Sections that ruin good games for you ?

Post » Sun May 13, 2012 1:37 pm

Oh Maker, I thought I was the only one with those thoughts. Those were my favorite areas too! The Fade has a neat Metroidvania feel to it that adds a nice change of pace to the rest of the game's stock dungeon-crawling. And the Deep Roads not only have some of the more varied encounters and boss fights in the game (Spider Queen, the bridge, Broodmother, the nameless puzzle "boss," and the big Golem beatdown at the end), but it's also one of the few areas that seems designed to feel like a real place.

And I hate most of the forest section! It starts with a generic forest setting filled with generic animal enemies that aren't all that interesting to fight, then moves on to a generic ruin with equally boring undead enemies and an unimaginative layout. Both the potential final bosses of that section are anticlimatic, and even the big choice at the end wasn't anything great.

Spoiler
Sure the situation is grey both sides, but the game gives you an easy solution where everyone wins without needing to take any extra effort on your part. Yawn.

It's the section that deserves the most hate as far as I'm concerned.
Am I the only person in the Community Discussion section that loveed all of the locations in Ferelden?
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David John Hunter
 
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Post » Sun May 13, 2012 6:33 pm

With the except of Mario 64, any water stage in a Mario game turns me away.
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Lou
 
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Post » Sun May 13, 2012 9:24 am

The intro to FO:NV really turns me away from playing it. It bores me to death.

Tank missions on COD games. Jesus christ, who actually enjoys those?
The intro to Fallout 3 is what pushed my friend away from it, he said it was too long for him and by the time he got out the Vault it was too late and he wandered the wrong direction from Megaton apparently. I have since convinced him to pick it back up and he likes it now.

I'm oblivious to CoD games prior to CoD4 but IIRC there is only one tank mission, Iron Fist(?), in World At War...That was annoying on veteran, nowhere to hide in my tin can!!
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Jack
 
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Post » Sun May 13, 2012 8:30 am

Off the top of my head, the Orc Caves segment of NWN2. Bad level design (you step on a trigger and orcs suddenly materialize in the same room you're leaving), monotony (you're always fighting orcs), length (far too long- two separate dungeons with no divide. Hey kill these orcs! Sorry, looks like their leader is in another cave! Go kill them there!). All, however, is forgiven later in the game, because The Trial segment of NWN2 is one of the best segments of any game I have ever played.

In the expansion MotB... The Skein. For one reason and one reason only. Anyone who has played it knows what I'm talking about.
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Manuela Ribeiro Pereira
 
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Post » Sun May 13, 2012 7:38 am

Soldier of Fortune 2: stealth missions

I liked SoF1 and was getting into SoF2, but I was not impressed with the stealth aspect. Sure, you could shoot things up like you do in every other mission. But I wanted to try the stealth approach and it was next to impossible. There is no "did I see something over there?" when the enemy sees you briefly. And the enemy does not run over to an alarm or turn on a radio, everyone is instantly alerted. And there were a few times that, I swear, an enemy must have seen me through a wall.
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Harry Leon
 
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Post » Sun May 13, 2012 11:09 am

With the except of Mario 64, any water stage in a Mario game turns me away.
The one stage in a mario game I always found annoying was Rainbow Ride in Mario 64, I always fell off that damn carpet. I love water levels, in Mario sunshine they were great

I also found Castlevania on the N64 annoyingly difficult as well. :shrug:
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Alberto Aguilera
 
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Post » Sun May 13, 2012 4:10 pm

The underwater section in KOTOR is annoying as hell, especially when it takes you 5 minutes just to walk from one building to another.
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Becky Cox
 
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Post » Sun May 13, 2012 8:12 pm

Stealth and platforming in games that were clearly not designed for it.
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Assumptah George
 
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Post » Sun May 13, 2012 7:51 pm

With the except of Mario 64, any water stage in a Mario game turns me away.

Not water stages... UNDERWATER stages.
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Jon O
 
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Post » Sun May 13, 2012 7:31 am

Another one to added for my annoyance is the Rapax Castle/Area in Wizardry 8. That place get too freaken tedious as there is a group of 6-10 Rapaxs each that has a abnormally large amount of hp compared to all other enemies in the game and there like 415411545 mobs in that place. I hated that place.

The underwater section in KOTOR is annoying as hell, especially when it takes you 5 minutes just to walk from one building to another.
Doesn't help if while walking and use the shock attack, it glitch and make ya not able to move at all. Or that the game still able to freeze while still walking under water.
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Georgia Fullalove
 
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Post » Sun May 13, 2012 5:59 pm

Not water stages... UNDERWATER stages.

Oh excuse me for not using the word underwater! Heaven forbid!

Edit: Wow my own post(my previous one) gave me a WTF moment. That totally doesn't sound like me at all.
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Kirsty Collins
 
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Post » Sun May 13, 2012 9:27 pm

The tower defense game where you protect your den in assassin's creed revelations. It was boring and time consuming, and it didn't add anything good. Though I quickly captured all the dens and trained my assassins to Master rank rather quickly, so I didn't have to do it too many times. I hope it isn't in Assassin's Creed 3.
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Chloe Mayo
 
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Post » Sun May 13, 2012 7:28 pm

The [censored] fade.

Right?! I hated it too. I think there's even a mod to skip the fade.
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Danger Mouse
 
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Post » Sun May 13, 2012 8:40 am

Anti-climatic boss battles or endings. I would name a few but would rather not :wink:
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Lilit Ager
 
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Post » Sun May 13, 2012 8:03 pm

Oh, and those Crash Bandicoot levels where you had to run "backwards" with a large boulder or whatever chasing you. :swear:
This, oh how I dreaded those levels <_<

The beginning usually makes or breaks a game for me whether thats a cutscene intro, a tutorial or just a lack of things to do.
Skyrim was nearly ruined when I had no idea what to do when escaping Helgan and ended up in Riverwood with nothing to do and dying at the Barrow across the river, I have since found quests, armour and fun :D
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Manuela Ribeiro Pereira
 
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Post » Sun May 13, 2012 5:00 pm

The sewer level in Batman Arkham Asylum because I had to buy several new pairs of underwear afterwards.
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Cheville Thompson
 
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Post » Sun May 13, 2012 5:56 pm

This, oh how I dreaded those levels :dry:

The beginning usually makes or breaks a game for me whether thats a cutscene intro, a tutorial or just a lack of things to do.
Skyrim was nearly ruined when I had no idea what to do when escaping Helgan and ended up in Riverwood with nothing to do and dying at the Barrow across the river, I have since found quests, armour and fun :biggrin:
ha i was playing crash the other day. such a trippy game, the music! but yeah there is a lot of annoying levels in crash, especially the flying ones. but i applaud the developers for making the game/gameplay VARIED! unlike alot of modern games.
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biiibi
 
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Post » Sun May 13, 2012 10:02 pm

The sewer level in Batman Arkham Asylum because I had to buy several new pairs of underwear afterwards.
Croc made that so thrilling to do :D
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Pawel Platek
 
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Post » Sun May 13, 2012 8:50 pm

Oh excuse me for not using the word underwater! Heaven forbid!

Edit: Wow my own post(my previous one) gave me a WTF moment. That totally doesn't sound like me at all.

Yeah, I know that feeling. I always forget what I wrote immediately after I clicked on post.
But it's always a nice surprise to see new notifications if you don't expect it.
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Kyra
 
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Post » Sun May 13, 2012 9:45 am

The opening for The Witcher Two turned me off the game for a good long while. Then the QTE got very annoying...at least there was an option for those though...I still have not gotten past that first village you make it too after the jailbreak in the beginning. Idk why. I loved the first game. Just guess it felt incredibly clumsy at first with mouse controls. Told myself I should get an Xbox controller that I can use as a gamepad on my PC. Still don't have one lol.
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James Rhead
 
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Post » Sun May 13, 2012 1:59 pm

The opening for The Witcher Two turned me off the game for a good long while. Then the QTE got very annoying...at least there was an option for those though...I still have not gotten past that first village you make it too after the jailbreak in the beginning. Idk why. I loved the first game. Just guess it felt incredibly clumsy at first with mouse controls. Told myself I should get an Xbox controller that I can use as a gamepad on my PC. Still don't have one lol.
witcher is coming to xbox soon! it better be good dammit
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Katie Pollard
 
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Post » Sun May 13, 2012 2:53 pm

witcher is coming to xbox soon! it better be good dammit
Well if it is anything like the first one in terms of story and choices then it will be great. The gameplay is supposed to be better too. I just do not have time for it. As you may have noticed from the other thread I have a pestering gf :yuck:
Spoiler
that last threads post was a joke btw lol all i have to do is do as she asks and she is sleeping in lala land for a solid 2-3 hours most of the time :devil:
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Sophie Payne
 
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Post » Sun May 13, 2012 7:33 pm

Anti-climatic boss battles or endings. I would name a few but would rather not :wink:

Arkham Asylum End game boss springs to mind! :dry:
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Soraya Davy
 
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Post » Sun May 13, 2012 8:57 am

Parts in games where you have to have a companion/follower like Half-Life and Skyrim. I am usually screaming "GET OUT THE [censored] WAY".

Don't get me started on following an NPC to somewhere in The Elder Scrolls games.
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Stacyia
 
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Post » Sun May 13, 2012 2:48 pm

That race in Mafia.

Pretty much every tedious, platforming, non-shooting section in Half-Life.

Oblivion's inventory, Stalker SOC's inventory.

Unskipable cutscenes.

Unreal 2 - movement speed.

The Void - The Donor Glyph.

Thief the Dark Project - The Lost City.

Darwinia - that it ended :(

GTA IV - Any helicopter section.

Online authentication and re-authentication and re-re-authentication.

Bioshock - end fight.

Beyond Good and Evil - end fight.

Steam :swear:
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Nana Samboy
 
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