Thanks for the correction 
This is where I disagree. New Vegas has a ton more non-linear quests than any one of those games (big plus for me) and its mechanics are more balanced as well. I'd put it above Oblivion, Skyrim, and Fallout 3, and at or just above Morrowind.

This is where I disagree. New Vegas has a ton more non-linear quests than any one of those games (big plus for me) and its mechanics are more balanced as well. I'd put it above Oblivion, Skyrim, and Fallout 3, and at or just above Morrowind.
And this is where I disagree. While I enjoyed Fallout: New Vegas, I didn't think the story or characters were anywhere near as interesting as Fallout 3, the world, while largely open world, had way too many "invisible walls" for my tastes, and ultimately just didn't capture what I liked about Fallout 3 in the first place, and didn't capture what I'm looking for in an RPG. Sure, hardcoe mode and the wide selection of factions to align yourself with were nice additions, and if TES ever implemented those in that manner, I'd be happy about it, but the whole package didn't measure up in my book. Way too many deficiencies elsewhere for my tastes.
No!
Skyrim svcks mainly because quests and storytelling svcks! Not because of lack of branching. Sure, i always welcome more branching, but this is not necessary for quests to be more interesting.
I'm so disappointed with this game. I have spend way over 600 hours creating this huge texture mod for this game, to be able to enjoy it even more. And now i can't force myself to play it for a second time. Next time i will first finish all important quests, and then decide will i make mod or not. My mistake!
Sad.
Skyrim svcks mainly because quests and storytelling svcks! Not because of lack of branching. Sure, i always welcome more branching, but this is not necessary for quests to be more interesting.
I'm so disappointed with this game. I have spend way over 600 hours creating this huge texture mod for this game, to be able to enjoy it even more. And now i can't force myself to play it for a second time. Next time i will first finish all important quests, and then decide will i make mod or not. My mistake!
Sad.
That's all well and good, but the thing is, "well written stories" is a subjective opinion, not an objective fact. I happen to think the stories and the writing in Skyrim are just fine, no better no worse than previous TES games. Story also isn't what I play TES games for, I play them for an open world that I can exist in in any way I see fit, I can have ultimate control over my character, who he is, and what he becomes, without a game giving me a pre-defined character to fit into their pre-conceived storylines. In fact, in many ways, I feel the less story the better, I play these games to have my own experiences, and that's what I love about TES.
Hi again.
Now, the problem with generalizations is that they're bound to be truthful, if one keeps looking. I'm sure there is a post out there somewhere that fits the mold. All in all, your depiction of this forum seems rather skewed, overblown and self serving. I would like to ask you, are you a BGS employee? Because to make claims about what Todd does or does not pay attention toaround here would require you to be in the know and such bold claim goes quite a bit further than my own simple assumption that the fact BGS pays to keep these forums running is a dead giveaway they welcome criticism. If all they ever cared for was the proverbial pat on the back, I guess mingling with the press would suffice. Now, go ahead and browse the threads that deal with the true nature of an RPG and you'll soon realize there is no consensus. And if there is no objective criteria through which to gauge RPGness, then, I'm affraid, any claims regarding the matter are (mostly) idiosyncratic and thus, equivalent. Lastly, don't get too caught up in words. Sure, some complaints - and praises - are worded perhaps too teenagedly. But It doesn't take too much effort to grasp the underlying content.
Now, the problem with generalizations is that they're bound to be truthful, if one keeps looking. I'm sure there is a post out there somewhere that fits the mold. All in all, your depiction of this forum seems rather skewed, overblown and self serving. I would like to ask you, are you a BGS employee? Because to make claims about what Todd does or does not pay attention toaround here would require you to be in the know and such bold claim goes quite a bit further than my own simple assumption that the fact BGS pays to keep these forums running is a dead giveaway they welcome criticism. If all they ever cared for was the proverbial pat on the back, I guess mingling with the press would suffice. Now, go ahead and browse the threads that deal with the true nature of an RPG and you'll soon realize there is no consensus. And if there is no objective criteria through which to gauge RPGness, then, I'm affraid, any claims regarding the matter are (mostly) idiosyncratic and thus, equivalent. Lastly, don't get too caught up in words. Sure, some complaints - and praises - are worded perhaps too teenagedly. But It doesn't take too much effort to grasp the underlying content.
You say don't get too caught up in words, but the thing is, this is a message board, all we have are words.
If I talk to my friend in person about Skyrim, and he says "Skyrim svcks cuz X Y Z", I can hear the humor, jest, and sarcasm in his voice to know that this isn't his "well thought out argument", and that we can actually have a well thought out discussion about the things that we do and don't like about Skyrim, and why it doesn't appeal to him. In fact, of my friends, I am really the only one as big into TES games as I am. The other 2 (I'm talking about my real true group of best friends), they have all the TES games from Morrowind til' now, but they don't appeal to them like the games do to me. We've had the conversations about where TES falls short in their eyes, and they give well thought out reasons about why they don't like it. So when my friend then in a phone conversation says "Skyrim svcks dude!" I know he's joking, because I can hear inflection and tone.
You don't have that on an internet message board. All you have is words. So that's all I have to get caught up in is the words, because that's all I have to base the thoughts presented by. And when the words used are childish, accusatory, and inflammatory, I have no other way to interpret that than as childish, accusatory, and inflammatory.
The fact that there is no consensus of a "true RPG" makes my point even further, that people should stop trying to force their definition down everyone's throat when what they are looking for isn't necessarily what I'm looking for.
When playing an RPG, I am looking for a game where I can develop and define my own character, through any combination of actions, skills, personality, accomplishments, etc... and I don't need attributes for that, nor do I need dice rolls to determine the outcome of my actions. For some people, that stuff is crucial. Great. But don't tell me how necessary attributes are to an RPG when for me, getting rid of attributes and implementing perks may have been the best thing TES has done in my eyes in terms of RP and character development.
As far as the underlying content that you're speaking of, that's all fine and well, but it's not the underlying content I have issues with - I don't have issues with people wanting killcam toggles, multi path branching questlines, longer guild questlines, spears athletics acrobatics medium armor and crossbows, or hell even attributes. I have a problem with the attitude that runs rampant with many of these complaints, making generalized insults such as "casuals", insulting console players and blaming them for the decline in game quality, using insulting terms like "dumbing down" or "hand holding" which implies that people who enjoy it are of lesser capabilities and need a game to be made easier for them, and yes that attitude does run rampant. It is not a generalization. That is what I have a problem with, not the wants and desires that people have.
I'll use a perfect example. I went to McDonald's today. My order was for 2 McChicken sandwiches, a large fry, and a large Dr. Pepper. When I got up to the window to pay, the woman thought my order was 2 McChicken sandwiches, a large Sprite, and a large Dr. Pepper. I am a paying customer, so they should make sure that my order is correct, right? Absolutely.
But what is a better way to go about it? "That total sounds wrong, you have my order as 2 McChickens, large fry, large Dr. Pepper right?", in which the woman tells me the order she thought I gave, and we work it out so that my order is complete, I am charged correctly, and I get what I paid for.
Or do I say "What's wrong with you? I ordered a large fry, not a large Sprite. How can you confuse Sprite and fry? This is inexcusable!" in which people are now pissed off over a human error that could happen to anyone, and really isn't that big of a deal.
Okay, so spears are out, and it'd be great to have them in. So how do you go about addressing that? "I miss spears, I wish they'd make a return in a DLC or a future TES game", or do you say "Skyrim svcks, Bethesda svcks all they do is remove content, what happened to spears? We have so little choice now!" which does nothing but piss people off because of unnecessary over reactions to what's ultimately a minor problem.

