Shouts Are So Boring Because...

Post » Fri Jun 08, 2012 5:37 am

Well, you just press a button and there is no learning at all, you just find them. The Greybeards quest is so dull even a 5 year old can do it.

Why not have special key combination to do shouts or joypad combinations? It would make shouts a bit more special as they are supposed to be but one button press makes them effectively glorified spells. You press a button to cast a spell, you press a button to fight, you press a button to shout, were is the skill in that? Console users are used to pulling off combo combinations with games like Mortal Kombat, Street Fighter games(been around since the 80's I know) but it seems Bethesda just lost all of their braincells and thought us gamers did as well.

Anyone can perform a shout, just press that button, ooooh look you're gifted. :tongue:
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Cameron Garrod
 
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Post » Fri Jun 08, 2012 7:15 am

No, God NO. I do not want combos in this game.
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STEVI INQUE
 
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Post » Fri Jun 08, 2012 10:22 am

No, God NO. I do not want combos in this game.
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Lauren Denman
 
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Post » Fri Jun 08, 2012 7:59 am

No, God NO. I do not want combos in this game.
Agreed. Wholeheartedly

Shouts are already pretty fun(using fire breath to take out entire groups of enemies at once is pretty fun. same with mass Fus Roh Dah :P)
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Lynne Hinton
 
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Post » Fri Jun 08, 2012 5:38 am

I think they're boring, becuse the majority of them aren't practical or useful.
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lexy
 
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Post » Fri Jun 08, 2012 6:04 pm

F R D to use a fireball shout. :D
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Rach B
 
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Post » Fri Jun 08, 2012 2:28 pm

No, just no. :ermm:

(Majority of shouts not useful? ROFL)
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Ashley Hill
 
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Post » Fri Jun 08, 2012 8:10 am

Part of the story of being a dragonborn is that you don't need training to master the shouts, so the one button = gifted. They are a bit boring on a one on one fight, but they were entertaining to use during the civil war. :D
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Rich O'Brien
 
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Post » Fri Jun 08, 2012 5:31 am

LOL you want QTE's in elderscrolls games? Sod off!
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zoe
 
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Post » Fri Jun 08, 2012 9:23 pm

Yeah - and also, add hand-to-hand combat back. I want to use my Shoryuken shout on Alduin, little mac style.
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Josh Lozier
 
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Post » Fri Jun 08, 2012 11:27 am

I am musing a system where Dragon souls are manually acquired via Dragon....Shout er.....Inhalation? and that they grant a large initial boost that is temporary, and smaller permanent boosts rather than being batteries for shouts. you'd also because you are taking in the very being of a Dragon have a chance to learn shouts or improve/alter existing WORDS (like FUS enhanced 3 times then RO 3 times and DAH same thing). to Improve shouts on you're own, you "meditate" on them, or get better by use.

I want to make the "inhale" shout the first thing you get from bleak falls rather than Fus, which you'd obtain after beating the first Dragon.

this way we can have single words /shouts have multiple effects. it would have been so much more interesting if they left the mix and match your own shouts in Skyrim, I find it tantilizing screaming the very spirit out of and individual. combining etheral and Force.


the whole bit with the grey beards initial meeting feels rushed and sprinted along, wouldn't have mind them talking to you first before telling you to yell at them rofl.
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Gisela Amaya
 
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Post » Fri Jun 08, 2012 1:34 pm

Part of the story of being a dragonborn is that you don't need training to master the shouts, so the one button = gifted. They are a bit boring on a one on one fight, but they were entertaining to use during the civil war. :biggrin:

You're gifted in magic and fighting then, one button = gifted. :P
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Je suis
 
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Post » Fri Jun 08, 2012 3:07 pm

One button = Practical :cool:
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Marion Geneste
 
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Post » Fri Jun 08, 2012 8:56 pm

Anyone can perform a shout, just press that button, ooooh look you're gifted. :tongue:
So pressing 3 or 4 buttons in a sequence does make you gifted?
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James Potter
 
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Post » Fri Jun 08, 2012 6:11 am

I think they're boring, becuse the majority of them aren't practical or useful.

Examples?
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Naughty not Nice
 
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Post » Fri Jun 08, 2012 2:59 pm

So pressing 3 or 4 buttons in a sequence does make you gifted?

Yes because you have to learn the combination just as you learn what the Greybeards tell you.
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Neko Jenny
 
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Post » Fri Jun 08, 2012 4:37 pm

No, God NO. I do not want combos in this game.

Indeed. HELL NO!!! No Combo's. This isn't Mortal Combat.

I push one button to swing a blade, I push one button to cast a spell, I push one button to block, I push one button to shoot arrows (pushing one second button for zoom), I use one button to plant my fist on someone's eye. All with the same two (mouse-)buttons. Why the hell would I want to fracking combo to thu'um?

As if bashing a few extra buttons makes you "extra" gifted, let alone that it would add nothing to role-playing. Plus the sheer immersion breaking effect of having to remember all those combinations for all the thu'ums, including different buttons for the higher levels per Thu'um.
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Amy Gibson
 
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Post » Fri Jun 08, 2012 11:23 am

Yes because you have to learn the combination just as you learn what the Greybeards tell you.
But people do not want to memorize a [censored] combo just to play the game, if wanted button combos we would play mortal kombat and street fighter.
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George PUluse
 
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Post » Fri Jun 08, 2012 5:08 pm

Examples?

Considering that spell and scrolls can do the same thing and cause more damage.
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Helen Quill
 
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Post » Fri Jun 08, 2012 3:54 pm

But people do not want to memorize a [censored] combo just to play the game, if wanted button combos we would play mortal kombat and street fighter.

That's what made those games special and why Skyrim isn't in it's play. There is just no innovation at all. You know the innovation actually comes from people like us who find innovative ways to make the game better. Just like shouting in a mic to release the shouts. Bethesda didn't show such a feature at all.
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Laura-Jayne Lee
 
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Post » Fri Jun 08, 2012 3:10 pm

The answer you seek is Thuumic. Actually having to shout the words in dragon-tongue is much more interesting than "combos". I'm guessing you play console, so you'll probably have to wait for the CK to come out, but it seems greatly worth it. Learning words in dragonic > learning patterns of joy button mashing.
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Tamara Primo
 
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Post » Fri Jun 08, 2012 7:34 am

I tend to think it should be a tad bit more complicated than it is, but Combos are a terrible idea


I don't really have a solution, but yeah: No Combos
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Breanna Van Dijk
 
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Post » Fri Jun 08, 2012 5:01 pm

Simple answer, not enough buttons.

Simple solution: http://www.skyrimnexus.com/downloads/file.php?id=3251

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Ana
 
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Post » Fri Jun 08, 2012 12:30 pm

Examples?

Clear Skies
Unrelenting force
Become Ethereal
Marked for Death
Ice Form
Dragonrend

Off the top of my head those are the only shouts that have any real value.
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Shelby Huffman
 
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Post » Fri Jun 08, 2012 6:01 pm

I for one am gratetful they are one button activations. I'm not super coordinated, nor ever have been in games that actually involve more complex combos. I failed at games like StreetFighter way back when, and thus ended up avoided anything like it.

I was wary about this game initially since I had never played anything like it and ease of control/learning curve is very important to me. So little things like that, I like at my fingertips. Harder doesn't equal fun for me.
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Emma-Jane Merrin
 
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