» Fri Nov 16, 2012 1:52 pm
Dawnguard was (and is) a worthy addition to Skyrim, in my opinion- however, that is not to say that it's not without any flaws. Overall, this DLC is good, but by the standards of much of Bethesda's material (the TES games anyway- I've never played the Fallout games) it just isn't good enough I'm afraid; thus, I think the asking price of ~£14.00 is a tad too much; maybe £10-12 would've been more appropriate.
So, in brief, my review of Dawnguard would be: (WARNING: POTENTIAL SPOILERS)
- Good character development with Serana throughout the main quest- but for Sithis' sake, let us marry her!
- The main quest itself was a bit short and had a disappointingly easy and abrupt ending, whilst both the Dawnguard and Vampire quest-lines were essentially exactly the same except for slightly different dialogues (which, to be honest, rather annoyed me- it revealed an inherent laziness from the developers which I do not expect from an Elder Scrolls DLC).
- The extra content such as crossbows, vampire armour, boat trips from Dawnstar, extra Falmer armour, more destruction, conjuration and restoration spells etc were (and are) nice additions- as well as the higher level dragon which actually provide a big challenge to my Level 71 Imperial Legend!
- The Soul Cairn and Forgotten Vale were, well, ok- but, as other people have suggested, they were a bit too empty and bland (not enough was happening in each, especially the former). That being said, if the developer's aims were to make the Soul Cairn a depressing, mysterious and ominous land- then they did a good job here.
- And, just because I need to mention it again- let us marry Serana!
So, all in all, a good addition to an already brilliant game- a solid 8/10 is a fair score I say, so IGN were pretty accurate in that case.