While the game pretends it supports the blasto-mage, it doesn't since Destruction isn't actually viable. However it does support the warrior-mage archetype which is quite common in fantasy fiction (That is a proper warrior that uses utility magic). It pretends it supports classical rouges, however due to the perks system being a bit messed up, the lightly armored sneaky rogue is just silly. However it does support the more heavy duty Conan style rogue, a proper warrior that uses sneaking to his advantage.
In the end I think almost all characters will end up being a heavily armed warrior, that uses sneaking/lockpicking/archery/magic when convenient.
Trying to use Magic or Daggers as your main means of attack will only lead to pain and suffering.
I think I understand. Like I said the picture of the character on these forums is a good descriptor of what the game wants. It's more you deciding what playstyle you want.
I'm going to get my butt kicked if I'm using daggers in battle though. It seems like daggers are more meant for specialized tasks. They want you to be a warrior who will use sneaking and stealth attacks to his advantage. They dont want you using a dagger as your primary weapon.
It's more like use a dagger to backstab and stun with poisons then whip out your two handed sword and go to town.
That kind of character would be badass. But what is the point of light armor?
