The Werewolf Situation 2: Werewolf Harder.

Post » Mon May 14, 2012 2:12 pm

Yeah I've seen those they look good kind of disturbing, but what can you expect from a werewolf.

Also apparently some companions aren't bothered by you being a werewolf, could be wrong though.
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Spencey!
 
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Post » Mon May 14, 2012 9:27 am

Also apparently some companions aren't bothered by you being a werewolf, could be wrong though.
Why would they if some of the Companions are werewolves?
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Charlotte X
 
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Post » Mon May 14, 2012 11:38 am

almost identical to the ones from Underworld: Rise of the Lycans. Especially the body shape and face. Except they have tails. They were brown in daggerfall, grey in bloodmoon, now they are black and a bit more bulkier like the van helsing werewolves. So awesome.
I saw it myself just a moment ago through something totally unrelated to this thread. I love them to death but I hate hate hate that I've spoiled the big suprise for myself. I'm an idiot for looking all this stuff up. I know three major plot twists to three guilds already. FML
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Assumptah George
 
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Post » Mon May 14, 2012 7:45 pm

I saw it myself just a moment ago through something totally unrelated to this thread. I love them to death but I hate hate hate that I've spoiled the big suprise for myself. I'm an idiot for looking all this stuff up. I know three major plot twists to three guilds already. FML
That svcks I know the plot twist to the Companions and possibly the Dark Brotherhood, so I feel you sir.
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Amie Mccubbing
 
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Post » Mon May 14, 2012 7:46 pm

Why would they if some of the Companions are werewolves?

No I mean "companions", followers not just those from the guild. Could be wrong though, that could of been a Companion.
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Kevin Jay
 
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Post » Mon May 14, 2012 7:56 am

That svcks I know the plot twist to the Companions and possibly the Dark Brotherhood, so I feel you sir.
It's so random when you're supposed to find out. Imagine if you hadn't heard one thing about werewolves and then BAM, you see it happen before your eyes. I wouldn't have expected it in the least the way it did...
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Ally Chimienti
 
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Post » Mon May 14, 2012 4:02 pm

It's so random when you're supposed to find out. Imagine if you hadn't heard one thing about werewolves and then BAM, you see it happen before your eyes. I wouldn't have expected it in the least the way it did...
I know what you mean, I don't mind finding out about werewolves but I don't want to know all this stuff about the guilds that is what makes them fun not knowing what to expect.
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N Only WhiTe girl
 
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Post » Mon May 14, 2012 2:14 pm

I agree that the whole province shouldn't know you're a werewolf if 1 person sees you. I also don't think anyone should know if a random person on the road sees you and you kill him or a cave of people.
The whole province shouldn't immediately know you're a werewolf if someone sees you. Consider the new crime system, where every hold has its own bounty and killing witnesses to your crime removes the bounty.

I bet (speculation) that you'll be known as a werewolf only within the hold if someone sees you. If you kill the witness(es), then you wouldn't be known as one. There were Morrowind mods that made it this way too, as well as make it so you're only known as a werewolf for a specific amount of time before people forget... don't know if there'd be anything like that in Skyrim, though.
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stephanie eastwood
 
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Post » Mon May 14, 2012 10:37 am

The whole province shouldn't immediately know you're a werewolf if someone sees you. Consider the new crime system, where every hold has its own bounty and killing witnesses to your crime removes the bounty.

I bet (speculation) that you'll be known as a werewolf only within the hold if someone sees you. If you kill the witness(es), then you wouldn't be known as one. There were Morrowind mods that made it this way too, as well as make it so you're only known as a werewolf for a specific amount of time before people forget... don't know if there'd be anything like that in Skyrim, though.
Yeah that's what I want for Skyrim, but as someone said earlier you don't just forget someone is a werewolf that would take a long time so I think there should be an option to pay the Jarl of that hold some money and he makes it so that people do not attack you, but I still think people should act a little different around you because they know you are one.
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sw1ss
 
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Post » Mon May 14, 2012 10:12 am

I saw it myself just a moment ago through something totally unrelated to this thread. I love them to death but I hate hate hate that I've spoiled the big suprise for myself. I'm an idiot for looking all this stuff up. I know three major plot twists to three guilds already. FML
I don't mind finding out about werewolves. Otherwise I would of have to make a new character since my other character would of been a vampire. Now that I know I can just go straight to Whiterun and do the quests for them after the "Unbound" quest in the beginning.
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Nana Samboy
 
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Post » Mon May 14, 2012 1:27 pm

Werewolves apparently have a knockout ability.....
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Robyn Lena
 
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Post » Mon May 14, 2012 7:51 pm

Werewolves apparently have a knockout ability.....
Do mean actually knockout or "knockout" as an kill?
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Tyrone Haywood
 
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Post » Mon May 14, 2012 11:58 pm

Werewolves apparently have a knockout ability.....
Do they have a pounce or leap attack?
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April
 
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Post » Mon May 14, 2012 11:08 am

Do mean actually knockout or "knockout" as an kill?

I actually mean knockout, lasts a couple of seconds. Long enough for you to get some good damage in.


Do they have a pounce or leap attack?


I only know that they have a finishing move where they jump on their victim and slice rapidly at their chest region.
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Alba Casas
 
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Post » Mon May 14, 2012 9:18 pm

I actually mean knockout, lasts a couple of seconds. Long enough for you to get some good damage in.





I only know that they have a finishing move where they jump on their victim and slice rapidly at their chest region.
I knew about their move where they punce on them and slice them, didn't know about a knockout move.
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Scotties Hottie
 
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Post » Mon May 14, 2012 12:08 pm

Guys, can you be infected into being a werewolf, or can u only transorm using that ring from Hircine?
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Scott
 
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Post » Mon May 14, 2012 5:31 pm

I'm a bit disappointed. The NPC which transformed into a werewolf in the dungeon and took out the enemies was enormous, he was huge. Which is wonderful, however when I got my hands on some werewolf gameplay leaks, the character you play seems to be the same size as a normal human, and basically not as burly and big as the one the NPC turns into. However, I could be completely wrong, but the gameplay was for more than a minute and I got a pretty good impression that the player was as big as the normal NPCs. So if I'm right, I'm guessing you will increase in size considering certain ranks after you've been a werewolf for a while. Like the vampire ranks. And you also get more powerful with each rank, and increase in size. Thoughts?

I also saw the sprinting animation on all fours which I had been positively interested in. But I have to disappoint myself in saying that it looked ridiculous. You basically only see the neck and back bouncing back and forth. I'm not a hater, I will most likely try and find a way to become a werewolf pretty early on, because I got extremely hooked.

For the ones who have seen the video I'm referring to, what are your thoughts? Did I just imagine the small werewolf?
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Laura Elizabeth
 
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Post » Mon May 14, 2012 5:33 pm

I'm a bit disappointed. The NPC which transformed into a werewolf in the dungeon and took out the enemies was enormous, he was huge. But when I got my hands on some werewolf gameplay leaks, the character seems to be the same size as a normal human, and basically not as burly and big as the one the NPC turns into. However, I could be completely wrong, but the gameplay was for more than a minute and I got a pretty good impression that the player was as big as the normal NPCs.

I also saw the sprinting animation on all fours which I had been positively interested in. But I have to disappoint myself in saying that it looked ridiculous. You basically only see the neck and back bouncing back and forth. I'm not a hater, I will most likely try and find a way to become a werewolf pretty early on, because I got extremely hooked.

For the ones who have seen the video I'm referring to, what are your thoughts? Did I just imagine the small werewolf?
Maybe it was a bosmer werewolf? Makes sense for it to be smaller...
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Darren Chandler
 
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Post » Mon May 14, 2012 4:21 pm

Maybe it was a bosmer werewolf? Makes sense for it to be smaller...

I've heard from Dave's review from RipTen that the Bosmer are tall this time around.
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M!KkI
 
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Post » Mon May 14, 2012 8:29 pm

I've heard from Dave's review from RipTen that the Bosmer are tall this time around.
Tomfoolery!!!
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Matt Bigelow
 
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Post » Mon May 14, 2012 10:55 am

I'm a bit disappointed. The NPC which transformed into a werewolf in the dungeon and took out the enemies was enormous, he was huge. Which is wonderful, however when I got my hands on some werewolf gameplay leaks, the character you play seems to be the same size as a normal human, and basically not as burly and big as the one the NPC turns into. However, I could be completely wrong, but the gameplay was for more than a minute and I got a pretty good impression that the player was as big as the normal NPCs. So if I'm right, I'm guessing you will increase in size considering certain ranks after you've been a werewolf for a while. Like the vampire ranks. And you also get more powerful with each rank, and increase in size. Thoughts?

I also saw the sprinting animation on all fours which I had been positively interested in. But I have to disappoint myself in saying that it looked ridiculous. You basically only see the neck and back bouncing back and forth. I'm not a hater, I will most likely try and find a way to become a werewolf pretty early on, because I got extremely hooked.

For the ones who have seen the video I'm referring to, what are your thoughts? Did I just imagine the small werewolf?

I saw it but I didn't get the impression that the player was the same size as other NPCs, I also liked the running animation. Basically I'm fairly happy with the werewolf so far.
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Isaiah Burdeau
 
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Post » Mon May 14, 2012 9:06 pm

I saw it but I didn't get the impression that the player was the same size as other NPCs, I also liked the running animation. Basically I'm fairly happy with the werewolf so far.

But when I first saw the werewolf the NPC became I really thought he was huge, like enormous. But the one the player became himself was rather small in comparison to the other in my opinion.
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xx_Jess_xx
 
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Post » Mon May 14, 2012 9:44 pm

Anyone know if there are assassination animations?
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Chad Holloway
 
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Post » Mon May 14, 2012 11:39 am

Anyone know if there are assassination animations?

All I know is that when you've killed an enemy, you can sort of feed from his face.
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Jason Wolf
 
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Post » Mon May 14, 2012 11:40 am

They share the same animations as deathclaws for some parts (But deathclaws are cool so I don't mind). Argonian Females are average sized wolves.
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I love YOu
 
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