I think it's a little weird someone could have not a single complaint about something even just looking at the perk tree there are just glaringly weird things about it.
Illusion tree for instance the game was suppose to be moving away from level scaling with the except of magicka use/dual overcast the entire rest of the perks is about level scaling spells. I been playing the last two titles and I have zero idea about how to even use the illusion magic in this game how are you even suppose to be able to figure out if what you are fighting is within the right level of using the spell at all.
The smith perk system is a nightmare for min/max players why in good faith would there ever be a heavy armor up the light armor side of the tree? It makes no sense none of the armor perks give a bonus for wearing the two different types if just begs you to pick one or the other and wear a full set of it. Why would anyone want to go up the light side of the tree when armor is usually for a weapon user and the best weapon is up the heavy armor perk side.
The armor skills are really redunant now that I think of it light armor has 2 perks heavy armor doesn't have, heavy armor has like 4 perks light doesn't have, and everything else is exactly the same.
Now I'm not trying to complain about that what I think is really complaint worth is the block perk tree, it's really bugged in many ways. Argonian characters can't use disarming bash, no reason for it. The perk that lets you move faster when blocking stops working. There is just a lot of broken stuff there.
I don't have complaints about the perk trees, no. You make claims that the Block tree is broken - I'm not saying you're wrong, I'm saying, I have never experienced that, so why would I complain about it? I think the Smithing tree makes perfect sense, outside of Steel Plate being on the Light Armor side. That's the only thing that doesn't make sense. Light Armor having less perks than Heavy Armor makes sense. It differentiates the 2 skills.
You think it's weird that I don't have a single complaint - well I really don't have anything to complain about. That's not to say that there aren't areas that I think can be improved, I absolutely do, but that's not the same as a complaint. Those things don't detract from the game for me.
Hi there Nell2ThaIzzay! How have you been doing? Great, I hope. It's good you're around.
Paying customers have earned their right to complain, but that in itself, per se, does not mean they are right in their complaints. Take allegations the product is not performing as advertised. I myself have had a somewhat smooth PC experience, but I'm affraid not all console gamers can say the same. Now, as for features, remember dynamic snow, dynamic economy? The last set of complaints deals with what one might call conceptual direction, i. e., overarching choices Todd made that, plausibly, could have gone the other way. Most forum lapidation appears to be directed at these, when, in fact, it could be argued this kind of criticism is what helps devs the most. All in all, asking for others to stop complaining is futile and pernicious. It will never work on a public forum and Im quite satisfied by that. You happen to think this or that complaint holds no water? Well then do not take the easy way out and ask such poster to leave the thread. Instead, defeat his statements on the rhetorical plane, that is, if you can. Lastly, the very fact Bethesda pays from its own pocket to maintain this forum goes to show which side of this argument it is probably betting its money on.
Thing is, there is a difference between making a valid complaint, and pure [censored]ing. A lot of what happens on this forum is the latter. You say the very fact that Bethesda pays to keep this forum open shows which side of the argument it sits on - I think the fact that they ignore the mindless whining and crying, and only address respectful, well thought out and articulated complaints, and don't feed the mindless whining and crying of "Skyrim svcks cuz it's not X Y Z" proves my point rather well.
Valid complaint: I felt like I had more control over my character with Attributes, I'd hope that they bring Attributes back in the future.
^ That is a valid complaint. Not one I agree with, but it is valid, and it brings the situation to Bethesda's attention for them to consider for TES VI.
Invalid complaint: Skyrim isn't a true RPG because all it does is remove RPG mechanics left and right! Without attributes, you cannot customize your character! Skyrim isn't an RPG!
^ That is not a valid complaint. It takes one person's opinion, states it as a general world truth, and in the process, does not allow discussion of the matter because it is automatically discrediting any conflicting ideas as inferior. It's the definition of an "I'm right, you're wrong" argument. It makes accusations instead of makes suggestions.
You never played New Vegas, or it's dlc? Who are you, that do not know your history?
I own Fallout: New Vegas, so yes, I've played it.
And no, it's not nearly as good as Morrowind, Oblivion, Skyrim, or Fallout 3.