Shouts Are So Boring Because...

Post » Fri Jun 08, 2012 1:19 pm

No, God NO. I do not want combos in this game.
User avatar
Cccurly
 
Posts: 3381
Joined: Mon Apr 09, 2007 8:18 pm

Post » Fri Jun 08, 2012 12:35 pm

Just wondering, do you take a controller with you and do combos on that just to let youre voice be heard in real life?
User avatar
Kayla Bee
 
Posts: 3349
Joined: Fri Aug 24, 2007 5:34 pm

Post » Fri Jun 08, 2012 9:41 am

That is a rather accusational assumption. If they work for you that's fine. I simply find most of them sub-optimal or not worth using when weighed against the reuse.
Based on the comments you were making with shouts, it seems you haven't used most of them. Yeah they are useless if you compare them with someone who crafts immensely powerful weapons, but everything is.

For the normal player, all the shouts are useful in a certain way. Slow time and become ethereal are the best ones for my cloth mage character, become ethereal allows me to cast any master spell without any problems, with a small recharge time. Slow time is useful in any other situation.
User avatar
Brandon Bernardi
 
Posts: 3481
Joined: Tue Sep 25, 2007 9:06 am

Post » Fri Jun 08, 2012 5:52 am

Well, you just press a button and there is no learning at all, you just find them. The Greybeards quest is so dull even a 5 year old can do it.

Why not have special key combination to do shouts or joypad combinations? It would make shouts a bit more special as they are supposed to be but one button press makes them effectively glorified spells. You press a button to cast a spell, you press a button to fight, you press a button to shout, were is the skill in that? Console users are used to pulling off combo combinations with games like Mortal Kombat, Street Fighter games(been around since the 80's I know) but it seems Bethesda just lost all of their braincells and thought us gamers did as well.

Anyone can perform a shout, just press that button, ooooh look you're gifted. :tongue:

I disagree... we are supposed to be masters of the voice so it should be easy to rip off a shout, I like the system as it is. I think the challenging part of the using them, is finding the right one for the right combat situation. For example.... when combating dragons, and when they come into hover I like to try to get a couple of shots with the bow off and then hit the become etheral shout to avoid taking damage from his breath. Then when he lands I burst of elemental fury to speed up my weapon strikes.... I had to do some crazy hokey pokey on the left stick and then mash 3 buttons in a certain order I would never get these off in time. Leave it alone, it works the way it is, just try to find cool new ways to use the abilities in combat.
User avatar
Leonie Connor
 
Posts: 3434
Joined: Mon Mar 12, 2007 4:18 pm

Post » Fri Jun 08, 2012 1:05 pm

Just wondering, do you take a controller with you and do combos on that just to let youre voice be heard in real life?
When was the last time you threw someone 30 feet using your voice. :smile:
User avatar
sally R
 
Posts: 3503
Joined: Mon Sep 25, 2006 10:34 pm

Post » Fri Jun 08, 2012 6:32 pm

300s of me not being able to use a different shout. It also attacks allies and enemies indiscriminately.

Just for info, each NPC has a personal chance of lightning striking him. I have just destroyed an army of 100 bandit chiefs in 20 seconds using level 3 storm call.

Highly hypothetical of course that there would be a 100 NPC after your blood at the same time. Although there ARE a dozen Gods/Daedric Princes waiting to claim your soul along with the 100+ dragon souls you ensnared. First guy gets first dibs?
User avatar
Philip Lyon
 
Posts: 3297
Joined: Tue Aug 14, 2007 6:08 am

Post » Fri Jun 08, 2012 8:07 am

You still need skill to play the game just like any game if you haven't it's your problem not the developers job to dumb down the game because of the lack of skilled players.

You need player skill to control your character and make efficient use of it's capabilities, yes, obviously.

But what the character can do, what it's capabilities are, should be controlled by character skill. That makes it an RPG. And that does include things like the Thu'ums.

What you are promoting with those damned combos is to make it an arcade button mashing adventure game, and further reduce the RPG-ness of TES.
User avatar
joannARRGH
 
Posts: 3431
Joined: Mon Mar 05, 2007 6:09 am

Post » Fri Jun 08, 2012 9:19 am

Well, you just press a button and there is no learning at all, you just find them. The Greybeards quest is so dull even a 5 year old can do it.

Why not have special key combination to do shouts or joypad combinations? It would make shouts a bit more special as they are supposed to be but one button press makes them effectively glorified spells. You press a button to cast a spell, you press a button to fight, you press a button to shout, were is the skill in that? Console users are used to pulling off combo combinations with games like Mortal Kombat, Street Fighter games(been around since the 80's I know) but it seems Bethesda just lost all of their braincells and thought us gamers did as well.

Anyone can perform a shout, just press that button, ooooh look you're gifted. :tongue:
You're complaining about pressing buttons. I have some news for you ITS A VIDEOGAME
User avatar
Doniesha World
 
Posts: 3437
Joined: Sun Jan 07, 2007 5:12 pm

Post » Fri Jun 08, 2012 5:58 am

Clear Skies
Unrelenting force
Become Ethereal
Marked for Death
Ice Form
Dragonrend

Off the top of my head those are the only shouts that have any real value.

Really Storm Call has no value? the power to call down a storm that can obliterate an army has no value? or summoning a dragon to your aid(which can be useful when the *&*)&)*%# dragon won't land and when it does its over the dam hill!) Slowing Time for sixteen seconds doesn't appeal to you either? It slows the enemy down way more then yourself. Given the lack of a detect life spell Aura Whisper is quite useful for a sneak. My stealthy rogue made great use of throw voice as a distraction.

Where in Fallout 3 can you decapitate someone with a sword?
I had a Yao-Guai lunge at me and I decapitated him in mid-air during VATS.
User avatar
Johnny
 
Posts: 3390
Joined: Fri Jul 06, 2007 11:32 am

Post » Fri Jun 08, 2012 7:04 pm

Really Storm Call has no value? the power to call down a storm that can obliterate an army has no value? or summoning a dragon to your aid. Slowing Time for sixteen seconds doesn't appeal to you either? Given the lack of a detect life spell Aura Whisper is quite useful for a sneak. My stealthy rogue made great use of throw voice as a distraction.

Not this again. Sorry if it sounds rude, but I really wish people would actually read the entire topic before replying. I explained my reasoning to two different people in this very topic.
User avatar
Tom
 
Posts: 3463
Joined: Sun Aug 05, 2007 7:39 pm

Post » Fri Jun 08, 2012 12:09 pm

Why is it this way? Because it's a (real) traditional RPG, not some JRPG where combos take the place of story and character development. Okay, some have story, but it's always insipid and inane and horribly, horribly linear. RPGs are about developing the characters' skills, not the players'. Always have been.
User avatar
Mélida Brunet
 
Posts: 3440
Joined: Thu Mar 29, 2007 2:45 am

Post » Fri Jun 08, 2012 11:56 am

TES combat system is totally out of the date. I want a bit more deeper and challenging combat.

I kinda understand what the old school TES players are thinking that no combos or whatever challenge in the combat system should be added, but TES needs to evolve. I'm not talking about complicated combat addons, but some more deeper combat system is required. Press this to attack, and hold this to block is way too old. Do I have to remind how long TES games have been out here ? And we are still running on same combat setup.

Think of Assassins Creed as 1st person blade vs blade. But somehow add that sense of ''realisim'' to TES combat system without sacrificing the current combat system. That it would still be able to be played as now, but with added possibilities.
User avatar
jesse villaneda
 
Posts: 3359
Joined: Wed Aug 08, 2007 1:37 pm

Post » Fri Jun 08, 2012 9:25 am

Assasin's creed isn't an RPG. It's an action-adventure game. :wink:

I think The Witcher 2 is a much more appealing way to evolve TES combat mechanics than just adding player-skill dependant combo bashing. After all: TES is supposed to be an RPG.
User avatar
Mélida Brunet
 
Posts: 3440
Joined: Thu Mar 29, 2007 2:45 am

Post » Fri Jun 08, 2012 6:21 pm

Totally! And not just that, it affects nearly everything! I mean, you can just pick up a dagger and start slashing it around. no trainin, just pushing a button! Even a five year old could do taht.

And magic? What kind of lame crap is that?! No training needed, just press a button! Even a five year old could do that.

And movement! You just press a button to move. No training needed, just press a button. Even a five yaer old can do that.

And dont even get me started on saving a game or activating an object.

God what is wrong with bethesda, its like they think they're making a video game or something! What kind of stupidity is THAT?!


...wait...
User avatar
Jade
 
Posts: 3520
Joined: Mon Jul 10, 2006 6:42 am

Post » Fri Jun 08, 2012 6:06 am

Gallowglass: That was extremely silly, And I certianly wouldnt do it! But then, I dont find the idea too fun. But I also have no real critcism for it. If you're having fun with the game, thats all that really matters! So despite how silly I think it is, I certianly wont try to stop you from doing what you have fun doing :)

A lot of people seem to forget that. If a game is fun for YOU, thats all that matters in the end. That and that we all have very divergent definitions of fun. So, keep at doing what you like :D and don't listen to those who would hate on you for it.

...No matter how silly an idea it is >_>;
User avatar
Shaylee Shaw
 
Posts: 3457
Joined: Wed Feb 21, 2007 8:55 pm

Post » Fri Jun 08, 2012 7:23 pm

No, just no. :ermm:

(Majority of shouts not useful? ROFL)
This. While I don't use shouts all the time, they sure as hell become handy when I need them. Become Ethereal? That is hands down the most useful shout in the game when you have low health!
User avatar
Donatus Uwasomba
 
Posts: 3361
Joined: Sun May 27, 2007 7:22 pm

Post » Fri Jun 08, 2012 11:27 am

Console players.. :blink:

Moving around in combat is slow.
Binding attacks\spells is annoying enough.
Lots of shouts to use, one button.

Yeeeeah combos is a bad idea. But thumbs up for the idea. :blush:
User avatar
Marguerite Dabrin
 
Posts: 3546
Joined: Tue Mar 20, 2007 11:33 am

Post » Fri Jun 08, 2012 6:42 pm

That was extremely silly


I know :)

It helps when you're writing a fanfic, though.
User avatar
Connie Thomas
 
Posts: 3362
Joined: Sun Nov 19, 2006 9:58 am

Post » Fri Jun 08, 2012 2:08 pm

I love Street Fighter and I love TES but for different reasons. But please don't mix the two!
Also, fighting games are not just about flashy combos. Fighting games are not about good stories or role play either!
User avatar
Rusty Billiot
 
Posts: 3431
Joined: Sat Sep 22, 2007 10:22 pm

Post » Fri Jun 08, 2012 10:30 am

There's a cool mod where you have to say the words to activate the shout. Anyway skyrim isn't like mortal kombat so no
User avatar
mollypop
 
Posts: 3420
Joined: Fri Jan 05, 2007 1:47 am

Post » Fri Jun 08, 2012 7:53 pm

the only sort of " combo " i wouldn't mind seeing would be fable 2 and 3 is like " hit hit hit hold button power hit and hit hit hit ect " its a bit more Fluid the the one in skyrim and has more attack animations but tbh.. its fine how it is..
User avatar
Strawberry
 
Posts: 3446
Joined: Thu Jul 05, 2007 11:08 am

Post » Fri Jun 08, 2012 4:19 pm

the only sort of " combo " i wouldn't mind seeing would be fable 2 and 3 is like " hit hit hit hold button power hit and hit hit hit ect " its a bit more Fluid the the one in skyrim and has more attack animations but tbh.. its fine how it is..

There does seem to be a minor combination of that sort, could just be my own flawed perception, but it seems if I do a quick slash immediately followed by a power attack.... well the power attack seems to be an immediate overhead slam.

Doesn't seem to have an extended animation.

Does it work or not? :shrug:
User avatar
Dark Mogul
 
Posts: 3438
Joined: Tue Feb 20, 2007 11:51 am

Post » Fri Jun 08, 2012 9:02 am

No, just no. :ermm:

(Majority of shouts not useful? ROFL)

I agree though, majority were just not useful except.....FUS RO DAH!! every thing else was bland.
User avatar
James Shaw
 
Posts: 3399
Joined: Sun Jul 08, 2007 11:23 pm

Post » Fri Jun 08, 2012 10:53 am

Shouting is as easy as pressing LB for a Dragonborn
User avatar
Alyna
 
Posts: 3412
Joined: Wed Aug 30, 2006 4:54 am

Post » Fri Jun 08, 2012 7:22 pm

I agree though, majority were just not useful except.....FUS RO DAH!! every thing else was bland.

Erm...

Not really what I was saying, I think the complete opposite, but you are entitled to your own opinion.

Nothing wrong with that. :blink:
User avatar
Sudah mati ini Keparat
 
Posts: 3605
Joined: Mon Jul 23, 2007 6:14 pm

PreviousNext

Return to V - Skyrim