As far as I know, they never said DLC, just "content" which could be anything. Hell, when they gave us mounted combat and broken kill cams that could be called "content."
They said it just to say they said something. "We did give an update! See, we're communicating!"
Personally, I think it was just to shut us up and get the optimists out of the woodwork to balance out all of the flaming and negativity.
It's the same line they have been spouting since Dawnguard came out, just worded differently.
Right now, we're watching Bethesda sweat bullets. They have been releasing broken games for years, and DLC on top of the broken games that make the games unplayable. This time, however, the media is watching their every move. They are getting an article on gaming sites following every tweet. They are getting articles if they don't say anything. If they screw up one more time, they are going to get the destroyed within the gaming community. Gaming sites, and I would even wager Playstation magazine, will write up articles condemning Bethesda for their failure. They are truly in a "damned if you do, damned if you don't" situation. Don't release any DLC for the PS3, get flamed, release DLC that breaks the game, get flamed, if they don't fix the vanilla version, they will get flamed. Add to all of that, if they release DLC for the PS3 do they try full price, or give the PS3 users some kind of discount? What kind of discount could they give that wouldn't make the 360 crowd cry and whine? The issue is, how to reverse years of habits and porting "skills" to make the game playable on the PS3, yet not spend the company into the poorhouse to do it, all while concentrating on more DLC, a GOTY version of the game, and other side projects they have like ESO.
Yes, they dug their own hole with this one from day one. Now, they are scrambling to crawl out while the walls are crumbling around them. I've seen some companies sweat like this before, but they were willing to knuckle up and fix their problems as they always could, but they thought they could "cheap out" and not have anyone notice. Right now, I'm wondering if Bethesda even has the ability to fix their problems. How long would a full recall and re-release take if they bit the bullet and reprogrammed Skyrim for the PS3?
I would ask someone at Bethesda, Pete Hines, Todd Howard, gstaff, for answers, but we all know they are just a fount of information at the moment. I think these are good and appropriate questions. We, the PS3 users, have paid full price for defective merchandise, for some of us it's we've bought defective merchandise again. We know Bethesda's past when it comes to fixing broken games, as in they don't. We are tired of the "we'll let you know" crap. That is almost as bad as no update. We deserve much better than Bethesda is treating us, and the company should be thanking whatever god or gods they believe in that they are in the gaming software industry and not any other, or their current situation would be more "stressful and expensive" right now if one reads between the lines and gets my meaning.
This whole situation, debacle, cluster bug, whatever you want to call it and get past the censors, just makes me sick that a company can behave this way. Some may say "it's just a game" but to me it's more. I don't have many hobbies or the ability to afford them, and my wife and I used to love this game. She actually liked just watching me play and helping me out a bit by searching the internet for the occasional answer. Not to mention it's the principle of getting sold a defective product, that the company knew was defective, through lies, deceit, misrepresentation, and fraud.
I agree with Itkiwi exactly. Well said and well posted. This is a complete and utter failure as a company, and they have compounded it by telling us to "talk to the hand" while giving us nothing new for months and months. The "veil of secrecy" is really just making it worse. Don't they get that?