» Tue Jun 12, 2012 12:29 pm
I did the same thing as many of you. Started with a sword-and-board and then an archer. Both sneaked (snuck?) around a lot, and never used 2H. So I decided to make "Conan," just to try a different style. Actually, he was more like Groo the Wanderer, because he simply charged right into a fray. Any fray. The first time I unleashed him was on a bandit camp that my other 2 characters had sneak-and-bowed. None of that for Conan. Or Groo. Anyway, down the hill he charged, greatsword held high, yelling "CROM!" The first bandit, who was doing laundry or something, looked up and said, "Huh?" Cue the one-hit impalement finisher animation. First time I'd done that. I got more finishers with 2H then I ever did with 1H. Especially with sprinting attacks.
I also tried an Orc who used a warhammer. A female Orc. They only look cute. Er, sort of. If you've had enough mead. But anyway, she was a terror with her hammer. I called her Ace (if you could name your own potions, I'd have created a 2H booster called Nitro-9). I loved the knee-cap-and-head-bash move, which I often got from first-person perspective. Left my foes crumpled up into some fairly gruesome piles, I'll tell you (ragdoll physics=lulz). Of course, eventually your enemies do that shoot-past-you scaled leveling they do, and it was I who was getting one-hit hammered. Because I hadn't figured out how to block/bash yet. I still have trouble with 2H enemies. A big hammer doesn't make up for lousy gamer skillz and Old Guy reaction times.