Who is truly stronger? possible spoiler

Post » Mon Nov 19, 2012 11:02 pm

VL claws have no stagger effect on power attacks, they have low stamina regeneration. Werewolf claws do far more raw damage than a Vl, even with poison talons. They can also stagger lock the VL easily. When you add this with the two summoned werewolves behind it, the werewolf is a clear winner. Even if the VL summons to gargoyles they are incredibly weak compared with the werewolves.
The VL only needs a second to toss a Lycan with Grip in order to keep it down. As long as the beast is down the draining can commence and no stagger will ever occur
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WYatt REed
 
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Post » Tue Nov 20, 2012 12:12 am

I don't think you should be able to make an argument if you haven't played a fully perked version of both, and I have and in my opinion the VL is stronger
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Richus Dude
 
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Post » Mon Nov 19, 2012 9:14 pm

The VL only needs a second to toss a Lycan with Grip in order to keep it down. As long as the beast is down the draining can commence and no stagger will ever occur
And meanwhile while you holding 1 WW,the 2 other will brake your grip and start tearing you a new one
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leni
 
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Post » Mon Nov 19, 2012 6:03 pm

I don't think you should be able to make an argument if you haven't played a fully perked version of both, and I have and in my opinion the VL is stronger
Good for you. You stand by your opinion. And so do I.
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Antonio Gigliotta
 
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Post » Mon Nov 19, 2012 10:12 pm

And meanwhile while you holding 1 WW,the 2 other will brake your grip and start tearing you a new one
You dont have to "hold" if you skim the ability over them for just a second they will collapse, it takes less time than it does for the lycan to sprint forward and swing. Plus the gargoyles may not be tough but they can distract more than long enough to let the VL bring up his attacks AND as soon as the 1st lycan falls the VL can Resurrect it to further stack the field against the dogs
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kiss my weasel
 
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Post » Mon Nov 19, 2012 10:16 pm

You dont have to "hold" if you skim the ability over them for just a second they will collapse, it takes less time than it does fr the lycan to sprint forward and swing
Once you grab you need to release it for a new target. It takes 2 seconds to charge and cast a spell (not to mention time to find the target). At 50ft the werewolf is out of range of the spell. The werewolf can cover this distance in 4.5 seconds. Werewolf + 2 summons means the VL will get stunned even if he does take two of the wolves down.
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Adrian Morales
 
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Post » Mon Nov 19, 2012 4:20 pm

You dont have to "hold" if you skim the ability over them for just a second they will collapse, it takes less time than it does for the lycan to sprint forward and swing. Plus the gargoyles may not be tough but they can distract more than long enough to let the VL bring up his attacks AND as soon as the 1st lycan falls the VL can Resurrect it to further stack the field against the dogs
I'll alow the hold ability to be adressed by more expirienced WW players. But gargoyles is useles distarction WW spirits attack what you attack and can't be distracted.
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steve brewin
 
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Post » Mon Nov 19, 2012 3:06 pm

To add to this Ai creatures do not have all the abilities of a player character. For example Ai wolves cannot access the totems of Hircine while Ai VLs cannot use vampiric grip or corpse curse. In Pvp all abilities are available for both players making it a fairer example of which is better.

AI is more fairer and what you said proves it, VLs are limited (can't use grip or paralyze to easily win) and and so are Werewolves (can't use totems to gang up on the vl), they have to rely on the creatures advantages to win, players rely on their own skill, mind and whatever jammy ways they can to win (and can possibly spam their moves) PVP fights will only prove which player is better, not which creature.
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steve brewin
 
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Post » Tue Nov 20, 2012 1:25 am

Once you grab you need to release it for a new target. It takes 2 seconds to charge and cast a spell (not to mention time to find the target). At 50ft the werewolf is out of range of the spell. The werewolf can cover this distance in 4.5 seconds. Werewolf + 2 summons means the VL will get stunned even if he does take two of the wolves down.
Also you seem to forget that the VL could grip before the Lycan could howl to summon his buddies...that is an instant end to the fight
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Catherine N
 
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Post » Mon Nov 19, 2012 9:42 pm

VL claws have no stagger effect on power attacks, they have low stamina regeneration. Werewolf claws do far more raw damage than a Vl, even with poison talons. They can also stagger lock the VL easily. When you add this with the two summoned werewolves behind it, the werewolf is a clear winner. Even if the VL summons two gargoyles they are incredibly weak compared with the werewolves.

Spamming does not count.
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Jose ordaz
 
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Post » Mon Nov 19, 2012 4:35 pm

Also you seem to forget that the VL could grip before the Lycan could howl to summon his buddies...that is an instant end to the fight
Two second spell charge time v.s tapping the power button.
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lydia nekongo
 
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Post » Mon Nov 19, 2012 4:56 pm

Grip doest have a charge time
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Sabrina Steige
 
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Post » Mon Nov 19, 2012 12:43 pm

Spamming does not count.
How is that spaming? Are you telling me that in your fights you are holding back on your punches? No wonder then that you loose every fight in real world.
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Daniel Brown
 
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Post » Tue Nov 20, 2012 12:50 am

Two second spell charge time v.s tapping the power button.
Or Paralyze...that one is always great and effective...paralyze the Lycan...call on the Gargoyles to kick em while he is down, grip the 2nd one and toss em far away...and finally break the 3rd in half with drain...the Lycan has no more than 2 attacks at any one time...so VL advantage ESPECIALLY since the drain ability will recharge the VL's health
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TWITTER.COM
 
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Post » Mon Nov 19, 2012 4:36 pm

Grip doest have a charge time
Ok my mistake. Either way though it still needs to be aimed while the werewolf can hit the power button the second the fight starts.
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My blood
 
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Post » Mon Nov 19, 2012 1:06 pm

Ok my mistake. Either way though it still needs to be aimed while the werewolf can hit the power button the second the fight starts.
Aimed? The ability has to be in the general direction of the target
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Quick Draw
 
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Post » Tue Nov 20, 2012 12:45 am

Or Paralyze...that one is always great and effective...paralyze the Lycan...call on the Gargoyles to kick em while he is down, grip the 2nd one and toss em far away...and finally break the 3rd in half with drain...the Lycan has no more than 2 attacks at any one time...so VL advantage ESPECIALLY since the drain ability will recharge the VL's health
And while you dealing with two of them WW with his speed will be on you. WW may have only 2 attacks but it is easy to control them while even a little mistake can cause VL to go down
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keri seymour
 
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Post » Mon Nov 19, 2012 7:43 pm

Or Paralyze...that one is always great and effective...paralyze the Lycan...call on the Gargoyles to kick em while he is down, grip the 2nd one and toss em far away...and finally break the 3rd in half with drain...the Lycan has no more than 2 attacks at any one time...so VL advantage ESPECIALLY since the drain ability will recharge the VL's health
VL cannot hot key its spells/powers how would you be able to switch between three spells and use each one before the werewolf was on you? Also It is incredibly easy to dodge spells like paralysis at over 50ft away. As I said before it takes a wolf 4.5 seconds to cover that distance in which time it would be impossible for the VL to switch between 3 spells and use them all.
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Alex Vincent
 
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Post » Tue Nov 20, 2012 3:31 am

VL cannot hot key its spells/powers how would you be able to switch between three spells and use each one before the werewolf was on you? Also It is incredibly easy to dodge spells like paralysis at over 50ft away. As I said before it takes a wolf 4.5 seconds to cover that distance in which time it would be impossible for the VL to switch between 3 spells and use them all.
If a Lycan sprints then it cannot turn on a dime and therefore no dodge. If you stop to dodge you lose speed and therefore no advantage. The game pauses whenever you use the favorites menu, otherwise in real time you wouldnt have a "menu" or hotkeys...you just point and fire. In the event that you are talking about a fight where the VL would be unable to use a menu then THAT is stacking and therefore it wouldnt be a fair fight anyways
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Sunny Under
 
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Post » Tue Nov 20, 2012 12:27 am

How is that spaming? Are you telling me that in your fights you are holding back on your punches? No wonder then that you loose every fight in real world.

I have actually never lost a fight in my life and I suggest you lose the attitude, Spamming is when someone is overdoing something and constantly doing it over and over. A werewolf player who spams his moves is not giving his opponent a fair fight, they are just constantly battering and knocking them down of flinging them in the air over and over, Stagger locking a VL does not prove the werewolf is better or even the player, it just proves they are fighting dirty and perhaps even cowardly, I like to see a werewolf player take on a giant or Volkihar master vampire (or any other high level creature) without using knockdown/ragdoll moves and running attacks. Let see how they fair then.
This topic has been settled as far as I am concerned, PVP only proves player is winner, not monster. AI is more reliable. the end.
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vicki kitterman
 
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Post » Tue Nov 20, 2012 2:39 am

If a Lycan sprints then it cannot turn on a dime and therefore no dodge. If you stop to dodge you lose speed and therefore no advantage. The game pauses whenever you use the favorites menu, otherwise in real time you wouldnt have a "menu" or hotkeys...you just point and fire. In the event that you are talking about a fight where the VL would be unable to use a menu then THAT is stacking and therefore it wouldnt be a fair fight anyways
What kind of Pvp game allows a player to pause the whole game for everyone?
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xemmybx
 
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Post » Tue Nov 20, 2012 2:21 am

I have actually never lost my fight in my life and I suggest you lose the attitude, Spamming is when someone is overdoing something and constantly doing it over and over. A werewolf player who spams his moves is not giving his opponent a fair fight, they are just constantly battering and knocking them down of flinging them in the air over and over, Stagger locking a VL does not prove the werewolf is better or even the player, it just proves they are fighting dirty and perhaps even cowardly, I like to see a werewolf player take on a giant or Volkihar master vampire (or any other high level creature) without using knockdown/ragdoll moves and running attacks. Let see how they fair then.
This topic has been settled as far as I am concerned, PVP only proves player is winner, not monster. AI is more reliable. the end.
Simply because you concerned doesn't mean thats it over. Sadly we can only theorize as real world apliction cannot be done. Since when in a fair fight do you have to give your oponent a briefer?
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Brian LeHury
 
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Post » Mon Nov 19, 2012 7:55 pm


What kind of Pvp game allows a player to pause the whole game for everyone?
If we went pvp then they would let us hotkey, the only reason we can't is because we don't have to because it's a single player game.
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Ash
 
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Post » Mon Nov 19, 2012 6:41 pm

What kind of Pvp game allows a player to pause the whole game for everyone?

A good and fair PVP match would be if the player were limited to melee attacks only and no spamming allowed. It still only proves the player better rather than the creature though.
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Mariaa EM.
 
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Post » Mon Nov 19, 2012 7:04 pm

Simply because you concerned doesn't mean thats it over. Sadly we can only theorize as real world apliction cannot be done. Since when in a fair fight do you have to give your oponent a briefer?

There are many fights in real life where you have to give you opponent a breather.
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Brooke Turner
 
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