Oblivion is where the great dissection of the series began.
I really honestly thought that after the horreur that was Oblivion we would be seeing an improvement with TES5.
That we would see more options, better quests, more lifelike NPC's etc.
All those things are worse than in Oblivion.
The more I play this game, the more dissapointed I get.
Once you get beyond the beautiful surface you find there is simply nothing beneath it.
The game is shallow, minimalist, repetitive and lacks options.
It doesnt have any meat on it, it is beautiful bones.
The removal of fun and utalitarian spells such as open lock and waterwalking is indicative of this.
Anything that is a little bit fun, anything that offers a little 'R' in the 'RPG', is just removed.
Gone are the plethora of apparel customisations, we are down to 6. Compare that to Daggerfall's 20+.
Gone is spellmaking, the flagship feature of TES, that what made it great in the first place.
Its all.. just gone, and Skyrim is a hollow and empty shell of a TES game.
Why cant I jump or fly up a mountain? Why do I have to boringly trek around the base of it looking for that one linear path?
Why cant I tell a questgiver to sod off or even kill him?
Why are there zero fun handplaced items to find? All the generic magic apparel and the handful of artifacts are unimpressive.
Biggest dissapointment of 2011.