You might be right about that. The worst decision was probably to publish the game for the PS3 at all.
I wonder though, how angry you would have been if they said they can't do it, you won't get it...
The game itself? Not that much because then I wouldn't have spent $60 on something that can't enjoy as much of as other people. That whole "spending an equal amount of money a less than equal product" category would be appropriate here.
You complain about not getting updates but when you get an update which you don't want to hear you're still complaining...
If you knew anything about software development you'd know that some problems are hard to solve and it's often impossible to say how long it will take... or if it's possible at all...
1. Those aren't updates, that's just repeating what they already said.
2. What they already said was insufficient because they're not giving us any real specifics about the situation, not even basic ones.
Really? I read through several pages of his twitter comments yesterday, just out of curiosity. Is staying calm and friendly to most people and simply ignoring those that constantly insult him or Bethesda called "beeing a dike" now? Not to mention his relaxed reactions to some [censored]s that wished him to contract aids or simply die. This is getting a little out of hand, if you ask me.
I'm not a twitter follower, but some of the one's I read are really ridiculous. One in particular from a person asked ["because of Bethesda's difficulty with coding for the PS3, would it not be making future titles for the console?"] To which Hines replied ["Skyrim is a terrific game on the PS3 and nothing you say can make me think otherwise"]. This person had plenty of courteous and respectful conversations with Hines and that reply was really just a great example of how much of a [censored] he can be, either because he truly is delusional, or like the rest of Bethesda doesn't want to admit their complete incompetence when making games for this system.
To be blunt, maybe because it's an outdated console with tiny memory that works completely different than any other relevant platform and is a pain in the ass to write software for?
To be blunt, it's newer than the Xbox and has the same amount of memory but a different architecture and somehow runs games more complex than Skyrim that other consoles can't handle AT ALL. Pain in the ass to write for? Not if you know what you're doing, and once you know what you're doing, you can actually do more with it. This whole notion that the PS3 is limited by it's RAM has been debunked a million times before, and now add another time on to that.
Now it's not that I don't believe Bethesda is doing everything they can, because I don't, but I do believe they could be doing more. They have focused their attention more so on other projects, dedicating more time and resources to other and new things when they haven't even solved the original problems yet. That's wrong.
I won't say it's bad support, but it's not good support either. Of course, this whole mess could have been avoided YEARS ago if they took the time to explore how to actually create something on the PS3 and utilize it's capabilities to their full advantage. They didn't and the product is it what is now. Had they done so, you can easily bet they wouldn't be running into the problems they have now. This has been made a point several times, but I'll make it again: Other companies, some bigger and some smaller than Bethesda, have figured this out and have made better ports or just simply made a PS3 version of the game that isn't a port; Rockstar, Activision, Treyarch...just to name a few.
The PS3 version is a special case but all in all I think Bethesda really is committed to support Skyrim. Every program as complex as this is bound to have problems. Bethesda fixed many of them and is still working on it. They added nice new features for free that others would have sold as a DLC. Speaking of DLC, they didn't simply give up on the PS3 version either. They still try to get it out for you although you're part of a (small) minority: Skyrim PS3 players, who would actually buy the DLCs...
Some other companies might simply say a small number of of disappointed users on a platform at the end of it's life-cycle are not worth the extra effort and sell that with some sugar coating. Bethesda doesn't.
I really wouldn't call that bad support...
And finally one personal question: Why are you SO angry? After all, it's just a game?!
I would agree with you, it's not bad support, but it's not good support. The problem lays with the fact that we all paid the same price, but have not received the same product nor support. It's a fairly simple concept.
The PS3 version of Skyrim is not really a special case when it comes to Bethesda. They've run into these problems in the past with previous titles and as the titles get more complex, the more complex the problems. Again, there are other products out there that run BEAUTIFULLY on PS3 that are just as or more complex than Skyrim.
What features did they add for free I might ask? Mounted combat? It svcks and that patch that provided it created more problems then it fixed, like a few of the patches before it. It'll take another patch to fix those. Thanks Bethesda.
Lastly, the small numbers are not really that small. I would say the % of people that have major problems with the game on PS3 is falling roughly in line with the failure rate for Xbox consoles within the first 2 years (~25%).
http://www.gamesas.com/index.php?app=forums&module=forums§ion=findpost&pid=21565482dar'istrali, on 20 September 2012 - 01:32 AM, said:
side note -
Am i the only one who finds it in poor taste he links to a video we could never in a million years duplicate on PS3?
Ok, it's not really nice to show you some extreme use of the game that your console can't handle...
.... the clip is still funny though.
http://www.gamesas.com/index.php?app=forums&module=forums§ion=findpost&pid=21565482dar'istrali, on 20 September 2012 - 01:32 AM, said:
Yeah the patches improved things - and you took your sweet time supporting the PS3. e.g. the wait for 1.6 - which turned into 1.7.
[...]
If you care so much why did ONLY the PS3 get left out to pasture on 1.6?
Maybe because.... well, you know the rest.
Anyway, would you have been happier if they held back finished updates for the other platforms just because the PS3 version required more work and time to finish?
That clip is amusing, I wouldn't say funny. Would be cool to see that happen on a console, but that many vnums isn't possible without bogging down the console versions of the game. That's definitely a PC, and a fairly good one at that. What is funny is the duplicating thousands of watermelons on top of a castle then quick travelling to the entrance where your Adoring Fan is and watching them all fall on his head in TES IV (again, only on PC....console versions hit a limit one you have a few hundred that it bogs down the system).
1.6 is 1.7, it just has a different name on the console. Over in Europe, the patch numbers for the game regardless of the console are also totally different.