Dawnguard should cost 4 bucks

Post » Fri Jun 22, 2012 7:30 am

Do you know what is even better?

Bethesda stop making dlc altogether (that means there will be no dlc at all for skyrim or any future game) and start making content patches (like in the good ol' days) where there were patches that also provided extra content for the game (kinda like skyrim's 1.6 patch with it's mounted combat) free.

I think that sounds reasonable to me.

yeah, but mounted combat is a gameplay edition, not content.
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Blackdrak
 
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Post » Fri Jun 22, 2012 10:41 am

I'm confused, I could have sworn 4 dollars was greater than zero dollars, or did I get my math wrong.

See the post below and see veil of confusion lifted.


Do you know what is even better?

Bethesda stop making dlc altogether (that means there will be no dlc at all for skyrim or any future game) and start making content patches (like in the good ol' days) where there were patches that also provided extra content for the game (kinda like skyrim's 1.6 patch with it's mounted combat) free.

I think that sounds reasonable to me.
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Claire Lynham
 
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Post » Fri Jun 22, 2012 8:29 am

they said its about 20 hours just for the faction quests there most likely so much more

I kinda doubt it, there may be a few side quests, but overall, most of the content will be the two guilds
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Stat Wrecker
 
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Post » Fri Jun 22, 2012 4:11 pm

I'm confused, I could have sworn 4 dollars was greater than zero dollars, or did I get my math wrong.
Relatively speaking.
It's late here and my sarcasm gland is running out of pep...
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Dalia
 
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Post » Fri Jun 22, 2012 2:56 pm

I think somebody just wants something for barely nothing... basically.
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Sheila Reyes
 
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Post » Fri Jun 22, 2012 12:20 pm

Think about it. Skyrim was estimated by Todd Howard to be 300 hours, and cost 60 bucks. That is five hours per buck. He then estimated Dawnguard to be 20 hours, but it cost 20 bucks. So, to be fair to the regular game, Dawnguard should reduce its cost down to 4 bucks.

Truth to be told, in my opinion Skyrim, compared with other games should cost way more than 60 bucks, and following that line dawnguard should cost more than the 20 bucks it will cost.

Next time before starting a thread, don′t assume that your opinion is the only one that exists, thanks
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Hazel Sian ogden
 
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Post » Fri Jun 22, 2012 10:07 am

I'd pay 20 dollars for dawnguard, in fact, I may just buy it for my other GT. it will blow people away.
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Timara White
 
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Post » Fri Jun 22, 2012 4:56 pm

No, think about it. If an RPG took 10 hours to beat, people would be outraged. If a shooter toke 40 horus to beat, it would be game of the year, assuming it was high quality. With an action game, the game developers take painstaking time trying to map out each encounter to make sure it brings the most cinematic action like sequences, putting certain enemies in certain spots so that player reaction is perdicable but exciting nontheless. With an RPG, they are just like, okay, we will make a dungon and then put some enemies in it. Okay done


:facepalm:

you do realise in skyrim that evry dungeon either has its own lore, story or scene? You do know this right?
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Jessica Phoenix
 
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Post » Fri Jun 22, 2012 6:57 pm

I kinda hope you cant download the dlc now :rofl:
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Alex [AK]
 
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Post » Fri Jun 22, 2012 2:29 pm

Game length SHOULD equal price, and amount of content, etc.
I was disappointed when I finished AC: Revelations in 10 hours, and I slacked around on there a lot too.
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Jodie Bardgett
 
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Post » Fri Jun 22, 2012 8:28 am

I think somebody just wants something for barely nothing... basically.

Heye hey hey, I wouldn't mind if they estimated 100 hours for Dawnguard, but they didn't
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Alexxxxxx
 
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Post » Fri Jun 22, 2012 4:40 pm

I think somebody just wants something for barely nothing... basically.

If 3 million people bought Dawnguard for 4 dollars. that's still 12,000,000. Not that I think Dawnguard should be 4 dollars but even if it was it's hardly "barely nothing".
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Kortknee Bell
 
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Post » Fri Jun 22, 2012 2:08 pm

Note, the main quest of the DLC has a specific number of hours one would likely spend, but it also includes many enhancements to the main game which extend playability a great deal.
praise nocturnal!
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Gemma Woods Illustration
 
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Post » Fri Jun 22, 2012 7:20 pm

Truth to be told, in my opinion Skyrim, compared with other games should cost way more than 60 bucks, and following that line dawnguard should cost more than the 20 bucks it will cost.

Next time before starting a thread, don′t assume that your opinion is the only one that exists, thanks

Hey, if Skyrim cost 300 dollars, I would gladly pay 20 for Dawnguard, this is a matter of principle, not greed
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Penny Wills
 
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Post » Fri Jun 22, 2012 9:41 am

If 3 million people bought Dawnguard for 4 dollars. that's still 12,000,000. Not that I think Dawnguard should be 4 dollars but even if it was it's hardly "barely nothing".

Skyrim sold 10million copies, I think more than three million people will buy it.
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Alba Casas
 
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Post » Fri Jun 22, 2012 11:20 am

Game length SHOULD equal price, and amount of content, etc.
I was disappointed when I finished AC: Revelations in 10 hours, and I slacked around on there a lot too.

In an ideal world, it would. I can only imagine how much The Force Unleashed 2 would cost when you finish it under 6 or 7 hours with ease.
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ijohnnny
 
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Post » Fri Jun 22, 2012 11:11 am

I think the question we should be asking is by what logic are we relating content length to the price of the game?
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krystal sowten
 
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Post » Fri Jun 22, 2012 12:19 pm

Hey, if Skyrim cost 300 dollars, I would gladly pay 20 for Dawnguard, this is a matter of principle, not greed

i do agree that it should reflect it. If you see the dlc for dragon age 1 for example, each is like 10 bucks and you get 3 hoursa of content, thats garbage, even if they are fun
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Nicole Elocin
 
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Post » Fri Jun 22, 2012 7:08 am

Do you know what is even better?

Bethesda stop making dlc altogether (that means there will be no dlc at all for skyrim or any future game) and start making content patches (like in the good ol' days) where there were patches that also provided extra content for the game (kinda like skyrim's 1.6 patch with it's mounted combat) free.

I think that sounds reasonable to me.

Good old days? From who?

Morrowind. Some glitch patches. Tribunal expansion [$29.95 at release, iirc]. Some glitch patches. Bloodmoon expansion [$29.95 at release, iirc.]

I might not be understanding what you mean, but I don't remember any "content" patches in the "good old days", of Morrowind, at least. A few of the devs made plugins for fun, because they wanted to, but there were no content patches that I can recall.
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Leanne Molloy
 
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Post » Fri Jun 22, 2012 9:43 am

i do agree that it should reflect it. If you see the dlc for dragon age 1 for example, each is like 10 bucks and you get 3 hoursa of content, thats garbage, even if they are fun
Okay return to Ostagar was completely worth it, but warden keep was a complete rip off.
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Logan Greenwood
 
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Post » Fri Jun 22, 2012 12:21 pm

In an ideal world, it would. I can only imagine how much The Force Unleashed 2 would cost when you finish it under 6 or 7 hours with ease.
If it were like that, it would help the gaming economy quite a bit. I only would have paid 20-30 bucks maybe less for Revelations, but a lot more for Skyrim. Ubi has become greedy, but this isn't about them! Making content = price would help the economy in more ways than one IMO.


Good old days? From who?

Morrowind. Some glitch patches. Tribunal expansion [$29.95 at release, iirc]. Some glitch patches. Bloodmoon expansion [$29.95 at release, iirc.]

I might not be understanding what you mean, but I don't remember any "content" patches in the "good old days", of Morrowind, at least. A few of the devs made plugins for fun, because they wanted to, but there were no content patches that I can recall.

CD Projekt red, The Witcher 2, their expansions/DLCs are completely free. I love that about them.
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R.I.p MOmmy
 
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Post » Fri Jun 22, 2012 8:15 pm

If 3 million people bought Dawnguard for 4 dollars. that's still 12,000,000. Not that I think Dawnguard should be 4 dollars but even if it was it's hardly "barely nothing".
But sales =/= profit.
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The Time Car
 
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Post » Fri Jun 22, 2012 8:49 pm

Good old days? From who?

Morrowind. Some glitch patches. Tribunal expansion [$29.95 at release, iirc]. Some glitch patches. Bloodmoon expansion [$29.95 at release, iirc.]

I might not be understanding what you mean, but I don't remember any "content" patches in the "good old days", of Morrowind, at least. A few of the devs made plugins for fun, because they wanted to, but there were no content patches that I can recall.

I think he was just making fun of me to be honest.
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sw1ss
 
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Post » Fri Jun 22, 2012 8:39 am

As soon as the 26th hits and we can talk about it, you guys will understand and be grateful that it's only 20$
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Chica Cheve
 
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Post » Fri Jun 22, 2012 3:14 pm

That isn't very logical

Do i hear a Spock in the room?
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Lily
 
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