Yeah, the townsfolk! Man, sometimes they're not even a distraction - they're a pain! The Dragon goes all aggro on me and I can't even use shouts (with Malik I don't, but anyway) because they're all on top of the dragon and I would hit them too in the process.
I just picked up the latest version of Mighty Dragons. They have added an element to the mod the "everybody gets inside" IF they are level 9 or lower. Which is basically all the townies and yet the NPCs like guards and mercs will help.
I installed the Slightly version. Still playing on Master and installed Instant Dragons, so it would trigger the Dragons, without advancing the MQ to that point. I will detail on that later in this post.
The Bulsakh had no trouble in BFB. I’m sure this is old news, but it seems that the Atronach Stone is helping him ward off diseases. He got those bubbly visual effects from wolves and skeevers on this little jaunt, but no illness.
I did not know that. This is good info.

- That means no action for the Bulsakh. Damn.-.
-damn- Player can't get no play.

Diseases are actually classed as magic effects, so can be affected by the Atronach ability.
Again with a clarity on the good info,

I'm going to try this too; my character:
Welcome and we are glad you are with us. Looking forward to hearing about your Dunmer Merchant.

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Making our way back to the Daedra Pad from Riverwood, our two Dark-N-Lovelies were confronted by a few Bandits just past the Guardian Stones. This led to a small chase in the Helgen direction....The Bandits were in front...
After filling his Black Star...MooHooHooHaHaHaaaaa!!!! um , sorry I slipped into character there...
After filling his Black Star, ValKyn picked up something from a very charred corpse. It was a journal. The charred owner was an escapee of the Dragon attack on Helgen. It spoke of survivors still in the Keep. ValKyn recharges his Fiery Honed Greatsword of the Ancients and sets out for what should be easy pickins', to obtain another soul for the star.
An earlier event led them through Helgen. He remembers the Dragon flying away and dispatching several Bandits before chasing down that stupid dog. (BTW he is FINALLY cut from the chain. I am glad that quest is over.) The outside was clear, but they had more than just a few wounded survivors to greet them.
The Keep was over run with Bandits. They obviously looted the place after the attack and the Bandit Chief was guarding a chest deep within the Keep. The general population was nothing more than sparring dummies, BUT that damn BC was a monster! She could hit like Uthgred on a late night, hopped up on Moon Sugar and Mammoth cheese.
I figure she had about 10 Health Pots on her and she every damn one of 'em. Ole Val had to use a few as well. This was also the first time I have seen MyKyn take a knee. It was an eye opener no doubt.
Filling our pockets, we headed out the cave, in the back of the Keep. The came across two solders...Guess witch two? They were both badly wounded and neither could stand. ValKyn mutters under his breath...
VALKYN : two souls...no gems.... *He starts to walk away*
MYKYN : We are just going to leave them?
VALKYN : Slay them if you wish. We have no gems. They are of no threat on the ground.
MYKYN : I mean help them. They are not our enemy.
VALKYN : That's the mortal talking in you. Why do you care? They are on their last breath. Their petty mortal lives are of no concern. Besides, can you heal either of them? No you can't. We have but one Health Potion. There are two of them and we have a long road ahead of us.
MYKYN : Then choose.
VALKYN : Choose? Between them?
MYKYN : Between us...
VALKYN: What!?
MYKYN : Help one of them or leave three bodies behind.
VALKYN : You dare challenge me!?
MYKYN : No, my Lord. But if you deny the life of both of these warriors...I cannot continue...with myself.
After a brief ponder ValKyn reaches in his bag and draw forth a small red vial. He grabs the Imperial solder by the back of the head and all but chokes him with the healing solution....vial and all. There was no thought process as to who received this gift of life. The Imperial was just the closer of the two.
A few days later they returned to Riverwood and was greeted by Advar. He thanked them with gifts an offered to show ValKyn a few tricks of the trade. Needing to hone his skills with this mortal gear, until he can find the materials of home, he accepted the offer.
Days turned into weeks. Being physically mortalized Valkyn has certain feelings to overcome him now and again. While indulging in beverage with locals, he sometimes forgets he his Daedra...for a moment. He soon became far more advanced in the humans construction of such armor and weapons, than Advar could ever hope to achieve. Dremora are, by nature, master craftsman and enchanters. He could now repair and improve any type of magic weapon or armor.
This day he was working on improving the Flaming Ancient Blade, when a loud rumble shook the ground. It was Dragon...
This Dragon was Fo 'Loot' Moar. A powerful Frost Dragon. It was around midnight and everyone else was either in bed or at the Inn. MyKyn basically just stands in the middle of the street and takes orders from ValKyn, while he summons Hot Malibu Barbie to cast fireballs at this massive thing, while supporting with fireballs of his own.
Two years later....the damn thing is finally down.
It is weak enough where Valkin can last long enough finish him off....hopefully. This was really dumb.

. ValKyn somehow looses his helm in the fight. Just as he charges in for the coupe de gra.
http://cloud.steampowered.com/ugc/560941734036998000/B864CCAFA3546267EBD6C4B961D71B48C4F49487/
http://cloud.steampowered.com/ugc/560941734036985713/69B4C592A315E0328201CC33155D0A3EC6A8F5E2/
http://cloud.steampowered.com/ugc/560941734036990916/2BCCFCA1530D217AFC7A5B9E902CA7D8354FCD1C/
During the final few moments, he noticed he had no support from MyKyn. Then from the aftermath he sees her kneeling by the Mill. He rushes to her and says..."MyKyn!....On your feet!"
MYKYN : Thank you my Lord.
VALKYN : For What!?
MYKYN : For calling me Kyn.
EDIT : This "Live another Life" mod is absolutely fantastic. I could not see ValKyn even starting the MQ, but this works very well to introduce the Dragons to the game. Using the Mighty Dragons and the Instant Dragons mod, the really epic Dragons spawn from the start. (although he is actually level 19) This way its like the MQ is going on around them and they are affected by it.
I guess I could have just introduced the Dragons into the game without the Helgen thing, but this...just kind of happened.
