What I find funny is people are cancelling pre-orders for dishonored...Hello Bethesda is Dishonored publisher not its developer. Arkane studio's is Developing Dishonored so by cancelling you just crapped on Arkane studio's for Bethesda's faults. Way to point the finger at the wrong people..
The finger is still being pointed at Bethesda here. It may be that Arkane suffers for their association with Beth, but that is hardly a novel concept. Guilt by association, choosing better friends - choose your cliche. We all learned in primary school that if you hung out with the kids starting trouble then we'd also be in trouble.
Besides, I'm pretty sure with the PR machine driving the products they will still be ok.
I kind of feel bad for Bethesda because even though the way they are handling this is appalling, and they really did mess up with Skyrim for the PS3, they obviously didn't plan for this to happen.
I definitely don't feel bad for them. You really think they didn't plan for this to happen? Somebody knew this
could happen at least 1 year ago today. The issues with Gamebryo on PS3 have been well known for years. The problems with Skyrim had to have been known by the developers well before release, and knowing the issues existed the logical conclusion would be that adding content would be a major technical hurdle.
People are pissed, and they want to fix the problem, but they have messed up so bad that they may not be able to.
I don't see much evidence they want to fix the problem. If they did I don't think the PC/Xbox would be so far ahead in support. I don't think Sony would have been called in ten months post-release and I'm damn sure their VP of marketing wouldn't be painting Skyrim on PS3 as he has been.
In all honesty, I think they should make their games for the PS3, and then port it over to the Xbox and PC because that would probably make this whole issue go away. Then when they make a DLC do the same thing, and if Microsoft buys an exclusivity period again then release the Xbox version first, and then release the other two right afterwards. So really they should have made the DLC for all the platforms before setting a release date, then release it once they are done with all of them.
I think the last opportunity they had to take this approach was after 4j handed them back Gamebryo ready for the PS3. By that time I think FO3 was pretty well underway though and they did not want to make such sweeping changes to their code culture. At this point I doubt anything short of a GB sized patch is going to fix the mess we have.
And they are certainly not going to invest that much in the PS3 fans.