The dawnguard questline allows you to become a VL?!

Post » Tue Nov 20, 2012 6:59 am

Why would you become a VL on the dawnguard side? None of the members will talk to you until you get yourself cured plus you can't get the awesome buffs and items on the vampire side that makes the V awesome its not worth it.

I don't need those petty buffs silly :bunny:
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Jarrett Willis
 
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Post » Tue Nov 20, 2012 2:46 pm

Best thing about this? I used it to cure my Lycanthrophy, since the Flame of the Harbinger wouldn't work for me. Then I just cured my Vampirism via Falion.
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FoReVeR_Me_N
 
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Post » Tue Nov 20, 2012 5:08 pm

Actualy there is one more unfair thing about the game. Lovely Aela should not give VL chance to become WW again. They don't deserve it.
That being sayed. Heros can be however they liked. The history is writen by victor. So if I say that I'm a dragon born hero who left piles of bodies behind me and vampires are a menace to the world. The history will remember it that way.
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Lewis Morel
 
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Post » Tue Nov 20, 2012 9:49 am

I would think that if you played on the Dawnguard side you have effectively turned yourself into another Isran, basically your his right hand guy/girl so at the end of the Dawnguard quest for you to then turn around and say hey I like vampires I want to become one is just plain stupid, you would be on the Dawnguard side because you hate vampires. But on the hand there is nothing to say that you don't fall into darkness and fill with menance and become a vampire later.

I walked upto the Dawnguard as a querious vampire - Isran the great vampire killer couldn't spot me then so.

1. Why didn't he spot me a mile away or should lv1 vampirism not be noticeable.
2. If I was detected at any stage I should have been attacked and killed - His test had the room pretty much sealed up would have been a great time then and there.
3. If you cure yourself to pass his test why can't you cheat and become a vamp again - without his test he didn't spot you before.

Beth. missed some great roleplay oppurtunities here, there would be no reason why you could not have masqueraded yourself and play on the Dawnguard side. VL players would have been happier, they would have got access to the Dawnguard gear and then people might not have been miffed that finishing the Dawnguard side you can then become a VL with the Dawnguard gear. If you weren't a vampire and were on the Dawnguard side but later became a vampire then if you masqueraded properly then you too should still have access to all the Dawnguard gear.
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Matt Bigelow
 
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Post » Tue Nov 20, 2012 11:08 am

I would think that if you played on the Dawnguard side you have effectively turned yourself into another Isran, basically your his right hand guy/girl so at the end of the Dawnguard quest for you to then turn around and say hey I like vampires I want to become one is just plain stupid, you would be on the Dawnguard side because you hate vampires. But on the hand there is nothing to say that you don't fall into darkness and fill with menance and become a vampire later.

I walked upto the Dawnguard as a querious vampire - Isran the great vampire killer couldn't spot me then so.

1. Why didn't he spot me a mile away or should lv1 vampirism not be noticeable.
2. If I was detected at any stage I should have been attacked and killed - His test had the room pretty much sealed up would have been a great time then and there.
3. If you cure yourself to pass his test why can't you cheat and become a vamp again - without his test he didn't spot you before.

Beth. missed some great roleplay oppurtunities here, there would be no reason why you could not have masqueraded yourself and play on the Dawnguard side. VL players would have been happier, they would have got access to the Dawnguard gear and then people might not have been miffed that finishing the Dawnguard side you can then become a VL with the Dawnguard gear. If you weren't a vampire and were on the Dawnguard side but later became a vampire then if you masqueraded properly then you too should still have access to all the Dawnguard gear.
Another Isran? Why? Maybe I joined because my sister was turned into a vampire. And I had to sadly kill her. So realizing the threat of vampires I want to stop other people from suffering at their hand.
1.2.3. This is just a game. Deal with it.

Why should VL be alowed into Dawnguard if Dawnguard members are banished from Volkhir castle? You get the basic Dawnguard items,enjoy them. Because dawnguards VL generaly svcks when compared to Volkir. And can be considered a basic form.
You simply angry cause you didn't get a cool crosbow.
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Wayne W
 
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Post » Tue Nov 20, 2012 3:38 am

Did you kill Parthanax?

I couldn't bring myself to kill him. HE'S TOO COOL! The blade had me right up to that point. After they chewed me out for not killing him I looted all their armor, kept their dragonbane sword and have never been back lol :P
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Samantha hulme
 
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Post » Tue Nov 20, 2012 7:39 am

Another Isran? Why? Maybe I joined because my sister was turned into a vampire. And I had to sadly kill her. So realizing the threat of vampires I want to stop other people from suffering at their hand.
1.2.3. This is just a game. Deal with it.

Why should VL be alowed into Dawnguard if Dawnguard members are banished from Volkhir castle? You get the basic Dawnguard items,enjoy them. Because dawnguards VL generaly svcks when compared to Volkir. And can be considered a basic form.
You simply angry cause you didn't get a cool crosbow.

What makes games good is the suspension of disbelief, to see vampire hunters behave like that defied belief.

I couldn't give a [censor] about a [censor] wizz bang crossbow, all I'm saying is if Beth. had thought it through a bit better there would not have been all the fuss.

P.S. Did you kill Parthanax?
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Stephy Beck
 
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Post » Tue Nov 20, 2012 6:01 pm

Also in case you missed my point - it is roleplaying that suffered here. It might be fine for some people who like playing roleplay type games to follow along quests like some robot. This kind of BS is no different from Blood on the Ice quest or being forced to give up on progressing through the companions because you don't want to become a werewolf.
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carla
 
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Post » Tue Nov 20, 2012 5:55 pm

What makes games good is the suspension of disbelief, to see vampire hunters behave like that defied belief.

I couldn't give a [censor] about a [censor] wizz bang crossbow, all I'm saying is if Beth. had thought it through a bit better there would not have been all the fuss.

P.S. Did you kill Parthanax?
Hardly,there are many diferent VH's. Some go for the kill first ask questions later,the others go differently.

No matter what Bethesda would have done there would still be unhappy people. Atleast this way unhappy are the minority it seems.

No,was tempted do to the extra mission since my first char doesn't roleplay. But ultimately I wasn't able to bring my self to do it.

Also in case you missed my point - it is roleplaying that suffered here. It might be fine for some people who like playing roleplay type games to follow along quests like some robot. This kind of BS is no different from Blood on the Ice quest or being forced to give up on progressing through the companions because you don't want to become a werewolf.
Nothing suffered here. Thats good that they force you to give up some quests if you don't like where they are going. Makes it more realistic for RP fans. Anyone else should just sit quitely and eather do it or not, because if they don't RP why should they care? Reminds me of Morrowind where you were forced to choose beetween guilds.
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ashleigh bryden
 
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Post » Tue Nov 20, 2012 11:21 am

Hardly,there are many diferent VH's. Some go for the kill first ask questions later,the others go differently.

No matter what Bethesda would have done there would still be unhappy people. Atleast this way unhappy are the minority it seems.

No,was tempted do to the extra mission since my first char doesn't roleplay. But ultimately I wasn't able to bring my self to do it.


Nothing suffered here. Thats good that they force you to give up some quests if you don't like where they are going. Makes it more realistic for RP fans. Anyone else should just sit quitely and eather do it or not, because if they don't RP why should they care? Reminds me of Morrowind where you were forced to choose beetween guilds.

Nothing suffered here, the character in question was a goodie 2 shoes so to roleplay properly guess what - no Dark Brotherhood - no Thieves Guild - not a spell caster so no Mages guild - the (good guild?) the champions won't let you progress very far without becoming a werewolf so no champions guild either, get the picture!

Even though the Champions were a pack of werewolves, the character would not have had issues with helping them especially Kodlak to cure himself but the game stops you getting that far.
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His Bella
 
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Post » Tue Nov 20, 2012 7:11 am

It's Serana , I'll simply disable her..
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Farrah Barry
 
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Post » Tue Nov 20, 2012 4:18 am

Nothing suffered here, the character in question was a goodie 2 shoes so to roleplay properly guess what - no Dark Brotherhood - no Thieves Guild - not a spell caster so no Mages guild - the (good guild?) the champions won't let you progress very far without becoming a werewolf so no champions guild either, get the picture!

Even though the Champions were a pack of werewolves, the character would not have had issues with helping them especially Kodlak to cure himself but the game stops you getting that far.
You can still do side quests. And if your not part of the circle why would they trust you to give missions that affect them so closely? Your just a new blood.

I'm trying to see the picture. But see no problem so far.
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Steve Bates
 
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Post » Tue Nov 20, 2012 5:40 pm

It just doesn't make any sense.

Who cares if the Dawnguard accept you as a VL after you've finished the questline? I'd be more upset if they didn't.

Hell, Serana, the Vampire daughter of the antagonist, has just helped a group of Vampire slayers kill her own dad and save the world from an affect that could only have benifited her. If that doesn't prove to the Dawnguard that all Vampires aren't saddistic [censored]s, and that some can be genuinely good people, nothing will. If your character wants to become a VL after saving the world, then use those powers to hunt other Vampires, there's no reason for Isran to care.
I agree. There are lots of reasons why it would be possible to become a vampire after the DG questline for the story, Serana, etc. Though since the DG will always dislike you if you are a VL, then I'd say it fits the story well as it is. I mean, you can have Serana cure herself, so why shouldn't she be able to make you like her, if you accept it?
I have to agree here to it makes no sense. And if this is true then I should be able to get all the new spells from just doing the vampire side.
You can. Go to Fort Dawnguard and use a Calm spell to buy the spells from the merchant there. Easy, and it fits lore, as vampires can hide and use charm and magic to manipulate people, even their enemies. I scouted out the Dawnguard and found their weaknesses as a regular vampire when I started the DLC, so I could know more about my enemy before I gained power from Harkon so I could become the master of the Volkihar.

Also, why are people complaining about this? You suffer consequences according to whether or not you want to be a werewolf, VL, or a mortal....so....what's the issue with being able to change your mind? I figure everyone would have more of a problem with being able to change back and forth between the 3 with such freedom and without much difficulty or permanency. Now THAT I could see being a gameplay choice BGS made for DG that disrupts proper lore more than anything else. But, whatever....
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megan gleeson
 
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Post » Tue Nov 20, 2012 3:17 pm

This takes away the whole point of doing the vampire questline and also completely goes against the dawnguard faction you've joined!
Yes. I found this very annoying... idk why they did this it really ruins DG kinda.
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Bitter End
 
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Post » Tue Nov 20, 2012 10:08 am

It's weird how they hyped up this as a "Vampire are awesome!!1" dlc and yet totally neglected to make the vampire faction desirable and awesome.

More like dawnguard are awesome. They delivered.
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Scott
 
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Post » Tue Nov 20, 2012 10:59 am

... I mean, you can have Serana cure herself, ...

Wait. What?

=D
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Josh Dagreat
 
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Post » Tue Nov 20, 2012 4:12 am

Wait. What?

=D
Don't cure her if you care how she looks don't do it her human eyes are rubbish and makes her look well... strange.
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Mel E
 
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Post » Tue Nov 20, 2012 7:38 am

Wait. What?

=D

Don't worry about it this is a great DLC there's hardly any inconsistencies, water tight storline, consistent NPC characters, equal balance whatever side you choose.
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NO suckers In Here
 
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Post » Tue Nov 20, 2012 9:03 am

Don't worry about it this is a great DLC there's hardly any inconsistencies, water tight storline, consistent NPC characters, equal balance whatever side you choose.

I'm not worried about it. This is the first I've heard that she can be cured!
While it totally spoiled the surprise for me, I'm now looking forward to running through the DG side on my werewolf so I can have HUMAN SELENE, i mean SERANA!, follow me around. =D

That's AWESOME.

*sluggs Beth Devs in the arm* I love those guys. They do great work. :)
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Kate Murrell
 
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Post » Tue Nov 20, 2012 7:10 pm

Don't cure her if you care how she looks don't do it her human eyes are rubbish and makes her look well... strange.

I thought her human eyes looked great. Except with her hood on. The reason I'm not gonna change her back again though, is because Beth dropped the ball again, and she still acts like a vampire. I found this to be very stupid and FAIL.
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Peter P Canning
 
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Post » Tue Nov 20, 2012 8:51 am

1. No evidence. I'm sure she's killed someone, but the Dovahkiin has a far higher kill count then she ever could.

Eh, you do realize that she's about 3,000 years old right? She's likely killed more people than the Dovahkiin could even imagine, let alone match. Comparing the Dovahkin's kill count to Seranna's kill count, would be like comparing how many people Jeffrey Dahmer killed, to how many people Adolph Hitler killed. Not even in the same galaxy range, let alone ball park.
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no_excuse
 
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Post » Tue Nov 20, 2012 5:45 am

Had the thought last night that the replayability of this DLC is very limited, since you can't conceal your vampirism and play on the side of Dawnguard (motives are your own) and you get kicked out of Volkihar keep if you don't accept Harkon's gift, then you must side with Dawnguard.

They could have thrown the doors open to different ways of doing the DLC eg. be able to play the Vamp. side not being a Vampire (again motives up to you). This way the DLC could have been completed by 4 or 5 different ways to play Dawnguard.
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Lawrence Armijo
 
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