In Skyrim...I know my character's history, background, strengths, weaknesses, and what skills she's gonna use and improve.
Why does one need a clicky box to do that. Especially a roleplayer.
She can also change if the RP dictates that....which I couldn't do in any previous TES game. Which is a roleplayers dream.
If you want to be limited and locked into a class...you can easily do that in Skyrim. If you want the freedom to chose, change, adapt....you can do that too.
Skyrim is the best of everything when it comes to developing and growing your character...because it's all in your hands. It's all based on your choices...your character's choices.
What more could a roleplayer ask for?
I understand what you mean and I agree with you. I pre-ordered the game and I only have 80 hours played, but I am enjoying it so far. There's even a "class recognition" when you pass by NPC's and they go "hands where I can see them, sneak thief" or "there should be more healers in Skyrim".
But I also like building up my character as if (s)he wasn't born today. It might narrow down a few options for me, but that could be my own decision. When many people could choose Adventurer Class before, I can't distribute class points during my character creation, one of the aspects of the RPG's that I really love.
This doesn't mean that I am having less fun when I get my character rolling.