Dawnguard DLC Discussion - Thread #36

Post » Fri Jun 15, 2012 10:46 am

does anybody know when the patch comes out?
Should be a week before the dlc.
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Curveballs On Phoenix
 
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Post » Fri Jun 15, 2012 5:45 am

does anybody know when the patch comes out?
We still don't know. It could be coming as early as next Tuesday if the bugs have been quashed by the latest version of the beta. They have been having a huge issue where spoken dialogue was apparently broken by the patch 1.6 beta, and I imagine that one of the reasons it hasn't released yet is because that needs to be fixed. They also are working on fine-tuning the mounted combat as well.
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Chloé
 
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Post » Fri Jun 15, 2012 11:50 am

personally id be on the Dawnguard side lol
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John N
 
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Post » Fri Jun 15, 2012 3:56 pm

Possibly. Skyrim is supposed to have the largest population of lycanthropes in Tamriel, so it would make sense. If vanilla Skyrim's population of lycanthropes is supposed to be large, and there's literally just about no lycanthropes in the entire region, then what's supposed to be a medium or small population of lycnthropes in a province, two?

Actually, werebears http://uesp.net/wiki/Lore:On_Lycanthropy the most common werebeast in Skyrim.


Besides, has http://www.imperial-library.info/content/soul-cairn insight on the Soul Cairn as seen in Battlespire been posted?

I hope we'll see mistmen, Morpho?d Daedra and Ideal Masters.
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Hairul Hafis
 
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Post » Fri Jun 15, 2012 6:40 am



I hope we'll see mistmen, Morpho?d Daedra and Ideal Masters.
We already have Wrathman and a few other characters of the same.
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Stu Clarke
 
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Post » Fri Jun 15, 2012 7:49 pm

Do you think that when one is in mist form, one can paswall through ice? It would be nice if we had something reminiscent of "Immortal blood"... Also, something reminiscent of a breath that freezes the blod within the veins would be nice.

Also, do you think Dawnguard will enjoy updates as Skyrim does?

Having some giant bat ennemies, and some real, harvestable bats would be fine too.

And finally, does anyone know whether we'll learn more about Lamae Beolfag and the Shrieking Winds?

Also, I would like to be able to cast spells when mounted.
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Valerie Marie
 
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Post » Fri Jun 15, 2012 4:05 pm

Actually, werebears http://uesp.net/wiki/Lore:On_Lycanthropy the most common werebeast in Skyrim.


Besides, has http://www.imperial-library.info/content/soul-cairn insight on the Soul Cairn as seen in Battlespire been posted?

I hope we'll see mistmen, Morpho?d Daedra and Ideal Masters.
That's why I used the term "lycanthrope," because of that detail in lore. But there aren't even those in Skyrim.

Also, I read GStaff confirmed that there will be no werewolf content at all beyond the perk tree. So no wild werewolves.
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Claire Mclaughlin
 
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Post » Fri Jun 15, 2012 5:00 am

That's why I used the term "lycanthrope," because of that detail in lore. But there aren't even those in Skyrim.

Also, I read GStaff confirmed that there will be no werewolf content at all beyond the perk tree. So no wild werewolves.

Sad news :(
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Vera Maslar
 
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Post » Fri Jun 15, 2012 5:55 am

I hope they add a decent amount, but with keeping low expectations I can only be impressed.

trying to do this.
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Kieren Thomson
 
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Post » Fri Jun 15, 2012 1:10 pm

I really hope the Dawnguard faction doesn't svck compared to the vamp side. I have a sad feeling that the Dawnguard faction is going to be very lackluster, the developers seem to have little excitement for them. In every interview they just want to talk about the vampire lords.
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Heather Stewart
 
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Post » Fri Jun 15, 2012 8:28 am

Horse armor!!!!
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NeverStopThe
 
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Post » Fri Jun 15, 2012 6:10 pm

Anyone else a little concerned about how they keep saying there's a lot of other content but only mention things in singulars?

"We have added a set of dragonbone weapons."

"We have added a new shout."

It's weird to me.
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Jon O
 
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Post » Fri Jun 15, 2012 3:05 pm

That's why I used the term "lycanthrope," because of that detail in lore. But there aren't even those in Skyrim.

Also, I read GStaff confirmed that there will be no werewolf content at all beyond the perk tree. So no wild werewolves.
So..how do we reclaim our Lycanthropy?
I really hope the Dawnguard faction doesn't svck compared to the vamp side. I have a sad feeling that the Dawnguard faction is going to be very lackluster, the developers seem to have little excitement for them. In every interview they just want to talk about the vampire lords.
Dawnguard is lame. Bunch of evil fanatics! :{
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James Hate
 
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Post » Fri Jun 15, 2012 1:14 pm

Anyone else a little concerned about how they keep saying there's a lot of other content but only mention things in singulars?

"We have added a set of dragonbone weapons."

"We have added a new shout."

It's weird to me.
There are more new weapons, like the new axe and the two new bows in the trailer. The thing I'm not sure if they will have more than one of is the shouts. To be honest what other shouts can they add?
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Jah Allen
 
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Post » Fri Jun 15, 2012 8:15 am

I dunno about you guys, but I personally want to know TOO much. I want information... but I think I only want enough to hype me up. Most people seem to want to know everything. Personally, I'd rather be surprised XD

^implying my opinion really matters when this is my first post :P
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carrie roche
 
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Post » Fri Jun 15, 2012 7:48 am

the thing i am really anxious/nervous about is seeing how well written the questlines for both factions are.
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Svenja Hedrich
 
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Post » Fri Jun 15, 2012 10:25 am

There are more new weapons, like the new axe and the two new bows in the trailer. The thing I'm not sure if they will have more than one of is the shouts. To be honest what other shouts can they add?

The axe can bow could just be dragonbone though. Also, I only saw one new bow in the trailer.

I would like Dragon variations on the Fire and Frost breath shouts. The dragons are clearly able to choose between firing one burst attack of them or a steady stream that they usually use. And there's more that I think they can probably do too. Like the two shouts the Greybeards demonstrate: One that you use for target practice and one that is used to open that gate. One could provide a decoy for enemies to focus on instead of you and the other could be used to open locked doors and circumvent lockpicking (though maybe not for chests).
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sharon
 
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Post » Fri Jun 15, 2012 2:55 pm

I dunno about you guys, but I personally want to know TOO much. I want information... but I think I only want enough to hype me up. Most people seem to want to know everything. Personally, I'd rather be surprised XD

^implying my opinion really matters when this is my first post :tongue:

Welcome to the forums. Someone will give you a fishystick in the near future (I don't get it)

I don't want to know too much, but I'd rather them stop mentioning things like weapon sets and things like that in singulars. It's making me worry there's not a lot of new content outside the main quest.
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An Lor
 
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Post » Fri Jun 15, 2012 10:48 am

To be honest what other shouts can they add?
Actually, aside from the shouts used by Alduin, there are shouts we don't have access to that the Greybeards use. Like their shout that summons a spectral copy (when training you for Unrelenting Force), or their shout that opens stuff (when teaching you Whirlwind Sprint).

Well, REL_Dovahkiin ninja'd me here XD

Aside from that, with the size of the team needed to make Skyrim, I'm sure a variety of ideas we don't know about are still floating in their conference room(s)
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Chris Duncan
 
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Post » Fri Jun 15, 2012 1:50 pm

The axe can bow could just be dragonbone though. Also, I only saw one new bow in the trailer.

I would like Dragon variations on the Fire and Frost breath shouts. The dragons are clearly able to choose between firing one burst attack of them or a steady stream that they usually use. And there's more that I think they can probably do too. Like the two shouts the Greybeards demonstrate: One that you use for target practice and one that is used to open that gate. One could provide a decoy for enemies to focus on instead of you and the other could be used to open locked doors and circumvent lockpicking (though maybe not for chests).
These are the new weapons (apart from crossbow)
Warhammers 2:32 and 2:46 http://www.youtube.com/watch?v=Ux76mg7V4_o
Bow 1 (dragonbone) - 0:48 Bow 2 - 0:57 Axe (may be different ones but not dragonbone) 0:58 0:55 0:52 http://www.youtube.com/watch?v=Ux76mg7V4_o
We also seem to see a dragonbone sword.
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Smokey
 
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Post » Fri Jun 15, 2012 6:32 am

Actually, aside from the shouts used by Alduin, there are shouts we don't have access to that the Greybeards use. Like their shout that summons a spectral copy (when training you for Unrelenting Force), or their shout that opens stuff (when teaching you Whirlwind Sprint).

Well, REL_Dovahkiin ninja'd me here XD

Aside from that, with the size of the team needed to make Skyrim, I'm sure a variety of ideas we don't know about are still floating in their conference room(s)
But those shouts aren't that good. The only good one is the meteor one but that would break the game.
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Beth Belcher
 
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Post » Fri Jun 15, 2012 5:20 am

SO, how do you guys want the new standard vampire to look?
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saxon
 
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Post » Fri Jun 15, 2012 5:05 pm

Welcome to the forums. Someone will give you a fishystick in the near future (I don't get it)

Do you not like the giving of fishy sticks?
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Daniel Lozano
 
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Post » Fri Jun 15, 2012 8:05 am

SO, how do you guys want the new standard vampire to look?
Do you reckon if you are already a vamp you turn to the new strain and get the yellow eyes?
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Rachel Eloise Getoutofmyface
 
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Post » Fri Jun 15, 2012 10:13 am

Do you not like the giving of fishy sticks?

Ma'iq loves the Fishy Sticks... He wishes he had one to give you, but alas he does not...

;)
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Shaylee Shaw
 
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