» Fri May 04, 2012 5:14 am
Where to begin
1. Add an option to skip the tutorial, you'll be able to change your race and choose Hadvor or Ralof. Your starting equipment will be based on what person you pick. If you pick Ralof, expect an Iron Axe, Hide Shield, Stormcloak Armor set (Minus the helm), 5 minor health potions, 15 lockpicks, expect similar gear with Hadvor.
2. Add the ability to choose what 5 skills you want to raise 5 points (one of those 5 you can raise 10 points).
3. Add Spell Creation
4. Add the attributes from Morrowind/Oblivion but have a better system similar to Fallout.
5. Add more skills, I would bring back Blade and Blunt, Speech and Mercantile, Medium Armor as a start.
6. You can do the Civil War without starting the main quest
7. Have a magic mirror where you can make changes to the face but your race and gender are locked
8. Add Weapon/Armor Degradtion, I would have it be exactly like Kingdoms Of Amalur Reckoning. Repair Hammers would be back and those would fully repair an equipment piece then break.
9. Bring Open Spells back and Waterwalking too.
10. More Preset items in the world, that also means adding in stronger enemies too.
11. Add the ability to optionally choose Two Traits at the beginning.
12. Add better, more beneficial perks
13. Daedric Artifacts would be much more powerful
14. NPC's would say hello to you instead of "I'm Nills".
15. Merchants would have more money available
16. Dragonbone Weapons
17. Alduin would be a real fight and not a cakewalk
18. There would be no Radiant Story, Runil would always have you go to the same location and other characters too.
19. NPC's would give directions, real directions such as Stoney Creek cave is north of Riften.
20. I would tweak Smithing, if you make an item and then make the same item later on, you get less exp each time you do so such as Iron Daggers, make a 2nd Iron Dagger and you'll get less exp, eventually getting to the point where it'll take you 100 Iron Daggers just to raise Smithing up one point.
21. Skills would take longer to level up
22. Max Level cap would be 50 and you select one perk at the beginning, skills would still raise up to 100 after hitting 50. You would be able to choose 50 perks.
23. No Health Regen
24. Birthstones would only last 24 hours ingame time instead of indefinitely.
25. The NPC's that are essential would be changed to still essential but with the exception of the Dragonborn. Meaning the Dragonborn can kill who ever they want.
26. Add Spears, Crossbows, Throwing Daggers. The Daggers would do a set amount of damage, raised higher if you use a forge.
27. Forbidden Legend can be completed without joining the College Of Winterhold, I would have the Drauger guy moved to another Draugr Ruin.
28. Add Goldbrand as an additional Daedric Artifact.
29. Weather affects combat.
30. Add the option to destroy the Thieves Guild and Maven Black-Briar.