PS3 Release for Dawnguard - Thread #15

Post » Sat Nov 17, 2012 8:15 pm

The chipset is not the issue its the ps3's memory...as in Ram. The game is over taxing the ps3's Ram that is the issue Bethesda is trying to solve. PS3'S cpu got's plenty of power to handle Skryim. Its like installing a game that requires 1gb of ram on a computer with 500mb of ram, you can have a kick ass cpu and video card but the lack of ram is going to hurt the computers ability to run the game effectively and without issue.

I am well aware of this fact, I'm just stating what Bethesda has pretty much said with previous games.
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x_JeNnY_x
 
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Post » Sun Nov 18, 2012 3:43 am

I am well aware of this fact, I'm just stating what Bethesda has pretty much said with previous games.


Oh well lol then silly me I am sorry :) Thanks for pointing that out.
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Manuela Ribeiro Pereira
 
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Post » Sat Nov 17, 2012 7:14 pm

Oh well lol then silly me I am sorry :smile: Thanks for pointing that out.

No, Its good that you did, that the post you just made probably educated a lot of people on PS3 specs. :D
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JERMAINE VIDAURRI
 
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Post » Sat Nov 17, 2012 10:42 pm

Ugh... This entire dawnguard dilemma/crisis/whatever has driven me to build my own gaming PC. I don't want to do it, mainly because its gonna cost $721.35... I'm happy to join the superior system though (I think it's the superior one, at least). But Ps3 will always be my favorite. Thanks Bethesda, thanks alot... :( Bethesda really needs to get their act together.However. If dawnguard is released before next month though i will most likely change my mind about the PC...
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JERMAINE VIDAURRI
 
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Post » Sun Nov 18, 2012 6:47 am

Ugh... This entire dawnguard dilemma/crisis/whatever has driven me to build my own gaming PC. I don't want to do it, mainly because its gonna cost $721.35... I'm happy to join the superior system though (I think it's the superior one, at least). But Ps3 will always be my favorite. Thanks Bethesda, thanks alot... :( Bethesda really needs to get their act together.However. If dawnguard is released before next month though i will most likely change my mind about the PC...

wouldn't it be cheaper to buy an xbox?

And I hope you're not gonna do this purely for dawnguard. To spend over 700 dollars for a 20 dollar DLC is a bit much lol
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Alexander Lee
 
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Post » Sun Nov 18, 2012 9:32 am

wouldn't it be cheaper to buy an xbox?

And I hope you're not gonna do this purely for dawnguard. To spend over 700 dollars for a 20 dollar DLC is a bit much lol

Never ever buying an xbox...I just wont...I have more reasons for buying a PC than just dawnguard. It was just Dawnguard that pushed me over my limit. My second reason is because the computer im currently on has an onboard graphics card an i3 processor and only 4GB of RAM. I can barely run minecraft on this thing... let alone something huge like skyrim.

Needless to say that this thing is a virus magnet..
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A Dardzz
 
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Post » Sun Nov 18, 2012 6:37 am

The sells can help tell how many ps3, xbox ad pc users bought the game and are playing it, seen as thier is 30% ps3 and 10% pc then it is most likely that ps3 are the second biggest user base for Skyrim.
As I said, those numbers are not accurate because they don't take steam sales into consideration.
Pretty sure they do include steam.
No, they don't. Valve doesn't reveal steam sales.

Though this thing with Dawnguard is painful to PS3 users, I like how Bethesda handles the situation. They're not releasing a broken product and they are honest with their customers. That's a rare thing these days.
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luis dejesus
 
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Post » Sun Nov 18, 2012 2:17 am

As I said, those numbers are not accurate because they don't take steam sales into consideration. No, they don't. Valve doesn't reveal steam sales.

Though this thing with Dawnguard is painful to PS3 users, I like how Bethesda handles the situation. They're not releasing a broken product and they are honest with their customers. That's a rare thing these days.

haha skyrim was a broken product to begin with so, not much defense there, along with every other PS3 release they've had. Dunno about oblivion, didn't play that at release but people seem to think highly of oblivion on PS3, with only 1-2 posts I've seen out of my months here having a complaint.

My dawnguard on PC was a broken product with messed up quests and such, I could complete them due to console commands and work around the more minor yet still bad bugs with mods.

Some people on 360 have had bugs bad enough that they've had to do things that are against the forums rules for me to mention I believe, but it still proves every system has gotten a broken dawnguard and it's just PS3 that doesn't have their broken copy lol. Some of the bugs the 360 people had are the ones I had for my PC, so it's not even a matter of compatibility issue there it's just faulty coding.

The only thing is, the PS3 version will have more problems than a few broken quests along the main storyline.

Some people couldn't even get fixes with mods and such I don't believe. Not with console commands either. They emailed for support and weeks later got help where they were told to delete all saves and uninstall both dawnguard and skyrim and start over, it worked but it seemed it bit harsh to fix a bug.

I've been going around throwing my 2 cents on how to get around bugs through the forums and stuff when people are stuck, mainly helping PC since it's a much easier and much more possible fix than 360.

So I don't think they're being nice in not releasing a broken product, a nice amount of people have had their fair share of bugs, making them lose their top level 1000+ hour characters.

Just cause it runs great for some people doesn't mean no one has huge problems. And PS3 has had a great deal of problems compared to the other systems so I can't imagine what dawnguard is like right now.

I guess it'd be easier to say, every system with skyrim and dawnguard has bugs. But they're more hit and miss.
Where on the PS3, if there's a bug a huge portion of the PS3 community will experience when compared to the ratio of other systems on who experienced a bug and who did not.

The frame rate lag and the crashing I think is universal, no one gets around it. But currently that's only with a larger save.

It also only took a few months after PS3 players begged for an answer as to whether or not it would even come out for them to finally say they aren't sure but they'd try.

Really that statement right there is what this thread has been about for the last 25 threads (including a rough estimate of when it was merged with the PC threads). They just wanted a will it or not, and roughly when if it does. Now it's leaning more towards it won't be released at all, so it's moving more towards a more definite answer.

Never ever buying an xbox...I just wont...I have more reasons for buying a PC than just dawnguard. It was just Dawnguard that pushed me over my limit. My second reason is because the computer im currently on has an onboard graphics card an i3 processor and only 4GB of RAM. I can barely run minecraft on this thing... let alone something huge like skyrim.

Needless to say that this thing is a virus magnet..

Oh alright I just was a bit worried when dawnguard sounded like your reason for spending almost a thousand dollars, sounded a bit overboard lol. Especially since officially it only gives 20 hours of gameplay lol
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Fluffer
 
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Post » Sun Nov 18, 2012 2:19 am

As I said, those numbers are not accurate because they don't take steam sales into consideration. No, they don't. Valve doesn't reveal steam sales.

Though this thing with Dawnguard is painful to PS3 users, I like how Bethesda handles the situation. They're not releasing a broken product and they are honest with their customers. That's a rare thing these days.
lolwut?

You do know that the project leader at Bethesda Softworks, Mr Todd Howard, has gone on public record stating that they knew the PS3 version was going to run into trouble right?

Also, have you seen http://www.youtube.com/watch?v=e3gWvxHWFuI - which was released after the debacle that was the Skyrim:PS3 product?

They have zero scruples about pushing broken products. My only rationale for them withholding release is either more money from microsoft or they expect a better return by just delaying things until people have forgotten what a bloody mess Skylag is and can cash in on a new crop of svckers with a GOTY edition.... Much like FONV.
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James Baldwin
 
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Post » Sun Nov 18, 2012 12:12 am

Bethesda's biggest issue with the PS3 is its limited amount of Ram the machine has. Which Bethesda as already stated on, its the very problem that plagued Fallout:New Vegas and still does. Now you throw in the games natural bugs it came with and you get a butt load of problems.
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Czar Kahchi
 
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Post » Sun Nov 18, 2012 1:52 am

i dont post on here really but i think it ridculus how long it taken for them to bring out the DLC for the ps3! And yes i have Skyrim for said console. i am a level 79 Breton and have exausted just about ever mission in the game even cured myself of lycantrophy to go and get vampirism wich i went to seee falion to get cured!

only bugs in skyrim i have encounterd are lag and the Purity missions for farkas and vilkas never seemed to follow me when i had the witch heads btw the heads seemed to have dissapeard! kinda annoying but what can you do!

anyhow back to the point of DG! and i know this has been said that A ) they are having trouble with the ps3 version and that it will play for some and not others B ) people are asking isnt this the case with skyrim anyhow? C ) besthesda is just lazy and dont care about the ps3! myself i just dont know but the lack of customer service and petes half*** comments on twitter and that smug look on his face in the picture with the 360 shirt says volumes to me! Pete Hines is obviously Biased to the 360 as is Bethesda and i have waited patiently for the past few months for Dawnguard! but if i dont see the DLC in the next month or two! I will never buy another game from this company again new or used!

anyhow just my two cents not that they give a crap either hope they all take poision tiped arrows to their knees!
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Emerald Dreams
 
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Post » Sun Nov 18, 2012 7:44 am

you guys still dont have it?, well i dont mind if i have to wait for harth for such a long time i can mod all in more or less
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Amber Ably
 
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Post » Sun Nov 18, 2012 6:41 am

I wonder if it would help if Bethesda said what exactly is the problem and why they can't fix it. There are a lot of Bethesda fans who have a lot of experience with programming and maybe they could help out. Bethesda could reward people for helping them. This would have an added bonus effect of bringing Bethesda closer to community. But what do I know....
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Ron
 
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Post » Sun Nov 18, 2012 5:37 am

I guess Bill Gates is paying Bethesda very well, if PS3 do not have the first DLC yet when XBOX gets their second today already.
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Sarah Evason
 
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Post » Sun Nov 18, 2012 3:56 am

I hope Sony can fix this whole mess. I really do, but they need to be quick about it, my patience is actually beginning to run out.
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Jessica Lloyd
 
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Post » Sun Nov 18, 2012 11:45 am

As I said, those numbers are not accurate because they don't take steam sales into consideration. No, they don't. Valve doesn't reveal steam sales.

Though this thing with Dawnguard is painful to PS3 users, I like how Bethesda handles the situation. They're not releasing a broken product and they are honest with their customers. That's a rare thing these days.

Like i told the other fellow, take up the validity of the info with the ppl that compiled it.

@ the bold, are you being facetious? Or are you just coming into this scenario?
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Sophie Miller
 
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Post » Sun Nov 18, 2012 8:30 am

I'm sorry that Dawnguard or any other DLC for Skyrim seem more and more unlikely on the PS3 every day.
But you really should blame Sony as well for releasing a console with a ridiculously low amount of memory!

By the time the PS3 came out most gaming PCs had 1 or 2GB RAM + additional video-RAM on the graphics card while the PS3 only has 256MB main memory + 256MB video-RAM.
Many games work fine with that but you have to remember that most other games play in a linear fashion with limited-size levels and little interactivity in these levels. They load a level, you play through it and then discard it, save a few stats and go on the the next level.

Skyrim and the other Bethesda RPGs on the other hand let you play freely in a huge virtual world. And even though indoor areas are limited size levels as well they have a lot of interactivity like hundreds of items, chests, doors and NPCs. And the game needs to keep track of everything you do, everything change, everything you collect because you can leave and re-enter all those interior levels any time you want.
These games need to handle A LOT more data than most other games and the tiny main memory of the PS3 doesn't really help there.

The Xbox 360 also has only 512MB RAM but as far I know that's shared memory. A game like Skyrim can reduce texture sizes to use less memory for graphics and have more of that limited RAM available for other data. Also the Xbox might offer better virtual-memory support but that's just a guess.
And just as a comparison, on PCs Skyrim can use up to 4GB of RAM* just for itself and current gaming PCs often have 8 or more GB main memory and 1 to 3GB of video RAM... (*The original release could only use 2GB, but mods allowed to use 4GB. Since Patch 1.4.x the game supports that officially without the use of mods.)

All in all I think Bethesda is honest when they say they can't get it to work properly. The main game has enough memory related issues on the PS3 as it is; the DLC would only make them worse by adding more data to keep track of. I'm sure there's no preference for the Xbox or lack of interest or general neglect towards the PS3 users behind this. Quite the opposite actually cause otherwise they would have stopped trying long ago because at some point going on doesn't make much sense from a business point of view any more...
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SamanthaLove
 
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Post » Sun Nov 18, 2012 3:54 am

Fallout new Vegas was laggy instead buildings and framrate was bad but since the patch I've not really had any problems, so there should be no trouble getting dawnguard out for ps3. I ve got alot of games with dlc downloaded which I have no problems at all and no mention of the ram issue on here, so why we still waiting? ;(
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Jessie
 
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Post » Sat Nov 17, 2012 10:24 pm

Sorry supposed to say inside buildings lol
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My blood
 
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Post » Sun Nov 18, 2012 11:13 am

I'm sorry that Dawnguard or any other DLC for Skyrim seem more and more unlikely on the PS3 every day.
But you really should blame Sony as well for releasing a console with a ridiculously low amount of memory!

By the time the PS3 came out most gaming PCs had 1 or 2GB RAM + additional video-RAM on the graphics card while the PS3 only has 256MB main memory + 256MB video-RAM.
Many games work fine with that but you have to remember that most other games play in a linear fashion with limited-size levels and little interactivity in these levels. They load a level, you play through it and then discard it, save a few stats and go on the the next level.

Skyrim and the other Bethesda RPGs on the other hand let you play freely in a huge virtual world. And even though indoor areas are limited size levels as well they have a lot of interactivity like hundreds of items, chests, doors and NPCs. And the game needs to keep track of everything you do, everything change, everything you collect because you can leave and re-enter all those interior levels any time you want.
These games need to handle A LOT more data than most other games and the tiny main memory of the PS3 doesn't really help there.

The Xbox 360 also has only 512MB RAM but as far I know that's shared memory. A game like Skyrim can reduce texture sizes to use less memory for graphics and have more of that limited RAM available for other data. Also the Xbox might offer better virtual-memory support but that's just a guess.
And just as a comparison, on PCs Skyrim can use up to 4GB of RAM* just for itself and current gaming PCs often have 8 or more GB main memory and 1 to 3GB of video RAM... (*The original release could only use 2GB, but mods allowed to use 4GB. Since Patch 1.4.x the game supports that officially without the use of mods.)

All in all I think Bethesda is honest when they say they can't get it to work properly. The main game has enough memory related issues on the PS3 as it is; the DLC would only make them worse by adding more data to keep track of. I'm sure there's no preference for the Xbox or lack of interest or general neglect towards the PS3 users behind this. Quite the opposite actually cause otherwise they would have stopped trying long ago because at some point going on doesn't make much sense from a business point of view any more...

Memory may have an improtant role in way Skyrim doesn't run on the PS3 but if Beth planned to make the game on the PS3 then they should have properly coded for the game for the PS3 so this isn't an issue, you can't blame Sony for making a decsion 5 years ago on how much memeory the PS3 has. Also again 5 years ago if no Devs know a basic understanding how to work with the PS3 then they should not make games for that platfourm.
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lisa nuttall
 
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Post » Sun Nov 18, 2012 1:47 am

Memory may have an improtant role in way Skyrim doesn't run on the PS3 but if Beth planned to make the game on the PS3 then they should have properly coded for the game for the PS3 so this isn't an issue, you can't blame Sony for making a decsion 5 years ago on how much memeory the PS3 has. Also again 5 years ago if no Devs know a basic understanding how to work with the PS3 then they should not make games for that platfourm.

Exactly this. Precisely this. In fact Mr. Snake-Eye-Mitch, You sir are a genius. Snake-Eye for president... of Bethesda :)

The issue never has been and never will be the memory on the PS3. Why? Because that memory has not changed since 2006. That's right. 6 years ago. The RAM has been the same since then. It isn't like these tech specs just became public knowledge.

I was talking to a buddy of mine, who indecently, is into game development. He was saying the same thing I have been saying. If Bethesda took seriously the power of the PS3, and designed an engine specifically for the system, we'd see a Skyrim better than the Xbox could ever produce. The blu ray disc can hold more information, and if used effectively, can process information faster than the Xbox. If you don't believe me, look it up. That is just raw data.

The fact of the matter is, Beth designed an engine around 1 set of consoles, which makes good economic sense, but then used digital duct tape to make that same engine work on the PS3. Now the engine is more duct tape than engine, and they are out of duct tape.

Really, it was only a matter of time.

In order to get DG and future DLC to the system, they will have to completely redesign their engine. Something, they cannot accomplish without re-releasing the game.

Still crossing my fingers that the Sony Coding Ninjas can think up a few ways to make it work.
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Gemma Flanagan
 
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Post » Sun Nov 18, 2012 1:42 am

Exactly this. Precisely this. In fact Mr. Snake-Eye-Mitch, You sir are a genius. Snake-Eye for president... of Bethesda :smile:
Still crossing my fingers that the Sony Coding Ninjas can think up a few ways to make it work.

I'm not that smart, this is just common sense and because the arguement that Mav99 post has been proven wrong over and over so nothing new. President of Bethsda well I make sure you guys and everyone gets top quility product realese on day one and if problems arise then top quility support wiping them completely on patch one.

I will be suprise if Sony doesn't get it to working standard for the PS3 but I think the only way that'll work if they do what Beth should have done when 4J said after finishing porting Oblivion to the PS3, rewrite your engine if you wish to do business with the PS3.
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Kayla Keizer
 
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Post » Sun Nov 18, 2012 9:07 am

The only reason we are probably still waiting now because xbox got exclusives to 2 dlcs which they now have, but another 30 days exclusive for hearthfire so maybe we'll hear something soon, the ram issue doesnt matter they said this b4 for fallout 3, new vegas, yh there a bit buggy sometimes but i dont have many problems with them or the dlc.
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Jade Barnes-Mackey
 
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Post » Sat Nov 17, 2012 10:14 pm

OK xbox has more ram then ps3, but ps3 is more powerful, it plays some gr8 games like assassins creed , mgs4 and uncharted series with no problems
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Big mike
 
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Post » Sun Nov 18, 2012 1:46 am

when it will be dlc xbox already has a second and we're not :swear:
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Ray
 
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