Stupid Looking Helmets

Post » Sun Jun 10, 2012 12:37 pm

This is why each armor should have had at least 3 different templates.

Yeah..There really are not many models or ways to customize your appearance at all in Skyrim. Appearance Slots please!!!!!!!!!
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lucy chadwick
 
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Post » Sun Jun 10, 2012 5:27 pm

Several helmets kind of bug me. Steel (horned or regular) look like their perched on top of your head, not sitting on it. Iron helmet (Ancient Nord or regular) don't have this problem. Also, Glass helmets make your character's face seem overly flat and "wide" almost like its a cardboard mask. Still, I can usually find a helmet I like - its just a shame some of the more common ones look so "meh".
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Conor Byrne
 
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Post » Sun Jun 10, 2012 3:12 pm

I like the helmets, and I don't care to use any "hide Helmet" option. It just doesn't feel right to me that a person would put on all kinds of restrictive armor for protection, just to skimp out on using a helmet to protect one of the most vulnerable areas of the body, because it doesn't "look cool".
That's just one of my personal "immersion breakers". YYMV, of course.

Ok, it is an immersion breaker for you. Don't use it. Simple fix. For the people that couldn't give 2 sharts about "immersion" this is a very nice feature to have. How does restricting my gameplay improve yours any? People have tons of Larp Derp rules and limitations in their game, they apply their own rules. This includes but is not limited to using Fast Travel. That option however, does nothing to hamper your game. The more options, the better.
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james reed
 
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Post » Sun Jun 10, 2012 5:01 am

Several helmets kind of bug me. Steel (horned or regular) look like their perched on top of your head, not sitting on it. Iron helmet (Ancient Nord or regular) don't have this problem. Also, Glass helmets make your character's face seem overly flat and "wide" almost like its a cardboard mask. Still, I can usually find a helmet I like - its just a shame some of the more common ones look so "meh".

Yeah, those steel helmets look bad on my (male) Nord at least. I think the Nord heads are slightly smaller or something. If you put it on a female (even a Nord, like Lydia), it looks fantastic. Much like concept art.

http://images.uesp.net/7/76/SR-concept-Steel_Armor.jpg
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Chloé
 
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Post » Sun Jun 10, 2012 6:18 am

All this means is that any given suggestion is by definition not absurd so long as it's an option.

Fine.

Where are my machine guns? I want machine guns. If you don't like them then don't use them because IT'S AN OPTION and it's a single player game. :wallbash: The IT'S AN OPTION argument means nothing except "I don't want to argue this idea on the merits."

Well... As I recall, someone modded in Machine Guns for Oblivion. Someone did lightsabers as well. And I'm sure that someone will do it for Skyrim. And guess what? People will download it. This isn't something that Bethesda would HAVE to do any work for, as everything needed to make it happen exists and can be modified with scripts and the CK. Something like hiding helmets is part of the core system and would need some tweaking by them to make it possible.

In all honesty, the ugly helmet argument will soon be rendered moot as the modding community starts releasing new gear. Same thing happened with Oblivion.
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Christine Pane
 
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Post » Sun Jun 10, 2012 12:04 pm

Though a really long post, very well constructed. These are the kind of posts Beth should look at. A request with some researching and info. Good post. I do wish there were more varieties of armor though.
Well... As I recall, someone modded in Machine Guns for Oblivion. Someone did lightsabers as well. And I'm sure that someone will do it for Skyrim. And guess what? People will download it. This isn't something that Bethesda would HAVE to do any work for, as everything needed to make it happen exists and can be modified with scripts and the CK. Something like hiding helmets is part of the core system and would need some tweaking by them to make it possible. In all honesty, the ugly helmet argument will soon be rendered moot as the modding community starts releasing new gear. Same thing happened with Oblivion.

When you play on the Xbox 360 there is no such thing as a modding community for Skyrim. But also no such things as endless updates, patches, installs etc. to get a game to work. And less hackers to worry about!
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NAkeshIa BENNETT
 
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Post » Sun Jun 10, 2012 3:43 am

Are the DB cowls w/ masks going to actually show the mask on male characters in a patch?
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Eilidh Brian
 
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Post » Sun Jun 10, 2012 3:37 am

The game already comes with a "Hide Helmet" option - After creating a new character, speak to Alvor in Riverwood, or Adrienne Avenicci in Whiterun. Ask if you can help around the forge. First, you make and improve an Iron Dagger. And then, BAM, Hide Helmet.
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Matt Bee
 
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Post » Sun Jun 10, 2012 4:45 am

How's this for merit...

Three perks...Custom Fit , Wind Walker and Matching set.

Custom Fit: 25% armor bonus when wearing all light armor. If you break it down into individual pieces, each piece is 25% more effective but only when wearing a full set. Take off the gloves and your helmet, body and feet all magically become 25% less effective?

Matching Set: This takes Custom Fit and makes it even worse because now it's not about wearing all four pieces but instead they all must match.

So if I was in a matching set with these two perks and took any one piece off, all the other pieces are suddenly 50% less effective. It's one thing if you are just removing the armor benefit of helmets by not wearing one and I honestly forgot about circlets so you have that for enchantment purposes, but with those two perks you are giving up more than just the armor rating of the helmet.

Then there is the last one. The best one of all for unrealistic nonsense. Taking my helmet off and putting it down (taking extra weight off my person and exposing my mouth and nose to the air directly) will cause me to recover from fatigue more slowly?

As for any "fashion" statements. The armors in skyrim are designed to look fashionable. There is nothing plain about many of the armors in Skyrim. The elven, and daedric are the first to come to mind. Especially the daedric...

http://images4.wikia.nocookie.net/__cb20111209055253/elderscrolls/images/2/26/Daedric_Armor_%28Skyrim%29.jpg

You'd have to be delusional to not see that as the fashion statement it is.


Also, it's one thing to not want to see a particular piece of kit, and it's another to want it to look like something else. It's one thing to want to drive a soft top convertable with the top down (but still attached to the car) and another to want to have a see through car. This refers to having the body piece (the very base piece while all others can be seen as accessories to it) either invisible or looking like something else.

The use of such absurd strawman arguments and exaggurations is a perfect example of "I don't want to argue this idea on the merits."
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Sophie Payne
 
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Post » Sun Jun 10, 2012 6:05 pm

Don't even bother Precursor. While I like a lot of the helmets, I see your point. It looks like you took a lot of time to make a thoughtful reply, but imo, you'd have to be kind of a control freak to simply not want other players to have a trivial hide helmet option. There's no point to be so thoughtful in your reply. It's not even about the merits of any argument. It's just about people being creepy (yes, creepy).
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Claudia Cook
 
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Post » Sun Jun 10, 2012 3:16 am

i wished helms looked better (a lot better) and always matched their armour (dragon helm looks nothing like dragon armour) but i dont care much for some toggle for helms, im indifferent to the matter tbh
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^_^
 
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Post » Sun Jun 10, 2012 3:31 pm

How's this for merit...

Three perks...Custom Fit , Wind Walker and Matching set.

Custom Fit: 25% armor bonus when wearing all light armor. If you break it down into individual pieces, each piece is 25% more effective but only when wearing a full set. Take off the gloves and your helmet, body and feet all magically become 25% less effective?

Matching Set: This takes Custom Fit and makes it even worse because now it's not about wearing all four pieces but instead they all must match.

So if I was in a matching set with these two perks and took any one piece off, all the other pieces are suddenly 50% less effective. It's one thing if you are just removing the armor benefit of helmets by not wearing one and I honestly forgot about circlets so you have that for enchantment purposes, but with those two perks you are giving up more than just the armor rating of the helmet.

Then there is the last one. The best one of all for unrealistic nonsense. Taking my helmet off and putting it down (taking extra weight off my person and exposing my mouth and nose to the air directly) will cause me to recover from fatigue more slowly?
The only one that's really valid in this case is Wind Walker. Matching Set has the problem of being a prereq for Unhindered. However, you know what you're getting into when you choose that perk.

Custom Fit is perfectly fine - it's not a requirement for any future perks (Unless you want to skip Wind Walker or Unhindered for some unfathomable reason), so you can ignore it. It's there for those who do want a benefit for wearing a complete suit of armor - Head, Hands, Feet, and Body. If you don't intend to wear a helm, save your perks. Those perks are for those who are willing to make the tradeoff.
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Motionsharp
 
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Post » Sun Jun 10, 2012 12:53 pm

Don't even bother Precursor. While I like a lot of the helmets, I see your point. It looks like you took a lot of time to make a thoughtful reply, but imo, you'd have to be kind of a control freak to simply not want other players to have a trivial hide helmet option. There's no point to be so thoughtful in your reply. It's not even about the merits of any argument. It's just about people being creepy (yes, creepy).

Sigh...thanks.

The thing is that such a feature being in the game or not doesn't bother me. I like much of the head gear and I don't really care if I can see my character's head/face. For the most part, I play first person anyway and when I do play third I just see the back of my head. I have it keybound to 8 and I "toggle" my helmet off when it comes to towns.

It just erks me when someone posts a simple idea that would have no impact on anyone elses game and some people come on here all offended that such an option mustn't be a part of their game. Using gross exaggerations of the original suggestion against it is not only an obvious way of insinuating their disgust toward the idea but it's something I'd expect from nothing other than a child.
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alicia hillier
 
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Post » Sun Jun 10, 2012 5:55 am

All this means is that any given suggestion is by definition not absurd so long as it's an option.

Fine.

Where are my machine guns? I want machine guns. If you don't like them then don't use them because IT'S AN OPTION and it's a single player game. :wallbash: The IT'S AN OPTION argument means nothing except "I don't want to argue this idea on the merits."

eh, I have trouble seeing the idea as "absurd" when there are multiple other RPG games that actually do have the option present. There is obviously enough support out there for the feature to cause some developers to add in the option.

Some people spend a lot of time making their characters face/hair look the way they want, and especially in towns and in conversations it would be nice to see your characters face instead of having to mess with a clunky inventory system to take your huge metal helmet on/off whenever you wanted to see your characters face.

Your theatrical examples to counter this are a bit overboard.
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Dan Stevens
 
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Post » Sun Jun 10, 2012 3:57 pm

I dunno 'bout the whole toggle view in third person, because theres about 30 or so helmets for each class (light or heavy) but, toggle helmet view in first person, where you actually had to look through the eye slits of the helemt would be cool, impractical but cool none the less.
I wish they brought the character view back to the inventory menu and that you could put different pieces of clothin/armor on different parts of your character like, say I have the Alik'r hood and an Iron helmet, i could wear the Iron helmet and wrap the Alik'r hood around my neck (because it's a scarf) or if i wanted to mount my claymore on my hip instead of my back so it would drag the ground when I walk... THAT would be AMAZING!
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e.Double
 
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Post » Sun Jun 10, 2012 4:21 pm

Precursor give it up. You are arguing with people who argue just for the sake of it. I was talking to some of the people posting here on another thread and it became clear to me that Skyrim is 100% percent perfect in every way according to them and anyone who does not think so is just trolling.

My opinion: I don't want to look at helmets that blow hard. I don't want them on my head. I don't want them on other people's heads. I don't mind them being on the heads of people who are out of my line of sight, I am okay with that.

I am happy for people who like the ghastly hideous headwear to wear them at all times in their game for it is not my game they are playing it is their own. I am not happy for some clown to tell me or anyone else that a feature that would hurt nobody and is completely optional should not be in the game. I've said before there are people who lurk these boards just waiting for something negative to be said about Skyrim so they can fiercely defend it just for the hell of it and increasingly I am convinced it's the vast majority of people on here which really, is kind of sad.
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JUan Martinez
 
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Post » Sun Jun 10, 2012 4:57 pm

I dunno 'bout the whole toggle view in third person, because theres about 30 or so helmets for each class (light or heavy) but, toggle helmet view in first person, where you actually had to look through the eye slits of the helemt would be cool, impractical but cool none the less.
I wish they brought the character view back to the inventory menu and that you could put different pieces of clothin/armor on different parts of your character like, say I have the Alik'r hood and an Iron helmet, i could wear the Iron helmet and wrap the Alik'r hood around my neck (because it's a scarf) or if i wanted to mount my claymore on my hip instead of my back so it would drag the ground when I walk... THAT would be AMAZING!
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Kayla Bee
 
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Post » Sun Jun 10, 2012 12:30 pm

The game already comes with a "Hide Helmet" option - After creating a new character, speak to Alvor in Riverwood, or Adrienne Avenicci in Whiterun. Ask if you can help around the forge. First, you make and improve an Iron Dagger. And then, BAM, Hide Helmet.

LOL

anyways I also like the elven helmet it looks good with elven armor :P

come to think of it armor sets do look better when they are a "set"
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Marine x
 
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Post » Sun Jun 10, 2012 2:16 am

Precursor give it up. You are arguing with people who argue just for the sake of it. I was talking to some of the people posting here on another thread and it became clear to me that Skyrim is 100% percent perfect in every way according to them and anyone who does not think so is just trolling.

My opinion: I don't want to look at helmets that blow hard. I don't want them on my head. I don't want them on other people's heads. I don't mind them being on the heads of people who are out of my line of sight, I am okay with that.

I am happy for people who like the ghastly hideous headwear to wear them at all times in their game for it is not my game they are playing it is their own. I am not happy for some clown to tell me or anyone else that a feature that would hurt nobody and is completely optional should not be in the game. I've said before there are people who lurk these boards just waiting for something negative to be said about Skyrim so they can fiercely defend it just for the hell of it and increasingly I am convinced it's the vast majority of people on here which really, is kind of sad.
See a helmet you don't like the looks of? Don't wear it. Nobody's forcing you to wear one. There are always other options. Or a circlet, if you don't like the helms. The perks are for those who are willing to make the Aesthetic Freedom vs. Armor Functionality tradeoff.

In fact, perks like "Matching Set" (Or is it "Custom Fit") is made to reward you for having a consistent appearance, instead of deciding to go look like... that dude from that one Penny Arcade strip.
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Krista Belle Davis
 
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Post » Sun Jun 10, 2012 7:37 am

See a helmet you don't like the looks of? Don't wear it. Nobody's forcing you to wear one. There are always other options. Or a circlet, if you don't like the helms. The perks are for those who are willing to make the Aesthetic Freedom vs. Armor Functionality tradeoff.

Why should I lose the protection of the helm because the art people in their great wisdom decided to make headwear that blows chunks? Option - show/hide headwear. Rocket science? No.
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Ashley Clifft
 
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Post » Sun Jun 10, 2012 1:58 am

Why should I lose the protection of the helm because the art people in their great wisdom decided to make headwear that blows chunks? Option - show/hide headwear. Rocket science? No.
Because the headwear in Skyrim looks awesome.
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helliehexx
 
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Post » Sun Jun 10, 2012 4:48 am

Because the headwear in Skyrim looks awesome.

Oh right, thanks for that. Next time my mage puts a hat on that looks like he's got a [censored] sticking out of his head I'll remember it's 'awesome'.
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Juliet
 
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Post » Sun Jun 10, 2012 12:51 pm

Why should I lose the protection of the helm because the art people in their great wisdom decided to make headwear that blows chunks? Option - show/hide headwear. Rocket science? No.

Because... You don't want to wear a helmet? *rhetoric*
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Janette Segura
 
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Post » Sun Jun 10, 2012 7:38 am

I dunno 'bout the whole toggle view in third person, because theres about 30 or so helmets for each class (light or heavy) but, toggle helmet view in first person, where you actually had to look through the eye slits of the helemt would be cool, impractical but cool none the less.
I wish they brought the character view back to the inventory menu and that you could put different pieces of clothin/armor on different parts of your character like, say I have the Alik'r hood and an Iron helmet, i could wear the Iron helmet and wrap the Alik'r hood around my neck (because it's a scarf) or if i wanted to mount my claymore on my hip instead of my back so it would drag the ground when I walk... THAT would be AMAZING!

In Morrowind, robes were worn over armor.

Now, we not only don't have separate leggings but can only wear one ring.

At the rate things are going, it'll be TES VII where armor comes as just two pieces. The helmet and the rest of the body and even then there won't be an option to toggle the show of the helm.

Something I might do with the CK (and a 3D graphics program) is to make necklaces that pair up with the armors (Elven Pendant, Daedric Amulet, etc.). These will be classified as light or heavy armor pieces respectively but offer no armor rating of their own. They will be added to the sets as an alternative head piece. This will give you the bonus of the perks. Then it's a matter of making necklaces use the head slot, and allow rings to take advantage of the now vacant neck slot so two can be worn at once.
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luke trodden
 
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Post » Sun Jun 10, 2012 3:37 am

Simply do not wear the helmets, I can't because of my horns, why should you get to complain, at least yours would fit on your head! But seriously, they really need to start making seperate models for horned argonians and let Khajit's have ear holes. I mean, you ever try and hold down a cat's ears? They hate that.
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Alan Whiston
 
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