PS3 Release for Dawnguard - Thread #21

Post » Sun Nov 18, 2012 9:08 am

i have a question for bethesda (or bugthesda like we say on France^^)

If the DLC can't release because of the problem's with the RAM system of the PS3, why don't you release it on a small parts?

To me, the only thing i wait to this DLC, it's the vampire lord form. New Quest, new faction, new map, i don't care about but the vampire lord form is important for all PS3 users who have a save with a vampire. (i think players with werewolf or not don't care about of the vampire lord form)

So, why don't you release only the part with Serana and Harkon to gain the vampire lord form (and maybe the quest with if it work)? And later if the PS3 can acquire more DLC, you release the Dawnguard fortress (and maybe the quest if it work)? And more later, if all work, you release the other part of the Dawnguard DLC.

But, like this, the PS3 users can download only what he need (and what he can). If someone want only the vampire lord form, he can. If he want only the Dawnguard, he can. If he want the vampire lord and the new map, he can. If he want the Dawnguard and the new map, he can.

And if he downloads all of the DLC and the PS3 bug, it was his choice, not yours. But if he downloads all of the DLC and the PS3 doesn't bug, it was his choice too.

Personally I'd like to have the Dragonbone Weapons, Crossbows, Arrow Crafting and The "Face Sculptor" in Riften and of course the Vampire Lord and the new Werewolf skill trees.
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Beat freak
 
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Post » Sun Nov 18, 2012 3:09 pm

Errr..... I donno whats going on here. The PS3 isn't THAT much more powerful than the 360. Excluding the BD drive of course..
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Jamie Moysey
 
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Post » Sun Nov 18, 2012 4:06 am

Why are people blaming the whole Bethesda company for this mess? Wouldn't it be the one who manages the PS3 department? Accusing them for scheming with Microsoft against Sony is one of the most [censored] things I've ever heard when it comes to fandom rumors. I'm sure Mr. Howard is unhappy about this, but than again he shouldn't have made a PS3 port for his games when there is obvious difficulty.
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sexy zara
 
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Post » Sun Nov 18, 2012 12:52 pm

Hehe.. thread #21. Well, looks like I'm out of the running as to at what thread number DG would see the light of day for PS3 (several threads back this question was asked. I suggested #21). :biggrin:

As I've noted before, I'm over it. I'm actually just hear to see if there is new insight into the whole fiasco. As I expected, there is none. Happily I continue to plug away at making an english "The Slayers" RPG, and on Friday bought Disgaea 3 with the money I was going to use for DG. It may not be open world, and the graphics may leave a lot to be desired, but c'mon.. characters can get up to level 9,999 and you could spend hours tweaking them and whatnot?! I'm in :biggrin:! I love intense games like that and care less about graphics and more about depth. Plus I love anime-style RPG's.

I'm starting to regress to a time when an RPG had a sense of absolute wonder and character development. I've had my time with Skyrim but I'm moving on.
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lilmissparty
 
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Post » Sun Nov 18, 2012 7:55 am

I won't blame Bethesda, I'll blame Sony for making such a weak machine. New Vegas is always lagging and countless bugs, but I still continue to play it.

Maybe this is why I don't care for dawnguard. I'd rather have them tell us they are in fact working on Fallout 4. Also, please don't make it anything like skyrim or fallout 3. At least hire Obsidian to help along.

I'd rather blame lazy coding and the "oh i guess it will work the the ps3" rather than actually test it all boils down to giving one system all the love and then expecting a lazy port will do.
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Emmi Coolahan
 
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Post » Sun Nov 18, 2012 12:33 am

You know what? I don't think that I want to spend my money on this anymore. Learn to run a business, Beth.
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Gemma Flanagan
 
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Post » Sun Nov 18, 2012 4:49 am

*Claps* You gatta love it when people tell you it's Sony's PS3 fault.
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matt white
 
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Post » Sun Nov 18, 2012 9:37 am

Did you even read the description? Yeah its running on pc because its in development. Kojima has clearly stated the game will look COMPARABLE on the ps3.

Its not even the point. This dg fiasco is stupid. They never cared for us and have always worshiooed Microsoft.
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Ashley Tamen
 
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Post » Sun Nov 18, 2012 12:17 pm

Did you even read the description? Yeah its running on pc because its in development. Kojima has clearly stated the game will look COMPARABLE on the ps3.
Its helpful to quote posts so people know who exactly your responding two it took me a couple minutes to figure out.
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Tyrone Haywood
 
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Post » Sun Nov 18, 2012 11:46 am

Fallout 3 DLC for the ps3 took eight months and had multiple missed release dates before it actually came, Hearthfire was announced one week before it was released, The PC release date of Dawnguard wasn't given until a week before it happened. So ask yourself has bethesda learned not to jump the gun and give a release date until they are absolutely sure.

Has there been a time in the past when Beth acknowledged that DLC may not be released at all for a particular console?
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Mark Hepworth
 
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Post » Sun Nov 18, 2012 1:44 am


Its helpful to quote posts so people know who exactly your responding two it took me a couple minutes to figure out.


I did quote. My phone is having issues and it must not of went through. Sorry.
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Sharra Llenos
 
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Post » Sun Nov 18, 2012 12:11 pm

Has there been a time in the past when Beth acknowledged that DLC may not be released at all for a particular console?

Yes the eight other missing Oblivion DLC that the PS3 never saw.
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Yonah
 
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Post » Sun Nov 18, 2012 12:57 am

@ Lord Vukodlak: love the profile pic. I was amazed at the original Legacy of Kain when it came out for PS. It was macabre and downright gritty. Good stuff!

DG.. this fiasco is "macabre and gritty" for an entirely different reason :biggrin:

Off to play Disgaea 3 though. I think I'm pretty done with Bethesda. Had an interest in Dishonored, but even if they are only the publisher, my money won't be funding bad PR and bad decisions regarding releasing a broken item to a system they can't program for. I stayed very optimistic for a long time and even fought by pointing out the shining examples of TES series. Then I thought.. "another series will come along and trump this company in respect to lore, PR, and ability to serve something equal to what was promised across systems". My copy of Skyrim on PS3 has worked (relatively) flawlessly since launch, but seeing how they knew about the issues folks would encounter and decided to release it anyways just reeks of bad mojo. On to greener pastures :down:

Edit: If anything, my money will go to Borderlands 2. I love loot-fests and still enjoy open-world play. It's more of a decision to walk away now before hearing the inevitable "DG for PS3 cancelled". If I want vampire action I'll go back to Legacy of Kain or load up Bloodlines again.
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Grace Francis
 
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Post » Sun Nov 18, 2012 3:17 am

Why are people blaming the whole Bethesda company for this mess? Wouldn't it be the one who manages the PS3 department? Accusing them for scheming with Microsoft against Sony is one of the most [censored] things I've ever heard when it comes to fandom rumors. I'm sure Mr. Howard is unhappy about this, but than again he shouldn't have made a PS3 port for his games when there is obvious difficulty.

You could make a reason to blame Sony for having split memory but Beth could've spent more time developing their engine to handle the PS3 Version. I really don't think you can blame Sony at all for this, I mean I haven't heard of any issues with Borderlands, Reckoning or Dragon's Dogma for the PS3 version and all 3 of those games are open world.
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Siobhan Thompson
 
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Post » Sun Nov 18, 2012 11:00 am

Yes the eight other missing Oblivion DLC that the PS3 never saw.
In the case of Oblivion, Bethesda studios didn't do the port it was 4J Studios, and at the time there was only a fraction of the ps3 consoles out that there are now.(Oblivion pre-dates trophies its so old). So it wasn't seen as profitable at the time to do the little DLC's.
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Siobhan Wallis-McRobert
 
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Post » Sun Nov 18, 2012 2:06 pm

In the case of Oblivion, Bethesda studios didn't do the port it was 4J Studios, and at the time there was only a fraction of the ps3 consoles out that there are now.(Oblivion pre-dates trophies its so old). So it wasn't seen as profitable at the time to do the little DLC's.

The two DLCs that got on the PS3 were ported by Beth.Beth didn't tell us way we didn't get the the other 8 DLCs they just made a choice not to give us it.
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Charlotte Henderson
 
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Post » Sun Nov 18, 2012 10:09 am

I wonder how many "issues" the other dlc's will have if and after dawnguard is released for the ps3,when they start working on them for the ps3.Wish i still had my xbox 360 so i can play oblivion,skyrim and all the other games by bethesda without having performance issues and lack of service.
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Ross Thomas
 
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Post » Sun Nov 18, 2012 3:10 am

I wonder how many "issues" the other dlc's will have if and after dawnguard is released for the ps3,when they start working on them for the ps3.Wish i still had my xbox 360 so i can play oblivion,skyrim and all the other games by bethesda without having performance issues and lack of service.

They will have the same issues because of Beths bad coding.
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Gwen
 
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Post » Sun Nov 18, 2012 1:20 pm

Yeah ,it svcks for us ps3 users.
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Guinevere Wood
 
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Post » Sun Nov 18, 2012 8:55 am

this whole dawnguard thing is bs, all i want is some of the features of dawnguard, werewolf and vamp perk trees, new weapons and a few of the features it has, if the ps3 cant handle it all at least give me something to hold me over till u get ur DG crap sorted out, come on beth
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LADONA
 
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Post » Sat Nov 17, 2012 11:42 pm

supposedly Pete Hines said that 100% of ps3 users are idiots for giving Bethesda our money...

just google ps3 skyrim should be first article...

Love how on the forums we are supposed to be polite and yet that [censored] can say something like that, fair....
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Taylrea Teodor
 
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Post » Sun Nov 18, 2012 12:37 pm

I have removed a number of posts. Folks, don't come in here bashing one console over another or one platform over another or taunting folks who play on PS:3...it's rude and it's asking for a warning.

A number of posts and responses to them have gone away.
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Alessandra Botham
 
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Post » Sun Nov 18, 2012 2:49 pm

supposedly Pete Hines said that 100% of ps3 users are idiots for giving Bethesda our money...

just google ps3 skyrim should be first article...

Love how on the forums we are supposed to be polite and yet that [censored] can say something like that, fair....

Read some of the artical, I think you may have miss read it he most likey could be joking on that one but I wouldn't be suprise if he meant it.. But yes I agree it's unfair that we have to polite yet Hines can be so insulting in saying Skyrim runs perfect on the PS3 and there is nothing you can say that will change my mind. If it runs so perfect then explain why there is a need for a PS3 issues and problems Skyrim forum or why there was a lag problem back in November.
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Claire
 
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Post » Sun Nov 18, 2012 3:54 am

Why are people blaming the whole Bethesda company for this mess? Wouldn't it be the one who manages the PS3 department? Accusing them for scheming with Microsoft against Sony is one of the most [censored] things I've ever heard when it comes to fandom rumors. I'm sure Mr. Howard is unhappy about this, but than again he shouldn't have made a PS3 port for his games when there is obvious difficulty.
Who is blamed for the Titanic sinking? Edward Smith.

Why? Because he was the captain he was responsible for all operations and the safe passage of the vessel.

I personally don't know if Todd Howard is even a little bit contrite about this mess - we certainly have only seen evidence to contrary. But even if he is very sorry, that isn't good enough. He was in charge of this project and knew about the problems before they sold the product. He is responsible personally for the mess we are in.

As for the rest of the Bethesda company: insofar as we have seen this cycle repeated with increasing severity I can say without a doubt the majority of responsible advlts choosing to continue employ at Bethesda Softworks are aware of these issues. And as competent advlts if they continue to endorse Bethesda's behavior, even if implicitly by collecting paychecks and not speaking out, then they too should stand guilty in the eyes of public opinion.

In my opinion, continually releasing broken products under the auspices that significant changes were made to avoid exactly these problems is tantamount to a complete lack of integrity and as an engineer I find this utterly incorrigible behavior.
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Horror- Puppe
 
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Post » Sun Nov 18, 2012 10:22 am

Who is blamed for the Titanic sinking? Edward Smith.

Why? Because he was the captain he was responsible for all operations and the safe passage of the vessel.

I personally don't know if Todd Howard is even a little bit contrite about this mess - we certainly have only seen evidence to contrary. But even if he is very sorry, that isn't good enough. He was in charge of this project and knew about the problems before they sold the product. He is responsible personally for the mess we are in.

As for the rest of the Bethesda company: insofar as we have seen this cycle repeated with increasing severity I can say without a doubt the majority of responsible advlts choosing to continue employ at Bethesda Softworks are aware of these issues. And as competent advlts if they continue to endorse Bethesda's behavior, even if implicitly by collecting paychecks and not speaking out, then they too should stand guilty in the eyes of public opinion.

In my opinion, continually releasing broken products under the auspices that significant changes were made to avoid exactly these problems is tantamount to a complete lack of integrity and as an engineer I find this utterly incorrigible behavior.
I agree with this.
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Chris Duncan
 
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