where I notice you say usually. tell me this please.
Whats the replacement for Spellmaking?
Weapon Types? since you know...they do exactly what they've done in past games, yes even perks...ala Oblivion.
Piecemeal clothing/Armor? design choice? not being made to look a certain way? because I personally don't consider recoloring of one type of clothing "variety"
Fewer guilds?
gonna leave it at that.
Leaving out spellmaking was most likely a design choice. The ability to make very powerful spells would have people on the forums crying how easy the game is. Also it would be alot more work to add the effects and details for combination effect spells. Maybe it can be done in dlc, but ill really not complain that they left it out in main game being that theres tons of content already.
Weapon types? I cant see how anyone complain about a lack of spears and crossbows when the weapon selection is fine. I used spears in Morrowind, but whats the big deal? The weapons that are present look great, usually have cool killing animations and get the job done. If they add spears then there will be people crying about not having Halberds. In a game with horrible combat and similar animations such as Morrowind i would expect almost every type of weapon known to man, but if they can have a bunch of weapons and ALSO make the combat really fun i can do without a few weapon types
As for clothing, i saw a few variations that werent just change in color. This is possibly the most minor of gripes ive heard, although i wouldnt mind a seperate set of greaves once in awhile
As for Guilds, whats the complaint there? Companions, Thieves, Assassins, Mages, and i consider the legion a 'guild' of some sort. A guild for almost every playstyle. And what is it fewer guilds compared to what game? Morrowind? Oblivion? Im sure they couldve added a few more guilds and made them standard fetch quests, but quality is better than quantity sometimes... And its not like the quantity is lacking much as it is.