Texture Issues

Post » Sun May 13, 2012 6:41 pm

In my honest opinion all texture problem caused by old drivers or fragmented disks. ANYONE taking seriously a game which has idTech5 like engine streaming textures hard should understand that installation on a fragmented partitions is damn serious issue here. Its a 25gigs game, also Blizzard games svcks on fragmented partitions! Also SSDs are out with their 300MB+ bandwidth ,optimising a game for it is understandable in my mind thought I didnt buy any yet.

My advice is to get your PC in shape, make a new partition for RAGE and be happy with its nice and smooth gameplay! Also run programs to defragment system drivers! If its no handleable for you, go get yourself a console that might gonna fit your expectations from a gaming hardware!

What ya think? - im not interested in BS like explaining how you put disks into your TVgameish hardware and play it.
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Jaylene Brower
 
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Post » Mon May 14, 2012 7:25 am

You real funny guy. This is not the issue. A lot of the people having texture pop-in problems are running some very high-end hardware, mine included. Running off a fragmented HDD would cause all games to have this problem, and it's just RAGE. In fact, this is the only game I've ever seen this problem in. Ever. Dating back to PC gaming in the 90s. Certainly to the severity we're seeing here, anyway.
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Channing
 
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Post » Sun May 13, 2012 10:59 pm

I have no input since im in europe and the game comes in Friday and for shipping i must wait to arrive til monday next WEEK

Stop reporting errors as real bugs it is too early to know for sure.
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Dean
 
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Post » Mon May 14, 2012 3:31 am

Not any other game using the texture streaming in that kinda serious way, its a new technology, learn to adopt. It should take time, like we wouldn't have.
I doubt that Carmack saw his game having serious issues on the PC and packed it. If you wont belive him making a great PC game who else would you belive...
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dav
 
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Post » Sun May 13, 2012 10:20 pm


Stop reporting errors as real bugs it is too early to know for sure.

Cool and mature words there Mate, thanks.
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Naomi Ward
 
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Post » Sun May 13, 2012 7:47 pm

Two things:

First, is id/Bethesda aware of this problem on PC?

Second, is this something you even consider a problem, or is it just a by-product of the "megatexture" streaming for low memory consoles? If it is unintended, when can we expect a patch/fix? If it's something you intend to ignore, how can I go about pursuing a refund for what is a near-unplayable game?

For reference: http://www.youtube.com/watch?v=I1k_Dv46bBw (I didn't make this video but it's the same thing I and a lot of others are experiencing)

My specs:
AMD Phenom II 955BE x4 @ 3.2GHz
12GB 1333MHz G.Skill RAM
AMD HD 6870x2 in crossfire (2.0GB vid mem)
1.5TB 7200RPM WD Caviar Black HDD
Windows 7 Pro 64-bit
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Sabrina Schwarz
 
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Post » Mon May 14, 2012 3:37 am

Make sure you have enough RAM

Make sure you're not using BF3 GPU drivers

Make sure you're not using too much PAGEFILE over RAM

Make sure you enabled GPU TRANSCODING

Make sure you checked if the game has dev-console.

Dev console was going to be in both version , i hope they didn't remove it from x32.
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Alex [AK]
 
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Post » Mon May 14, 2012 9:56 am

Not any other game using the texture streaming in that kinda serious way, its a new technology, learn to adopt. It should take time, like we wouldn't have.
I doubt that Carmack saw his game having serious issues on the PC and packed it. If you wont belive him making a great PC game who else would you belive...
Adopt to what? Half-life level graphics after a six year development cycle? This "new tech" is crap. Even after the textures are loaded in it's only about as pretty as any other DirectX 9 game. Granted there are some pretty wide-open spaces, but Fallout 3 did that years ago with no problems like this. Why even make a new engine if it's not a decent leap forward? But hey, I wasn't necessarily in it for the graphics. I just wanted some more of that id run and gun goodness. Too bad it's unplayable in its current state.

Id screwed the pooch on this one. It's a buggy console port.
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Steve Fallon
 
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Post » Mon May 14, 2012 4:54 am

I found the quality of my gameplay went down after I installed the newest AMD drivers. Originally all I had was the pop-in textures, but when upgraded the drivers I started getting the flickering issues as well. Rolling back to August drivers as we speak.
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Amy Smith
 
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Post » Mon May 14, 2012 10:06 am

Make sure you have enough RAM

Make sure you're not using BF3 GPU drivers

Make sure you're not using too much PAGEFILE over RAM

Make sure you enabled GPU TRANSCODING

Make sure you checked if the game has dev-console.

Dev console was going to be in both version , i hope they didn't remove it from x32.

My RAM is all fine and good.

I've tried using 11.5, 11.8, 11.9, and 11.10 (the RAGE hotfix driver). None make it playable. The RAGE hotfix driver in fact adds screen tearing on top of the texture pop-in.

Where can I enable transcoding? On the console? What would be the command for that? I've tried several other console commands to no avail. FYI console has to be enabled via config file or launch options, and disables achievements for any save file that uses it.

And there's no 64-bit exe.
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Calum Campbell
 
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Post » Sun May 13, 2012 8:37 pm

Adopt to what? Half-life level graphics after a six year development cycle? This "new tech" is crap. Even after the textures are loaded in it's only about as pretty as any other DirectX 9 game. Granted there are some pretty wide-open spaces, but Fallout 3 did that years ago with no problems like this. Why even make a new engine if it's not a decent leap forward? But hey, I wasn't necessarily in it for the graphics. I just wanted some more of that id run and gun goodness. Too bad it's unplayable in its current state.

Id screwed the pooch on this one. It's a buggy console port.

OK make a better engine or get out whining under your moms skirt! IM TIRED OF CHILDISH Americans moaning and screaming like "ive spent zillion$s" on my rig and didnt get a 110% done game! Cmon its release day ffs live with it! Seriously im out of here since noone (except Stewox maybe) could handle this "serious trouble" DAY1 RAGE causes in his pathetic life...lTS GOING TO GET FIXED I KNOW!!!
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Charlie Ramsden
 
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Post » Mon May 14, 2012 2:52 am

Make a new partition for one game? Sorry, but you're being very forgiving. I should not have to reconfigure my hard drive in order to play one game. I should not have to spend 3-4 hours browsing various forums and upgrading my drivers only to have to roll them back because the new drivers performed even worse.

I agree that PC gaming requires a bit more work than console and that said work ends in a greater return. I always buy PC if a game is available for it because they usually look and play better, but to tell people that are having issues that they're dumb and need to know how to tinker with every little aspect of their system in order to play one game or go to consoles is ridiculous. If it's working great for you after all the work you did, then great, I'm happy for you. But don't talk down to people that aren't as tech-savvy as you.

I'm still holding out hope that they'll get this fixed and that the rest of us lowly casual players can enjoy this game as it was meant to be played. However, the current state is not due to users being unable/unwilling to configure their systems. This foul-up is on the developer end.
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Pumpkin
 
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Post » Sun May 13, 2012 10:56 pm

OK make a better engine or get out whining under your moms skirt! IM TIRED OF CHILDISH Americans moaning and screaming like "ive spent zillion$s" on my rig and didnt get a 110% done game! Cmon its release day ffs live with it! Seriously im out of here since noone (except Stewox maybe) could handle this "serious trouble" DAY1 RAGE causes in his pathetic life...lTS GOING TO GET FIXED I KNOW!!!
Yeah, it better get fixed, and fixed soon. But that isn't the issue. The issue is that they put no emphasis on optimizing this game for the PC at all. Either they did NO QA testing for the PC whatsoever, or somebody did catch these problems and they refused to delay it for a few days or so. Either way, it was some very poor decision-making on id/Beth's part.
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Amiee Kent
 
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Post » Sun May 13, 2012 7:07 pm

Ok, one person with an answer I expected, i really appreciate your tone there JGGiant915.

I was about to light up that blaming now wont solve anything, instead ppl should get their PCs running smooth and nice till id founds a way to improve driver/engine performance, you know. I didnt mean to ignore the developer side problems here.
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RUby DIaz
 
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Post » Sun May 13, 2012 9:09 pm

OK make a better engine or get out whining under your moms skirt! IM TIRED OF CHILDISH Americans moaning and screaming like "ive spent zillion$s" on my rig and didnt get a 110% done game! Cmon its release day ffs live with it! Seriously im out of here since noone (except Stewox maybe) could handle this "serious trouble" DAY1 RAGE causes in his pathetic life...lTS GOING TO GET FIXED I KNOW!!!

Really man? you are going to bring nationalism in here? i agree with allot of what you are saying but that's a tad rude don't you think? My system is one of those that are running the game glitchy, but im still playing past the glitches because im loving this game. i fixed my crash's and now im just waiting for Data build up in the net to fix the rest. i run de frag every day before i go to work, it does help but the system failures are not being caused by that. I do not think most people understand Why its so hard to develop for PC, its just one of those systems that are so variant things like patches and hot fixes are simply necessary, and requires patients and understanding from the PC community. examples, Borderlands, Crysis 2, fallout, dragon age 2, dragon age origins, when these games all came out they were buggie as hell, now look at them. Borderlands in particular had a really rough start on PC, now its one of the better PC titles out there.

Just my 2 cents, And yes i am an american, no I do not ware a cowboy hat, I do pay attention to global affairs, I can point out other countries on the world map, and I don't like being stereotyped.
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Chris BEvan
 
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Post » Sun May 13, 2012 11:08 pm

So after having the preload decryption glitch out on me and have to redownload the game entirely. the game is doing some wonkie stuff like this.

http://steamcommunity.com/id/daydreamerxx/screenshot/558669287201813550
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Daniel Holgate
 
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Post » Mon May 14, 2012 10:37 am

just to preface: I haven't been like counting down the days till this launch or anything. I've never pr-eordered a game until this one. I have no major issues with any other game I play. also I've only played about 2 minutes of the game.

But holy crap this is the biggest piece of [censored] game I've ever played. I pre ordered this game because I had 100% faith in Bethesda of putting out a quality product that was finished. I have a intel 3.0 ghz quad core, 6 gb ram, a wd black 1 tb hdd, and an ati HD6870. not the best machine on the planet, but it should have no problem. there's blinking artifacts all over the place, blurry ass textures that are constantly re-rendering, choppy video, my framerate is below 20, even if I set the resolution to the lowest. Idk if it was intentional but the sound is terrible also.

i dont know what else to say. This is also the first time I've ever registered to a forum to moan about game issues. I've been through PLENTY of launches that have issues that eventually get ironed out, I get it, I'm not an idiot. but this is quite literally, completely unplayable. I always hear people talk about, oh this is a game breaking bug or whatever.. but seriously this is complete crap. I may delete all the local content from steam, re download and install just to make sure thats not an issue tomorrow while im working, but im pretty doubtful about that.

Sounds like the PC version has some bugs, don't worry they'll be patched, remember FONV? And Bethesda didn't make the game, id did.
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Makenna Nomad
 
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Post » Mon May 14, 2012 7:27 am

Try disabling the GPU Transcoding in the Video Options.
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sarah
 
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Post » Sun May 13, 2012 10:49 pm

Nobody else having this problem??
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jessica sonny
 
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Post » Sun May 13, 2012 6:22 pm

It has been released in America only so ppl cant hold back should be americans. I Didnt mention you since u havent posted any kinda BS, right. No harm feelings mate, neither nationalism simply the truth. Im tired of the "CHILDISH" ones among your ppl.
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Laurenn Doylee
 
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Post » Mon May 14, 2012 5:50 am

What ya think? - im not interested in BS like explaining how you put disks into your TVgameish hardware and play it.
pretty sure my texture problems are due to the game either shipping with blurry environmental textures and only high ones for weapons/characters/vehicles or from the "awesome" dynamic settings technology misjudging my qc due to it being a CAD card. i have a dual e5450 with 16gb and a quadro fx 5800 with 4gb ram and while the game runs fluently and i hardly have any popups, some textures just look like ass while my system is hardly being taxed according to performance tools and temperature. the disparity in quality between characters/vehicles and some of the background items is really annoying.
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[Bounty][Ben]
 
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Post » Mon May 14, 2012 7:03 am

dont have that in video options its only aa brightness resolution and full screen

also using amd radeon hd 6750m
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Ross
 
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Post » Mon May 14, 2012 7:21 am

It has been released in America only so ppl cant hold back should be americans. I Didnt mention you since u havent posted any kinda BS, right. No harm feelings mate, neither nationalism simply the truth. Im tired of the "CHILDISH" ones among your ppl.
Oh [censored], didn't realize I was childish for expecting a playable game for the $60 that I worked 4-5 hours to earn. Just because you're a blind f4nboy loser doesn't mean our complaints aren't legitimate.
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Channing
 
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Post » Sun May 13, 2012 8:54 pm

Oh [censored], didn't realize I was childish for expecting a playable game for the $60 that I worked 4-5 hours to earn. Just because you're a blind f4nboy loser doesn't mean our complaints aren't legitimate.

Thats OK, you realised, np, now move on plz and dont keep on naming. I came here on the forums to talk about the things i like in this game and not to freak out about stuff going on around the hype. I think the community has this forum to share thoughts and not to enrage on release day complications. We see the same thing happened, that doesnt mean we should not hold ourselves from being pricks. Wow, 5-6hours to buy a game, you must have a great job out there. I gotto work almost 2 days here in Hungary to earn its price.

pretty sure my texture problems are due to the game either shipping with blurry environmental textures and only high ones for weapons/characters/vehicles or from the "awesome" dynamic settings technology misjudging my qc due to it being a CAD card. i have a dual e5450 with 16gb and a quadro fx 5800 with 4gb ram and while the game runs fluently and i hardly have any popups, some textures just look like ass while my system is hardly being taxed according to performance tools and temperature. the disparity in quality between characters/vehicles and some of the background items is really annoying.

Ye your right, some textures are more likely have reduced quality than others, ive also seen that and that annoys me too a bit. :S
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Matt Fletcher
 
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Post » Mon May 14, 2012 8:55 am

Your pc gamers issues come with that, really every time a game is released there are tons of these threads. If you want to just insert the disk and play you really need to buy a console theres simply no way to ensure a pc game will function given all of the variables especially when something odd like a driver can be the cause of all the issues. The game runs fine on console so its on the user end.
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(G-yen)
 
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