» Fri May 27, 2011 1:40 pm
It seems like a lot of people are talking about characters in this game like traditional RPG characters, in the sense that they are permanent. "My Light will be a soldier, my heavy will be a medic, etc." granted, I will be using a Heavy guy who is spec'd with Medic and General skills, but he will be any class my team's need - he will not just be my Heavy Medic. I hope players don't get in the habit of building their character around a certain class, and feeling obligated to only play that class. The game encourages switching classes, according to what the team needs.