Almost 5 months later... what do you think of Skyrim?

Post » Mon Jun 11, 2012 1:09 am

Dogs bark and lava is hot. Oh are we done stating the obvious? Skyrim contains a massive amount of walls in the form of mountains that degrades the actual size of the region. It's actually not nearly as big.

All the mountains can be climbed, and most of them have something to explore on them. So they aren't empty space. But yes, if you ignore the mountains that you find in the mountainous land of the Nords, you would feel like there's not much terrain.

And again, not using fast travel, it takes hundreds of hours to explore the world.
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katie TWAVA
 
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Post » Mon Jun 11, 2012 2:09 pm

All the mountains can be climbed, and most of them have something to explore on them. So they aren't empty space. But yes, if you ignore the mountains that you find in the mountainous land of the Nords, you would feel like there's not much terrain.

And again, not using fast travel, it takes hundreds of hours to explore the world.

Considering the size of the mountains I would say they are "sparsely" populated with stuff. Not nearly enough to warrant them being considered full of exploration. If you also play the game blindfolded it will take thousands of hours to complete. Did you know that?
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Alisha Clarke
 
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Post » Mon Jun 11, 2012 2:50 am

Considering the size of the mountains I would say they are "sparsely" populated with stuff. Not nearly enough to warrant them being considered full of exploration. If you also play the game blindfolded it will take thousands of hours to complete. Did you know that?

Except not using fast-travel isn't the same. At all.

It's fine if you don't like the game, but don't make up points about it being smaller and then retreat into sophistry when you're called out on it.
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Jessica Colville
 
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Post » Mon Jun 11, 2012 7:06 am

I am still satisfied with vallina Skyrim (on 360, no mods :(). I have been playing it almost eveyday since launch. Since it keeps me coming back for more I know they did something right.

But ihave to be realistic here, Skyrim is still seriously lacking, especially with the quests. As much as I like Skyrim it is nowhere near the best title in TES series.

Without an expansion this game will run out of steam for me and my disillusionment will be complete.
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Kelsey Hall
 
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Post » Mon Jun 11, 2012 7:25 am

Except not using fast-travel isn't the same. At all.

It's fine if you don't like the game, but don't make up points about it being smaller and then retreat into sophistry when you're called out on it.

I never said I didn't like the game. I said I was bored with it. You like to make up stuff as I see following your other comments. My comments may be mocking to you but they are related. The fast travel function allows you to cut down on time. Not using it would make exploration a lot longer...Yes any moron would agree. Does not using fast-travel make the game less boring? THAT would require an answer that is subjective, and mine is NO. How did you "call me out?" Far as I am concerned you are being owned very easily in this discussion.
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Kelvin
 
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Post » Mon Jun 11, 2012 12:24 pm

My last character, lvl 70 something, went down a draughr dungeon, I decided to use upgraded Orcish gear on that character, and either I had the diffiulty on Expert, where enemies simply couldn't kill me becuase I was too strong, or it was on Master where the enemies became damage sponges.
I ended up using the console command 'Kill' on all the enemies simply cause it was too unchallenging either way to fight them.
And nerfing myself is not balance.

The game balance is out of wack, but going beyond the soft level cap of 50 is for powergamers and the game does not guarantee any semblance of balance past that. You also can't be roleplaying much if you're leveling that many skills. Playing TES without roleplaying is like surfing in calm waters.
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gemma
 
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Post » Mon Jun 11, 2012 10:36 am

I never said I didn't like the game. I said I was bored with it. You like to make up stuff as I see following your other comments. My comments may be mocking to you but they are related. The fast travel function allows you to cut down on time. Not using it would make exploration a lot longer...Yes any moron would agree. Does not using fast-travel make the game less boring? THAT would require an answer that is subjective, and mine is NO. How did you "call me out?" Far as I am concerned you are being owned very easily in this discussion.

I would argue that not using fast-travel makes the game a lot less boring, since there are a ton of unique areas and quests that can only be found through exploration. So I'm not sure how that qualifies as boring. But to each his own.

You tried to make something up about the game world being smaller than previous titles. You were wrong. End of story. It's not about "owning" the other person, because this isn't a competition. Just back up your positions with not-made-up points in the future if you want to be taken seriously.
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chinadoll
 
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Post » Mon Jun 11, 2012 12:30 pm

I would argue that not using fast-travel makes the game a lot less boring, since there are a ton of unique areas and quests that can only be found through exploration. So I'm not sure how that qualifies as boring. But to each his own.

You tried to make something up about the game world being smaller than previous titles. You were wrong. End of story. It's not about "owning" the other person, because this isn't a competition. Just back up your positions with not-made-up points in the future if you want to be taken seriously.

Show me some evidence that proves that Skyrim is bigger. If you are SO correct.

Here is a map if you need help getting started:
http://forums.gametrailers.com/thread/is-elder-scroll-v-skyrim-going/1155260
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Cartoon
 
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Post » Mon Jun 11, 2012 2:44 am

A lot more depth could've been added, but it beats both morrowind and oblivion by a large margin in some areas. (not all)
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Katie Louise Ingram
 
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Post » Mon Jun 11, 2012 5:09 am

An extraordinary game.
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John N
 
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Post » Mon Jun 11, 2012 6:47 am

Best game ever made!! Nothing is on a level (& that with the bugs. Imagine if it was bug free)
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Kayleigh Williams
 
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Post » Mon Jun 11, 2012 2:11 pm

Show me some evidence that proves that Skyrim is bigger. If you are SO correct.

Skyrim's map has been measured as taking up approximately the same amount of 2D space as Cyrodiil's map in Oblivion. But the terrain greatly increases the surface area, making it about 1.5 times the size of Cyrodiil. Oblivion was already larger than Morrowind, and though Daggerfall was technically largest, it was mainly due to its use of randomly-generated terrain. Someone did the math back before the game came out, and I'm sure that thread is still somewhere in the forums.
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Nicholas C
 
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Post » Mon Jun 11, 2012 2:36 am

Skyrim's map has been measured as taking up approximately the same amount of 2D space as Cyrodiil's map in Oblivion. But the terrain greatly increases the surface area, making it about 1.5 times the size of Cyrodiil. Oblivion was already larger than Morrowind, and though Daggerfall was technically largest, it was mainly due to its use of randomly-generated terrain. Someone did the math back before the game came out, and I'm sure that thread is still somewhere in the forums.

Well...Unlike you I like to back up my statement with actual data.

Howard says that Skyrim map would be roughly the same size as Oblivion's open world. Much like the landscape in Fallout: New Vegas, the addition of mountains would "theoretically create less space but more time because you can't cut across them."

You can find this quote in the article/interview here: http://www.gameranx.com/updates/id/1746/article/skyrim-level-cap-and-world-size-revealed/
Funny how Todd said almost EXACTLY what I said to you in the beginning...lol
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Mario Alcantar
 
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Post » Mon Jun 11, 2012 9:17 am

Why the hell would anyone think that after Oblivion? I expected another Oblivion, and what I got was another Oblivion that's prettier and has more enjoyable combat, so perhaps my extremely low expectations have allowed me to enjoy the game...? Also, while I get where you're coming from it's hard to take you seriously when every post is chock full of so much hyperbole. :shrug:

For context, I played TES: Arena the day it was released and I'm an RPG superfreak. The furthest thing from "casual" when it comes to RPGs. Play Skyrim as what it is (a fun action/adventure/exploration/RPG-lite) and it's a fun game. Lament about what you want it to be and it's easy to become an RPG "hipster" about it. Personally, I find it easier just to accept the fact that "hardcoe RPG" is not what Bethesda is aiming for and move on.

another oblivion with Skyrim world and game mechanics would have been a major upgrade over the Skyrim we have now.

When Oblivion came out i thought the hand holding was a little much and it was to easy but at least it had good writing, unique characters, great faction quests, and good main quest with a really good ending.

Skyrim removed everything that was good about Oblivion and just gave us a shallow emtpy world tor un around in with no incentive to do so cause the quests svcked, unique loot was no where to be found and the writing was horrible.

I hope Skyrim would fix some of the Oblivion issues but still keep or improve the writing and quests etc. It failed and it's shallowness is completely un excuseable.
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Angus Poole
 
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Post » Mon Jun 11, 2012 7:50 am

My game never came out, it was cancelled by Interplay, and it's successor was [censored] over by Bethesda by them not giving it a fair amount of time for the plannet content.

You worked on Van Buren?
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Theodore Walling
 
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Post » Mon Jun 11, 2012 10:13 am

You worked on Van Buren?
http://www.gamesas.com/user/552585-gabriel77dan/

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leigh stewart
 
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Post » Mon Jun 11, 2012 1:35 pm

I do not care one iota how big Skyrim's land mass is, in fact it's an indication Bethesda only cared about building this huge emtpy world.I think the graphics and game world are great. The vapid and horrible writing, and horribly formula ridden quest structures cannot be excused.

I think them losing Ken Rolston to KOA was a big blow, and show up intermediately in skyrim. there is nothing memorable about the quests or story or quest endings.

There is simply no excuse, other TES game and other RPG's have had good writing, better quest structures and memorable characters and stroylines. The fact Skyrim is so bland and generic is simply a sham.
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Louise
 
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Post » Mon Jun 11, 2012 8:42 am

You say that about almost everything Bethesda makes.

OT: Great, but Morrowind and Daggerfall are better.

I tried it once and couldn't cope... now years later i tried again... dice role? dice role?!? I CAN'T DO IT... MENTALLY

Ps it looks like crap
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Adrian Powers
 
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Post » Mon Jun 11, 2012 2:35 pm

I tried it once and couldn't cope... now years later i tried again... dice role? dice role?!? I CAN'T DO IT... MENTALLY

Ps it looks like crap

Dice Rolling is a much better mechanic (in my opinion) than SLASH SLASH SLASH! DEAD! All you need is a little knowledge about combat and you can ace it.

P.S. Gameplay > Graphics
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Cash n Class
 
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Post » Mon Jun 11, 2012 11:30 am

Great game. There are things I have a problem with. The horses and dogs are cute but more trouble than they are worth. If they aren't getting killed they are getting lost. The story lacks a true villian that you can love to hate.
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JLG
 
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Post » Mon Jun 11, 2012 2:56 pm

"Almost 5 months later... what do you think of Skyrim?"

Skyrim, what's that?

Five months later it isn't my most played game, anymore. I actually rarely play it at all lately. Saints Row The Third is now on the top of my playlist, followed by Portal 2, Machinarium, NFS Hot Pursuit, Crysis 2, Skyrim is now dead last.

Don't get me wrong, I still think it's one of the best games ever, I'm just burned out. I'll load it back up again soon I'm sure.



EDIT: Oh, I almost forgot, I'm currently playing GTA III as well. It's an oldie but a goodie. I couldn't pass it up the other day when it was on sale.
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aisha jamil
 
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Post » Mon Jun 11, 2012 11:21 am

Dice Rolling is a much better mechanic (in my opinion) than SLASH SLASH SLASH! DEAD! All you need is a little knowledge about combat and you can ace it.

P.S. Gameplay > Graphics

Crap => Graphics... which is normal after all those years.
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SamanthaLove
 
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Post » Mon Jun 11, 2012 10:59 am

I still love this game. It's one of my favorites ever. I'm not playing it that much anymore because I've finished the MQ, civil war, companions, bard's college, some of the mage's guild, I've seen most of the map, and now I've got Fallout New Vegas Ultimate Edition and I'm catching up on other games I was neglecting like Arkham Cit. But I still think it's a great game.
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Chris Guerin
 
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Post » Mon Jun 11, 2012 7:18 am



Crap => Graphics... which is normal after all those years.

yeah about graphics i agree...morrowind never been so cool (the worst PCs and NPCs faces on the planet lol) if you compare morrowind's graphics to skyrim, well morrowind is a total crap but if you look at the rpg side of these games, Morrowind win over oblivion+skyrim. :D
btw in RPG games, graphics is not (and doesn't have to be) the main thing to enjoy the game :)
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ZzZz
 
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Post » Mon Jun 11, 2012 1:42 am

yeah about graphics i agree...morrowind never been so cool (the worst PCs and NPCs faces on the planet lol) if you compare morrowind's graphics to skyrim, well morrowind is a total crap but if you look at the rpg side of these games, Morrowind win over oblivion+skyrim. :biggrin:
btw in RPG games, graphics is not (and doesn't have to be) the main thing to enjoy the game :smile:

Graphics is one thing, but dice role combat svcks :P
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*Chloe*
 
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