, you had to wait for the shuttle. Maybe 5, 10 min wait. It then lands, you get on and go on your merry way. For those of you who played World of Warcraft, think something along the lines of boats and zeppelins rather than flight masters. This can be handled I think by (of course) boats, Silt Striders, and any number of local options for the various factions. That way, you get an option of a 'faster' travel and yet it still has an Elder Scrolls vibe. Just my two drakes.

EDIT: I should also note that I am not against the 'occasional' instant fast travel in the form of NPC Wizards in key locations who will teleport you vast distances for a small fee. I just don't really care for that being the only possible way.
User avatar
Danii Brown
 
Posts: 3337
Joined: Tue Aug 22, 2006 7:13 am

Post » Mon May 13, 2013 11:31 pm

I dont know, but any1 here already tried to just walk/run in the Elder Scrolls? I did, it is awesome, I love walk/run in the world, things I couldnt forsee with fast travel, now I can, it is good, not only for immersive reasons, but there are things that randomly occurs, the world is dynamic, IMO Skyrim is only playable without fast travel IMO. It is fantastic. I believe this will be an MMO, but ofc will still be a Elder Scrolls, I would beg to Zenimax to remove that things, because fast travel only prevent ppl move their asses and contribute ppl to be lazy and not explore (explring isone of the amazing things that are in the Elder Scrolls and that I love so much). Well, but there is a way shrine that do that I believe for free and you still have fast travek instantly for a certain value fee. I would recomend to remove that and make the way shrines cost gold in order to travel. But well it is what I think
User avatar
Emmi Coolahan
 
Posts: 3335
Joined: Wed Jan 24, 2007 9:14 pm

Post » Tue May 14, 2013 6:26 am

How about none of the above and just give us mounts you can stable at each town, that's the only way it should be.
User avatar
Stephanie Nieves
 
Posts: 3407
Joined: Mon Apr 02, 2007 10:52 pm

Post » Tue May 14, 2013 2:08 pm


How very Mortal Online of you.

I get what you're saying but public transport has been in TES since MW. I would like to be able to get my own horse-drawn cart mount though like in Daggerfall, hehe!
User avatar
Tinkerbells
 
Posts: 3432
Joined: Sat Jun 24, 2006 10:22 pm

Post » Tue May 14, 2013 2:23 pm

Well we know fast travel (instant) will be in-game via Wayshrines, so I'm fine with taxis and any other form of transportation. Let people travel the way they want, it won't affect your character in any way.

I'll be fast traveling the shiz out of Tamriel most of the time. Or whatever gets me to the quest location the quickest.

Though somedays I'll just feel like picking a direction and start walking.
User avatar
Jade
 
Posts: 3520
Joined: Mon Jul 10, 2006 6:42 am

Post » Tue May 14, 2013 9:28 am

OP Mentions WOW. Go ahead and clone this [censored] you will get a lot of people not even considering purchasing it if you do copy and paste crap from WOW. But many of us are expecting it anyway a clone of WOW.
User avatar
x a million...
 
Posts: 3464
Joined: Tue Jun 13, 2006 2:59 pm

Post » Tue May 14, 2013 1:46 am

You really seem to have a grudge with WoW for some reason.

Just because there is fast travel in this game doesn't mean it's a WoW clone just stop right there. I mean seriously if you are going to say that then, OMG there are quests in this game IT"S A WOW CLONEZ!!! Oh no they made it so my character walks around OMG WOW CLONE!!!

Seriously stop with this crap. Just because games share certain things doesn't mean they are clones of each other. Now if you seriously want to talk about a WoW clone look at SWTOR the abilities in that game were exact copies of abilities in WoW.
User avatar
Paula Rose
 
Posts: 3305
Joined: Fri Feb 16, 2007 8:12 am

Post » Tue May 14, 2013 3:26 am

Sorry but I will not stop. I can post my opinion so don't tell what to do. I don't like P2P games any of them. I don't like WOW because it was originally a RTS game then they did this knock off of Warcraft. How many Elder Scrolls games have you played? I purchased them all so you saying us customers that have supported the series have no say? You tell me to stop then you stop!
User avatar
Leanne Molloy
 
Posts: 3342
Joined: Sat Sep 02, 2006 1:09 am

Post » Tue May 14, 2013 8:46 am

So your hatred just comes from the fact that ESO POTENTIALLY could be a P2P game? So you are absolutely so mad at that that you are willing to scream off the mountaintops that this game is going to be a WoW clone? Guess what dude, just because it has a payment model on it doesn't make it a clone of a game.

But I'll answer your question though. I've only been playing since Morrowind, because I never knew of this game beforehand. But I don't care if you have played this game since the beginning. Just because you don't the fact that this particular TES game is going to have a monthly payment on it makes it a clone of anything. But don't worry though, your precious single player TES games are still going to be produced. Just stop going around spewing your hate just because you are upset that finally there is a TES game that you don't want to play.

Oh and the whole thing with Warcraft. So what if it was originally an RTS game. I started playing it back when it was Orcs and Humans. World of Warcraft became the largest AAA MMO in history. And many people will agree that the game was fantastic all the way up about Cataclysm. Yeah maybe the game has been declining at bit, but that doesn't make the game terrible.
User avatar
Chris Duncan
 
Posts: 3471
Joined: Sun Jun 24, 2007 2:31 am

Post » Tue May 14, 2013 1:57 am


He's right tho. Your implication was invalid. Calling a game a clone of wow because of one feature is absurd.
User avatar
Shaylee Shaw
 
Posts: 3457
Joined: Wed Feb 21, 2007 8:55 pm

Post » Tue May 14, 2013 5:20 am

You can choose to ignore me. Can't you? Now just leave me alone. Reply again then I report. You started this! I would have not said a thing except for the Stop comment. Your are not my boss.
User avatar
herrade
 
Posts: 3469
Joined: Thu Apr 05, 2007 1:09 pm

Post » Tue May 14, 2013 1:03 pm

Exactly. All he's doing is going on every post in this thread and calling it a WoW clone without giving any examples of why it would be a WoW clone except that it has a P2P model (Oh and BTW we don't even know if this is true or not). Ok people we get it you don't like WoW, but just because a game is an MMO doens't mean it's instantly a WoW clone.
User avatar
hannaH
 
Posts: 3513
Joined: Tue Aug 15, 2006 4:50 am

Post » Tue May 14, 2013 5:56 am

Taxi fast-travel:
-The best examples of these are the way World of Warcraft and SWTOR did it as their systems were more or less identical.
I decided to use the quote of the guy that gave me the idea to start this thread for the Taxi-system: So I can go to the other post and if you just read you will see why I said what I have. Many posting here trying to insert WOW into Elder Scrolls how sad! Also I did not say anything about WoW in the thread about Dark Brotherhood.
User avatar
stevie trent
 
Posts: 3460
Joined: Thu Oct 11, 2007 3:33 pm

Post » Tue May 14, 2013 7:06 am

So just because he used the words WORLD OF WARCRAFT you instantly think that they are putting this into the game because it was in WORLD OF WARCRAFT! Dude do you not realize that fast travel has been in TES since Oblivion. I hope so seeming how you said you've played this game since it first came out.

Just because he uses the word World of Warcraft doesn't mean that the game is instantly a clone. I already know from your last post that you are only upset with this game because it might be P2P and so that's why you associate it with WoW. Who cares if they take some features from WoW (probably the most successful MMO of all time). All MMOs take features from other games to make their better. WoW did the same thing by taking a lot of designs from EverQuest.

Edit: I'm done derailing this thread. If you want to keep talking about this just PM me because this is no place for this.
User avatar
josie treuberg
 
Posts: 3572
Joined: Wed Feb 07, 2007 7:56 am

PreviousNext

Return to Othor Games