[WIPAnnounce] Unofficial Skyrim Patch

Post » Fri May 18, 2012 6:32 am

I must say - considering how the game is being managed by Steam, I doubt an unofficial patch will be needed for anything but the most minor of things until, like, a few years have passed and Bethesda have announced Fallout 4 or something. Unless Bethesda drops support for it right now, which I don't see happening.
You are quite the optimist.
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sw1ss
 
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Post » Fri May 18, 2012 5:04 am

A mod that allows us to map preset "hands configs" to the 1-0 keys. This mod would become a staple for any PC skyrim user. :)
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Teghan Harris
 
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Post » Fri May 18, 2012 2:54 pm

I found a bug last night you might want to investigate, for future reference:

The College of Winterhold requires you to cast a certain spell to gain membership - proving your worth as a mage. I was taught the Summon Flame Atronach spell, and asked to cast it. It cost 130 magicka, but I still only had 100.

I went to the local town store to sell of some odds and ends, and saw that for a whopping 1500 gold the owner had a crown-like helmet for sale that boosted magicka by 30 points. Yay! I laid down the cash, equipped the crown and saw my Magicka boosted to 130 points, equipped the spell which cost 130 points to cast, and ran back to the mage. Upon attempting to cast the spell, I was greeted by a message saying 'Not Enough Magicka'. Well now the game's just flat out lying to me, or the store keeper conned me out of 1500 gold! That wench!

So my guess is that while magicka boosting items DO boost you total magicka, and allow you to cast beyond your maximum pool for spells with low costs like healing and flames, it doesn't register properly when a spell costs more than your normal maximum value of magicka. That's just a guess, but that's where I'm putting my money.
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Emilie M
 
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Post » Fri May 18, 2012 4:59 am

Kivan I got my hands on the DVD version ... presume most people will be going steam so if you need any file details for posterity (sizes / crc's / contents of BSA's (hoping to use FOMM or even BSA Commander to extract them .. currently installing the game) which may come to light later as being different from other installation methods - Give me a shout.

-------------

I must say - considering how the game is being managed by Steam, I doubt an unofficial patch will be needed for anything but the most minor of things until, like, a few years have passed and Bethesda have announced Fallout 4 or something. Unless Bethesda drops support for it right now, which I don't see happening.

Made me smile :). Very much the optimist considering gamesass track record and the complexity of this game series.
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saharen beauty
 
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Post » Fri May 18, 2012 11:51 am

I'm not being an optimist, I'm just pointing to the most likely thing to happen - after all, Bethesda's previous PC releases had no such automatic patching, and furthermore New Vegas (which, despite being made by Obsidian, still passed its updates through Bethesda) had had fairly constant updates up through until the final DLC.
I mean, hell - no patches AT ALL would pretty much mean no DLC, no post-release support, pretty much absolutely nothing. As it is, the game went gold barely a few weeks ago. There's a fair chance they're not going to just throw up their hands and say "well, we're done here!" - at least until a year or so had passed and their next project is in development.
If you want to point at complexity, well, consider that the game will be just as complex for modders, too. "It's a wonder Bethesda made the game at all! Must've been sheer luck."
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louise hamilton
 
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Post » Fri May 18, 2012 1:15 am

Aaaagh ! - It seems I was being an optimist thinking the DVD was the usual game installation .. IT INSTALLS STEAM AND STILL HAS TO DO THE DOWNLOADING OF NECESSARY FILES!

Looks like I will be getting a GOTY version at a later date :(

Crap crap crap, need to look into all that moving the steam installation mallarky aswell so its not in a system protected location for modding utilities later.
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x a million...
 
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Post » Fri May 18, 2012 10:11 am

^^
My least favourite thing about Steam! If I've gone out and bought a bloody hard copy I want to have the option of installing any which way I wish, and NOT be forced to open Steam, update it, and download yet more files to make the game work.
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Amy Smith
 
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Post » Fri May 18, 2012 5:01 am

WOO HOO !!! So grateful for all your (and others) work with Oblivion and Fallout 3 - and so glad to know it will continue !! You (all) ROCK !!!
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Chantelle Walker
 
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Post » Fri May 18, 2012 9:07 am

^^
My least favourite thing about Steam! If I've gone out and bought a bloody hard copy I want to have the option of installing any which way I wish, and NOT be forced to open Steam, update it, and download yet more files to make the game work.

Agree (sorry off-topic here but I'm fuming ... ), have you seen http://crave.cnet.co.uk/gamesgear/steam-hacked-valve-truly-sorry-50006035/.
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lilmissparty
 
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Post » Fri May 18, 2012 12:10 am

Unofficial Skyrim Patch
by Quarn and Kivan

I spent over two years working on the Unofficial Oblivion Patch (UOP), Unofficial Shivering Isles Patch (USIP) and Unofficial Official Mods Patch (UOMP), to the detriment of much else. They were a contributing factor to the loss of my spouse*, career, house, vehicle and possibly some sanity... :bonk:

... and I can't wait to get back on it. :)

*It's all good; she came back, and I'm much happier with just her without the rest of it... including the sanity... hah.

My god MAN, why in the hell aren't you working for Bethesda then!? :blink: I would wager that they would KILL for such dedication! :tes: ...Looks like I'm pretty much obligated in downloading any, and all mods by you, thanks you so much for your sacrifices for this community! :tops: :clap:
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TOYA toys
 
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Post » Thu May 17, 2012 10:58 pm

My god MAN, why in the hell aren't you working for Bethesda then!? :blink:
Because this guy is so dedicated and spends so many hours on this stuff, Bethesda wouldn't be able to afford the hours. :P
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OTTO
 
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Post » Fri May 18, 2012 7:44 am

I registered on the bug tracking site. I haven't even been in the game yet. Watching son play on PS3 though.
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Dagan Wilkin
 
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Post » Fri May 18, 2012 12:05 am

Agree (sorry off-topic here but I'm fuming ... ), have you seen http://crave.cnet.co.uk/gamesgear/steam-hacked-valve-truly-sorry-50006035/.

Apologies for the off topic chat too, but yes I saw that, and I'm hardly even surprised! Luckily I rarely buy games through steam directly, so they don't have card details for me, but nonetheless, it's pretty bad...

Out of interest, you mentioned switching some installation paths or something so that the folders installed to aren't protected and modding utilities can have access. Can you elaborate any further? I'd hate to install this hard copy I have then find I've got to reinstall to another directory.
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I’m my own
 
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Post » Fri May 18, 2012 6:04 am

I'm not being an optimist, I'm just pointing to the most likely thing to happen - after all, Bethesda's previous PC releases had no such automatic patching, and furthermore New Vegas (which, despite being made by Obsidian, still passed its updates through Bethesda) had had fairly constant updates up through until the final DLC.
Which didn't come anywhere near fixing all the bugs. While they addressed game-breaking bugs like the loading screen of death, there are still tons of easily corrected errors like mixed up dialogue conditions. The unofficial patch is still needed.
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SUck MYdIck
 
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Post » Fri May 18, 2012 6:05 am

Apologies for the off topic chat too, but yes I saw that, and I'm hardly even surprised! Luckily I rarely buy games through steam directly, so they don't have card details for me, but nonetheless, it's pretty bad...

Out of interest, you mentioned switching some installation paths or something so that the folders installed to aren't protected and modding utilities can have access. Can you elaborate any further? I'd hate to install this hard copy I have then find I've got to reinstall to another directory.

I have never had to do it before but heres the steam support page which details the methods https://support.steampowered.com/kb_article.php?ref=7418-YUBN-8129

Noticed when steam installs from the Skyrim DVD you do not have the option to change the installation path .. So maybe better to install steam first and get the option, then just use the product key from your DVD with the DVD in the drive - Otherwise it will be a case of using the after installation method of moving the location.

Its not a problem at the moment, but as we get utilities which will need to install in the game folder (as with Oblivion) if your game installation is in a protected folder under Windows Vista or 7, then the utilities will not work/or at least throw a fit/crash/not be able to update/access files - Next version of Wrye Bash, Nexus Mod Manager?, BOSS etc etc.

Without steam for the GOTY version of Oblivion, it was only a case of Installing the game to a new path (for instance C:\Games\Oblivion or another partition D:\Games\Oblivion\ instead of the default path of C:\Program Files\Bethesda Softworks\Oblivion\. Anything installed into Program files on Vista and 7 will be problematic. Some users opted for the easy option of disabling UAC (User Account Control), lowering their system layers of protection, and its not entirely successfull unless you know how to give yourself admin privileges over every file in there. Easier (normally) just to install the game to a location outside of Vista and 7 UAC's grasp.
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Your Mum
 
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Post » Fri May 18, 2012 6:16 am

Aye, much as I thought. Thank you very much for your help mate, that link is extremely useful.
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sophie
 
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Post » Fri May 18, 2012 2:17 pm

Edit: also looking forward to your finds. Don't hold back... keep us busy. You have quite the eye for detail.

The only thing that could hold me back would be my carpal tunnel. While Skyrim is finishing updating I will now brave the real nordic winter climate to get provisions for what I expect will be a long gaming session.

Agree (sorry off-topic here but I'm fuming ... )

Can't be that sorry since you've just posted your 4th post about steam in a row. There are whole threads dedicated to steam, you might want to look them up.
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MR.BIGG
 
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Post » Fri May 18, 2012 2:38 am

Can't be that sorry since you've just posted your 4th post about steam in a row. There are whole threads dedicated to steam, you might want to look them up.

And if you do look them up in Community Discussion, specifically the one that just closed when it went over 200, you'll see why my last objection to it (at least for Skyrim) just... er... "evaporated".

Fare thee well in the long winter nights (we get a bit of that here... in summer when I go home from work I have 4 hours of daylight left, in the winter it's night already.) Looking forward to all your discoveries. :)

Edit: Also, to everyone leaving bug reports on the tracker:
1) I really appreciate it. It looks like there are some good ones there already.
2) If I don't appear to be doing anything with them yet, well... I haven't even received my %&$#* activation key yet, never mind starting downloading it which is going to take hours on release day. However, I'm being productive and I'll get the USIP updated by the time Skyrim's ready to play.
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Rudi Carter
 
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Post » Fri May 18, 2012 4:58 am

Bug: Hide armor.

Hide armor seems to be *ahem* crotchless (and also has transparencies which show up from other angles), which can look strange when you are swimming in third person. Studded armor probably shares some of these issues.

Edit: added to http://goo.gl/zbzhp.
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Austin England
 
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Post » Fri May 18, 2012 12:18 pm

Bug: Hide armor.

Hide armor seems to be *ahem* crotchless (and also has transparencies which show up from other angles), which can look strange when you are swimming in third person. Studded armor probably shares some of these issues.

Tracker please. And thanks. :)
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Erich Lendermon
 
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Post » Fri May 18, 2012 6:15 am

http://www.gamesas.com/index.php?/topic/1258913-they-need-to-fix-this-stupid-censored-asap/ needs to be fixed ASAP!
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Laura Samson
 
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Post » Thu May 17, 2012 11:44 pm

How do i get location coordinates with console?
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Marine Arrègle
 
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Post » Fri May 18, 2012 4:30 am

http://i.imgur.com/70f3g.jpg. Should have grabbed the FormID of the rock 'cause the actors were FFs. Anyhow, the dog was stuck to her pickaxe and moving to and fro as she swung it. The dog separated momentarily, then got stuck again.
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Prue
 
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Post » Fri May 18, 2012 3:20 am

This sounds like a great idea. I've found very few bugs so far, but inevitably there will be some, and I always rely on the Unofficial Patches to fix them :)

I don't know if this is worth mentioning here, but I've encountered http://www.gamesas.com/index.php?/topic/1259708-companions-wont-follow-me.
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Sierra Ritsuka
 
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Post » Fri May 18, 2012 4:36 am

Just in case no one else does, please add in some support for H2H, even if it is just supported via the 2handed weapon tree. I posted details about what I was hoping for in a separate thread that I will add-in here:

Currently, unarmed is completely unsupported in the skill-tree system. There were rumors about Unarmed being assumed under the "Two-Handed" skill tree, but they are wrong. There IS a perk that allows heavy gauntlets to add to unarmed damage, which is amazing for scalability, but there is NO way to gain skill in any skill-tree by using unarmed. I played for around 3-ish hours using only unarmed abilities, and the ONLY skill I gained was by taking hits, gaining heavy armor skill. Khajit's also gain an original (+15 I believe?) innate damage to Hand to Hand attacks. Hopefully these two points will be enough justification in what I'm asking.

Two kinds of possible mods could be made to fix this, which I will denote here as the "Simple" version, and one kinds of a "Complex" version.

Simple fix: Make Unarmed attacks level Two-Handed weapon skill / one-handed weapon skill (probably makes more sense due to your ability to dual-wield fist attacks) , and make their damage based off of that skill.


Complex fix: Additionally, make a kind of knuckle-type weapon available in the game to allow us to enchant our fists like weapons. (Or make gauntlets have weapon-enchants. Whichever is easier)

Also: if possible, maybe make a new skill tree entirely for H2H, but specifically all I care about atm is the simple-fix, because I cannot even play the character I was hoping most to create, because Unarmed is literally 100% unsupported, in the way that attacking with your bare hands does not grant ANY skill gains, so you cannot level using it.


I'm honestly hoping for the "Simple fix" ASAP.


Thank you mod community very much for your time and consideration, and I hope this will be fixed quickly (at least the simple version) for me and all my H2H bretheren.
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Danny Warner
 
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