PS3 Release for Dawnguard - Thread #21

Post » Sun Nov 18, 2012 9:25 am

This is completely ridiculous.

How many Bethesda games have I played on the PS3 by now? How many of them had DLC? Heck, how many were even then re-released as Game of the Year editions with all the DLC!! Skyrim itself wasn't complicated, but a little bit of modding is?? Elder Scrolls games have been made with modding in mind for YEARS. You expect me to believe that the games own developer can't make a mod NOW?

There are only 3 systems. There is absolutely no excuse for a major developer being unable to make a game on each one WHEN THEY ALREADY HAVE IN THE PAST. We all know that there are dozens of games released by near-incompetent developers that manage to make it onto all 3 systems - are they that much better at their jobs then Bethesda? Hire THEIR coders. I know, I know: this one is "more complicated." Just like all the other Oblivion/Fallout3/FalloutNV games that Bethesda managed to get on PS3 were complicated.

Enough with the lame excuses. If you're just getting bucketloads of money from Microsoft to pretend that the PS3 is a problem, at least own up to it. But don't pretend that you can't make a game for PS3 when you ALREADY HAVE.

There just isn't any reasonable explanation for this when they clearly KNOW how to make PS3 games because they (and every other developer on the planet!!) have done it before with near-identical games and DLC. It's not like it was a surprise for them that they were going to have to make this one work on PS3 too....they knew that going in, so they clearly would have designed accordingly if they ever had ANY intention of releasing it on PS3.

Why is it ridiculous, the main game practically takes up every resource it can on the Xbox 360 and PS3, every platform has had performance issues each time they add more to the game that puts more strain on the limited resources available. They made the game and released it with some issues still unresolved, and fixed the problems with patches. There was no way to test how the game would run with DLC, until they made it. For whatever weird reason the PS3 (or at least some versions of it) has issues with adding extra content. Probably it is either having more issues that the Xbox360 version or Sony are just more fussy, because everyone has had performance and autosaving issues the bigger the game gets. They are still working on it so must still be hoping to release it. Maybe they have made progress and are just waiting to test how it goes with all three DLC packs before releasing any for the PS3. If the third is going to be the biggest, they would have to be sure it is going to work with the other two.
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Dean
 
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Post » Sat Nov 17, 2012 11:59 pm

What I find funny is people are cancelling pre-orders for dishonored...Hello Bethesda is Dishonored publisher not its developer. Arkane studio's is Developing Dishonored so by cancelling you just crapped on Arkane studio's for Bethesda's faults. Way to point the finger at the wrong people..

I simply say guilty by association.

And some have sworn off giving beth any further money at all. Whether publisher or the designers of the game or whatever, they would still receive a cut. Some just would not stand for that.

To me, it's just the idea. I simply wouldn't buy dishonored because of what I said before, guilty by association.

It svcks that it is that way but, to me, it's how I view things.

They knew Beths track record when it came to PS3, but this last situation with skyrim has really hurt both beth and now the makers of dishonored as well. Or has at least somewhat hurt.



On the brightside, we got GStaff looking into the thread. That's... something. At least they're more actively involved since that's happening I suppose.
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marina
 
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Post » Sun Nov 18, 2012 5:50 am

As Todd mentioned http://www.gameinformer.com/b/news/archive/2012/02/20/todd-howard-interview.aspx, we feel terrible when folks are experiencing issues with our games. We're committed to doing better than that. Since release, we've continued to work on title updates to resolve issues players experienced -- whether it's someone that played from day one or picked it up later after the game received a few title updates.

I think I would speak for most in saying the patches/upgrades you guys have delivered have actually been much appreciated. Personally, especially since 1.4, I've found the game to be much improved... the underwater freeze-up thing was a bit of a bummer, but that was quickly resolved, and 'Skyrim' is now miles smoother on the PS3 than it was at release... credit where credit's due, thanks. There are plenty of game studios who, having released broken product, happily pocket the profits from the initial sale and can't be faffed with fixes thereafter.

I was wondering however... vis-a-vis Dawnguard and patches... is what you are working on, with the assistance of Sony apparently, some tweak that will make DG acceptable for release; or should we PS3 customers actually be waiting for a large fundamental upgrade/patch (presumeably memory-use related) necessary for not only DG but also all subsequent DLC, Hearthfire and whatever follows inclusive?... If it is such a large job of work you at Beth. are working on, could you perhaps indicate as much, I'm sure people would be far more patient if they knew as much. I myself would quite happily keep on enjoying the base game (400+ hours in) while waiting any number of months for DLC, if I knew the extent of the task at hand.
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Olga Xx
 
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Post » Sun Nov 18, 2012 10:16 am

As Todd mentioned http://www.gameinformer.com/b/news/archive/2012/02/20/todd-howard-interview.aspx, we feel terrible when folks are experiencing issues with our games. We're committed to doing better than that. Since release, we've continued to work on title updates to resolve issues players experienced -- whether it's someone that played from day one or picked it up later after the game received a few title updates.

With all due respect, that interview was posted almost 7 months ago to the day. Since then, we've gone through Bethesda giving us absolutely no information on a patch for two months (and it took eighty days for it to be made available on all systems following it's debut on the 360) without any explanation for the delay, continually degrading performances, to which the only support you offered was "try starting a new game," Pete Hines continuously acting dismissive towards irate fans, and a large number of bugs that have been present since Skyrim hit shelves that Bethesda shows no sign of ever fixing. All of this in addition to this whole new mess regarding Dawnguard.

And despite all of this, as far as I can tell, not one single member of your company has apologized to us. You've said you feel terrible, Todd Howard's said we're right to be pissed because we can't play the game we spent $60 on, you've said you're disappointed that you can't release Dawnguard and take our money, but you haven't actually apologized for any of it.
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Rebecca Clare Smith
 
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Post » Sun Nov 18, 2012 4:21 am

As Todd mentioned back in this interview, we feel terrible when folks are experiencing issues with our games. We're committed to doing better than that. Since release, we've continued to work on title updates to resolve issues players experienced -- whether it's someone that played from day one or picked it up later after the game received a few title updates.


Are you freaking serious? I created an account to respond to this one.

we feel terrible when folks are experiencing issues with our games

Then why the hell are Bethesda games still broken and why doesn't Bethesda fix them? I cannot play Oblivion, Fallout 3, Fallout: New Vegas, and now Skyrim is starting to become unplayable due to crashes, glitches, bugs, framerate issues, and my Playstation re-starting at random. It's great that you feel terrible, but I'm the one that is out hundreds of dollars for games I can't play.

Stop with the crap. Stop with the empty words and actually get to work. How about extending an olive branch to PS3 owners and doing something. A free DLC or a heavily discounted one would be nice, but I'm sure that thousands, if not millions, would agree with me that all we want is for our games to be fixed. Games starting with Oblivion up to the latest titles. Until this happens and our games are fixed I refuse to give one more penny to Bethesda. I feel bad for Arkane Studios and any other programmer that links up with Bethesda, but I will not buy another game with the Bethesda name on it until changes are made.
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Terry
 
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Post » Sun Nov 18, 2012 12:43 pm

If Bethesda actually felt terrible about how they are treating us, they would apologize. But they haven't. They refuse to even aknowledge the PS3 users. They make no attempt to answer our questions, or give us REGULAR updates. We don't know if Bethesda is making a little progress, or no progress. They have a forum FOR Dawnguard, full of people that would like information, and they act like we don't exist.

The very act of releasing Skyrim broken for the PS3 shows how much they really care. They didn't even allow anyone to review the PS3 version of Skyrim BEFORE launch.
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Jacob Phillips
 
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Post » Sun Nov 18, 2012 9:27 am

Skyrim's a very big, complex game and there's a lot to account for. http://www.youtube.com/watch?v=XDGp7Fox7QM
Really? Gee I never heard that before...

Is there an SOP at Bethesda that requires every PR statement to begin with this?

Didn't your company make this "very big complex game with a lot to account for" and then proclaim from the rooftops about how our platform had great parity with the others? It was getting tons of attention, remember?

I could give a rip how big, complex or difficult the task before you is - YOU MADE THE DECISIONS THAT LED US HERE.

Excuses are like elbows, everybody has a couple.

At this time there's not any new information to share that would differ from the post that's pinned in this forum. We're not at a point where we're satisfied with it to release it. But we're still looking at it and seeing what's possible, and as it's been mentioned, we're working with Sony on it.

We understand that's not the answer you want to hear, but it's still where we're at.

I know that's frustrating for you guys, but I assure if there's news to update, we'll let you know about it.


So whats frustrating is not just the lack of information - its your lack of action.

side note -
Am i the only one who finds it in poor taste he links to a video we could never in a million years duplicate on PS3?

I think if you hoarded that many gems, laid them on a table and shouted them off it would take around a week to get control of the game back.

Its like, "Nope, we haven't done really done anything. Too bad for you. But look at what can be done if you didn't fall for our BS and buy it on PS3"

As Todd mentioned http://www.gameinformer.com/b/news/archive/2012/02/20/todd-howard-interview.aspx, we feel terrible when folks are experiencing issues with our games. We're committed to doing better than that. Since release, we've continued to work on title updates to resolve issues players experienced -- whether it's someone that played from day one or picked it up later after the game received a few title updates.
Patches? Grrrreeat. THANKS for that patch four months AFTER release that upgraded skryim from Toaster fodder to coffee table coaster.

Yeah the patches improved things - and you took your sweet time supporting the PS3. e.g. the wait for 1.6 - which turned into 1.7. Oh and how is that water shader freeze bug working out? Thats right, you guys have done NOTHING in six months for a bug that reproducibly crashes peoples games. THANKS SO MUCH FOR YOUR CONCERN.

Pardon me while I don't buy into this hyperbole. You sold a broken product. Now you want to try and tell us how much you care? If you cared so much why is FONV:UE released?

If you care so much why did ONLY the PS3 get left out to pasture on 1.6?

If you are so damned committed to Skryim why did it take nine months for some users to get something as simple as Nirnroots cleaned up? How are the ash piles coming, btw? I'm not sure if anyone is actually buying into this - but you can not come in here and talk about Bethesda's great commitment to supporting its products.

Your track record screams otherwise.
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мistrєss
 
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Post » Sun Nov 18, 2012 7:02 am

Dude you basically summed it all up. I honestly couldnt of said it better myself. So many of us are really really upset we got screwed and he makes a post with a youtube video like it's supposed to be funny or something. It was pointless and offensive. Thus isnt a joke, you used us! Beth needs to just deepthroat microsofts d!ck and become exclusively owned by them. They always played us on second fiddle.
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{Richies Mommy}
 
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Post » Sun Nov 18, 2012 3:36 am

Virtually everything I can interact with in this game I either have to sell or get rid of in other ways to enable it to run smoothly, how's that for irony? And yet its all svcking up memory quicker than Oprah on a thickshake binge.
Hey everyone, I could be playing Dawnguard but instead I'm rolling around in my basemant full of a 1000 cabbages, yeah, making huge basemant cabbage soup. Coupla toes in there some cheese, ears why not who wants some yeah woo hoo basemant soup :sick:
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Cartoon
 
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Post » Sun Nov 18, 2012 1:09 pm

Bahahaha. I havent played skyrim in a LONG time. I...need to try that.
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He got the
 
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Post » Sun Nov 18, 2012 9:13 am

i have been playing Bethesda games for some time now. I had an xbox 360 during the days of the three rings of death. That problem really turned me off of the system to begin with. The only game I really wanted to to was play Oblivion and my xbox continually crapped out on me. That is the reason why I switched over to the PS3.

Paying money for a broken system is one thing. I had to send my xbox back three times before it stopped the death ring garbage.

Get it together Bethesda, there is no excuse. Your job is to make games for us - that is how you make your money, correct?

Quit svcking Microsofts dingus and produce a game that works for everyone.
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Naughty not Nice
 
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Post » Sun Nov 18, 2012 1:30 am

Name one software company that gave regular updates when a piece of software was delayed. You can't because software is not a car, its not a remodel on a house. What do you want to see a report of this line of code was altered in this way and this line of code was added here? None of them do it so why should bethesda?

Yeah the patches improved things - and you took your sweet time supporting the PS3. e.g. the wait for 1.6 - which turned into 1.7. Oh and how is that water shader freeze bug working out? Thats right, you guys have done NOTHING in six months for a bug that reproducibly crashes peoples games. THANKS SO MUCH FOR YOUR CONCERN.
The fix for water crashing was known with in an hour of the bug appearing so why are you screaming?

If you are so damned committed to Skryim why did it take nine months for some users to get something as simple as Nirnroots cleaned up? How are the ash piles coming, btw?
360 and the PC had the same issue so you can take that off the ps3 cross additionally the ash piles do disappear now so long as the original corpse could disappear and the pile was made post patch.
If you care so much why did ONLY the PS3 get left out to pasture on 1.6?
Apparently because so much of 1.6 was preperation for dawnguard Sony turned it down.
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Jason King
 
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Post » Sun Nov 18, 2012 3:25 am

I could give a rip how big, complex or difficult the task before you is - YOU MADE THE DECISIONS THAT LED US HERE.
You might be right about that. The worst decision was probably to publish the game for the PS3 at all.
I wonder though, how angry you would have been if they said they can't do it, you won't get it...

Whats frustrating is the constant line that 'no progress has been made'
You complain about not getting updates but when you get an update which you don't want to hear you're still complaining...
If you knew anything about software development you'd know that some problems are hard to solve and it's often impossible to say how long it will take... or if it's possible at all...

, and that if there are so many problems but you actually are working on it why is the PS3 behind on support?
To be blunt, maybe because it's an outdated console with tiny memory that works completely different than any other relevant platform and is a pain in the ass to write software for?
Skyrim still works on it for many players without the serious issues that other people unfortunately experience. Unlike you I believe Bethesda is trying everything they can to fix the remaining problems as good as the limited console hardware allows it. And instead of simply saying the DLCs will never work on the PS3 they still try to make it work spending - or wastinng - more money to get it out to people like you. How is that bad support?

side note -
Am i the only one who finds it in poor taste he links to a video we could never in a million years duplicate on PS3?
Ok, it's not really nice to show you some extreme use of the game that your console can't handle...
.... the clip is still funny though. :smile:

Yeah the patches improved things - and you took your sweet time supporting the PS3. e.g. the wait for 1.6 - which turned into 1.7.
[...]
If you care so much why did ONLY the PS3 get left out to pasture on 1.6?
Maybe because.... well, you know the rest.
Anyway, would you have been happier if they held back finished updates for the other platforms just because the PS3 version required more work and time to finish?

[...] but you can not come in here and talk about Bethesda's great commitment to supporting its products.
The PS3 version is a special case but all in all I think Bethesda really is committed to support Skyrim. Every program as complex as this is bound to have problems. Bethesda fixed many of them and is still working on it. They added nice new features for free that others would have sold as a DLC. Speaking of DLC, they didn't simply give up on the PS3 version either. They still try to get it out for you although you're part of a (small) minority: Skyrim PS3 players, who would actually buy the DLCs...
Some other companies might simply say a small number of of disappointed users on a platform at the end of it's life-cycle are not worth the extra effort and sell that with some sugar coating. Bethesda doesn't.
I really wouldn't call that bad support...

And finally one personal question: Why are you SO angry? After all, it's just a game?!
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Zualett
 
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Post » Sun Nov 18, 2012 6:12 am

As Todd mentioned http://www.gameinformer.com/b/news/archive/2012/02/20/todd-howard-interview.aspx, we feel terrible when folks are experiencing issues with our games. We're committed to doing better than that. Since release, we've continued to work on title updates to resolve issues players experienced -- whether it's someone that played from day one or picked it up later after the game received a few title updates.
Why not try something that would ease up the memory of the game a little bit ?
Like much faster respawn times, and stuff that we dropped anywhere BUT in a chest at home dissapearing ?
I definetly wouldn't mind that, it's just a game, and i don't need to have huuuge collections at home to look at, i'd prefer being able to turn into an awesome vampire lord ;) Just putting it out there, i'm sure a lot of people aggre with me, of course a lot would complain, but you can't please everybody i'm afraid.
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Mimi BC
 
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Post » Sun Nov 18, 2012 1:44 am

Game trailers video commenting on Bethesda, broken PS3 Skyrim & Dawnguard not being available for PS3 (fast forward to 2:41 for the Skyrim comments).

http://www.gametrailers.com/videos/buj09x/annoyed-gamer-episode-9--unfinished-games-


Think Mr Hines needs to see this...
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Andrew
 
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Post » Sun Nov 18, 2012 3:02 pm

Game trailers video commenting on Bethesda, broken PS3 Skyrim & Dawnguard not being available for PS3 (fast forward to 2:41 for the Skyrim comments).

http://www.gametrailers.com/videos/buj09x/annoyed-gamer-episode-9--unfinished-games-


Think Mr Hines needs to see this...

Bravo!
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Racheal Robertson
 
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Post » Sun Nov 18, 2012 4:59 am

The PS3 Skyrim I play occasionally works just as well as my Xbox 360 one and looks better, how is Skyrim for the PS3 broken?
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brandon frier
 
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Post » Sun Nov 18, 2012 5:49 am

It's good to have these kind of corrections, but we have to kind of wonder why some people say they have no issues with the game, and others are tripping over them. Can it all be chocked up to what Todd said way back when about how you play?

Still, something's got to change. Know your different pete, you know i'm the same. We're both too busy to be taking the blame. I would like some changes, but you don't have the time. We can't go on thinking it's a victimless crime. No one is blameless, but we're all without shame.

I think PS3 users should get a little more than politic-talk outta Gstaff and company. Can we get that?

I think it is safe to assume it, and I can at least personally attest for that because as I said, I have two different characters and one has more problems then the other with fewer hours played and obviously lessed items collected (even though the one is the master craftsman). Regardless, this is something that could have been avoided by just coding properly for the console. They didn't and now they have no one but themselves to blame.

And no, apparently not.
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Silvia Gil
 
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Post » Sun Nov 18, 2012 12:56 am

The PS3 Skyrim I play occasionally works just as well as my Xbox 360 one and looks better, how is Skyrim for the PS3 broken?

Maybe not broken for you but for many others it is, just read the PS3 issues forums to see for yourself... For me personally I can't progress after 30hrs of playing Skyrim because of low frame rates that lead to crashing & broken quest lines meaning I can't move on in the story...
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Alex [AK]
 
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Post » Sat Nov 17, 2012 11:30 pm

The PS3 Skyrim I play occasionally works just as well as my Xbox 360 one and looks better, how is Skyrim for the PS3 broken?
Maybe not broken for you but for many others it is, just read the PS3 issues forums to see for yourself... For me personally I can't progress after 30hrs of playing Skyrim because of low frame rates that lead to crashing & broken quest lines meaning I can't move on in the story...

Aussie500 is just baiting you, trying to be an instigater. Ignore them.

When major gaming new outlets have published numerous articles in reference to the issues on the PS3, it's not a figment of peoples imagination.
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Kate Norris
 
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Post » Sun Nov 18, 2012 5:01 am

Skyrim's a very big, complex game and there's a lot to account for. http://www.youtube.com/watch?v=XDGp7Fox7QM

That's a GREAT example Gstaff, except that guy I'm pretty sure did it on a PC because neither console can handle that many free items on screen. The dupe trip in Oblivion started bogging down the consoles around the 300-450 mark regardless of the vnum. Plus those graphics look too good be on console. I just don't see how your example is relevant here, at all.
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Lynette Wilson
 
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Post » Sun Nov 18, 2012 12:48 am

The PS3 Skyrim I play occasionally works just as well as my Xbox 360 one and looks better, how is Skyrim for the PS3 broken?

Ok, you have played it "occasionally". That's the first thing. The other thing is that every PS3 seems to be responding differently. They say it's the WAY we all play. Differently. I have logged over 300 hours on mine with few problems, but you really need to research the terrible performance that lots of people are having if you want to know "how" it's broken.
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Aliish Sheldonn
 
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Post » Sun Nov 18, 2012 12:29 am

I seriously think they have already cancel this and all dlc development for ps3, Hines tweets and no news after almost 3 months since released on xbox its all the info we should need. What im going to do, and we all should do is stop buying products from bethesda. Leaving a console without any support its a very very serious mistake, and they shall pay for it with a high price, my trust and faith vanished after what they do to us ps3 users since fallout 3.
Now, this compny its under EA games waaaay much under.
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Phillip Hamilton
 
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Post » Sun Nov 18, 2012 5:10 am

You might be right about that. The worst decision was probably to publish the game for the PS3 at all.
I wonder though, how angry you would have been if they said they can't do it, you won't get it...

The game itself? Not that much because then I wouldn't have spent $60 on something that can't enjoy as much of as other people. That whole "spending an equal amount of money a less than equal product" category would be appropriate here.


You complain about not getting updates but when you get an update which you don't want to hear you're still complaining...
If you knew anything about software development you'd know that some problems are hard to solve and it's often impossible to say how long it will take... or if it's possible at all...

1. Those aren't updates, that's just repeating what they already said.
2. What they already said was insufficient because they're not giving us any real specifics about the situation, not even basic ones.

Really? I read through several pages of his twitter comments yesterday, just out of curiosity. Is staying calm and friendly to most people and simply ignoring those that constantly insult him or Bethesda called "beeing a dike" now? Not to mention his relaxed reactions to some [censored]s that wished him to contract aids or simply die. This is getting a little out of hand, if you ask me.

I'm not a twitter follower, but some of the one's I read are really ridiculous. One in particular from a person asked ["because of Bethesda's difficulty with coding for the PS3, would it not be making future titles for the console?"] To which Hines replied ["Skyrim is a terrific game on the PS3 and nothing you say can make me think otherwise"]. This person had plenty of courteous and respectful conversations with Hines and that reply was really just a great example of how much of a [censored] he can be, either because he truly is delusional, or like the rest of Bethesda doesn't want to admit their complete incompetence when making games for this system.

To be blunt, maybe because it's an outdated console with tiny memory that works completely different than any other relevant platform and is a pain in the ass to write software for?

To be blunt, it's newer than the Xbox and has the same amount of memory but a different architecture and somehow runs games more complex than Skyrim that other consoles can't handle AT ALL. Pain in the ass to write for? Not if you know what you're doing, and once you know what you're doing, you can actually do more with it. This whole notion that the PS3 is limited by it's RAM has been debunked a million times before, and now add another time on to that.

Now it's not that I don't believe Bethesda is doing everything they can, because I don't, but I do believe they could be doing more. They have focused their attention more so on other projects, dedicating more time and resources to other and new things when they haven't even solved the original problems yet. That's wrong.

I won't say it's bad support, but it's not good support either. Of course, this whole mess could have been avoided YEARS ago if they took the time to explore how to actually create something on the PS3 and utilize it's capabilities to their full advantage. They didn't and the product is it what is now. Had they done so, you can easily bet they wouldn't be running into the problems they have now. This has been made a point several times, but I'll make it again: Other companies, some bigger and some smaller than Bethesda, have figured this out and have made better ports or just simply made a PS3 version of the game that isn't a port; Rockstar, Activision, Treyarch...just to name a few.

The PS3 version is a special case but all in all I think Bethesda really is committed to support Skyrim. Every program as complex as this is bound to have problems. Bethesda fixed many of them and is still working on it. They added nice new features for free that others would have sold as a DLC. Speaking of DLC, they didn't simply give up on the PS3 version either. They still try to get it out for you although you're part of a (small) minority: Skyrim PS3 players, who would actually buy the DLCs...
Some other companies might simply say a small number of of disappointed users on a platform at the end of it's life-cycle are not worth the extra effort and sell that with some sugar coating. Bethesda doesn't.
I really wouldn't call that bad support...

And finally one personal question: Why are you SO angry? After all, it's just a game?!

I would agree with you, it's not bad support, but it's not good support. The problem lays with the fact that we all paid the same price, but have not received the same product nor support. It's a fairly simple concept.

The PS3 version of Skyrim is not really a special case when it comes to Bethesda. They've run into these problems in the past with previous titles and as the titles get more complex, the more complex the problems. Again, there are other products out there that run BEAUTIFULLY on PS3 that are just as or more complex than Skyrim.

What features did they add for free I might ask? Mounted combat? It svcks and that patch that provided it created more problems then it fixed, like a few of the patches before it. It'll take another patch to fix those. Thanks Bethesda.

Lastly, the small numbers are not really that small. I would say the % of people that have major problems with the game on PS3 is falling roughly in line with the failure rate for Xbox consoles within the first 2 years (~25%).

http://www.gamesas.com/index.php?app=forums&module=forums§ion=findpost&pid=21565482dar'istrali, on 20 September 2012 - 01:32 AM, said:

side note -
Am i the only one who finds it in poor taste he links to a video we could never in a million years duplicate on PS3?
Ok, it's not really nice to show you some extreme use of the game that your console can't handle...
.... the clip is still funny though. :smile:


http://www.gamesas.com/index.php?app=forums&module=forums§ion=findpost&pid=21565482dar'istrali, on 20 September 2012 - 01:32 AM, said:

Yeah the patches improved things - and you took your sweet time supporting the PS3. e.g. the wait for 1.6 - which turned into 1.7.
[...]
If you care so much why did ONLY the PS3 get left out to pasture on 1.6?
Maybe because.... well, you know the rest.
Anyway, would you have been happier if they held back finished updates for the other platforms just because the PS3 version required more work and time to finish?

That clip is amusing, I wouldn't say funny. Would be cool to see that happen on a console, but that many vnums isn't possible without bogging down the console versions of the game. That's definitely a PC, and a fairly good one at that. What is funny is the duplicating thousands of watermelons on top of a castle then quick travelling to the entrance where your Adoring Fan is and watching them all fall on his head in TES IV (again, only on PC....console versions hit a limit one you have a few hundred that it bogs down the system).

1.6 is 1.7, it just has a different name on the console. Over in Europe, the patch numbers for the game regardless of the console are also totally different.
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N3T4
 
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Post » Sun Nov 18, 2012 3:29 pm

Pete Hines Rarely Plays DLC... So probably wouldn't play Dawnguard.

http://www.thesixthaxis.com/2012/09/19/bethesdas-pete-hines-rarely-plays-dlc-must-have-a-ps3/

That's funny cause I remeber him saying played DG on the Xbox tonight two months ago.

To Gstaff if no progress has been made sense the last time you told us no progress have be made then I assume you haven't started to work in fixing the problems with DG on the PS3 and I bet you guys just moved on to HF clean up for Xbox.
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Cat Haines
 
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