It can help to enrich a narrative I guess, providing drama through relationships.
I don't see it helping much as a game mechanic though, well outside of trading or bonuses.
Skyrim obviously focused on the latter.
I can accept that in more character-driven plots in games. I absolutely love Mass Effect, and while I haven't seen the love scenes in ME2, the one in the first ME was just fine. It came about after the player intentionally moving the relationship toward that end, and contrary to the uninformed media hype about it, there was nothing in it that couldn't be shown in a PG movie, so almost nobody would have an issue allowing their thirteen year old to play the game.
The one in the Witcher just seemed like Skinemax soft-core to me, after I watched it on the internet.
And in Skyrim, it just wouldn't work. The character isn't pre-defined like John Shepard largely is. You can make certain choices for Shepard, but you can't create him from the ground up the way you do with your character in TES.
Impressive looking, maybe. But as an actual character with motivations and power to alter the world? Hardly. I never once felt threatened by him or his dragons. For such a powerful intelligent race, they are awfully disorganized, and he keeps a rather long chain to his servitors.
Dragons always are disorganized. They rarely meet, they're natural loners, and while most of them obey Alduin, they don't get together for coffee.
Why did he never call his risen priests and draugr, and other dragons to lead devastating attacks and claim cities in his name converting more to his worship? Why did he never think to engage us in combat at any point during his dragon resurrections, if he knew we were powerless to stop him before acquiring dragonrend? Why did he save us at Helgen? Why did he not bother to try and convince others it would be in their best interest to stand with him than against him?
His saving the PC at Helgen was completely unintentional, and rather ironic in fact.
His entire character is literally set up to fail, as he makes countless "cartoon villain" mistakes in a row. It's absolutely pathetic. A good villain should make you hate them, a good antagonist could make you love or hate them depending on their motivations and drives, Alduin however, is neither as he prompts only indifference from me.
He wants to
wipe out the world. That's reason enough to loathe him.
For fun ,interest, excitement ,intrigue, plain old fantasy RPG goodnes. You don't read much D&D type fantasy do you. Romance is always a good thing what are you anti six or something.
LOL
Hell no. I normally can't stand franchise-based literature. The handful of Star Wars novels I've read were nerd-bait trash. So were the Star Trek novels, and I'm a big fan of both franchises. You'll never find me reading a Mass Effect or Halo novel. If anybody ever makes an Elder Scrolls novel I wouldn't even
dream of reading it.
Romance is fine, but as I said, it belongs in games with more pre-defined characters like Mass Effect, not TES with its entirely player-created PCs. And while the Witcher fits right in with Mass Effect in that respect, I thought that showing that much skin was purely a case of fan service. It's like if LucasArts made a Star Wars game, and had an animated Padme or Leia have a full-nudity six scene in it. Nerd-bait, fan service, whatever you wanna call it, it would be dumb.