Stupid Looking Helmets

Post » Sun Jun 10, 2012 4:07 am

The player's face is basically the only unique thing about everyone's characters. However, it spends the entire game encased in an ugly tin box.

A helmet hide option is an imperative.

In Oblivion, I waited until I found the end game helmet, then I made a mod that made it invisible. Of course I was playin' a hot chick, so it was nice to see her again.

As for Skryim, so far I only really like the Ancient Nord helm: http://skyrim.nexusmods.com/downloads/file.php?id=4184

Other than, the hoods look don't even look great. The mod ones do though.
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josie treuberg
 
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Post » Sun Jun 10, 2012 5:59 am

Everyone agrees that this should be a mod. Not everyone agrees Beth should make this an official patch.

I think the opposition to the idea is coming from the fact that Bethesda has a ton of bugs to fix, new DLC content to make, and some features that really should have been included in the release. If you're on a console, there are so many more crucial things you need before this, as it's very easy to take the helmet off when in 3rd person. if you're on PC, there's already a mod for it so it's moot.

This thread sounds like a petition for Beth to focus their console dev time on it, and I'm very much opposed to that.

Actually, it's not quite moot. The mod that exists has a quirk, in that the developer has to do whatever he does for each individual piece of headgear in order for it to be invisible. If you're using a helm that he hasn't gotten to yet, you're out of luck.

I can live with it for now. It just irks me that there are so many people in the world that feel the need to control other people's lives, especially when it has nothing to do with them.
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vicki kitterman
 
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Post » Sun Jun 10, 2012 5:09 am

The reason I wear a Steel scale helmet on a suit of steel plate. Some of the helmets are so bad and I hate all full face helmets. Well except in oblivion when i got a mod that restricted vision to whatever the helmets shape was which was quite immersive, particularily with full face helmets and hoods.
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christelle047
 
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Post » Sun Jun 10, 2012 12:39 pm

of course you are against hiding your helmet, you are Bathead! *rimshot*
Yes, and don't you forget it!
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Connor Wing
 
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Post » Sun Jun 10, 2012 5:38 pm

I'm actually really surprised why there is such vocal opposition to an option to toggle helmet off and on. Most RPG's and MMORPG's alike I've played had it, I found it pretty standard until now?
I'm not against the option, if there's a hide helmet option, I simply won't use it, that's all.
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Emma
 
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Post » Sun Jun 10, 2012 5:16 am

The player's face is basically the only unique thing about everyone's characters. However, it spends the entire game encased in an ugly tin box.
Why are you encasing your characters face in a box? Don't like how the helms look? Don't wear them.
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matt white
 
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Post » Sun Jun 10, 2012 9:46 am

Durnit, if they make invisible helmets then I want my axe-that-looks-like-a-sword, because I prefer the stats for the axe but swords look way cooler!

And I want machine guns! People who don't want to use guns don't have to use them because THEY WOULD BE AN OPTION and as we all know, if you include IT'S AN OPTION in your argument, you win.
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Eve Booker
 
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Post » Sun Jun 10, 2012 3:10 pm

Personally I'm waiting for the CK before modding. The problem is that that's great for PC but what about the xbox and ps? Now it's a given that there are certainly more important things that Beth should focus on but if they got the spare time, then why not. Pretty big "if" though.
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Nick Swan
 
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Post » Sun Jun 10, 2012 2:54 pm

And people called me picky for wanting a 1st person view on horses and werewolf mode. I think that`s far more important than `hiding a helmet` unrealistically.

I never used it in bioware games didn`t even know you could and didn`t care. I take off a helmet and risk losing the protection if for someone I want my pretty head shown! Personally I keep my helemt on most times.
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Darren
 
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Post » Sun Jun 10, 2012 5:44 am

The game already comes with a "Hide Helmet" option - After creating a new character, speak to Alvor in Riverwood, or Adrienne Avenicci in Whiterun. Ask if you can help around the forge. First, you make and improve an Iron Dagger. And then, BAM, Hide Helmet.

This made me LOL. Good one
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P PoLlo
 
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Post » Sun Jun 10, 2012 1:47 pm

Meh. I play in first person. I care more about what my follower looks like, so I equip circlets or helms that look good on them. Like orcish helm on Kharjo, or a silver/blue stoned circlet on Lydia, etc.

if they are going to make some toggle for helmets, they should make one that toggles the actual helm view from first person. As in, two little eye holes for the ebony and daedric helm, the rest is black/textured to match helmet. Something like the imperial officer helmet would allow moe visable area as it has that big slot down the front open.

I say a toggle because I would like to have that for RP purposes, but many times I would like to turn it off to view the world as I travel. I would be totally willing to simply remove my helm if need be to accomplish this, but I know a lot of players would absolutely hate the "realism" or whatnot from this, so I would make it an option just for that.
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Stacey Mason
 
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Post » Sun Jun 10, 2012 4:40 pm


if they are going to make some toggle for helmets, they should make one that toggles the actual helm view from first person. As in, two little eye holes for the ebony and daedric helm, the rest is black/textured to match helmet. Something like the imperial officer helmet would allow moe visable area as it has that big slot down the front open.


I`d love that. They had it for Morrowind. It was great knowing you had a helmet on. I didn`t mind the limited view. i`ve worn a real medieval full face helmet and you lose a lot of view, but the centre nose bit vanishes.

Only problem was the modder insisted on fully showing the nose view and I couldn`t convince him that in reality the nose bit almost vanishes due to our binocular vision.
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Thomas LEON
 
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Post » Sun Jun 10, 2012 9:43 am

I`d love that. They had it for Morrowind. It was great knowing you had a helmet on. I didn`t mind the limited view. i`ve worn a real medieval full face helmet and you lose a lot of view, but the centre nose bit vanishes.

Only problem was the modder insisted on fully showing the nose view and I couldn`t convince him that in reality the nose bit almost vanishes due to our binocular vision.
Actually, this sums up what's wrong with practically every "first-person helm" mod - They don't take Field-of-view and binocular vision into account, looking like a twelve-inch, ten-degree FOV lens behind a cardboard cutout of a helm.

A helm with two eye holes would have little more than a rounding of the screen's corners, perhaps with slight convergence toward the center - like looking through the negative outline of a Venn Diagram. Any other helm is completely open.
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Scott Clemmons
 
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Post » Sun Jun 10, 2012 4:40 am

Some helmets had fairly narrow viewslits that really would have hampered the wearer's vision somewhat - but those helmets also normally had those viewslits in a visor which was easily raised.
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-__^
 
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Post » Sun Jun 10, 2012 8:18 am

Some helmets had fairly narrow viewslits that really would have hampered the wearer's vision somewhat - but those helmets also normally had those viewslits in a visor which was easily raised.
Even then, those narrow viewslits didn't restrict view significantly more than the 90-60o FOV we have to deal with "unrestricted" in game, vs the 135o FoV people normally have
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kiss my weasel
 
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Post » Sun Jun 10, 2012 4:21 am

The problem is that this is something poorly done in most cases. You put on a glass helm and they cut out the image on your screen like the front shape of the helm. You get a piece from each side of the screen blacked out and a little portion right in the middle.

They completely ignore the fact that neither eye actually has anything in front of it and so there shouldn't be anything blocking in front of the screen.

Take a helmet with multiple vertical slits. If they correctly implement a helm view, then placing vertical strips of scenery on your screen isn't right. Instead you would have a letterbox on the left and right side of the screen and a single vertical "strip" of scenery in the center because each eye would be looking through its own slit. The screen in first person is, well that depends on if you are using 3D or not. If not then what you are seeing is the view of just one eye. If you are using 3D, then the frames alternate between each eye's view.
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Laura Shipley
 
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Post » Sun Jun 10, 2012 6:35 am

I never wear helmets unless its for a certain character and I still wear then rarely, I like to see my persons face and head every once in a while. I wish there was an option to open the faceplate to the armor but I do like the helmut designs in this game
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Richard Thompson
 
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Post » Sun Jun 10, 2012 5:26 am

Helmets in a lot of games are complete Derp. I too wish there was a toggle helmet view option.
I do not like the option to conceal a worn helmet without losing the benefits of wearing it. If there are no benefits... then just take it off.

** This would extend to absurd looking magical items and clothing ~worn (and tolerated) for the enchantments they confer. If one wants the incredible armor bonus from the silly pink and blue polka-dot paisley leather cap... one has to wear (and been seen wearing) it, (or it shouldn't work*). :chaos:
I'd consider it a blatant cheat otherwise. The option usually exists for any non-cursed item in most RPGs to simply not wear it.
*And if its cursed (and stuck on them), then all the more reason for it to be an annoyance that must be endured until they can (in a game legal manner) get rid of it.

** But perhaps the object could be enchanted (at significant expense) to be made permently invisible?
(But I would expect the the game to make the 'world object' permenently invisible as well; and so it becomes a risk to ever set it down.)


*
Spoiler
Who knows, part of that armor bonus might be because it's so silly and distracting to an attacker. :lol:
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Del Arte
 
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Post » Sun Jun 10, 2012 4:37 pm

Aren't there already hide helmets? They are part of the hide armour set, right? I mean Ralof wears one.
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Dalley hussain
 
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Post » Sun Jun 10, 2012 2:49 pm

"I don't mind wearing a helmet without the ability to un-toggle it, so I don't think anyone else should"

lolwut?
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Andy durkan
 
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Post » Sun Jun 10, 2012 3:46 am

Didn't you know, folks? When you add the phrase IT WOULD BE AN OPTION to your argument, the amazing Illogical Argument Fairies sprinkle some of their Illogic-Dust and your argument magically becomes sensible. It's a neat little magic phrase, ain't it?
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Sxc-Mary
 
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Post » Sun Jun 10, 2012 2:30 am

Seriously, it's so easy to overpower your armor rating in this game that you can just go ahead and remove the helmet and not suffer from it.

Lord Stone (that alone easily makes up for a helmet - especially with the magic resistance)
Max smithing (if you legendary the remaining pieces of armor, you don't need the helmet at all)
Smithing potions (see above)
Enchanting (you can enchant some health and health regen on other pieces of armor, easily making up for the loss of helmet)
Circlets (enchanting)

All of that easily makes up for you not wearing a helmet.


Geez, I was playing expert with a dual wielding warrior that was only wearing enchanted CLOTHES (with the Lord Stone) and had no problems. Just remove the helmet and stop drinking milk.
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TIhIsmc L Griot
 
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Post » Sun Jun 10, 2012 4:29 pm

Durnit, if they make invisible helmets then I want my axe-that-looks-like-a-sword, because I prefer the stats for the axe but swords look way cooler!

And I want machine guns! People who don't want to use guns don't have to use them because THEY WOULD BE AN OPTION and as we all know, if you include IT'S AN OPTION in your argument, you win.

How about we bring some much needed common sense to this inane thread? Ugly helmets that hide a character's facial features are a very old, and common complaint, and many games have implemented a hide helmet feature for this very reason. Some MMOs even let you use an alternative armor and weapon set which overrides the looks of the actual gear you're wearing. Machine guns however are completely against the lore.

I support a hide helm feature in Skyrim, even though I won't use it.
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Tracey Duncan
 
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Post » Sun Jun 10, 2012 5:46 am

Helmet's are great if you later realise you've created a butt ugly character. Its the equivalent of sticking a paper bag over the head.
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Alan Whiston
 
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Post » Sun Jun 10, 2012 2:12 pm

How about we bring some much needed common sense to this inane thread? Ugly helmets that hide a character's facial features are a very old, and common complaint, and many games have implemented a hide helmet feature for this very reason. Some MMOs even let you use an alternative armor and weapon set which overrides the looks of the actual gear you're wearing. Machine guns however are completely against the lore.

I support a hide helm feature in Skyrim, even though I won't use it.

They're just trolling.
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BethanyRhain
 
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