Skyrim UI PC Specific Redesign

Post » Tue May 15, 2012 2:24 pm

I would prefer an inventory where you can see multiple items at once using pictures (no text list).
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Yvonne Gruening
 
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Post » Tue May 15, 2012 2:09 pm

I'm throwing my wallet at the screen but nothing is happening.

Seriously if this can be implemented it would be EPIC!
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CHangohh BOyy
 
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Post » Tue May 15, 2012 7:43 pm

I'm throwing my wallet at the screen but nothing is happening.

Seriously if this can be implemented it would be EPIC!

Yea man. This UI needs to be made.
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Marine Arrègle
 
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Post » Tue May 15, 2012 5:55 pm

Well, I checked out the image, and to be honest...

Holy Effing Awesome Sauce! My only complaint is that Bethesda didn't know how to do this. Or didn't care, or whatever. I really hope someone can mod the UI to be like this.
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Kate Schofield
 
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Post » Tue May 15, 2012 1:35 pm

Though I am personally fine with the default UI, I would love to have that one, it looks amazing.
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SamanthaLove
 
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Post » Tue May 15, 2012 1:24 pm

Looks great,

If anything, make it so all equipped items appear at the top of the screen.
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Kat Ives
 
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Post » Tue May 15, 2012 9:33 am

This is REALLY awesome... I like it... a lot.

Would like to see Quests along the top bar... and make the 3D object shown less in height... as much space between detail box and 3D object as there is between 3D object and secondary top bar.
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Paula Ramos
 
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Post » Tue May 15, 2012 10:27 am

I love the new UI, I just hate the fact that you can not click directly on what your trying to reach without scrolling to it first, once its on screen.

Clearly the people who PLAY this game arnt PC users anymore, or they would have told others how lame the issue is.
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Samantha Mitchell
 
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Post » Tue May 15, 2012 7:38 pm

Clearly the people who PLAY this game arnt PC users anymore, or they would have told others how lame the issue is.
This game was only ever tested on and reviewed for the console versions. The PC version was all but kept hidden until release. Not even screenshots of the PC version were shown, which prompted people to ask about it. This is when Pete Hines made his (in)famous response: "The PC version looks and runs great. If you have a high-end PC, it's gonna melt your face."
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Frank Firefly
 
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Post » Tue May 15, 2012 11:18 am

http://i.imgur.com/GKuzW.jpg

I must say that this is an awesome concept for a potential UI. Fontsize could be slightly smaller and some small things are missing (level, magicka/stamina bars etc.) but overall I would have loved it if Bethesda would have implemented this style for a UI instead of their current one :)

Greetz,

Milt
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stevie critchley
 
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Post » Tue May 15, 2012 4:44 am

.....YES.
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Sheila Esmailka
 
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Post » Tue May 15, 2012 6:10 pm

This looks nicer than the current UI, but doesn't solve all the problems. Buttons still don't look like buttons and don't have a clearly defined border, so you're not sure where you can click. It's still hard to know how many wearable item slots your character has or what's equipped in them. I'd prefer a paper doll style UI, or a specific filter that let you see all the equipment slots along with what's in them, your total armour value, etc. I'd also like to see icons alongside the items for quick visual recognition, even if it's only an icon showing the item type (like sword, scroll, potion, etc.)

I'd also like to see weight totals for each category, so I know how much weight of potions or raw ingredients I'm carrying around.
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Undisclosed Desires
 
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Post » Tue May 15, 2012 10:46 am

Seems I came up with a very similar concept a while ago.

http://www.thenexusforums.com/index.php?/topic/454732-ui-overhaul-concepts/

It's a bit different, so feel free to take the good parts out of my ideas, and leave the crap parts out.
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Heather Kush
 
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Post » Tue May 15, 2012 2:57 pm

Anyone know if Darn is still in the scene?

If so maybe you can work with him. You seem to have a fantastic concept going on, hopefully you can pull it off once CK comes out.
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Reven Lord
 
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Post » Tue May 15, 2012 4:48 am

Yes, Darn is recently active again. Check the 'Modding the GUI' thread.
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Eduardo Rosas
 
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Post » Tue May 15, 2012 4:42 am

Greats!
Cheers :)
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Cameron Garrod
 
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Post » Tue May 15, 2012 6:46 am

I'd like to have a Fire/Frost/Poison resist display near the Armor total on the bottom. And game mode HUD displays for time left on active effects.
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Lew.p
 
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Post » Tue May 15, 2012 12:33 pm

Good Job hell yeeeeee :P !!!!!
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Caroline flitcroft
 
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Post » Tue May 15, 2012 9:20 am

That is freaking genial! Although I agree that a paperdoll UI would be best for seeing what we have equipped.
Hopefully some of our UI wizards will be able to create something like this.
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CxvIII
 
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Post » Tue May 15, 2012 2:39 pm

This is very good, it is more how it should have been. Is there any way to add your charcater to the menu system as well so you can see what they look like. I am aware you can do that just by exiting the menu's and going to 3rd person but that shouldn't be necesarry and is quite annoying to keep going in and out o a menu system
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Luna Lovegood
 
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Post » Tue May 15, 2012 2:22 pm

You could just go to 3rd person and *then* open the menu - you'll still be able to see yourself.

As to integrating it into the UI - I have big doubts as to that being possible. Big, big doubts. I just don't see it happening.
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Jessica White
 
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Post » Tue May 15, 2012 6:21 am

Yes!

Say, where's the "Yes" | "No" poll for this thread?
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Lewis Morel
 
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Post » Tue May 15, 2012 6:16 am

It looks a lot better than the default UI, I'd love to see a different font though (the default font just screams sci-fi in my opinion).
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Veronica Martinez
 
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Post » Tue May 15, 2012 5:00 pm

You could just go to 3rd person and *then* open the menu - you'll still be able to see yourself.

As to integrating it into the UI - I have big doubts as to that being possible. Big, big doubts. I just don't see it happening.

I think it is doable as we already have 3d models in the inventory, it should "just" be to add in another 3d model, i.e. our character.
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Niisha
 
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Post » Tue May 15, 2012 4:08 pm

WOW love it! really pro work man!
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stevie critchley
 
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